Mostly unnecessary *testing.T arguments.
Found with github.com/mvdan/unparam.
Change-Id: Ifb955cb88f2ce8784ee4172f4f94d860fa36ae9a
Reviewed-on: https://go-review.googlesource.com/41691
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Also runs 100X faster on average, because it takes so many
fewer attempts to trigger the failure.
Fixes#11443.
Change-Id: I8c39ee48bb3ff6c36fa63083e04076771b65a80d
Reviewed-on: https://go-review.googlesource.com/36841
Run-TryBot: Russ Cox <rsc@golang.org>
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Previous flakes:
https://build.golang.org/log/223365dedb6b6aa0cfdf5afd0a50fd433a16badehttps://build.golang.org/log/edbea4cd3f24e707ef2ae8378559bb0fcc453c22
Dmitry says in email about this:
> The stack trace points to it pretty clearly. Done can indeed unblock
> Wait first and then panic. I guess we need to recover after first
> Done as well.
And it looks like TestWaitGroupMisuse2 was already hardened against
this. Do the same in TestWaitGroupMisuse3.
Change-Id: I317800c7e46f13c97873f0873c759a489dd5f47d
Reviewed-on: https://go-review.googlesource.com/19183
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Russ Cox <rsc@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Factor out duplicated race thunks from sync, syscall net
and fmt packages into a separate package and use it.
Fixes#8593
Change-Id: I156869c50946277809f6b509463752e7f7d28cdb
Reviewed-on: https://go-review.googlesource.com/14870
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Run-TryBot: Dmitry Vyukov <dvyukov@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
A comment in waitgroup.go describes the following scenario
as the reason to have dynamically created semaphores:
// G1: Add(1)
// G1: go G2()
// G1: Wait() // Context switch after Unlock() and before Semacquire().
// G2: Done() // Release semaphore: sema == 1, waiters == 0. G1 doesn't run yet.
// G3: Wait() // Finds counter == 0, waiters == 0, doesn't block.
// G3: Add(1) // Makes counter == 1, waiters == 0.
// G3: go G4()
// G3: Wait() // G1 still hasn't run, G3 finds sema == 1, unblocked! Bug.
However, the scenario is incorrect:
G3: Add(1) happens concurrently with G1: Wait(),
and so there is no reasonable behavior of the program
(G1: Wait() may or may not wait for G3: Add(1) which
can't be the intended behavior).
With this conclusion we can:
1. Remove dynamic allocation of semaphores.
2. Remove the mutex entirely and instead pack counter and waiters
into single uint64.
This makes the logic significantly simpler, both Add and Wait
do only a single atomic RMW to update the state.
benchmark old ns/op new ns/op delta
BenchmarkWaitGroupUncontended 30.6 32.7 +6.86%
BenchmarkWaitGroupActuallyWait 722 595 -17.59%
BenchmarkWaitGroupActuallyWait-2 396 319 -19.44%
BenchmarkWaitGroupActuallyWait-4 224 183 -18.30%
BenchmarkWaitGroupActuallyWait-8 134 106 -20.90%
benchmark old allocs new allocs delta
BenchmarkWaitGroupActuallyWait 2 1 -50.00%
benchmark old bytes new bytes delta
BenchmarkWaitGroupActuallyWait 48 16 -66.67%
Change-Id: I28911f3243aa16544e99ac8f1f5af31944c7ea3a
Reviewed-on: https://go-review.googlesource.com/4117
Run-TryBot: Dmitry Vyukov <dvyukov@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>