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42190 Commits

Author SHA1 Message Date
Cherry Zhang
c6621d9241 [dev.link] cmd/link: restore -dumpdep in new deadcode pass
Change-Id: I2e52206a95c9463df5661664726a8b3bbf3ad1fc
Reviewed-on: https://go-review.googlesource.com/c/go/+/204825
Reviewed-by: Than McIntosh <thanm@google.com>
2019-11-03 04:57:50 +00:00
Alex Brainman
d2c039fb21 crypto/x509: make '-gcflags=all=-d=checkptr' flag work
Replace

buf := [HUGE_CONST]*T)(unsafe.Pointer(p))[:]

with

buf := [HUGE_CONST]*T)(unsafe.Pointer(p))[:n:n]

Pointer p points to n of T elements. New unsafe pointer conversion
logic verifies that both first and last elements point into the
same Go variable. And this change adjusts all code to comply with
this rule.

Verified by running

go test -a -short -gcflags=all=-d=checkptr crypto/x509

The test does not fail even with original version of this code. I
suspect it is because all variables I changed live outside of Go
memory. But I am just guessing, I don't really know how pointer
checker works.

Updates golang/go#34972

Change-Id: Ibc33fdc9e2023d9b14905c9badf2f0b683999ab8
Reviewed-on: https://go-review.googlesource.com/c/go/+/204621
Run-TryBot: Alex Brainman <alex.brainman@gmail.com>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-11-03 01:44:46 +00:00
Cherry Zhang
3873e5497d runtime: don't async preempt NO_LOCAL_POINTERS assembly functions
We don't async preempt assembly functions. We do that by checking
whether the function has a local pointer map, and assume it is
an assembly (or, non-Go) function if there isn't one. However,
assembly functions marked with NO_LOCAL_POINTERS still have local
pointer maps, and we wouldn't identify them. For them, check for
the special pointer map runtime.no_pointers_stackmap as well, and
treat them as not async preemptible.

Change-Id: I1301e3b4d35893c31c4c5a5147a0d775987bd6f4
Reviewed-on: https://go-review.googlesource.com/c/go/+/202337
Reviewed-by: Austin Clements <austin@google.com>
2019-11-02 22:02:43 +00:00
Austin Clements
7955ecebfc runtime: add a test for asynchronous safe points
This adds a test of preempting a loop containing no synchronous safe
points for STW and stack scanning.

We couldn't add this test earlier because it requires scheduler, STW,
and stack scanning preemption to all be working.

For #10958, #24543.

Change-Id: I73292db78ca3d14aab11bdafd26d03986920ef0a
Reviewed-on: https://go-review.googlesource.com/c/go/+/201777
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
2019-11-02 21:51:23 +00:00
Austin Clements
177a36a5dc runtime: implement async scheduler preemption
This adds signal-based preemption to preemptone.

Since STW and forEachP ultimately use preemptone, this also makes
these work with async preemption.

This also makes freezetheworld more robust so tracebacks from fatal
panics should be far less likely to report "goroutine running on other
thread; stack unavailable".

For #10958, #24543. (This doesn't fix it yet because asynchronous
preemption only works on POSIX platforms on 386 and amd64 right now.)

Change-Id: If776181dd5a9b3026a7b89a1b5266521b95a5f61
Reviewed-on: https://go-review.googlesource.com/c/go/+/201762
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
2019-11-02 21:51:21 +00:00
Austin Clements
62e53b7922 runtime: use signals to preempt Gs for suspendG
This adds support for pausing a running G by sending a signal to its
M.

The main complication is that we want to target a G, but can only send
a signal to an M. Hence, the protocol we use is to simply mark the G
for preemption (which we already do) and send the M a "wake up and
look around" signal. The signal checks if it's running a G with a
preemption request and stops it if so in the same way that stack check
preemptions stop Gs. Since the preemption may fail (the G could be
moved or the signal could arrive at an unsafe point), we keep a count
of the number of received preemption signals. This lets stopG detect
if its request failed and should be retried without an explicit
channel back to suspendG.

For #10958, #24543.

