Keep track of which types of keys need an update and which don't.
Strings need an update because the new key might pin a smaller backing store.
Floats need an update because it might be +0/-0.
Interfaces need an update because they may contain strings or floats.
Fixes#11088
Change-Id: I9ade53c1dfb3c1a2870d68d07201bc8128e9f217
Reviewed-on: https://go-review.googlesource.com/10843
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Previously t.zero always pointed to runtime.zerovalue. Change the hashmap code
to always return a runtime pointer directly, and change that pointer to point
to a larger buffer if one is needed.
(It might be better to only copy from the pointer returned by the mapaccess
functions when the value type is small enough and have the compiler insert
explicit zeroing for larger value types, but I tried and failed to do this).
This removes all uses of the zero field of the type data; the field itself can
be removed in a separate change.
Fixes#11491
Change-Id: I5b81752ff4067d74a5a281c41e88f151bae0171e
Reviewed-on: https://go-review.googlesource.com/13784
Reviewed-by: Keith Randall <khr@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
On most systems, a pointer is the worst case alignment, so adding
a pointer field at the end of a struct guarantees there will be no
padding added after that field (to satisfy overall struct alignment
due to some more-aligned field also present).
In the runtime, the map implementation needs a quick way to
get to the overflow pointer, which is last in the bucket struct,
so it uses size - sizeof(pointer) as the offset.
NaCl/amd64p32 is the exception, as always.
The worst case alignment is 64 bits but pointers are 32 bits.
There's a long history that is not worth going into, but when
we moved the overflow pointer to the end of the struct,
we didn't get the padding computation right.
The compiler computed the regular struct size and then
on amd64p32 added another 32-bit field.
And the runtime assumed it could step back two 32-bit fields
(one 64-bit register size) to get to the overflow pointer.
But in fact if the struct needed 64-bit alignment, the computation
of the regular struct size would have added a 32-bit pad already,
and then the code unconditionally added a second 32-bit pad.
This placed the overflow pointer three words from the end, not two.
The last two were padding, and since the runtime was consistent
about using the second-to-last word as the overflow pointer,
no harm done in the sense of overwriting useful memory.
But writing the overflow pointer to a non-pointer word of memory
means that the GC can't see the overflow blocks, so it will
collect them prematurely. Then bad things happen.
Correct all this in a few steps:
1. Add an explicit check at the end of the bucket layout in the
compiler that the overflow field is last in the struct, never
followed by padding.
2. When padding is needed on nacl (not always, just when needed),
insert it before the overflow pointer, to preserve the "last in the struct"
property.
3. Let the compiler have the final word on the width of the struct,
by inserting an explicit padding field instead of overwriting the
results of the width computation it does.
4. For the same reason (tell the truth to the compiler), set the type
of the overflow field when we're trying to pretend its not a pointer
(in this case the runtime maintains a list of the overflow blocks
elsewhere).
5. Make the runtime use "last in the struct" as its location algorithm.
This fixes TestTraceStress on nacl/amd64p32.
The 'bad map state' and 'invalid free list' failures no longer occur.
Fixes#11838.
Change-Id: If918887f8f252d988db0a35159944d2b36512f92
Reviewed-on: https://go-review.googlesource.com/12971
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Preallocating them in reflect means that
(1) if you say _ = PtrTo(ArrayOf(1000000000, reflect.TypeOf(byte(0)))), you just allocated 1GB of data
(2) if you say it again, that's *another* GB of data.
The only use of t.zero in the runtime is for map elements.
Delay the allocation until the creation of a map with that element type,
and share the zeros.
The one downside of the shared zero is that it's not garbage collected,
but it's also never written, so the OS should be able to handle it fairly
efficiently.
Change-Id: I56b098a091abf3ac0945de28ebef9a6c08e76614
Reviewed-on: https://go-review.googlesource.com/10111
Reviewed-by: Keith Randall <khr@golang.org>
Currently hashmap is riddled with code that attempts to force a GC on
the next allocation if checkgc is set. This no longer works as
originally intended with the concurrent collector, and is apparently
no longer used anyway.
Remove checkgc.
Change-Id: Ia6c17c405fa8821dc2e6af28d506c1133ab1ca0c
Reviewed-on: https://go-review.googlesource.com/8355
Reviewed-by: Keith Randall <khr@golang.org>
Everything has moved to Go, but comments still refer to .c/.h files.
Fix all of those up, at least for these three directories.
