Add support for the context function set by runtime.SetCgoTraceback.
The context function was added in CL 17761, without support.
This CL is the support.
This CL has not been tested for real C code, as a working context
function for C code requires unwind support that does not seem to exist.
I wanted to get the CL out before the freeze.
I apologize for the length of this CL. It's mostly plumbing, but
unfortunately the plumbing is processor-specific.
Change-Id: I8ce11a0de9b3dafcc29efd2649d776e93bff0e90
Reviewed-on: https://go-review.googlesource.com/22508
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This commit moves the GC from free list allocation to
bit mark allocation. Instead of using the bitmaps
generated during the mark phases to generate free
list and then using the free lists for allocation we
allocate directly from the bitmaps.
The change in the garbage benchmark
name old time/op new time/op delta
XBenchGarbage-12 2.22ms ± 1% 2.13ms ± 1% -3.90% (p=0.000 n=18+18)
Change-Id: I17f57233336f0ca5ef5404c3be4ecb443ab622aa
nextFreeFast is currently not inlined by the compiler due
to its size and complexity. This CL simplifies
nextFreeFast by letting the slow path handle (nextFree)
handle a corner cases.
Change-Id: Ia9c5d1a7912bcb4bec072f5fd240f0e0bafb20e4
Reviewed-on: https://go-review.googlesource.com/22598
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Austin Clements <austin@google.com>
sweep used to skip mcental.freeSpan (and its locking) if it didn't
find any new free objects. We lost that optimization when the
freed-object counting changed in dad83f7 to count total free objects
instead of newly freed objects.
The previous commit brings back counting of newly freed objects, so we
can easily revive this optimization by checking that count (like we
used to) instead of the total free objects count.
Change-Id: I43658707a1c61674d0366124d5976b00d98741a9
Reviewed-on: https://go-review.googlesource.com/22596
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Rick Hudson <rlh@golang.org>
Commit 8dda1c4 changed the meaning of "nfree" in sweep from the number
of newly freed objects to the total number of free objects in the
span, but didn't update where sweep added nfree to c.local_nsmallfree.
Hence, we're over-accounting the number of frees. This is causing
TestArrayHash to fail with "too many allocs NNN - hash not balanced".
Fix this by computing the number of newly freed objects and adding
that to c.local_nsmallfree, so it behaves like it used to. Computing
this requires a small tweak to mallocgc: apparently we've never set
s.allocCount when allocating a large object; fix this by setting it to
1 so sweep doesn't get confused.
Change-Id: I31902ffd310110da4ffd807c5c06f1117b872dc8
Reviewed-on: https://go-review.googlesource.com/22595
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
We broke tracing of freed objects in GODEBUG=allocfreetrace=1 mode
when we removed the sweep over the mark bitmap. Fix it by
re-introducing the sweep over the bitmap specifically if we're in
allocfreetrace mode. This doesn't have to be even remotely efficient,
since the overhead of allocfreetrace is huge anyway, so we can keep
the code for this down to just a few lines.
Change-Id: I9e176b3b04c73608a0ea3068d5d0cd30760ebd40
Reviewed-on: https://go-review.googlesource.com/22592
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
Currently we always zero objects when we allocate them. We used to
have an optimization that would not zero objects that had not been
allocated since the whole span was last zeroed (either by getting it
from the system or by getting it from the heap, which does a bulk
zero), but this depended on the sweeper clobbering the first two words
of each object. Hence, we lost this optimization when the bitmap
sweeper went away.
Re-introduce this optimization using a different mechanism. Each span
already keeps a flag indicating that it just came from the OS or was
just bulk zeroed by the mheap. We can simply use this flag to know
when we don't need to zero an object. This is slightly less efficient
than the old optimization: if a span gets allocated and partially
used, then GC happens and the span gets returned to the mcentral, then
the span gets re-acquired, the old optimization knew that it only had
to re-zero the objects that had been reclaimed, whereas this
optimization will re-zero everything. However, in this case, you're
already paying for the garbage collection, and you've only wasted one
zeroing of the span, so in practice there seems to be little
difference. (If we did want to revive the full optimization, each span
could keep track of a frontier beyond which all free slots are zeroed.