Change-Id: I3e1538d5ea5200aeb434374abb5d5fdc56107e53
Reviewed-on: https://go-review.googlesource.com/c/go/+/201760
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
2019-11-02 21:51:18 +00:00
Austin Clements
d16ec13756 runtime: scan stacks conservatively at async safe points
This adds support for scanning the stack when a goroutine is stopped
at an async safe point. This is not yet lit up because asyncPreempt is
not yet injected, but prepares us for that.

This works by conservatively scanning the registers dumped in the
frame of asyncPreempt and its parent frame, which was stopped at an
asynchronous safe point.

Conservative scanning works by only marking words that are pointers to
valid, allocated heap objects. One complication is pointers to stack
objects. In this case, we can't determine if the stack object is still
"allocated" or if it was freed by an earlier GC. Hence, we need to
propagate the conservative-ness of scanning stack objects: if all
pointers found to a stack object were found via conservative scanning,
then the stack object itself needs to be scanned conservatively, since
its pointers may point to dead objects.

For #10958, #24543.

Change-Id: I7ff84b058c37cde3de8a982da07002eaba126fd6
Reviewed-on: https://go-review.googlesource.com/c/go/+/201761
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
2019-11-02 21:51:16 +00:00
Austin Clements
a3ffb0d9eb runtime: asynchronous preemption function for x86
This adds asynchronous preemption function for amd64 and 386. These
functions spill and restore all register state that can be used by
user Go code.

For the moment we stub out the other arches.

For #10958, #24543.

Change-Id: I6f93fabe9875f4834922a5712362e79045c00aca
Reviewed-on: https://go-review.googlesource.com/c/go/+/201759
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
2019-11-02 21:51:14 +00:00
Austin Clements
2d031dc559 runtime: support for injecting calls at signals on x86
This adds a sigctxt.pushCall method that pushes a call at the signaled
site. We'll use this to inject asynchronous preemptions and in some
places we use it to clean up preparePanic.

For the moment this only works on 386 and amd64. We stub it out on
other platforms and will avoid calling the stubbed version.

For #10958, #24543.

Change-Id: I49e0e853f935d32dd67a70c6cafbae44ee68af8e
Reviewed-on: https://go-review.googlesource.com/c/go/+/201758
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
2019-11-02 21:51:12 +00:00
Austin Clements
61fa79885b cmd/compile: fix missing unsafe-points
Currently, the compiler fails to mark any unsafe-points in the initial
instructions of a function as unsafe points. This happens because
unsafe points are encoded as a stack map index of -2 and the compiler
emits PCDATA instructions when there's a change in the stack map
index, but I had set the initial stack map index to -2. The actual
initial PCDATA value assumed by the PCDATA encoder and the runtime is
-1. Hence, if the first instructions had a stack map index of -2, no
PCDATA was emitted, which cause the runtime to assume the index was -1
instead.

This was particularly problematic in the runtime, where the compiler
was supposed to mark only calls as safe-points and everything else as
unsafe-points. Runtime leaf functions, for example, should have been
marked as entirely unsafe-points, but were instead marked entirely as
safe-points.

Fix this by making the PCDATA instruction generator assume the initial
PCDATA value is -1 instead of -2, so it will emit a PCDATA instruction
right away if the first real instruction is an unsafe-point.

This increases the size of the cmd/go binary by 0.02% since we now
emit slightly more PCDATA than before.

For #10958, #24543.

Change-Id: I92222107f799130072b36d49098d2686f1543699
Reviewed-on: https://go-review.googlesource.com/c/go/+/202084
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
2019-11-02 21:51:09 +00:00
Austin Clements
40b7455877 runtime: add GODEBUG=asyncpreemptoff=1
This doesn't do anything yet, but it will provide a way to disable
non-cooperative preemption.

For #10958, #24543.

