Cleans up godoc and makes it consistent. (some had it, some
didn't)
This still keeps the information there, though, for people
looking at the source directly.
R=golang-dev, minux.ma, rsc
CC=golang-dev
https://golang.org/cl/7324056
On POSIX, '=' in key is explicitly invalid, and '\x00' in key/value is implicitly invalid.
R=golang-dev, iant, bradfitz
CC=golang-dev
https://golang.org/cl/7311061
This CL adds TCPInfo struct to linux/386,arm.
It's already added to linux/amd64.
Note that not sure the reason but cgo godefs w/ latest gcc
translates a flexible array member in structures correctly,
handles it as a non-incomplete, non-opaque type, on Go 1.
This CL reverts such changes by hand for the Go 1 contract.
R=minux.ma, bradfitz, rsc
CC=golang-dev
https://golang.org/cl/7197046
Handle return values from recvfrom correctly when the
kernel decides to not return an address.
Fixes#4636.
Fixes#4352.
R=rsc, mikioh.mikioh, dave
CC=golang-dev
https://golang.org/cl/7058062
Fixes the fork-exec/wait race condition for ForkExec
as well, by making it use startProcess. This makes the
comment for StartProcess consistent as well.
Further, the passing of Waitmsg data in startProcess
and WaitProcess is protected against possible forks
from outside of ForkExec and StartProcess, which might
cause interference with the Await call.
R=rsc, rminnich, npe, ality
CC=golang-dev
https://golang.org/cl/7128059
Offsets for return values from seek were miscalculated
and a translation from 32-bit code for error handling
was incorrect.
R=rsc, rminnich, npe
CC=golang-dev
https://golang.org/cl/7181045
On Plan 9, only the parent of a given process can enter its wait
queue. When a Go program tries to fork-exec a child process
and subsequently waits for it to finish, the goroutines doing
these two tasks do not necessarily tie themselves to the same
(or any single) OS thread. In the case that the fork and the wait
system calls happen on different OS threads (say, due to a
goroutine being rescheduled somewhere along the way), the
wait() will either return an error or end up waiting for a
completely different child than was intended.
This change forces the fork and wait syscalls to happen in the
same goroutine and ties that goroutine to its OS thread until
the child exits. The PID of the child is recorded upon fork and
exit, and de-queued once the child's wait message has been read.
The Wait API, then, is translated into a synthetic implementation
that simply waits for the requested PID to show up in the queue
and then reads the associated stats.
R=rsc, rminnich, npe, mirtchovski, ality
CC=golang-dev
https://golang.org/cl/6545051
This decreases the amount of system calls during the
first call to Getenv. Calling Environ will still read
in all environment variables and populate the cache.
R=golang-dev, rsc
CC=golang-dev
https://golang.org/cl/6939048
I've been writing some code which involves syncing files (like
rsync) and it became apparent that under Linux I could read
modification times (os.Lstat) with nanosecond precision but
only write them with microsecond precision. This difference
in precision is rather annoying when trying to discover
whether files need syncing or not!
I've patched syscall and os to increases the accuracy of of
os.Chtimes for Linux and Windows. This involved exposing the
utimensat system call under Linux and a bit of extra code
under Windows. I decided not to expose the "at" bit of the
system call as it is impossible to replicate under Windows, so
the patch adds syscall.Utimens() to all architectures along
with a ImplementsUtimens flag.
If the utimensat syscall isn't available (utimensat was added
to Linux in 2.6.22, Released, 8 July 2007) then it silently
falls back to the microsecond accuracy version it uses now.
The improved accuracy for Windows should be good for all
versions of Windows.
Unfortunately Darwin doesn't seem to have a utimensat system
call that I could find so I couldn't implement it there. The
BSDs do, but since they share their syscall implementation
with Darwin I couldn't figure out how to define a syscall for
*BSD and not Darwin. I've left this as a TODO in the code.
In the process I implemented the missing methods for Timespec
under Windows which I needed which just happened to round out
the Timespec API for all platforms!
------------------------------------------------------------
Test code: http://play.golang.org/p/1xnGuYOi4b
Linux Before (1000 ns precision)
$ ./utimetest.linux.before z
Setting mtime 1344937903123456789: 2012-08-14 10:51:43.123456789 +0100 BST
Reading mtime 1344937903123457000: 2012-08-14 10:51:43.123457 +0100 BST
Linux After (1 ns precision)
$ ./utimetest.linux.after z
Setting mtime 1344937903123456789: 2012-08-14 10:51:43.123456789 +0100 BST
Reading mtime 1344937903123456789: 2012-08-14 10:51:43.123456789 +0100 BST
Windows Before (1000 ns precision)
X:\>utimetest.windows.before.exe c:\Test.txt
Setting mtime 1344937903123456789: 2012-08-14 10:51:43.123456789 +0100 GMTDT
Reading mtime 1344937903123456000: 2012-08-14 10:51:43.123456 +0100 GMTDT
Windows After (100 ns precision)
X:\>utimetest.windows.after.exe c:\Test.txt
Setting mtime 1344937903123456789: 2012-08-14 10:51:43.123456789 +0100 GMTDT
Reading mtime 1344937903123456700: 2012-08-14 10:51:43.1234567 +0100 GMTDT
R=golang-dev, alex.brainman, rsc, bradfitz
CC=golang-dev
https://golang.org/cl/6905057
Thank you zhoumichaely for original CL 5175042.