I prototyped this and it didn't obvious do any better than the much
simpler approach in this commit.)
This significantly improves BinaryTree17, which is allocation-heavy
(and runs first, so most pages are already zeroed), and slightly
improves everything else.
name old time/op new time/op delta
XBenchGarbage-12 2.15ms ± 1% 2.14ms ± 1% -0.80% (p=0.000 n=17+17)
name old time/op new time/op delta
BinaryTree17-12 2.71s ± 1% 2.56s ± 1% -5.73% (p=0.000 n=18+19)
DivconstI64-12 1.70ns ± 1% 1.70ns ± 1% ~ (p=0.562 n=18+18)
DivconstU64-12 1.74ns ± 2% 1.74ns ± 1% ~ (p=0.394 n=20+20)
DivconstI32-12 1.74ns ± 0% 1.74ns ± 0% ~ (all samples are equal)
DivconstU32-12 1.66ns ± 1% 1.66ns ± 0% ~ (p=0.516 n=15+16)
DivconstI16-12 1.84ns ± 0% 1.84ns ± 0% ~ (all samples are equal)
DivconstU16-12 1.82ns ± 0% 1.82ns ± 0% ~ (all samples are equal)
DivconstI8-12 1.79ns ± 0% 1.79ns ± 0% ~ (all samples are equal)
DivconstU8-12 1.60ns ± 0% 1.60ns ± 1% ~ (p=0.603 n=17+19)
Fannkuch11-12 2.11s ± 1% 2.11s ± 0% ~ (p=0.333 n=16+19)
FmtFprintfEmpty-12 45.1ns ± 4% 45.4ns ± 5% ~ (p=0.111 n=20+20)
FmtFprintfString-12 134ns ± 0% 129ns ± 0% -3.45% (p=0.000 n=18+16)
FmtFprintfInt-12 131ns ± 1% 129ns ± 1% -1.54% (p=0.000 n=16+18)
FmtFprintfIntInt-12 205ns ± 2% 203ns ± 0% -0.56% (p=0.014 n=20+18)
FmtFprintfPrefixedInt-12 200ns ± 2% 197ns ± 1% -1.48% (p=0.000 n=20+18)
FmtFprintfFloat-12 256ns ± 1% 256ns ± 0% -0.21% (p=0.008 n=18+20)
FmtManyArgs-12 805ns ± 0% 804ns ± 0% -0.19% (p=0.001 n=18+18)
GobDecode-12 7.21ms ± 1% 7.14ms ± 1% -0.92% (p=0.000 n=19+20)
GobEncode-12 5.88ms ± 1% 5.88ms ± 1% ~ (p=0.641 n=18+19)
Gzip-12 218ms ± 1% 218ms ± 1% ~ (p=0.271 n=19+18)
Gunzip-12 37.1ms ± 0% 36.9ms ± 0% -0.29% (p=0.000 n=18+17)
HTTPClientServer-12 78.1µs ± 2% 77.4µs ± 2% ~ (p=0.070 n=19+19)
JSONEncode-12 15.5ms ± 1% 15.5ms ± 0% ~ (p=0.063 n=20+18)
JSONDecode-12 56.1ms ± 0% 55.4ms ± 1% -1.18% (p=0.000 n=19+18)
Mandelbrot200-12 4.05ms ± 0% 4.06ms ± 0% +0.29% (p=0.001 n=18+18)
GoParse-12 3.28ms ± 1% 3.21ms ± 1% -2.30% (p=0.000 n=20+20)
RegexpMatchEasy0_32-12 69.4ns ± 2% 69.3ns ± 1% ~ (p=0.205 n=18+16)
RegexpMatchEasy0_1K-12 239ns ± 0% 239ns ± 0% ~ (all samples are equal)
RegexpMatchEasy1_32-12 69.4ns ± 1% 69.4ns ± 1% ~ (p=0.620 n=15+18)
RegexpMatchEasy1_1K-12 370ns ± 1% 369ns ± 2% ~ (p=0.088 n=20+20)
RegexpMatchMedium_32-12 108ns ± 0% 108ns ± 0% ~ (all samples are equal)
RegexpMatchMedium_1K-12 33.6µs ± 3% 33.5µs ± 3% ~ (p=0.718 n=20+20)
RegexpMatchHard_32-12 1.68µs ± 1% 1.67µs ± 2% ~ (p=0.316 n=20+20)
RegexpMatchHard_1K-12 50.5µs ± 3% 50.4µs ± 3% ~ (p=0.659 n=20+20)
Revcomp-12 381ms ± 1% 381ms ± 1% ~ (p=0.916 n=19+18)
Template-12 66.5ms ± 1% 65.8ms ± 2% -1.08% (p=0.000 n=20+20)
TimeParse-12 317ns ± 0% 319ns ± 0% +0.48% (p=0.000 n=19+12)
TimeFormat-12 338ns ± 0% 338ns ± 0% ~ (p=0.124 n=19+18)
[Geo mean] 5.99µs 5.96µs -0.54%
Change-Id: I638ffd9d9f178835bbfa499bac20bd7224f1a907
Reviewed-on: https://go-review.googlesource.com/22591
Reviewed-by: Rick Hudson <rlh@golang.org>