Change-Id: Ifdef303f103eabd0922ced8d9bebbd5f0aa2cda4
Reviewed-on: https://go-review.googlesource.com/c/go/+/201757
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-11-02 21:51:07 +00:00
Harshavardhana
bdb5e9d170 net/http/httputil: fix missing Transfer-Encoding header
Current implementation of httputil.DumpRequestOut
incorrectly resets the Request.Body prematurely
before Content-Length/Transfer-Encoding detection
in newTransferWriter()

This fix avoids resetting the Request.Body when
Request.ContentLength is set to '0' by the caller
and Request.Body is set to a custom reader. To allow
newTransferWriter() to treat this situation as
'Transfer-Encoding: chunked'.

Fixes #34504

Change-Id: Ieab6bf876ced28c32c084e0f4c8c4432964181f5
Reviewed-on: https://go-review.googlesource.com/c/go/+/197898
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2019-11-02 19:53:12 +00:00
Alberto Donizetti
afe50c1196 doc: update ports list description to reflect current status
This change updates the GOARCH/GOOS discussion at the top of the
"Installing Go from source" document to better reflect the current
status. In particular:

- The GOARCH list now focuses on simply listing the supported
architectures, with no notes about their supposed "maturity", since
the same GOARCH can be mature on a GOOS and not so mature on another.

- Outdated notes about some archs being new and "not well-exercised"
have been removed in favour of a following list of which ports are
first class.

- The list of supported OS has been updated (added: AIX, Illumos),
and sorted in alphabetical order.

- A note about the runtime support being the same for all ARCHS,
"including garbage collection and efficient array slicing and" etc etc
has been removed, since it doesn't seem particularly relevant in a
"install from source" instruction page, and it's likely a leftover
from the time this doc page was the landing place for new people and
it felt the need to "sell" Go.

Updates #27689
Fixes #35009

Change-Id: Ic4eca91dca3135adc7bed4fe00b4f157768f0e81
Reviewed-on: https://go-review.googlesource.com/c/go/+/202197
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-11-02 19:25:54 +00:00
Cherry Zhang
36dbdbe9bd [dev.link] cmd/link: use min-heap for work queue for better locality
In the deadcode pass, we use a work queue for the flood algorithm.
Currently this is a simple LIFO queue. In this order, there is
poor locality in accessing object files.

Since the global indices are assigned in package DAG order, edges
are mostly either within a package or from a smaller index to a
larger one. (With named symbols, there can be backward edges, but
shouldn't be too many.) Using a min-heap for the work queue, we
access all symbols in one object, then move to next one. It
rarely needs to revisit an object that is already visted. This
should result in better locality.

Benchmark result from Than (thanks!):

name                      old time/op       new time/op       delta
LinkCompiler                    1.74s ±11%        1.61s ± 9%  -7.80%  (p=0.000 n=20+19)
LinkWithoutDebugCompiler        1.27s ±11%        1.15s ± 9%  -9.02%  (p=0.000 n=20+20)

Currently this uses the container/heap package, which uses
interface elements. If this allocates too much, we may consider
to hand-code the min heap.

Change-Id: I216d5291c432fe1f40b0b8f4f1b9d388807bf6c5
Reviewed-on: https://go-review.googlesource.com/c/go/+/204438
Reviewed-by: Jeremy Faller <jeremy@golang.org>
2019-11-02 19:22:12 +00:00
Cherry Zhang
24ea07d592 [dev.link] cmd/link: add internal packages at the end
Currently in the linker we load internal packges first, then the
main package, and then load imported packages following the
dependency graph. As a result, packages are loaded mostly in the
dependency order, except the internal packages. The global symbol
indices are assigned the same way.

By loading the internal packages at the end, the packages are
loaded in the dependency order, so are the global indices. This
way, a relocation edge is mostly either within a packge or a
forward edge from a smaller index to a larger one. This allows
us to use a min-heap work queue in the deadcode pass, to achieve
better spatial locality (in the next CL).

Change-Id: I01fa9b3cf0c9e9e66006040f6378a51fd78f0f39
Reviewed-on: https://go-review.googlesource.com/c/go/+/204437
Reviewed-by: Jeremy Faller <jeremy@golang.org>
2019-11-02 19:21:37 +00:00
Cherry Zhang
5597e3d389 [dev.link] all: reenable cgo internal linking tests
Cgo internal linking was disabled when switching to new object
files. Reeanble the tests, as they get supported.