Fixes#1740.
Fixes#2315.
R=golang-dev, bradfitz, mikioh.mikioh
CC=golang-dev, zhoumichaely
https://golang.org/cl/6822045
It is common to close network connection while another goroutine is
blocked reading on another goroutine. This sequence corresponds to
windows calls to WSARecv to start io, followed by GetQueuedCompletionStatus
that blocks until io completes, and, finally, closesocket called from
another thread. We were expecting that closesocket would unblock
GetQueuedCompletionStatus, and it does, but not always
(http://code.google.com/p/go/issues/detail?id=4170#c5). Also that sequence
results in connection is being reset.
This CL inserts CancelIo between GetQueuedCompletionStatus and closesocket,
and waits for both WSARecv and GetQueuedCompletionStatus to complete before
proceeding to closesocket. This seems to fix both connection resets and
issue 4170. It also makes windows code behave similar to unix version.
Unfortunately, CancelIo needs to be called on the same thread as WSARecv.
So we have to employ strategy we use for connections with deadlines to
every connection now. It means, there are 2 unavoidable thread switches
for every io. Some newer versions of windows have new CancelIoEx api that
doesn't have these drawbacks, and this CL uses this capability when available.
As time goes by, we should have less of CancelIo and more of CancelIoEx
systems. Computers with CancelIoEx are also not affected by issue 4195 anymore.
Fixes#3710Fixes#3746Fixes#4170
Partial fix for issue 4195
R=golang-dev, mikioh.mikioh, bradfitz, rsc
CC=golang-dev
https://golang.org/cl/6604072
Before this patch the test would close the file descriptor but
not the os.File. When the os.File was GC'ed, the finalizer
would close the file descriptor again. That would cause
problems if the same file descriptor were returned by a later
call to open in another test.
On my system:
> GOGC=30 go test
--- FAIL: TestPassFD (0.04 seconds)
passfd_test.go:62: FileConn: dup: bad file descriptor
FAIL
R=golang-dev, rsc
CC=golang-dev
https://golang.org/cl/6776053
This is a part of a bigger change that adds data race detection feature:
https://golang.org/cl/6456044
The purpose of this patch is to provide coarse-grained synchronization
between all Read() and Write() calls.
R=rsc, bradfitz, alex.brainman
CC=golang-dev
https://golang.org/cl/6610064
This change updates CL 6576057 for exceptional cases where
return values from Syscall/RawSyscall functions are used.
The system calls return 32-bit integers. With the recent change
in size of `int' in Go for amd64, the type conversion was not
catching `-1' return values. This change makes the conversion
explicitly `int32'.
R=rsc, r
CC=golang-dev
https://golang.org/cl/6590047
The system calls return 32-bit integers. With the recent change
in size of `int' in Go for amd64, the type conversion was not
catching `-1' return values. This change makes the conversion
explicitly `int32'.
R=rsc, rminnich, npe, r
CC=golang-dev
https://golang.org/cl/6576057
This CL fixes code that incorrectly assumes that int is 32 bits wide.
Specifically, the socketpair system call expects a pointer to a pair
of int32s, not a pair of ints. Fix this inside the wrappers without
changing the APIs.
Update #2188.
R=golang-dev, r
CC=golang-dev
https://golang.org/cl/6552063
SO_PEERCRED on unix domain socket will fill a Ucred struct,
thus linux needs a custom Getsockopt variant.
Fixes#3836.
R=golang-dev, rsc, iant
CC=golang-dev
https://golang.org/cl/6445104
Fixes#3525.
PTRACE_SYSCALL behaves like PTRACE_CONT and can deliver
a signal to the process. Ideally PtraceSingleStep should
support the signal argument, but its interface is frozen
by Go1.
R=golang-dev, r, rsc
CC=golang-dev
https://golang.org/cl/6353051
This set of changes extends the Plan 9 support
to include the AMD64 architecture and should
work on all versions of Plan 9.
R=golang-dev, rminnich, noah.evans, rsc, minux.ma, npe
CC=akskuma, golang-dev, jfflore, noah.evans
https://golang.org/cl/6479052