For variables which get SSA'd, SSA keeps track of all the def/kill.
It is only for on-stack variables that we need them.
This reduces stack frame sizes significantly because often the
only use of a variable was a varkill, and without that last use
the variable doesn't get allocated in the frame at all.
Fixes#12602
Change-Id: I3f00a768aa5ddd8d7772f375b25f846086a3e689
Reviewed-on: https://go-review.googlesource.com/14758
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
For now, we only use typedmemmove. This can be optimized
in future CLs.
Also add a feature to help with binary searching bad compilations.
Together with GOSSAPKG, GOSSAHASH specifies the last few binary digits
of the hash of function names that should be compiled. So
GOSSAHASH=0110 means compile only those functions whose last 4 bits
of hash are 0110. By adding digits to the front we can binary search
for the function whose SSA-generated code is causing a test to fail.
Change-Id: I5a8b6b70c6f034f59e5753965234cd42ea36d524
Reviewed-on: https://go-review.googlesource.com/14530
Reviewed-by: Keith Randall <khr@golang.org>
When building a shared library, all functions that are declared must actually
be defined.
Change-Id: I1488690cecfb66e62d9fdb3b8d257a4dc31d202a
Reviewed-on: https://go-review.googlesource.com/14187
Reviewed-by: Dave Cheney <dave@cheney.net>
This is generated during fp code when -shared is active.
Change-Id: Ia1092299b9c3b63ff771ca4842158b42c34bd008
Reviewed-on: https://go-review.googlesource.com/14286
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Dave Cheney <dave@cheney.net>
Also simplifies some silliness around making the .tbss section wrt internal
vs external linking. The "make TLS make sense" project has quite a few more
steps to go.
Issue #11270
Change-Id: Ia4fa135cb22d916728ead95bdbc0ebc1ae06f05c
Reviewed-on: https://go-review.googlesource.com/13990
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Run-TryBot: David Crawshaw <crawshaw@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Building for shared libraries requires that all functions that are declared
have an implementation and vice versa so make that so on arm64.
It would be nicer to not require the stub sigreturn (it will never be called)
but that seems a bit awkward.
Change-Id: I3cec81697161b452af81fa35939f748bd1acf7fd
Reviewed-on: https://go-review.googlesource.com/13995
Reviewed-by: David Crawshaw <crawshaw@golang.org>
The hash tests generate occasional failures, quiet them some more.
In particular we can get 1 collision when the expected number is
.001 or so. That shouldn't be a dealbreaker.
Fixes#12311
Change-Id: I784e91b5d21f4f1f166dc51bde2d1cd3a7a3bfea
Reviewed-on: https://go-review.googlesource.com/13902
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Currently the stack barrier stub blindly unwinds the next stack
barrier from the G's stack barrier array without checking that it's
the right stack barrier. If through some bug the stack barrier array
position gets out of sync with where we actually are on the stack,
this could return to the wrong PC, which would lead to difficult to
debug crashes. To address this, this commit adds a check to the amd64
stack barrier stub that it's unwinding the correct stack barrier.
Updates #12238.
Change-Id: If824d95191d07e2512dc5dba0d9978cfd9f54e02
Reviewed-on: https://go-review.googlesource.com/13948
Reviewed-by: Russ Cox <rsc@golang.org>
Currently enabling the debugging mode where stack barriers are
installed at every frame requires recompiling the runtime. However,
this is potentially useful for field debugging and for runtime tests,
so make this mode a GODEBUG.
Updates #12238.
Change-Id: I6fb128f598b19568ae723a612e099c0ed96917f5
Reviewed-on: https://go-review.googlesource.com/13947
Reviewed-by: Russ Cox <rsc@golang.org>
Currently the runtime can install stack barriers in any frame.
However, the frame of cgocallback_gofunc is special: it's the one
function that switches from a regular G stack to the system stack on
return. Hence, the return PC slot in its frame on the G stack is
actually used to save getg().sched.pc (so tracebacks appear to unwind
to the last Go function running on that G), and not as an actual
return PC for cgocallback_gofunc.