Change-Id: I11d2ac8785cce73f3a42f6935c10d9f067bc90a4
Reviewed-on: https://go-review.googlesource.com/c/go/+/204520
Reviewed-by: Than McIntosh <thanm@google.com>
2019-11-02 19:21:24 +00:00
Jeremy Faller
496e4273e4 [dev.link] cmd/link: fix loadpe to work with new obj file
Change-Id: I0fe88df182f13e7f04c8de0b82e111db441a26e2
Reviewed-on: https://go-review.googlesource.com/c/go/+/204341
Run-TryBot: Cherry Zhang <cherryyz@google.com>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
Reviewed-by: Than McIntosh <thanm@google.com>
2019-11-02 19:21:08 +00:00
Keith Randall
35cfe059a1 hash/maphash: move bytes/hash to hash/maphash
Fixes #34778

Change-Id: If8225a7c41cb2af3f67157fb9670eef86272e85e
Reviewed-on: https://go-review.googlesource.com/c/go/+/204997
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-11-02 18:30:37 +00:00
Katie Hockman
dc0c23ec9d crypto/dsa: change bitwise checks to mod operations
Even though bitwise operations may be slightly more
performant, the readability improvement of a mod
operation is worth the tradeoff.

Change-Id: I352c92ad355c6eb6ef99e3da00e1eff2d2ea5812
Reviewed-on: https://go-review.googlesource.com/c/go/+/204739
Reviewed-by: Filippo Valsorda <filippo@golang.org>
Run-TryBot: Filippo Valsorda <filippo@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2019-11-02 15:46:47 +00:00
Ian Lance Taylor
8de0bb77eb runtime: clear preemptStop in dropm
Updates #10958
Updates #24543
Fixes #35294

Change-Id: I60f024d08451565df6d9751dab9832b50cbf637a
Reviewed-on: https://go-review.googlesource.com/c/go/+/204957
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
2019-11-02 05:52:33 +00:00
Joshua M. Clulow
971ec8728e runtime: check for events when port_getn fails with ETIME
On illumos systems, and at least historically on Solaris systems, it is
possible for port_getn(3C) calls to return some number of events and
then fail with error ETIME.

Generally we expect this to happen if the caller passes an nget value
larger than 1 and calls with a timeout; if less than the requested
number of events accumulate the system will still return them after
timeout failure so the caller must check the updated nget value in the
ETIME case.  Note that although less likely this can still happen even
when requesting just 1 event, especially with a short timeout value or
on a busy system.

Fixes #35261

Change-Id: I0d83251b69a2fadc64c4e8e280aa596e2e1548ba
Reviewed-on: https://go-review.googlesource.com/c/go/+/204801
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-11-02 05:36:43 +00:00
Constantin Konstantinidis
1e4a358454 net/http: deflake TestCancelRequestWithChannelBeforeDo_Cancel
Goroutines clean up takes longer when using deprecated CloseNotifier.

Fixes #35122

Change-Id: Id820a3012b5c781ddfb294b38ee3b009624e398c
Reviewed-on: https://go-review.googlesource.com/c/go/+/204661
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-11-02 03:00:20 +00:00
Cherry Zhang
48a0b97902 [dev.link] cmd/link: set cgo attributes early when internal cgo linking
In newobj mode, cgo attributes are typically set later, as we
create sym.Symbols later. But when internal cgo linking, the
host object loaders still work with sym.Symbols, and the cgo
attributes need to be set for them to work properly. Therefore,
set them early. This will cause creating some Symbols eagerly,
but they are mostly host object symbols and will need to be
created anyway.

Now all cgo internal linking tests pass on ELF systems.

