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27 Commits

Author SHA1 Message Date
Jes Cok
69583738eb unicode/utf8: update doc for RuneLen
As CL 569755 did, for consistency, this CL slightly improves
the documentation for RuneLen.

Change-Id: Ic9776648baf2809af36cd16a94d1313938bb0e52
Reviewed-on: https://go-review.googlesource.com/c/go/+/569816
Auto-Submit: Ian Lance Taylor <iant@google.com>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
Commit-Queue: Ian Lance Taylor <iant@google.com>
2024-03-08 02:00:36 +00:00
cui fliter
954a9630c9 unicode: add available godoc link
Change-Id: I2273274249f05b0492950c27dc5a654422cefc79
Reviewed-on: https://go-review.googlesource.com/c/go/+/539856
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Rob Pike <r@golang.org>
Run-TryBot: shuang cui <imcusg@gmail.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
Reviewed-by: Heschi Kreinick <heschi@google.com>
2023-11-06 20:02:46 +00:00
cuiweixie
6a2ff105f1 unicode/utf8: use strings.Builder
Change-Id: I88b55f61eccb5764cac2a9397fd99a62f8735a9a
Reviewed-on: https://go-review.googlesource.com/c/go/+/428281
Reviewed-by: Ian Lance Taylor <iant@google.com>
Auto-Submit: Ian Lance Taylor <iant@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Run-TryBot: Ian Lance Taylor <iant@google.com>
Reviewed-by: Benny Siegert <bsiegert@gmail.com>
2022-09-07 06:17:15 +00:00
Alan Donovan
fd2e1e743a unicode/utf8: optimize Valid to parity with ValidString
The benchmarks added in this change revealed that ValidString
runs ~17% faster than Valid([]byte) on the ASCII prefix
of the input. Inspection of the assembly revealed that the
code generated for p[8:] required recomputing the slice capacity
to handle the cap=0 special case, which added an ADD -8 instruction.
By making len=cap, the capacity becomes a common subexpression
with the length, saving the ADD instruction.
(Thanks to khr for the tip.)

Incidentally, I tried a number of other optimizations but was
unable to make consistent gains across all benchmarks. The most
promising was to retain the bitmask of non-ASCII bytes from the
fast loop; the slow loop would shift it, and when it becomes zero,
return to the fast loop. This made the MostlyASCII benchmark 4x
faster, but made the other cases slower by up to 10%.

cpu: Intel(R) Core(TM) i9-9980HK CPU @ 2.40GHz
benchmark                                   old ns/op     new ns/op     delta
BenchmarkValidTenASCIIChars-16              4.09          4.06          -0.85%
BenchmarkValid100KASCIIChars-16             9325          7747          -16.92%
BenchmarkValidTenJapaneseChars-16           27.0          27.2          +0.85%
BenchmarkValidLongMostlyASCII-16            57277         58361         +1.89%
BenchmarkValidLongJapanese-16               94002         93131         -0.93%
BenchmarkValidStringTenASCIIChars-16        4.15          4.07          -1.74%
BenchmarkValidString100KASCIIChars-16       7980          8019          +0.49%
BenchmarkValidStringTenJapaneseChars-16     26.0          25.9          -0.38%
BenchmarkValidStringLongMostlyASCII-16      58550         58006         -0.93%
BenchmarkValidStringLongJapanese-16         97964         100038        +2.12%

Change-Id: Ic9d585dedd9af83c27dd791ecd805150ac949f15
Reviewed-on: https://go-review.googlesource.com/c/go/+/375594
Reviewed-by: Keith Randall <khr@golang.org>
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gopher Robot <gobot@golang.org>
Trust: Alex Rakoczy <alex@golang.org>
2022-03-02 11:33:18 +00:00
jiahua wang
75952abc6a unicode/utf8: add AppendRune Example
Also, correct TestAppendRune error message.

Change-Id: I3ca3ac7051af1ae6d449381b78efa86c2f6be8ac
Reviewed-on: https://go-review.googlesource.com/c/go/+/354529
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Trust: Robert Findley <rfindley@google.com>
Trust: Cherry Mui <cherryyz@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
2021-11-05 21:29:18 +00:00
Joe Tsai
f371b30f32 unicode/utf8: add AppendRune
AppendRune appends the UTF-8 encoding of a rune to a []byte.
It is a generally more user friendly than EncodeRune.