Fixes#10138
Change-Id: Ie5efe89b247841e0b3f82aac5256b2c606ef67dc
Reviewed-on: https://go-review.googlesource.com/7431
Reviewed-by: Russ Cox <rsc@golang.org>
Change 85e7bee introduced a bug:
it marks map buckets as noscan when key and val do not contain pointers.
However, buckets with large/outline key or val do contain pointers.
This change takes key/val size into consideration when
marking buckets as noscan.
Change-Id: I7172a0df482657be39faa59e2579dd9f209cb54d
Reviewed-on: https://go-review.googlesource.com/4901
Reviewed-by: Keith Randall <khr@golang.org>
Currently we scan maps even if k/v does not contain pointers.
This is required because overflow buckets are hanging off the main table.
This change introduces a separate array that contains pointers to all
overflow buckets and keeps them alive. Buckets themselves are marked
as containing no pointers and are not scanned by GC (if k/v does not
contain pointers).
This brings maps in line with slices and chans -- GC does not scan
their contents if elements do not contain pointers.
Currently scanning of a map[int]int with 2e8 entries (~8GB heap)
takes ~8 seconds. With this change scanning takes negligible time.
Update #9477.
Change-Id: Id8a04066a53d2f743474cad406afb9f30f00eaae
Reviewed-on: https://go-review.googlesource.com/3288
Reviewed-by: Keith Randall <khr@golang.org>
The equal algorithm used to take the size
equal(p, q *T, size uintptr) bool
With this change, it does not
equal(p, q *T) bool
Similarly for the hash algorithm.
The size is rarely used, as most equal functions know the size
of the thing they are comparing. For instance f32equal already
knows its inputs are 4 bytes in size.
For cases where the size is not known, we allocate a closure
(one for each size needed) that points to an assembly stub that
reads the size out of the closure and calls generic code that
has a size argument.
Reduces the size of the go binary by 0.07%. Performance impact
is not measurable.
Change-Id: I6e00adf3dde7ad2974adbcff0ee91e86d2194fec
Reviewed-on: https://go-review.googlesource.com/2392
Reviewed-by: Russ Cox <rsc@golang.org>
Found with GODEBUG=wbshadow=2 mode.
Eventually that will run automatically, but right now
it still detects other missing write barriers.
Change-Id: Iea83d693480c2f3008b4e80d55821acff65970a6
Reviewed-on: https://go-review.googlesource.com/2277
Reviewed-by: Keith Randall <khr@golang.org>
The goalg function was a holdover from when we had algorithm
tables in both C and Go. It is no longer needed.
Change-Id: Ia0c1af35bef3497a899f22084a1a7b42daae72a0
Reviewed-on: https://go-review.googlesource.com/2099
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Rename "gothrow" to "throw" now that the C version of "throw"
is no longer needed.
This change is purely mechanical except in panic.go where the
old version of "throw" has been deleted.
sed -i "" 's/[[:<:]]gothrow[[:>:]]/throw/g' runtime/*.go
Change-Id: Icf0752299c35958b92870a97111c67bcd9159dc3
Reviewed-on: https://go-review.googlesource.com/2150
Reviewed-by: Minux Ma <minux@golang.org>
Reviewed-by: Dave Cheney <dave@cheney.net>
Replace with uses of //go:linkname in Go files, direct use of name in .s files.
The only one that really truly needs a jump is reflect.call; the jump is now
next to the runtime.reflectcall assembly implementations.
Change-Id: Ie7ff3020a8f60a8e4c8645fe236e7883a3f23f46
Reviewed-on: https://go-review.googlesource.com/1962
Reviewed-by: Austin Clements <austin@google.com>
Pointers to zero-sized values may end up pointing to the next
object in memory, and possibly off the end of a span. This
can cause memory leaks and/or confuse the garbage collector.
By putting the overflow pointer at the end of the bucket, we
make sure that pointers to any zero-sized keys or values don't
accidentally point to the next object in memory.
fixes#9384
Change-Id: I5d434df176984cb0210b4d0195dd106d6eb28f73
Reviewed-on: https://go-review.googlesource.com/1869
Reviewed-by: Russ Cox <rsc@golang.org>
Most types are reflexive (k == k for all k of type t), so don't
bother calling equal(k, k) when the key type is reflexive.
Change-Id: Ia716b4198b8b298687843b94b878dbc5e8fc2c65
Reviewed-on: https://go-review.googlesource.com/1480
Reviewed-by: Russ Cox <rsc@golang.org>