Change-Id: I023a4df4429acc8ebf5e185f62e6809198497a78
Reviewed-on: https://go-review.googlesource.com/c/go/+/204857
Reviewed-by: Than McIntosh <thanm@google.com>
2019-11-02 00:36:59 +00:00
Ian Lance Taylor
dc39be8b85 runtime: use atomic.Cas to change timerRemoved to timerWaiting
If multiple goroutines call time.(*Timer).Reset then the timer will go
from timerWaiting to timerDeleted to timerModifying to timerModifiedLater.
The timer can be on a different P, meaning that simultaneously cleantimers
could change it from timerDeleted to timerRemoving to timerRemoved.
If Reset sees timerRemoved, it was doing an atomic.Store of timerWaiting,
meaning that it did not necessarily see the other values set in the timer,
so the timer could appear to be in an inconsistent state. Use atomic.Cas
to avoid that possibility.

Updates #6239
Updates #27707
Fixes #35272

Change-Id: I1d59a13dc4f2ff4af110fc6e032c8c9d59cfc270
Reviewed-on: https://go-review.googlesource.com/c/go/+/204717
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
2019-11-01 22:07:56 +00:00
Cuong Manh Le
130f3c0617 cmd/compile: revert change to "bound" in typecheckarraylit
In CL 204617, I intend to make "bound" parameter to have special meaning
in typecheckarraylit, so we can distinguish between type-checks array
literal and slice literal. But we end up with other solution. The CL was
submitted without reverting the "bound" parameter in case of slice
literal.

Technically, it's not harmful, but causes the code harder to read and maintain.

Change-Id: Ia522ccc9a6b8e25d7eaad4aa4957cb4fa18edc60
Reviewed-on: https://go-review.googlesource.com/c/go/+/204618
Run-TryBot: Cuong Manh Le <cuong.manhle.vn@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2019-11-01 22:04:05 +00:00
Domas Tamašauskas
9bde9b4d15 time: document an alternative way of setting the system's time zone
User's program was mutating time.Local variable and crashing
itself as a consequence. Instead of documenting that time.Local
variable should not be mutated, recommended way of setting the
system's time zone has been documented.

Fixes #34814

Change-Id: I7781189855c3bf2ea979dfa07f86c283eed27091
Reviewed-on: https://go-review.googlesource.com/c/go/+/200457
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2019-11-01 21:41:41 +00:00
Ian Lance Taylor
4ff45821ae runtime: unlock sched lock when checkdead throws due to a deadlock
I was doing some testing with GODEBUG=schedtrace=1,scheddetail=1 and I
noticed that the program hung after a throw with "all goroutines are
asleep". This is because when doing a throw or fatal panic with schedtrace
the panic code does a final schedtrace, which needs to acquire the
scheduler lock. The checkdead function is always called with the scheduler
lock held. So checkdead would throw with the scheduler lock held, then
the panic code would call schedtrace, which would block trying to acquire
the scheduler lock.

This problem will only happen for people debugging the runtime, but
it's easy to avoid by having checkdead unlock the scheduler lock before
it throws. I only did this for the throws that can happen for a normal
program, not for throws that indicate some corruption in the scheduler data.

Change-Id: Ic62277b3ca6bee6f0fca8d5eb516c59cb67855cb
Reviewed-on: https://go-review.googlesource.com/c/go/+/204778
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-11-01 21:38:07 +00:00
Michael Anthony Knyszek
08a72c851c runtime: turn off scavenger when there's <1 physical page of work
This change turns off the scavenger if there's less than one physical
page of work to do. If there's less than one phyiscal page of work
today, then the computed time for the work to be done will be zero,
resulting in a floating point division by zero.

This is bad on two accounts. On the one hand it could cause a fault on
some systems. On the other hand, it could cause the pacing computations
done by the scavenger to be nonsense. While this is generally harmless
in the case where there's a very small amount of work to do anyway (the
scavenger might just back off expontentially forever, or do some work
and immediately sleep, because there's not much of it to do), it causes
problems for the deadlock checker. On platforms with a larger physical
page size, such as 64 KiB, we might hit this path in a deadlock
scenario, in which case the deadlock checker will never fire and we'll
just hang.

Specifically, this happens on ppc64 trybot tests, which is where the
issue was discovered.

Fixes #34575.