    EncodeASCIIRune-4     2.35ns ± 2%
    EncodeJapaneseRune-4  4.60ns ± 2%
    AppendASCIIRune-4     0.30ns ± 3%
    AppendJapaneseRune-4  4.70ns ± 2%

The ASCII case is written to be inlineable.

Fixes #47609

Change-Id: If4f71eedffd2bd4ef0d7f960cb55b41c637eec54
Reviewed-on: https://go-review.googlesource.com/c/go/+/345571
Trust: Joe Tsai <joetsai@digital-static.net>
Reviewed-by: Rob Pike <r@golang.org>
Run-TryBot: Rob Pike <r@golang.org>
TryBot-Result: Go Bot <gobot@golang.org>
2021-08-28 01:49:50 +00:00
Ainar Garipov
a3868028ac unicode/utf8: document the handling of runes out of range in EncodeRune
Document the way EncodeRune currently handles runes which are
out of range.  Also add an example showing that behaviour.

Change-Id: I0f8e7645ae053474ec319085a2bb6d7f73bc137c
Reviewed-on: https://go-review.googlesource.com/c/go/+/255998
Reviewed-by: Rob Pike <r@golang.org>
Reviewed-by: Giovanni Bajo <rasky@develer.com>
Trust: Giovanni Bajo <rasky@develer.com>
Run-TryBot: Giovanni Bajo <rasky@develer.com>
TryBot-Result: Go Bot <gobot@golang.org>
2020-09-19 09:43:15 +00:00
eric fang
a1762c2cc6 unicode/utf8: refactor benchmarks for FullRune function
BenchmarkFullASCIIRune tests the performance of function utf8.FullRune,
which will be inlined in BenchmarkFullASCIIRune. Since the return value
of FullRune is not referenced, it will be removed as dead code.

This CL makes the FullRune functions return value referenced by a global
variable to avoid this point. In addition, this CL adds one more benchmark
to cover more code paths, and puts them together as sub benchmarks of
BenchmarkFullRune.

Change-Id: I6e79f4c087adf70e351498a4b58d7482dcd1ec4a
Reviewed-on: https://go-review.googlesource.com/c/go/+/233979
Run-TryBot: eric fang <eric.fang@arm.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2020-09-10 20:25:45 +00:00
Martin Möhrmann
e93d5b5e05 unicode/utf8: optimize Valid and ValidString for ASCII checks
Add a fastpath that uses 32bit loads and compares to check
8 ASCII characters per loop iteration.

This avoids the overhead of comparing and branching
for every byte individually.

Combining two 32bit loads into an uint32 allows the same
code to be used for 32bit and 64bit platforms.

amd64 (Intel i7-3520M):
name                         old time/op  new time/op  delta
ValidTenASCIIChars           15.6ns ± 4%   8.5ns ±14%  -45.27%  (p=0.000 n=10+10)
ValidTenJapaneseChars        50.0ns ± 2%  52.7ns ±15%     ~     (p=0.469 n=10+10)
ValidStringTenASCIIChars     13.5ns ± 1%   7.9ns ± 5%  -41.56%  (p=0.000 n=10+10)
ValidStringTenJapaneseChars  46.3ns ± 2%  45.8ns ± 2%     ~     (p=0.085 n=10+10)

arm (Raspberry Pi 3):
name                         old time/op  new time/op  delta
ValidTenASCIIChars           87.5ns ± 0%  58.5ns ± 0%  -33.11%  (p=0.000 n=9+10)
ValidTenJapaneseChars         359ns ± 0%   384ns ± 0%   +6.96%  (p=0.000 n=10+9)
ValidStringTenASCIIChars     87.5ns ± 0%  57.5ns ± 0%  -34.31%  (p=0.000 n=10+10)
ValidStringTenJapaneseChars   356ns ± 0%   377ns ± 0%   +5.90%  (p=0.000 n=10+10)

Change-Id: I9da942bddb250ee1f0ef7aabb4a8cb48edd9053e
Reviewed-on: https://go-review.googlesource.com/c/go/+/228823
Run-TryBot: Martin Möhrmann <moehrmann@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2020-04-22 14:14:34 +00:00
Tim Cooper
c6e8426386 all: fix typo in RuneSelf, runeSelf comments
Fixes #36396

Change-Id: I52190f450fa9ac52fbf4ecdc814e954dc29029cd
Reviewed-on: https://go-review.googlesource.com/c/go/+/213377
Reviewed-by: Daniel Martí <mvdan@mvdan.cc>
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2020-01-06 02:46:02 +00:00
Serhat Giydiren
fc8bef06c4 unicode/utf8: add link to formal UTF-8 description.
Fixes #31590

