Along the way, track bad modules. Make sure they don't end up on
the active modules list, and aren't accidentally reprocessed as
new plugins.
Fixes#19004
Change-Id: I8a5e7bb11f572f7b657a97d521a7f84822a35c07
Reviewed-on: https://go-review.googlesource.com/61171
Run-TryBot: David Crawshaw <crawshaw@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
It is common to have multiple plugins built from ephemeral
source files all with the same name:
# generate main.go
go build -buildmode=plugin -o=p1.so main.go
# rm main.go, generate new main.go
go build -buildmode=plugin -o=p2.so main.go
...
These different plugins currently have the same build ID,
and hence the same package path. This means only one can be
loaded.
To remove this restriction, this commit adds the contents of the
main package source files to the plugin hash.
Fixes#19358
Change-Id: Icd42024b085feb29c09c2771aaecb85f8b528dd3
Reviewed-on: https://go-review.googlesource.com/61170
Run-TryBot: David Crawshaw <crawshaw@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
We already do this for shared libraries. Do it for plugins also.
Suggestions on how to test this would be welcome.
I'd like to get this in for 1.8. It could lead to mysterious
hangs when using plugins.
Fixes#18676
Change-Id: I03209b096149090b9ba171c834c5e59087ed0f92
Reviewed-on: https://go-review.googlesource.com/35117
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Michael Hudson-Doyle <michael.hudson@canonical.com>
Make sure that the same type and itab generated in two
different plugins are actually the same thing.
See also CL 35115
Change-Id: I0c1ecb039d7e2bf5a601d58dfa162a435ae4ef76
Reviewed-on: https://go-review.googlesource.com/35116
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Crawshaw <crawshaw@golang.org>
In plugins and every program that opens a plugin, include a hash of
every imported package.
There are two versions of each hash: one local and one exported.
As the program starts and plugins are loaded, the first exported
symbol for each package becomes the canonical version.
Any subsequent plugin's local package hash symbol has to match the
canonical version.
Fixes#17832
Change-Id: I4e62c8e1729d322e14b1673bada40fa7a74ea8bc
Reviewed-on: https://go-review.googlesource.com/33161
Reviewed-by: Ian Lance Taylor <iant@golang.org>
A plugin with no exported symbols is still potentially very useful.
Its init functions are called on load, and it so it can have visible
side effects.
Fixes#17681
Change-Id: Icdca31f48e5ab13c99020a2ef724f3de47dcd74b
Reviewed-on: https://go-review.googlesource.com/32437
Run-TryBot: David Crawshaw <crawshaw@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Plumb the import path of a plugin package through to the linker, and
use it as the prefix on the exported symbol names.
Before this we used the basename of the plugin file as the prefix,
which could conflict and result in multiple loaded plugins sharing
symbols that are distinct.
Fixes#17155Fixes#17579
Change-Id: I7ce966ca82d04e8507c0bcb8ea4ad946809b1ef5
Reviewed-on: https://go-review.googlesource.com/32355
Reviewed-by: Ian Lance Taylor <iant@golang.org>