This converts all remaining uses of mspan.start to instead use
mspan.base(). In many cases, this actually reduces the complexity of
the code.
Change-Id: If113840e00d3345a6cf979637f6a152e6344aee7
Reviewed-on: https://go-review.googlesource.com/22590
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
Currently we have lots of (s.start << _PageShift) and variants. We now
have an s.base() function that returns this. It's faster and more
readable, so use it.
Change-Id: I888060a9dae15ea75ca8cc1c2b31c905e71b452b
Reviewed-on: https://go-review.googlesource.com/22559
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
These used to be used for the list of newly freed objects, but that's
no longer a thing.
Change-Id: I5a4503137b74ec0eae5372ca271b1aa0b32df074
Reviewed-on: https://go-review.googlesource.com/22557
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Our compilers now provides instrinsics including
sys.Ctz64 that support CTZ (count trailing zero)
instructions. This CL replaces the Go versions
of CTZ with the compiler intrinsic.
Count trailing zeros CTZ finds the least
significant 1 in a word and returns the number
of less significant 0s in the word.
Allocation uses the bitmap created by the garbage
collector to locate an unmarked object. The logic
takes a word of the bitmap, complements, and then
caches it. It then uses CTZ to locate an available
unmarked object. It then shifts marked bits out of
the bitmap word preparing it for the next search.
Once all the unmarked objects are used in the
cached work the bitmap gets another word and
repeats the process.
Change-Id: Id2fc42d1d4b9893efaa2e1bd01896985b7e42f82
Reviewed-on: https://go-review.googlesource.com/21366
Reviewed-by: Austin Clements <austin@google.com>
Two changes are included here that are dependent on the other.
The first is that allocBits and gcamrkBits are changed to
a *uint8 which points to the first byte of that span's
mark and alloc bits. Several places were altered to
perform pointer arithmetic to locate the byte corresponding
to an object in the span. The actual bit corresponding
to an object is indexed in the byte by using the lower three
bits of the objects index.
The second change avoids the redundant calculation of an
object's index. The index is returned from heapBitsForObject
and then used by the functions indexing allocBits
and gcmarkBits.
Finally we no longer allocate the gc bits in the span
structures. Instead we use an arena based allocation scheme
that allows for a more compact bit map as well as recycling
and bulk clearing of the mark bits.
Change-Id: If4d04b2021c092ec39a4caef5937a8182c64dfef
Reviewed-on: https://go-review.googlesource.com/20705
Reviewed-by: Austin Clements <austin@google.com>
The _SigUnblock flag was appended to SIGSYS slot of runtime signal table
for Linux in https://go-review.googlesource.com/22202, but there is
still no concrete opinion on whether SIGSYS must be an unblocked signal
for runtime.