Change-Id: I7fd6dcc5c34496776439ff0295f18b5fb5cb538a
Reviewed-on: https://go-review.googlesource.com/c/go/+/199141
Reviewed-by: Emmanuel Odeke <emm.odeke@gmail.com>
2019-10-06 00:33:51 +00:00
Josh Bleecher Snyder
7596ad0b24 unicode/utf8: remove some bounds checks from DecodeRune
The compiler couldn't quite see that reading p[2] and p[3] was safe.
This change provides a few hints to help it.
First, make sz an int throughout, rather than just when checking the input length.
Second, use <= instead of == in later comparisons.

name                  old time/op  new time/op  delta
DecodeASCIIRune-8     2.62ns ± 3%  2.60ns ± 5%     ~     (p=0.126 n=18+19)
DecodeJapaneseRune-8  4.46ns ±10%  4.01ns ± 5%  -10.00%  (p=0.000 n=19+20)

Change-Id: I2f78a17e38156fbf8b0f5dd6c07c20d6a47e9209
Reviewed-on: https://go-review.googlesource.com/c/go/+/173662
Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-04-25 00:01:23 +00:00
Josh Bleecher Snyder
2be64d3645 unicode/utf8: use binary literals
We were using hex literals and had the binary literal in a comment.
When I was working with this code, I always referred to the comment.
That's an indicator that we should just use the binary literal directly.

Updates #19308

Change-Id: I2279cb8efb4ae5f2e1558c15979058ab09eb4f6f
Reviewed-on: https://go-review.googlesource.com/c/go/+/173663
Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-04-24 23:51:16 +00:00
Josh Bleecher Snyder
97dfbc54e6 unicode/utf8: make acceptRanges bigger
This avoids bounds checks in the calling code.
The nominal increased size of the array in the binary
is compensated for by the decreased size of the functions that call it.

The benchmark changes are a bit scattered, but overall positive.

name                                 old time/op  new time/op  delta
RuneCountTenASCIIChars-8             8.86ns ± 4%  7.93ns ± 5%  -10.45%  (p=0.000 n=45+49)
RuneCountTenJapaneseChars-8          38.2ns ± 2%  37.2ns ± 1%   -2.63%  (p=0.000 n=44+41)
RuneCountInStringTenASCIIChars-8     7.82ns ± 2%  8.70ns ± 2%  +11.19%  (p=0.000 n=43+43)
RuneCountInStringTenJapaneseChars-8  39.3ns ± 9%  40.0ns ± 5%   +1.59%  (p=0.043 n=50+50)
ValidTenASCIIChars-8                 8.68ns ± 5%  8.74ns ± 5%     ~     (p=0.070 n=50+48)
ValidTenJapaneseChars-8              34.1ns ± 5%  36.8ns ± 4%   +8.09%  (p=0.000 n=45+50)
ValidStringTenASCIIChars-8           9.76ns ± 7%  8.33ns ± 3%  -14.59%  (p=0.000 n=48+47)
ValidStringTenJapaneseChars-8        37.7ns ± 8%  36.5ns ± 5%   -3.12%  (p=0.011 n=50+47)
EncodeASCIIRune-8                    2.60ns ± 1%  2.59ns ± 2%   -0.24%  (p=0.018 n=43+36)
EncodeJapaneseRune-8                 3.75ns ± 2%  4.56ns ± 6%  +21.71%  (p=0.000 n=41+50)
DecodeASCIIRune-8                    2.59ns ± 2%  2.59ns ± 2%     ~     (p=0.350 n=44+41)
DecodeJapaneseRune-8                 4.29ns ± 2%  4.31ns ± 2%   +0.61%  (p=0.001 n=48+39)
FullASCIIRune-8                      0.87ns ± 6%  0.29ns ± 5%  -67.31%  (p=0.000 n=49+43)
FullJapaneseRune-8                   0.65ns ± 6%  0.65ns ± 4%     ~     (p=0.375 n=50+49)
[Geo mean]                           7.02ns       6.51ns        -7.19%


Change-Id: I8d5d69c8d33ce2bff94785fba39a2203f9315cb0
Reviewed-on: https://go-review.googlesource.com/c/go/+/173537
Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-04-24 01:10:42 +00:00
Martin Möhrmann
b9a59d9f2e cmd/compile: optimize len([]rune(string))
Adds a new runtime function to count runes in a string.
Modifies the compiler to detect the pattern len([]rune(string))
and replaces it with the new rune counting runtime function.