Change-Id: I8677db539447b2f0e75b8cfcbe33932244e1508c
Reviewed-on: https://go-review.googlesource.com/c/go/+/203517
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
2019-11-01 21:32:33 +00:00
Brad Fitzpatrick
d0160bc32d make.bash: show bootstrap version
For debugging. (The "go1.4" can be misleading since it might actually
be go1.4.3 or go1.11 or go1.12 or master)

Change-Id: I27520b931a2be018de577a299592d082260aa467
Reviewed-on: https://go-review.googlesource.com/c/go/+/204757
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2019-11-01 20:45:04 +00:00
Bryan C. Mills
617b4168b8 cmd/go: adjust module-related logging
Suppress “finding” messages unless they are unusually slow, and
“extracting” messages always (they almost always occur conjunction
with “downloading”, which is already logged).

Log “found” messages for module dependencies added to satisfy missing
import paths.

Log top-level version changes in 'go get' when the selected version
is not identical to the version requested on the command line.

Updates #26152
Updates #33284

Change-Id: I4d0de60fab58d7cc7df8a2aff05c8b5b2220e626
Reviewed-on: https://go-review.googlesource.com/c/go/+/204777
Run-TryBot: Bryan C. Mills <bcmills@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Jay Conrod <jayconrod@google.com>
2019-11-01 20:38:31 +00:00
Lorenz Bauer
c9d89f6bac encoding/binary: cache struct sizes to speed up Read and Write
A majority of work is spent in dataSize when en/decoding the same
struct over and over again. This wastes a lot of work, since
the result doesn't change for a given reflect.Value.

Cache the result of the function for structs, so that subsequent
calls to dataSize can avoid doing work.

    name         old time/op    new time/op     delta
    ReadStruct     1.00µs ± 1%     0.37µs ± 1%   -62.99%  (p=0.029 n=4+4)
    WriteStruct    1.00µs ± 3%     0.37µs ± 1%   -62.69%  (p=0.008 n=5+5)

    name         old speed      new speed       delta
    ReadStruct   75.1MB/s ± 1%  202.9MB/s ± 1%  +170.16%  (p=0.029 n=4+4)
    WriteStruct  74.8MB/s ± 3%  200.4MB/s ± 1%  +167.96%  (p=0.008 n=5+5)

Fixes #34471

Change-Id: Ic5d987ca95f1197415ef93643a0af6fc1224fdf0
Reviewed-on: https://go-review.googlesource.com/c/go/+/199539
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2019-11-01 20:16:01 +00:00
Cherry Zhang
dfd8de1004 [dev.link] all: clean up some TODOs
Change-Id: Iae1ca888729014b6fec97d7bd7ae082dbceb9fe5
Reviewed-on: https://go-review.googlesource.com/c/go/+/204837
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Than McIntosh <thanm@google.com>
2019-11-01 20:13:05 +00:00
Bryan C. Mills
2c8529cb4d cmd/go: default to mod=readonly when the go.mod file is read-only
Updates #30185
Updates #33326
Updates #34822

Change-Id: Ie13651585898d1bbbf4f779b97ee50b6c7e7ad50
Reviewed-on: https://go-review.googlesource.com/c/go/+/204521
Run-TryBot: Bryan C. Mills <bcmills@google.com>
Reviewed-by: Jay Conrod <jayconrod@google.com>
2019-11-01 19:01:14 +00:00
Than McIntosh
5aea597905 [dev.link] cmd/link/internal/loader: do more bulk allocation
Change the loader to do more bulk allocation when making slices of
small objects (sym.Reloc, etc) as part of creating and populating
sym.Symbols in loader.LoadFull(). This replaces a large number of
small allocations with a smaller number of large allocations,
improving performace. Compilebench numbers (linker portion) for this
change:

name                      old time/op       new time/op       delta
LinkCompiler                    1.71s ±11%        1.57s ± 9%   -8.35%  (p=0.000 n=19+20)
LinkWithoutDebugCompiler        1.19s ±14%        1.10s ±13%   -7.93%  (p=0.000 n=20+19)

name                      old user-time/op  new user-time/op  delta
LinkCompiler                    1.86s ±15%        1.34s ±10%  -28.02%  (p=0.000 n=20+20)
LinkWithoutDebugCompiler        1.05s ±14%        0.95s ± 9%   -9.17%  (p=0.000 n=19+20)

Hyperkube from kubernetes doesn't show any significant benefit (which
seems a little surprising).