This change removes _SigUnblock flag from SIGSYS on Linux for
consistency in runtime signal handling and adds a reference to #15204 to
runtime signal table for FreeBSD.
Updates #15204.
Change-Id: I42992b1d852c2ab5dd37d6dbb481dba46929f665
Reviewed-on: https://go-review.googlesource.com/22537
Reviewed-by: Ian Lance Taylor <iant@golang.org>
It wasn't rendering as HTML nicely.
Change-Id: I5408ec22932a05e85c210c0faa434bd19dce5650
Reviewed-on: https://go-review.googlesource.com/22532
Reviewed-by: Ian Lance Taylor <iant@golang.org>
The complexity of the GC work buffers put and tryGet
prevented them from being inlined. This CL simplifies
the fast path thus enabling inlining. If the fast
path does not succeed the previous put and tryGet
functions are called.
Change-Id: I6da6495d0dadf42bd0377c110b502274cc01acf5
Reviewed-on: https://go-review.googlesource.com/20704
Reviewed-by: Austin Clements <austin@google.com>
Prior to this CL the base of a span was calculated in various
places using shifts or calls to base(). This CL now
always calls base() which has been optimized to calculate the
base of the span when the span is initialized and store that
value in the span structure.
Change-Id: I661f2bfa21e3748a249cdf049ef9062db6e78100
Reviewed-on: https://go-review.googlesource.com/20703
Reviewed-by: Austin Clements <austin@google.com>
Prior to this CL the sweep phase was responsible for locating
all objects that were about to be freed and calling a function
to process the object. This was done by the function
heapBitsSweepSpan. Part of processing included calls to
tracefree and msanfree as well as counting how many objects
were freed.
The calls to tracefree and msanfree have been moved into the
gcmalloc routine and called when the object is about to be
reallocated. The counting of free objects has been optimized
using an array based popcnt algorithm and if all the objects
in a span are free then span is freed.
Similarly the code to locate the next free object has been
optimized to use an array based ctz (count trailing zero).
Various hot paths in the allocation logic have been optimized.
At this point the garbage benchmark is within 3% of the 1.6
release.
Change-Id: I00643c442e2ada1685c010c3447e4ea8537d2dfa
Reviewed-on: https://go-review.googlesource.com/20201
Reviewed-by: Austin Clements <austin@google.com>
Add to each span a 64 bit cache (allocCache) of the allocBits
at freeindex. allocCache is shifted such that the lowest bit
corresponds to the bit freeindex. allocBits uses a 0 to
indicate an object is free, on the other hand allocCache
uses a 1 to indicate an object is free. This facilitates
ctz64 (count trailing zero) which counts the number of 0s
trailing the least significant 1. This is also the index of
the least significant 1.
Each span maintains a freeindex indicating the boundary
between allocated objects and unallocated objects. allocCache
is shifted as freeindex is incremented such that the low bit
in allocCache corresponds to the bit a freeindex in the
allocBits array.
Currently ctz64 is written in Go using a for loop so it is
not very efficient. Use of the hardware instruction will
follow. With this in mind comparisons of the garbage
benchmark are as follows.
1.6 release 2.8 seconds
dev:garbage branch 3.1 seconds.
Profiling shows the go implementation of ctz64 takes up
1% of the total time.
Change-Id: If084ed9c3b1eda9f3c6ab2e794625cb870b8167f
Reviewed-on: https://go-review.googlesource.com/20200
Reviewed-by: Austin Clements <austin@google.com>
Most (all?) processors that Go supports supply a hardware
instruction that takes a byte and returns the number
of zeros trailing the first 1 encountered, or 8
if no ones are found. This is the index within the
byte of the first 1 encountered. CTZ should improve the
performance of the nextFreeIndex function.
Since nextFreeIndex wants the next unmarked (0) bit
a bit-wise complement is needed before calling ctz.
Furthermore unmarked bits associated with previously
allocated objects need to be ignored. Instead of writing
a 1 as we allocate the code masks all bits less than the
freeindex after loading the byte.