RuneCount/lenruneslice/ASCII                  27.8ns ± 2%  14.5ns ± 3%  -47.70%  (p=0.000 n=10+10)
RuneCount/lenruneslice/Japanese                126ns ± 2%    60ns ± 2%  -52.03%  (p=0.000 n=10+10)
RuneCount/lenruneslice/MixedLength             104ns ± 2%    50ns ± 1%  -51.71%  (p=0.000 n=10+9)

Fixes #24923

Change-Id: Ie9c7e7391a4e2cca675c5cdcc1e5ce7d523948b9
Reviewed-on: https://go-review.googlesource.com/108985
Run-TryBot: Martin Möhrmann <moehrmann@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
2018-05-06 05:31:01 +00:00
Ilya Tocar
6237ab2c31 unicode/utf8: make FullRune inlinable
This has same readability and allows to inline FullRune for massive
performance gain:

FullASCIIRune-6                      4.36ns ± 0%  1.25ns ± 0%  -71.33%  (p=0.000 n=8+10)
FullJapaneseRune-6                   4.70ns ± 0%  1.42ns ± 1%  -69.68%  (p=0.000 n=9+10)

Change-Id: I95edd6292417a28aac244e40afb713596a087d93
Reviewed-on: https://go-review.googlesource.com/63332
Run-TryBot: Ilya Tocar <ilya.tocar@intel.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Daniel Martí <mvdan@mvdan.cc>
2017-09-12 20:18:53 +00:00
Joe Tsai
8eca08611a unicode/utf8: optimize ValidRune
Re-writing the switch statement as a single boolean expression
reduces the number of branches that the compiler generates.
It is also arguably easier to read as a pair of numeric ranges
that valid runes can exist in.

No test changes since the existing test does a good job of
testing all of the boundaries.

This change was to gain back some performance after a correctness
fix done in http://golang.org/cl/32123.

The correctness fix (CL/32123) slowed down the benchmarks slightly:
	benchmark                   old ns/op     new ns/op     delta
	BenchmarkIndexRune/10-4     19.3          21.6          +11.92%
	BenchmarkIndexRune/32-4     33.6          35.2          +4.76%

Since the fix relies on utf8.ValidRune, this CL improves benchmarks:
	benchmark                   old ns/op     new ns/op     delta
	BenchmarkIndexRune/10-4     21.6          20.0          -7.41%
	BenchmarkIndexRune/32-4     35.2          33.5          -4.83%

Change-Id: Ib1ca10a2e29c90e879a8ef9b7221c33e85d015d8
Reviewed-on: https://go-review.googlesource.com/32122
Run-TryBot: Joe Tsai <thebrokentoaster@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2016-10-26 23:02:52 +00:00
Martin Möhrmann
d295174030 runtime: speed up non-ASCII rune decoding
Copies utf8 constants and EncodeRune implementation from unicode/utf8.

Adds a new decoderune implementation that is used by the compiler
in code generated for ranging over strings. It does not handle
ASCII runes since these are handled directly before calls to decoderune.

The DecodeRuneInString implementation from unicode/utf8 is not used
since it uses a lookup table that would increase the use of cpu caches.

Adds more tests that check decoding of valid and invalid utf8 sequences.

name                              old time/op  new time/op  delta
RuneIterate/range2/ASCII-4        7.45ns ± 2%  7.45ns ± 1%     ~     (p=0.634 n=16+16)
RuneIterate/range2/Japanese-4     53.5ns ± 1%  49.2ns ± 2%   -8.03%  (p=0.000 n=20+20)
RuneIterate/range2/MixedLength-4  46.3ns ± 1%  41.0ns ± 2%  -11.57%  (p=0.000 n=20+20)

new:
"".decoderune t=1 size=423 args=0x28 locals=0x0
old:
"".charntorune t=1 size=666 args=0x28 locals=0x0

Change-Id: I1df1fdb385bb9ea5e5e71b8818ea2bf5ce62de52
Reviewed-on: https://go-review.googlesource.com/28490
Run-TryBot: Martin Möhrmann <martisch@uos.de>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2016-10-17 11:25:22 +00:00
Martin Möhrmann
fd41951c2b unicode/utf8: reduce bounds checks in EncodeRune
Provide bounds elim hints in EncodeRune.