Because of this, if we install a stack barrier in cgocallback_gofunc's
return PC slot, when cgocallback_gofunc does return, it will move the
stack barrier stub PC in to getg().sched.pc and switch back to the
system stack. The rest of the runtime doesn't know how to deal with a
stack barrier stub in sched.pc: nothing knows how to match it up with
the G's stack barrier array and, when the runtime removes stack
barriers, it doesn't know to undo the one in sched.pc. Hence, if the C
code later returns back in to Go code, it will attempt to return
through the stack barrier saved in sched.pc, which may no longer have
correct unwinding information.
Fix this by blacklisting cgocallback_gofunc's frame so the runtime
won't install a stack barrier in it's return PC slot.
Fixes#12238.
Change-Id: I46aa2155df2fd050dd50de3434b62987dc4947b8
Reviewed-on: https://go-review.googlesource.com/13944
Reviewed-by: Russ Cox <rsc@golang.org>
Right now we find out implicitly if stack barriers are in place,
or defers. This change makes sure we find out about short
unwinds always.
Change-Id: Ibdde1ba9c79eb792660dcb7aa6f186e4e4d559b3
Reviewed-on: https://go-review.googlesource.com/13966
Reviewed-by: Austin Clements <austin@google.com>
Change-Id: I63bf6d2fdf41b49ff8783052d5d6c53b20e2f050
Reviewed-on: https://go-review.googlesource.com/13760
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
I noticed that they were unimplemented on arm64 but then that they were
in fact not used at all.
Change-Id: Iee579feda2a5e374fa571bcc8c89e4ef607d50f6
Reviewed-on: https://go-review.googlesource.com/13951
Run-TryBot: Minux Ma <minux@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
s is a uint32 and can never be zero. It's max value is already tested
against sig.wanted, whose size is derived from _NSIG. This also
matches the test in signal_enable.
Fixes#11282
Change-Id: I8eec9c7df8eb8682433616462fe51b264c092475
Reviewed-on: https://go-review.googlesource.com/13940
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
No longer used after previous hashmap change.
Change-Id: I558470f872281e84a78406132df4e391d077b833
Reviewed-on: https://go-review.googlesource.com/13785
Run-TryBot: Michael Hudson-Doyle <michael.hudson@canonical.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Previously t.zero always pointed to runtime.zerovalue. Change the hashmap code
to always return a runtime pointer directly, and change that pointer to point
to a larger buffer if one is needed.
(It might be better to only copy from the pointer returned by the mapaccess
functions when the value type is small enough and have the compiler insert
explicit zeroing for larger value types, but I tried and failed to do this).
This removes all uses of the zero field of the type data; the field itself can
be removed in a separate change.
Fixes#11491
Change-Id: I5b81752ff4067d74a5a281c41e88f151bae0171e
Reviewed-on: https://go-review.googlesource.com/13784
Reviewed-by: Keith Randall <khr@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
A comparison of the form l == r where l is an interface and r is
concrete performs a type assertion on l to convert it to r's type.
However, the compiler fails to zero the temporary where the result of
the type assertion is written, so if the type is a pointer type and a
stack scan occurs while in the type assertion, it may see an invalid
pointer on the stack.
Fix this by zeroing the temporary. This is equivalent to the fix for
type switches from c4092ac.
Fixes#12253.
Change-Id: Iaf205d456b856c056b317b4e888ce892f0c555b9
Reviewed-on: https://go-review.googlesource.com/13872
Reviewed-by: Russ Cox <rsc@golang.org>
nmspinning has a value range of [0, 2^31-1]. Update the comment to
indicate this and fix the comparison so it's not always false.
Fixes#11280
Change-Id: Iedaf0654dcba5e2c800645f26b26a1a781ea1991
Reviewed-on: https://go-review.googlesource.com/13877
Reviewed-by: Minux Ma <minux@golang.org>
gobuf.g is a guintptr, so without hex(), it will be printed as
a decimal, which is not very helpful and inconsistent with how
other pointers are printed.
Change-Id: I7c0432e9709e90a5c3b3e22ce799551a6242d017
Reviewed-on: https://go-review.googlesource.com/13879
Reviewed-by: Ian Lance Taylor <iant@golang.org>
I cannot find where it's being used.
This addresses a duplicate symbol issue encountered in golang/go#9327.
