cdecl calbacks have been implemented in C/ASM code, just Go function is missing
R=golang-dev, alex.brainman
CC=golang-dev
https://golang.org/cl/4969047
Every time we enter callback from Windows, it is
possible that go exception handler is not at the top
of per-thread exception handlers chain. So it needs
to be installed again. At this moment this is done
by replacing top SEH frame with SEH frame as at time
of syscall for the time of callback. This is incorrect,
because, if exception strike, we won't be able to call
any exception handlers installed inside syscall,
because they are not in the chain. This changes
procedure to add new SEH frame on top of existing
chain instead.
I also removed m sehframe field, because I don't
think it is needed. We use single global exception
handler everywhere.
R=golang-dev, r
CC=golang-dev, hectorchu
https://golang.org/cl/4832060
A terminal panic (one that prints a stack trace and exits)
has been calling runtime.breakpoint before calling exit,
so that if running under a debugger, the debugger can
take control. When not running under a debugger, though,
this causes an additional SIGTRAP on Unix and pop-up
dialogs on Windows.
Support for debugging Go programs has gotten good
enough that we can rely on the debugger to set its own
breakpoint on runtime.exit if it wants to look around.
R=r, r2
CC=golang-dev
https://golang.org/cl/4222043
GC is still single-threaded.
Multiple threads will happen in another CL.
Garbage collection pauses are typically
about half as long as they were before this CL.
R=brainman, iant, r
CC=golang-dev
https://golang.org/cl/3975046
The callback mechanism has been made more flexible.
Eliminated one round of argument copying in Syscall.
Faster Get/SetLastError implemented.
Added gettime for gc perf profiling.
R=rsc, brainman, mattn, rog
CC=golang-dev
https://golang.org/cl/4058046
The old heap maps used a multilevel table, but that
was overkill: there are only 1M entries on a 32-bit
machine and we can arrange to use a dense address
range on a 64-bit machine.
The heap map is in bss. The assumption is that if
we don't touch the pages they won't be mapped in.
Also moved some duplicated memory allocation
code out of the OS-specific files.
R=r
CC=golang-dev
https://golang.org/cl/4118042
I missed that environment is used during runtime setup,
well before go init() functions run. Implemented os-dependent
runtime.goenvs functions to allow for different unix, plan9 and
windows versions of environment discovery.
R=rsc, paulzhol
CC=golang-dev
https://golang.org/cl/3787046
Prefix all external symbols in runtime by runtime·,
to avoid conflicts with possible symbols of the same
name in linked-in C libraries. The obvious conflicts
are printf, malloc, and free, but hide everything to
avoid future pain.
The symbols left alone are:
** known to cgo **
_cgo_free
_cgo_malloc
libcgo_thread_start
initcgo
ncgocall
** known to linker **
_rt0_$GOARCH
_rt0_$GOARCH_$GOOS
text
etext
data
end
pclntab
epclntab
symtab
esymtab
** known to C compiler **
_divv
_modv
_div64by32
etc (arch specific)
Tested on darwin/386, darwin/amd64, linux/386, linux/amd64.
Built (but not tested) for freebsd/386, freebsd/amd64, linux/arm, windows/386.
R=r, PeterGo
CC=golang-dev
https://golang.org/cl/2899041
That is, move the pc/ln table and the symbol table
into the read-only data segment. This eliminates
the need for a special load command to map the
symbol table into memory, which makes the
information available on systems that couldn't handle
the magic load to 0x99000000, like NaCl and ARM QEMU
and Linux without config_highmem=y. It also
eliminates an #ifdef and some clumsy code to
find the symbol table on Windows.
The bad news is that the binary appears to be bigger
than it used to be. This is not actually the case, though:
the same amount of data is being mapped into memory
as before, and the tables are still read-only, so they're
still shared across multiple instances of the binary as
they were before. The difference is just that the tables
aren't squirreled away in some section that "size" doesn't
know to look at.
This is a checkpoint.
It probably breaks Windows and breaks NaCl more
than it used to be broken, but those will be fixed.
The logic involving -s needs to be revisited too.
Fixes#871.
R=ken2
CC=golang-dev
https://golang.org/cl/2587041