Until recently, struct workbuf had only lfnode and uintptr fields
before the obj array to make it convenient to compute the size of the
obj array. It slowly grew more fields until this became inconvenient
enough that it was restructured to make the size computation easy.
Now the size computation doesn't care what the field types are, so
switch to more natural types.
Change-Id: I966140ba7ebb4aeb41d5c66d9d2a3bdc17dd4bcf
Reviewed-on: https://go-review.googlesource.com/5262
Reviewed-by: Russ Cox <rsc@golang.org>
This introduces a producer/consumer abstraction for GC work pointers
that internally handles the details of filling, draining, and
shuffling work buffers.
In addition to simplifying the GC code, this should make it easy for
us to change how we use work buffers, including cleaning up how we use
the work.partial queue, reintroducing a FIFO lookahead cache, adding
prefetching, and using dual buffers to avoid flapping.
This commit doesn't change any existing code. The following commit
will switch the garbage collector from explicit workbuf manipulation
to gcWork.
Change-Id: Ifbfe5fff45bf0362d6d7c3cecb061f0c9874077d
Reviewed-on: https://go-review.googlesource.com/5231
Reviewed-by: Russ Cox <rsc@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
All of the other memory-related source files start with "m". Keep up
the tradition.
Change-Id: Idd88fdbf2a1453374fa12109b949b1c4d149a4f8
Reviewed-on: https://go-review.googlesource.com/4853
Reviewed-by: Minux Ma <minux@golang.org>