While this CL does not actual execute a CTZ instruction
it supplies a ctz function with the appropiate signature
along with the logic to execute it.
Change-Id: I5c55ce0ed48ca22c21c4dd9f969b0819b4eadaa7
Reviewed-on: https://go-review.googlesource.com/20169
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
This is a renaming of the field ref to the
more appropriate allocCount. The field
holds the number of objects in the span
that are currently allocated. Some throws
strings were adjusted to more accurately
convey the meaning of allocCount.
Change-Id: I10daf44e3e9cc24a10912638c7de3c1984ef8efe
Reviewed-on: https://go-review.googlesource.com/19518
Reviewed-by: Austin Clements <austin@google.com>
Instead of building a freelist from the mark bits generated
by the GC this CL allocates directly from the mark bits.
The approach moves the mark bits from the pointer/no pointer
heap structures into their own per span data structures. The
mark/allocation vectors consist of a single mark bit per
object. Two vectors are maintained, one for allocation and
one for the GC's mark phase. During the GC cycle's sweep
phase the interpretation of the vectors is swapped. The
mark vector becomes the allocation vector and the old
allocation vector is cleared and becomes the mark vector that
the next GC cycle will use.
Marked entries in the allocation vector indicate that the
object is not free. Each allocation vector maintains a boundary
between areas of the span already allocated from and areas
not yet allocated from. As objects are allocated this boundary
is moved until it reaches the end of the span. At this point
further allocations will be done from another span.
Since we no longer sweep a span inspecting each freed object
the responsibility for maintaining pointer/scalar bits in
the heapBitMap containing is now the responsibility of the
the routines doing the actual allocation.
This CL is functionally complete and ready for performance
tuning.
Change-Id: I336e0fc21eef1066e0b68c7067cc71b9f3d50e04
Reviewed-on: https://go-review.googlesource.com/19470
Reviewed-by: Austin Clements <austin@google.com>
The gcmarkBits is a bit vector used by the GC to mark
reachable objects. Once a GC cycle is complete the gcmarkBits
swap places with the allocBits. allocBits is then used directly
by malloc to locate free objects, thus avoiding the
construction of a linked free list. This CL introduces a set
of helper functions for manipulating gcmarkBits and allocBits
that will be used by later CLs to realize the actual
algorithm. Minimal attempts have been made to optimize these
helper routines.
Change-Id: I55ad6240ca32cd456e8ed4973c6970b3b882dd34
Reviewed-on: https://go-review.googlesource.com/19420
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Rick Hudson <rlh@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
In preparation for changing how the next free object is chosen
refactor and consolidate code into a single function.
Change-Id: I6836cd88ed7cbf0b2df87abd7c1c3b9fabc1cbd8
Reviewed-on: https://go-review.googlesource.com/19317
Reviewed-by: Austin Clements <austin@google.com>
The freelist for normal objects and the freelist
for stacks share the same mspan field for holding
the list head but are operated on by different code
sequences. This overloading complicates the use of bit
vectors for allocation of normal objects. This change
refactors the use of the stackfreelist out from the
use of freelist.
Change-Id: I5b155b5b8a1fcd8e24c12ee1eb0800ad9b6b4fa0
Reviewed-on: https://go-review.googlesource.com/19315
Reviewed-by: Austin Clements <austin@google.com>
The bitmap allocation data structure prototypes. Before
this is released these underlying data structures need
to be more performant but the signatures of helper
functions utilizing these structures will remain stable.
Change-Id: I5ace12f2fb512a7038a52bbde2bfb7e98783bcbe
Reviewed-on: https://go-review.googlesource.com/19221
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
These are used at the bottom level of various GC operations that must
not be preempted. To be on the safe side, mark them all nosplit.
Change-Id: I8f7360e79c9852bd044df71413b8581ad764380c
Reviewed-on: https://go-review.googlesource.com/22504
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Rick Hudson <rlh@golang.org>
Fixes#15468
Change-Id: I8723171f87774a98d5e80e7832ebb96dd1fbea74
Reviewed-on: https://go-review.googlesource.com/22524
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: David Crawshaw <crawshaw@golang.org>
Now it is possible to build a c-archive as PIC on darwin/arm (this is
now the default). Then the system linker can link the binary using
the archive as PIE.