name                  old time/op  new time/op  delta
EncodeASCIIRune-4     2.69ns ± 2%  2.69ns ± 2%    ~     (p=0.193 n=47+46)
EncodeJapaneseRune-4  5.97ns ± 2%  5.38ns ± 2%  -9.93%  (p=0.000 n=49+50)

Change-Id: I1a6dcffff3bdd64ab93c2130021e3b00981de4c8
Reviewed-on: https://go-review.googlesource.com/28492
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Reviewed-by: Joe Tsai <thebrokentoaster@gmail.com>
Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2016-09-03 20:05:36 +00:00
Brad Fitzpatrick
5fea2ccc77 all: single space after period.
The tree's pretty inconsistent about single space vs double space
after a period in documentation. Make it consistently a single space,
per earlier decisions. This means contributors won't be confused by
misleading precedence.

This CL doesn't use go/doc to parse. It only addresses // comments.
It was generated with:

$ perl -i -npe 's,^(\s*// .+[a-z]\.)  +([A-Z]),$1 $2,' $(git grep -l -E '^\s*//(.+\.)  +([A-Z])')
$ go test go/doc -update

Change-Id: Iccdb99c37c797ef1f804a94b22ba5ee4b500c4f7
Reviewed-on: https://go-review.googlesource.com/20022
Reviewed-by: Rob Pike <r@golang.org>
Reviewed-by: Dave Day <djd@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2016-03-02 00:13:47 +00:00
Marcel van Lohuizen
1dae47378c unicode/utf8: add test for FullRune
Check that it now properly handles \xC0 and \xC1.

Fixes #11733.

Change-Id: I66cfe0d43f9d123d4c4509a3fa18b9b6380dfc39
Reviewed-on: https://go-review.googlesource.com/17225
Reviewed-by: Russ Cox <rsc@golang.org>
2015-12-01 10:39:06 +00:00
Aaron Jacobs
b39329bff5 unicode/utf8: don't imply that the empty string is incorrect UTF-8
Change-Id: Idd9523949ee4f2f304b12be39f8940ba34a420be
Reviewed-on: https://go-review.googlesource.com/16361
Reviewed-by: Russ Cox <rsc@golang.org>
2015-11-24 17:12:35 +00:00
Marcel van Lohuizen
bf5b4e71be unicode/utf8: table-based algorithm for decoding
This simplifies covering all cases, reducing the number of branches
and making unrolling for simpler functions manageable.
This significantly improves performance of non-ASCII input.

This change will also allow addressing Issue #11733 in an efficient
manner.

RuneCountTenASCIIChars-8             13.7ns ± 4%  13.5ns ± 2%     ~     (p=0.116 n=7+8)
RuneCountTenJapaneseChars-8           153ns ± 3%    74ns ± 2%  -51.42%  (p=0.000 n=8+8)
RuneCountInStringTenASCIIChars-8     13.5ns ± 2%  12.5ns ± 3%   -7.13%  (p=0.000 n=8+7)
RuneCountInStringTenJapaneseChars-8   145ns ± 2%    68ns ± 2%  -53.21%  (p=0.000 n=8+8)
ValidTenASCIIChars-8                 14.1ns ± 3%  12.5ns ± 5%  -11.38%  (p=0.000 n=8+8)
ValidTenJapaneseChars-8               147ns ± 3%    71ns ± 4%  -51.72%  (p=0.000 n=8+8)
ValidStringTenASCIIChars-8           12.5ns ± 3%  12.3ns ± 3%     ~     (p=0.095 n=8+8)
ValidStringTenJapaneseChars-8         146ns ± 4%    70ns ± 2%  -51.62%  (p=0.000 n=8+7)
DecodeASCIIRune-8                    5.91ns ± 2%  4.83ns ± 3%  -18.28%  (p=0.001 n=7+7)
DecodeJapaneseRune-8                 12.2ns ± 7%   8.5ns ± 3%  -29.79%  (p=0.000 n=8+7)
FullASCIIRune-8                      5.95ns ± 3%  4.27ns ± 1%  -28.23%  (p=0.000 n=8+7)
FullJapaneseRune-8                   12.0ns ± 6%   4.3ns ± 3%  -64.39%  (p=0.000 n=8+8)

Change-Id: Iea1d6b0180cbbee1739659a0a38038126beecaca
Reviewed-on: https://go-review.googlesource.com/16940
Reviewed-by: Russ Cox <rsc@golang.org>
2015-11-16 21:16:51 +00:00
Marcel van Lohuizen
9b299c1efd unicode/utf8: removed uses of ranging over string
Ranging over string is much slower than using DecodeRuneInString.
See golang.org/issue/13162.