Change-Id: Ide97f78532fb60b08bb6e4cfa097e9058f7ea8ab
Reviewed-on: https://go-review.googlesource.com/c/go/+/203457
Run-TryBot: Than McIntosh <thanm@google.com>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
Reviewed-by: Jeremy Faller <jeremy@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2019-11-01 18:49:50 +00:00
Tobias Klauser
8d45e612f1 syscall: add support for linux/riscv64
Based on the riscv-go port and the linux/riscv64 files in x/sys/unix.

Updates #27532

Change-Id: Ib33a59a61f6b2721b12292c18f1fc9f9d0509cd3
Reviewed-on: https://go-review.googlesource.com/c/go/+/204659
Run-TryBot: Tobias Klauser <tobias.klauser@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-11-01 16:05:22 +00:00
Jeremy Faller
e961b26c27 [dev.link] cmd/link: fix xcoff loader for new obj format
config.go needs to be removed from this CL.

Change-Id: I04a267feeae1551bb18f6a03a725adc9db593fdb
Reviewed-on: https://go-review.googlesource.com/c/go/+/204099
Reviewed-by: Cherry Zhang <cherryyz@google.com>
2019-11-01 15:36:44 +00:00
empijei
a570fcf74b net/http: clarify Header.WriteSubset behavior
The current implementation performs a plain map lookup,
but other header methods canonicalize header keys before
using them.

Fixes #34918

Change-Id: Id4120488b8b39ecee97fa7a6ad8a34158687ffcd
Reviewed-on: https://go-review.googlesource.com/c/go/+/201357
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-11-01 14:48:28 +00:00
Than McIntosh
c0555a2a7a [dev.link] all: merge branch 'master' into dev.link
Fixed a couple of minor conflicts in lib.go and deadcode.go
relating to debug logging.

Change-Id: I58335fc42ab1f1f3409fd8354da4f26419e8fb22
2019-11-01 10:45:24 -04:00
Tobias Klauser
8405cd3005 internal/syscall/unix: add support for linux/riscv64
Based on the riscv-go port.

Updates #27532

Change-Id: I3a4d86783fbd625e3ade16d08f87d66e4502f3f7
Reviewed-on: https://go-review.googlesource.com/c/go/+/204660
Run-TryBot: Tobias Klauser <tobias.klauser@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2019-11-01 14:19:56 +00:00
Than McIntosh
219922e95b [dev.link] cmd/link: add support to new deadcode for field tracking
Fix up the new dead code pass to include support for populating the
ctxt "Reachparent" map, which is needed to support field tracking.
Since we don't have sym.Symbols created at the point where new dead
code runs, keep track of reachability using global symbol indices, and
then once loader.LoadFull is complete we can translate the index
mappings into symbol mappings.

The fieldtracking output is unfortunately different relative to
master, due to differences in the order in which symbols are
encountered in deadcode, but I have eyeballed the results to make sure
they look reasonable.

Change-Id: I48c7a4597f05c00f15af3bfd37fc15ab4d0017c2
Reviewed-on: https://go-review.googlesource.com/c/go/+/204342
Run-TryBot: Than McIntosh <thanm@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
2019-11-01 13:54:58 +00:00
Cherry Zhang
63815923fc [dev.link] cmd/link: resolve ABI aliases for external symbols
ABI alias references in Go symbols are resolved during
loadObjFull. But for external symbols they are not resolved. If
there is a reference from an external symbol to a Go ABIInternal
symbol, this reference will be invalid as it is not resolved.

The old code resolve ABI aliases in the deadcode pass. But the
new deadcode pass doesn't do it, as it works with indices instead
of Symbols. We do this in LoadFull.

This makes all internal cgo linking tests pass on Mach-O.