Change-Id: I8efda45a006ad3e19423748210c78bd5831215e0
Reviewed-on: https://go-review.googlesource.com/13615
Reviewed-by: Ian Lance Taylor <iant@golang.org>
CL 9184 changed the runtime and syscall packages to link Solaris binaries
directly instead of using dlopen/dlsym but did not remove the unused (and
now broken) references to dlopen, dlclose, and dlsym.
Fixes#11923
Change-Id: I36345ce5e7b371bd601b7d48af000f4ccacd62c0
Reviewed-on: https://go-review.googlesource.com/13410
Reviewed-by: Aram Hăvărneanu <aram@mgk.ro>
Changes the torture test in #12068 from failing about 1/10 times
to not failing in almost 2,000 runs.
This was only happening in -race mode because functions are
bigger in -race mode, so a few of the helpers for heapBitsBulkBarrier
were not being inlined, and they were not marked nosplit,
so (only in -race mode) the write barrier was being preempted by GC,
causing missed pointer updates.
Filed issue #12069 for diagnosis of any other similar errors.
Fixes#12068.
Change-Id: Ic174d9b050ba278b18b08ab0d85a73c33bd5b175
Reviewed-on: https://go-review.googlesource.com/13364
Reviewed-by: Austin Clements <austin@google.com>
Also, crash early on non-Linux SMP ARM systems when GOARM < 7;
without the proper synchronization, SMP cannot work.
Linux is okay because we call kernel-provided routines for
synchronization and barriers, and the kernel takes care of
providing the right routines for the current system.
On non-Linux systems we are left to fend for ourselves.
It is possible to use different synchronization on GOARM=6,
but it's too late to do that in the Go 1.5 cycle.
We don't believe there are any non-Linux SMP GOARM=6 systems anyway.
Fixes#12067.
Change-Id: I771a556e47893ed540ec2cd33d23c06720157ea3
Reviewed-on: https://go-review.googlesource.com/13363
Reviewed-by: Austin Clements <austin@google.com>
Currently, runtime.Goexit() calls goexit()—the goroutine exit stub—to
terminate the goroutine. This *mostly* works, but can cause a
"leftover stack barriers" panic if the following happens:
1. Goroutine A has a reasonably large stack.
2. The garbage collector scan phase runs and installs stack barriers
in A's stack. The top-most stack barrier happens to fall at address X.
3. Goroutine A unwinds the stack far enough to be a candidate for
stack shrinking, but not past X.
4. Goroutine A calls runtime.Goexit(), which calls goexit(), which
calls goexit1().
5. The garbage collector enters mark termination.
6. Goroutine A is preempted right at the prologue of goexit1() and
performs a stack shrink, which calls gentraceback.
gentraceback stops as soon as it sees goexit on the stack, which is
only two frames up at this point, even though there may really be many
frames above it. More to the point, the stack barrier at X is above
the goexit frame, so gentraceback never sees that stack barrier. At
the end of gentraceback, it checks that it saw all of the stack
barriers and panics because it didn't see the one at X.
The fix is simple: call goexit1, which actually implements the process
of exiting a goroutine, rather than goexit, the exit stub.
To make sure this doesn't happen again in the future, we also add an
argument to the stub prototype of goexit so you really, really have to
want to call it in order to call it. We were able to reliably
reproduce the above sequence with a fair amount of awful code inserted
at the right places in the runtime, but chose to change the goexit
prototype to ensure this wouldn't happen again rather than pollute the
runtime with ugly testing code.
Change-Id: Ifb6fb53087e09a252baddadc36eebf954468f2a8
Reviewed-on: https://go-review.googlesource.com/13323
Reviewed-by: Russ Cox <rsc@golang.org>
This makes TestTraceStressStartStop much less flaky.
Running under stress, it changes the failure rate from
above 1/100 to under 1/50000. That very unlikely
failure happens when an unexpected GoSysExit is
written. Not sure how that happens yet, but it is much
less important.
Fixes#11953.
Change-Id: I034671936334b4f3ab733614ef239aa121d20247
Reviewed-on: https://go-review.googlesource.com/13321
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
88e945f introduced a non-speculative double check of the heap trigger
before actually starting a concurrent GC. This was necessary to fix a
race for heap-triggered GC, but broke sysmon-triggered periodic GC,
since the heap check will of course fail for periodically triggered
GC.