Replacing ranging over a string with the implementation of the Bytes
counterpart results in the following performance improvements:

RuneCountInStringTenASCIIChars-8     43.0ns ± 1%  16.4ns ± 2%  -61.80%  (p=0.000 n=7+8)
RuneCountInStringTenJapaneseChars-8   161ns ± 2%   154ns ± 2%   -4.58%  (p=0.000 n=8+8)
ValidStringTenASCIIChars-8           52.2ns ± 1%  13.2ns ± 1%  -74.62%  (p=0.001 n=7+7)
ValidStringTenJapaneseChars-8         173ns ± 2%   153ns ± 2%  -11.78%  (p=0.000 n=7+8)

Update golang/go#13162

Change-Id: Ifc40a6a94bb3317f1f2d929d310bd2694645e9f6
Reviewed-on: https://go-review.googlesource.com/16695
Reviewed-by: Russ Cox <rsc@golang.org>
2015-11-16 11:29:13 +00:00
Marcel van Lohuizen
3d198bd7be unicode/utf8: added benchmarks
Cover some functions that weren't benched before and add InString
variants if the underlying implementation is different.

Note: compare (Valid|RuneCount)InString* to their (Valid|RuneCount)*
counterparts. It shows, somewhat unexpectedly, that ranging over
a string is *much* slower than using calls to DecodeRune.

Results:
In order to avoid a discrepancy in measuring the performance
of core we could leave the names of the string-based measurements
unchanged and suffix the added alternatives with Bytes.

Compared to old:
BenchmarkRuneCountTenASCIIChars-8        44.3          12.4          -72.01%
BenchmarkRuneCountTenJapaneseChars-8     167           67.1          -59.82%
BenchmarkEncodeASCIIRune-8               3.37          3.44          +2.08%
BenchmarkEncodeJapaneseRune-8            7.19          7.24          +0.70%
BenchmarkDecodeASCIIRune-8               5.41          5.53          +2.22%
BenchmarkDecodeJapaneseRune-8            8.17          8.41          +2.94%

All benchmarks:
BenchmarkRuneCountTenASCIIChars-8           	100000000	        12.4 ns/op
BenchmarkRuneCountTenJapaneseChars-8        	20000000	        67.1 ns/op
BenchmarkRuneCountInStringTenASCIIChars-8   	30000000	        44.5 ns/op
BenchmarkRuneCountInStringTenJapaneseChars-8	10000000	       165 ns/op
BenchmarkValidTenASCIIChars-8               	100000000	        12.5 ns/op
BenchmarkValidTenJapaneseChars-8            	20000000	        71.1 ns/op
BenchmarkValidStringTenASCIIChars-8         	30000000	        50.0 ns/op
BenchmarkValidStringTenJapaneseChars-8      	10000000	       161 ns/op
BenchmarkEncodeASCIIRune-8                  	500000000	         3.44 ns/op
BenchmarkEncodeJapaneseRune-8               	200000000	         7.24 ns/op
BenchmarkDecodeASCIIRune-8                  	300000000	         5.53 ns/op
BenchmarkDecodeJapaneseRune-8               	200000000	         8.41 ns/op
BenchmarkFullASCIIRune-8                    	500000000	         3.91 ns/op
BenchmarkFullJapaneseRune-8                 	300000000	         4.22 ns/op

Change-Id: I674d2ee4917b975a37717bbfa1082cc84dcd275e
Reviewed-on: https://go-review.googlesource.com/14431
Reviewed-by: Russ Cox <rsc@golang.org>
2015-10-26 10:42:38 +00:00
Nigel Tao
2dcb613878 unicode/utf8: fix docs for DecodeRune(empty) and friends.
LGTM=r
R=r
CC=golang-codereviews
https://golang.org/cl/157080043
2014-10-16 09:13:50 +11:00
Russ Cox
c007ce824d build: move package sources from src/pkg to src
Preparation was in CL 134570043.
This CL contains only the effect of 'hg mv src/pkg/* src'.
For more about the move, see golang.org/s/go14nopkg.
2014-09-08 00:08:51 -04:00