When creating the struct type to hold variables captured by a function
literal, we currently reuse the captured variable names as fields.
However, there's no particular reason to do this: these struct types
aren't visible to users, and it adds extra complexity in making sure
fields belong to the correct packages.
Further, it turns out we were getting that subtly wrong. If two
function literals from different packages capture variables with
identical names starting with an uppercase letter (and in the same
order and with corresponding identical types) end up in the same
function (e.g., due to inlining), then we could end up creating
closure struct types that are "different" (i.e., not types.Identical)
yet end up with equal LinkString representations (which violates
LinkString's contract).
The easy fix is to just always use simple, exported, generated field
names in the struct. This should allow further struct reuse across
packages too, and shrink binary sizes slightly.
Fixes#62498.
Change-Id: I9c973f5087bf228649a8f74f7dc1522d84a26b51
Reviewed-on: https://go-review.googlesource.com/c/go/+/527135
Auto-Submit: Matthew Dempsky <mdempsky@google.com>
Reviewed-by: Cuong Manh Le <cuong.manhle.vn@gmail.com>
Reviewed-by: Keith Randall <khr@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>