Fix this by telling startGC whether or not this GC was triggered by
heap size or a timer and only doing the heap size double check for GCs
triggered by heap size.
Fixes#12026.
Change-Id: I7c3f6ec364545c36d619f2b4b3bf3b758e3bcbd6
Reviewed-on: https://go-review.googlesource.com/13168
Reviewed-by: Russ Cox <rsc@golang.org>
This is what is causing freebsd/arm to crash mysteriously when using cgo.
The bug was introduced in golang.org/cl/4030, which moved this code out
of rt0_go and into its own function. The ARM ABI says that calls must
be made with the stack pointer at an 8-byte boundary, but only FreeBSD
seems to crash when this is violated.
Fixes#10119.
Change-Id: Ibdbe76b2c7b80943ab66b8abbb38b47acb70b1e5
Reviewed-on: https://go-review.googlesource.com/13161
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Dave Cheney <dave@cheney.net>
When commit 510fd13 enabled assists during the scan phase, it failed
to also update the code in the GC controller that computed the assist
CPU utilization and adjusted the trigger based on it. Fix that code so
it uses the start of the scan phase as the wall-clock time when
assists were enabled rather than the start of the mark phase.
Change-Id: I05013734b4448c3e2c730dc7b0b5ee28c86ed8cf
Reviewed-on: https://go-review.googlesource.com/13048
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>
At the start of a GC cycle, the garbage collector computes the assist
ratio based on the total scannable heap size. This was intended to be
conservative; after all, this assumes the entire heap may be reachable
and hence needs to be scanned. But it only assumes that the *current*
entire heap may be reachable. It fails to account for heap allocated
during the GC cycle. If the trigger ratio is very low (near zero), and
most of the heap is reachable when GC starts (which is likely if the
trigger ratio is near zero), then it's possible for the mutator to
create new, reachable heap fast enough that the assists won't keep up
based on the assist ratio computed at the beginning of the cycle. As a
result, the heap can grow beyond the heap goal (by hundreds of megs in
stress tests like in issue #11911).
We already have some vestigial logic for dealing with situations like
this; it just doesn't run often enough. Currently, every 10 ms during
the GC cycle, the GC revises the assist ratio. This was put in before
we switched to a conservative assist ratio (when we really were using
estimates of scannable heap), and it turns out to be exactly what we
need now. However, every 10 ms is far too infrequent for a rapidly
allocating mutator.
This commit reuses this logic, but replaces the 10 ms timer with
revising the assist ratio every time the heap is locked, which
coincides precisely with when the statistics used to compute the
assist ratio are updated.
Fixes#11911.
Change-Id: I377b231ab064946228378fa10422a46d1b50f4c5
Reviewed-on: https://go-review.googlesource.com/13047
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>
This was useful in debugging the mutator assist behavior for #11911,
and it fits with the other gcpacertrace output.
Change-Id: I1e25590bb4098223a160de796578bd11086309c7
Reviewed-on: https://go-review.googlesource.com/13046
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>
Proportional concurrent sweep is currently based on a ratio of spans
to be swept per bytes of object allocation. However, proportional
sweeping is performed during span allocation, not object allocation,
in order to minimize contention and overhead. Since objects are
allocated from spans after those spans are allocated, the system tends
to operate in debt, which means when the next GC cycle starts, there
is often sweep debt remaining, so GC has to finish the sweep, which
delays the start of the cycle and delays enabling mutator assists.
For example, it's quite likely that many Ps will simultaneously refill
their span caches immediately after a GC cycle (because GC flushes the
span caches), but at this point, there has been very little object
allocation since the end of GC, so very little sweeping is done. The
Ps then allocate objects from these cached spans, which drives up the
bytes of object allocation, but since these allocations are coming
from cached spans, nothing considers whether more sweeping has to
happen. If the sweep ratio is high enough (which can happen if the
next GC trigger is very close to the retained heap size), this can
easily represent a sweep debt of thousands of pages.
Fix this by making proportional sweep proportional to the number of
bytes of spans allocated, rather than the number of bytes of objects
allocated. Prior to allocating a span, both the small object path and
the large object path ensure credit for allocating that span, so the
system operates in the black, rather than in the red.