Change-Id: Iac6c084c03f5ddbcc9455527800ce7ed7313f9a7
Reviewed-on: https://go-review.googlesource.com/c/go/+/204698
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Than McIntosh <thanm@google.com>
2019-11-01 13:51:36 +00:00
Jay Conrod
24e9c53396 cmd/go/internal/modfetch: add zip sums and hashes to TestCodeRepo
Updates #35290

Change-Id: I09cad17f09e78c2bf6a9de98b01f13ed383ca006
Reviewed-on: https://go-review.googlesource.com/c/go/+/204643
Run-TryBot: Jay Conrod <jayconrod@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Bryan C. Mills <bcmills@google.com>
2019-11-01 13:38:23 +00:00
Tobias Klauser
5b31021525 os: gofmt
Change-Id: Ie76303e403f0539bdfe14f6bb5f32896df916bce
Reviewed-on: https://go-review.googlesource.com/c/go/+/204657
Run-TryBot: Tobias Klauser <tobias.klauser@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2019-11-01 07:59:09 +00:00
Ian Lance Taylor
e96fd13264 runtime: use correct state machine in addAdjustedTimers
The addAdjustedTimers function was a late addition, and it got some of
the state machine wrong, leading to failures like
https://storage.googleapis.com/go-build-log/930576b6/windows-amd64-2016_53d0319e.log

Updates #6239
Updates #27707

Change-Id: I9e94e563b4698ff3035ce609055ca292b9cab3df
Reviewed-on: https://go-review.googlesource.com/c/go/+/204280
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
2019-11-01 05:38:51 +00:00
Cherry Zhang
4a43a50791 [dev.link] cmd/link: process cgo_import_static before host object loading
In internal linking mode, we need to process cgo_import_static
directives before loading host objects, because the directive is
to tell the host object loader how to deal with imported symbols.

This should fix linking with old object files. I think there
needs some similar logic for new object files, but I'll leave
that for later.

Change-Id: Icaa286de626ea1876086dbdd015047084c92caf9
Reviewed-on: https://go-review.googlesource.com/c/go/+/204697
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Than McIntosh <thanm@google.com>
2019-11-01 03:40:20 +00:00
Cuong Manh Le
efd395f9fb cmd/compile: make duplicate index error distinguish arrays and slices
Fixes #35291

Change-Id: I11ae367b6e972cd9e7a22bbc2cb23d32f4d72b98
Reviewed-on: https://go-review.googlesource.com/c/go/+/204617
Run-TryBot: Cuong Manh Le <cuong.manhle.vn@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2019-11-01 01:51:26 +00:00
Audrius Butkevicius
4a09a9b054 os: allow case only renames on case-insensitive filesystems
Fixes #35222

Change-Id: I8be45092ac4079d21ff54661637a3aa8ec4eb9bc
GitHub-Last-Rev: 954a016c9b
GitHub-Pull-Request: golang/go#35298
Reviewed-on: https://go-review.googlesource.com/c/go/+/204601
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2019-11-01 00:04:51 +00:00
Josh Bleecher Snyder
ce49f9506a cmd/compile: remove amd64p32 rules
And simplify the remaining rules.

Updates #30439

Change-Id: Ib89dce16b17ae881824178346ed6ab895b79627e
Reviewed-on: https://go-review.googlesource.com/c/go/+/204600
Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2019-10-31 23:37:57 +00:00
Andrew Bonventre
15bff20829 doc: document Go 1.13.4
Change-Id: Ib29e642c56eca96826187f5737d74f8c0430ac3d
Reviewed-on: https://go-review.googlesource.com/c/go/+/204638
Run-TryBot: Andrew Bonventre <andybons@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Dmitri Shuralyov <dmitshur@golang.org>
Reviewed-by: Katie Hockman <katie@golang.org>
2019-10-31 21:47:51 +00:00
Andrew Bonventre
ef03c4476e doc: document Go 1.12.13
Change-Id: Ic65a74e56320adbd76aeef1cf3b19d7906ffe8fe
Reviewed-on: https://go-review.googlesource.com/c/go/+/204637
Reviewed-by: Katie Hockman <katie@golang.org>
Reviewed-by: Dmitri Shuralyov <dmitshur@golang.org>
Run-TryBot: Andrew Bonventre <andybons@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2019-10-31 21:47:08 +00:00