Fixes#12896.
Change-Id: Iad84131572422190f5fa036e7d71910dc155f155
Reviewed-on: https://go-review.googlesource.com/22461
Reviewed-by: David Crawshaw <crawshaw@golang.org>
TestNoRaceIOHttp does all kinds of bad things:
1. Binds to a fixed port, so concurrent tests fail.
2. Registers HTTP handler multiple times, so repeated tests fail.
3. Relies on sleep to wait for listen.
Fix all of that.
Change-Id: I1210b7797ef5e92465b37dc407246d92a2a24fe8
Reviewed-on: https://go-review.googlesource.com/19953
Run-TryBot: Dmitry Vyukov <dvyukov@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Currently we clear gcscanvalid in both casgstatus and
casfrom_Gscanstatus if the new status is _Grunning. This is very
important to do in casgstatus. However, this is potentially wrong in
casfrom_Gscanstatus because in this case the caller doesn't own gp and
hence the write is racy. Unlike the other _Gscan statuses, during
_Gscanrunning, the G is still running. This does not indicate that
it's transitioning into a running state. The scan simply hasn't
happened yet, so it's neither valid nor invalid.
Conveniently, this also means clearing gcscanvalid is unnecessary in
this case because the G was already in _Grunning, so we can simply
remove this code. What will happen instead is that the G will be
preempted to scan itself, that scan will set gcscanvalid to true, and
then the G will return to _Grunning via casgstatus, clearing
gcscanvalid.
This fix will become necessary shortly when we start keeping track of
the set of G's with dirty stacks, since it will no longer be
idempotent to simply set gcscanvalid to false.
Change-Id: I688c82e6fbf00d5dbbbff49efa66acb99ee86785
Reviewed-on: https://go-review.googlesource.com/20669
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This adds a best-effort pass to remove stack barriers immediately
after the end of mark termination. This isn't necessary for the Go
runtime, but should help external tools that perform stack walks but
aren't aware of Go's stack barriers such as GDB, perf, and VTune.
(Though clearly they'll still have trouble unwinding stacks during
mark.)
Change-Id: I66600fae1f03ee36b5459d2b00dcc376269af18e
Reviewed-on: https://go-review.googlesource.com/20668
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Currently we remove stack barriers during STW mark termination, which
has a non-trivial per-goroutine cost and means that we have to touch
even clean stacks during mark termination. However, there's no problem
with leaving them in during the sweep phase. They just have to be out
by the time we install new stack barriers immediately prior to
scanning the stack such as during the mark phase of the next GC cycle
or during mark termination in a STW GC.
Hence, move the gcRemoveStackBarriers from STW mark termination to
just before we install new stack barriers during concurrent mark. This
removes the cost from STW. Furthermore, this combined with concurrent
stack shrinking means that the mark termination scan of a clean stack
is a complete no-op, which will make it possible to skip clean stacks
entirely during mark termination.
This has the downside that it will mess up anything outside of Go that
tries to walk Go stacks all the time instead of just some of the time.
This includes tools like GDB, perf, and VTune. We'll improve the
situation shortly.
Change-Id: Ia40baad8f8c16aeefac05425e00b0cf478137097
Reviewed-on: https://go-review.googlesource.com/20667
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Currently we enqueue span root mark jobs during both concurrent mark
and mark termination, but we make the job a no-op during mark
termination.
This is silly. Instead of queueing them up just to not do them, don't
queue them up in the first place.
Change-Id: Ie1d36de884abfb17dd0db6f0449a2b7c997affab
Reviewed-on: https://go-review.googlesource.com/20666
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Currently we free cached stacks of dead Gs during STW stack root
marking. We do this during STW because there's no way to take
ownership of a particular dead G, so attempting to free a dead G's
stack during concurrent stack root marking could race with reusing
that G.