Combined with the previous commit, this should eliminate all sweeping
from GC start up. On the stress test in issue #11911, this reduces the
time spent sweeping during GC (and delaying start up) by several
orders of magnitude:
mean 99%ile max
pre fix 1 ms 11 ms 144 ms
post fix 270 ns 735 ns 916 ns
Updates #11911.
Change-Id: I89223712883954c9d6ec2a7a51ecb97172097df3
Reviewed-on: https://go-review.googlesource.com/13044
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>
Currently it's possible for the next_gc heap size trigger computed for
the next GC cycle to be less than the current allocated heap size.
This means the next cycle will start immediately, which means there's
no time to perform the concurrent sweep between GC cycles. This places
responsibility for finishing the sweep on GC itself, which delays GC
start-up and hence delays mutator assist.
Fix this by ensuring that next_gc is always at least a little higher
than the allocated heap size, so we won't trigger the next cycle
instantly.
Updates #11911.
Change-Id: I74f0b887bf187518d5fedffc7989817cbcf30592
Reviewed-on: https://go-review.googlesource.com/13043
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>
Currently there are two sensitive periods during which a mutator can
allocate past the heap goal but mutator assists can't be enabled: 1)
at the beginning of GC between when the heap first passes the heap
trigger and sweep termination and 2) at the end of GC between mark
termination and when the background GC goroutine parks. During these
periods there's no back-pressure or safety net, so a rapidly
allocating mutator can allocate past the heap goal. This is
exacerbated if there are many goroutines because the GC coordinator is
scheduled as any other goroutine, so if it gets preempted during one
of these periods, it may stay preempted for a long period (10s or 100s
of milliseconds).
Normally the mutator does scan work to create back-pressure against
allocation, but there is no scan work during these periods. Hence, as
a fall back, if a mutator would assist but can't yet, simply yield the
CPU. This delays the mutator somewhat, but more importantly gives more
CPU time to the GC coordinator for it to complete the transition.
This is obviously a workaround. Issue #11970 suggests a far better but
far more invasive way to fix this.
Updates #11911. (This very nearly fixes the issue, but about once
every 15 minutes I get a GC cycle where the assists are enabled but
don't do enough work.)
Change-Id: I9768b79e3778abd3e06d306596c3bd77f65bf3f1
Reviewed-on: https://go-review.googlesource.com/13026
Reviewed-by: Russ Cox <rsc@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
Currently allocation checks the GC trigger speculatively during
allocation and then triggers the GC without rechecking. As a result,
it's possible for G 1 and G 2 to detect the trigger simultaneously,
both enter startGC, G 1 actually starts GC while G 2 gets preempted
until after the whole GC cycle, then G 2 immediately starts another GC
cycle even though the heap is now well under the trigger.
Fix this by re-checking the GC trigger non-speculatively just before
actually kicking off a new GC cycle.
This contributes to #11911 because when this happens, we definitely
don't finish the background sweep before starting the next GC cycle,
which can significantly delay the start of concurrent scan.
Change-Id: I560ab79ba5684ba435084410a9765d28f5745976
Reviewed-on: https://go-review.googlesource.com/13025
Reviewed-by: Russ Cox <rsc@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
On most systems, a pointer is the worst case alignment, so adding
a pointer field at the end of a struct guarantees there will be no
padding added after that field (to satisfy overall struct alignment
due to some more-aligned field also present).
In the runtime, the map implementation needs a quick way to
get to the overflow pointer, which is last in the bucket struct,
so it uses size - sizeof(pointer) as the offset.
NaCl/amd64p32 is the exception, as always.
The worst case alignment is 64 bits but pointers are 32 bits.
There's a long history that is not worth going into, but when
we moved the overflow pointer to the end of the struct,
we didn't get the padding computation right.
The compiler computed the regular struct size and then
on amd64p32 added another 32-bit field.
And the runtime assumed it could step back two 32-bit fields
(one 64-bit register size) to get to the overflow pointer.
But in fact if the struct needed 64-bit alignment, the computation
of the regular struct size would have added a 32-bit pad already,
and then the code unconditionally added a second 32-bit pad.
This placed the overflow pointer three words from the end, not two.