However, we can do this concurrently if we take a completely different
approach. One way to prevent reuse of a dead G is to remove it from
the free G list. Hence, this adds a new fixed root marking task that
simply removes all Gs from the list of dead Gs with cached stacks,
frees their stacks, and then adds them to the list of dead Gs without
cached stacks.
This is also a necessary step toward rescanning only dirty stacks,
since it eliminates another task from STW stack marking.
Change-Id: Iefbad03078b284a2e7bf30fba397da4ca87fe095
Reviewed-on: https://go-review.googlesource.com/20665
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Currently all free Gs are added to one list. Split this into two
lists: one for free Gs with cached stacks and one for Gs without
cached stacks.
This lets us preferentially allocate Gs that already have a stack, but
more importantly, it sets us up to free cached G stacks concurrently.
Change-Id: Idbe486f708997e1c9d166662995283f02d1eeb3c
Reviewed-on: https://go-review.googlesource.com/20664
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Also adds TestGdbBacktrace to the runtime package.
Dwarf modifications written by Bryan Chan (@bryanpkc) who is also
at IBM and covered by the same CLA.
Fixes#14628
Change-Id: I106a1f704c3745a31f29cdadb0032e3905829850
Reviewed-on: https://go-review.googlesource.com/20193
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
The code sequence for large-offset floating-point stores
includes adding the base pointer to r11. Make sure we
can interpret that instruction correctly.
Fixes build.
Fixes#15440
Change-Id: I7fe5a4a57e08682967052bf77c54e0ec47fcb53e
Reviewed-on: https://go-review.googlesource.com/22440
Reviewed-by: Michael Hudson-Doyle <michael.hudson@canonical.com>
Zero the entire buffer so we don't need to
lower its capacity upon return. This lets callers
do some appending without allocation.
Zeroing is cheap, the byte buffer requires only
4 extra instructions.
Fixes#14235
Change-Id: I970d7badcef047dafac75ac17130030181f18fe2
Reviewed-on: https://go-review.googlesource.com/22424
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
On some processors cputicks (used to generate trace timestamps)
produce non-monotonic timestamps. It is important that the parser
distinguishes logically inconsistent traces (e.g. missing, excessive
or misordered events) from broken timestamps. The former is a bug
in tracer, the latter is a machine issue.
Test that (1) parser does not return a logical error in case of
broken timestamps and (2) broken timestamps are eventually detected
and reported.
Change-Id: Ib4b1eb43ce128b268e754400ed8b5e8def04bd78
Reviewed-on: https://go-review.googlesource.com/21608
Reviewed-by: Austin Clements <austin@google.com>
Currently tracer uses global sequencer and it introduces
significant slowdown on parallel machines (up to 10x).
Replace the global sequencer with per-goroutine sequencer.
If we assign per-goroutine sequence numbers to only 3 types
of events (start, unblock and syscall exit), it is enough to
restore consistent partial ordering of all events. Even these
events don't need sequence numbers all the time (if goroutine
starts on the same P where it was unblocked, then start does
not need sequence number).
The burden of restoring the order is put on trace parser.
Details of the algorithm are described in the comments.
On http benchmark with GOMAXPROCS=48:
no tracing: 5026 ns/op
tracing: 27803 ns/op (+453%)
with this change: 6369 ns/op (+26%, mostly for traceback)
Also trace size is reduced by ~22%. Average event size before: 4.63
bytes/event, after: 3.62 bytes/event.
Besides running trace tests, I've also tested with manually broken
cputicks (random skew for each event, per-P skew and episodic random skew).
In all cases broken timestamps were detected and no test failures.
Change-Id: I078bde421ccc386a66f6c2051ab207bcd5613efa
Reviewed-on: https://go-review.googlesource.com/21512
Run-TryBot: Dmitry Vyukov <dvyukov@google.com>
Reviewed-by: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
The special case was because PPC did not support external linking, but
now it does.
Fixes#10410.
Change-Id: I9b024686e0f03da7a44c1c59b41c529802f16ab0
Reviewed-on: https://go-review.googlesource.com/22372
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Reviewed-by: David Crawshaw <crawshaw@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>