The last two were padding, and since the runtime was consistent
about using the second-to-last word as the overflow pointer,
no harm done in the sense of overwriting useful memory.
But writing the overflow pointer to a non-pointer word of memory
means that the GC can't see the overflow blocks, so it will
collect them prematurely. Then bad things happen.
Correct all this in a few steps:
1. Add an explicit check at the end of the bucket layout in the
compiler that the overflow field is last in the struct, never
followed by padding.
2. When padding is needed on nacl (not always, just when needed),
insert it before the overflow pointer, to preserve the "last in the struct"
property.
3. Let the compiler have the final word on the width of the struct,
by inserting an explicit padding field instead of overwriting the
results of the width computation it does.
4. For the same reason (tell the truth to the compiler), set the type
of the overflow field when we're trying to pretend its not a pointer
(in this case the runtime maintains a list of the overflow blocks
elsewhere).
5. Make the runtime use "last in the struct" as its location algorithm.
This fixes TestTraceStress on nacl/amd64p32.
The 'bad map state' and 'invalid free list' failures no longer occur.
Fixes#11838.
Change-Id: If918887f8f252d988db0a35159944d2b36512f92
Reviewed-on: https://go-review.googlesource.com/12971
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Dangling pointer error. Unlikely to trigger in practice, but still.
Found by running GODEBUG=efence=1 GOGC=1 trace.test.
Change-Id: Ice474dedcf62dd33ab77526287a023ba3b166db9
Reviewed-on: https://go-review.googlesource.com/12991
Reviewed-by: Austin Clements <austin@google.com>
This only triggers on ARMv7+.
If there are important SMP ARMv6 machines we can reconsider.
Makes TestLFStress tests pass and sync/atomic tests not time out
on Apple iPad Mini 3.
Fixes#7977.
Fixes#10189.
Change-Id: Ie424dea3765176a377d39746be9aa8265d11bec4
Reviewed-on: https://go-review.googlesource.com/12950
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Was not allocating space for the frame above sigpanic,
nor was it pushing the LR into the right place.
Because traceback past sigpanic only needs the
LR for faulting leaves, this was not noticed too much.
But it did break the sync/atomic nil deref tests.
Change-Id: Icba53fffa193423aab744c37f21ee893ce2ee3ac
Reviewed-on: https://go-review.googlesource.com/12926
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Instead of pushing the denominator argument on the stack,
the denominator is now passed in m.
This fixes a variety of bugs related to trying to take stack traces
backwards from the middle of the software div/mod routines.
Some of those bugs have been kludged around in the past,
but others have not. Instead of trying to patch up after breaking
the stack, this CL stops breaking the stack.
This is an update of https://golang.org/cl/19810043,
which was rolled back in https://golang.org/cl/20350043.
The problem in the original CL was that there were divisions
at bad times, when m was not available. These were divisions
by constant denominators, either in C code or in assembly.
The Go compiler knows how to generate division by multiplication
for constant denominators, but the C compiler did not.
There is no longer any C code, so that's taken care of.
There was one problematic DIV in runtime.usleep (assembly)
but https://golang.org/cl/12898 took care of that one.
So now this approach is safe.
Reject DIV/MOD in NOSPLIT functions to keep them from
coming back.
Fixes#6681.
Fixes#6699.
Fixes#10486.
Change-Id: I09a13c76ad08ba75b3bd5d46a3eb78e66a84ab38
Reviewed-on: https://go-review.googlesource.com/12899
Reviewed-by: Ian Lance Taylor <iant@golang.org>
We want to adjust the DIV calling convention to use m,
and usleep can be called without an m, so switch to a
multiplication by the reciprocal (and test).
Step toward a fix for #6699 and #10486.
Change-Id: Iccf76a18432d835e48ec64a2fa34a0e4d6d4b955
Reviewed-on: https://go-review.googlesource.com/12898
Reviewed-by: Ian Lance Taylor <iant@golang.org>
For the android/arm builder.
Change-Id: Iad4881689223cd6479870da9541524a8cc458cce
Reviewed-on: https://go-review.googlesource.com/12859
Reviewed-by: Andrew Gerrand <adg@golang.org>
Run-TryBot: David Crawshaw <crawshaw@golang.org>