Support "gzip" aka "x-gzip" as a transfer-encoding for
requests and responses as per RFC 7230 Section 3.3.1.
"gzip" and "x-gzip" are equivalents as requested by
RFC 7230 Section 4.2.3.
Transfer-Encoding is an on-fly property of the body
that can be applied by proxies, other servers and basically
any intermediary to transport the content e.g. across data centers
or backends/machine to machine that need compression.
For this change, "gzip" is both explicitly and implicitly combined
with transfer-encoding "chunked" in an ordering such as:
Transfer-Encoding: gzip, chunked
and NOT
Transfer-Encoding: chunked, gzip
Obviously the latter form is counter-intuitive for streaming.
Thus "chunked" is the last value to appear in that transfer-encoding header,
if explicitly included.
When parsing the response, the chunked body is concatenated as "chunked" does,
before finally being decompressed as "gzip".
A chunked and compressed body would typically look like this:
<LENGTH_1>\r\n<CHUNK_1_GZIPPED_BODY>\r\n<LENGTH_2>\r\n<CHUNK_2_GZIPPED_BODY>\0\r\n
which when being processed we would contentate
<FULL_BODY> := <CHUNK_1_GZIPPED_BODY> + <CHUNK_2_GZIPPED_BODY> + ...
and then finally gunzip it
<FINAL_BODY> := gunzip(<FULL_BODY>)
If a "chunked" transfer-encoding is NOT applied but "gzip" is applied,
we implicitly assume that they requested using "chunked" at the end.
This is as per the recommendation of RFC 3.3.1. which explicitly says
that for:
* Request:
" If any transfer coding
other than chunked is applied to a request payload body, the sender
MUST apply chunked as the final transfer coding to ensure that the
message is properly framed."
* Response:
" If any transfer coding other than
chunked is applied to a response payload body, the sender MUST either
apply chunked as the final transfer coding or terminate the message
by closing the connection."
RELNOTE=yes
Fixes#29162
Change-Id: Icb8b8b838cf4119705605b29725cabb1fe258491
Reviewed-on: https://go-review.googlesource.com/c/go/+/166517
Run-TryBot: Emmanuel Odeke <emm.odeke@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
pregrow result array to avoid small allocation.
Change-Id: Ife5f815efa4c163ecdbb3a4c16bfb60a484dfa11
Reviewed-on: https://go-review.googlesource.com/c/go/+/174706
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Use names to better communicate when a test case fails.
Change-Id: Id882783cb5e444b705443fbcdf612713f8a3b032
Reviewed-on: https://go-review.googlesource.com/c/go/+/187823
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Without this CL, one of the TestDebugCall tests would fail 1% to 2% of
the time on the android-amd64-emu gomote. With this CL, I ran the
tests for 1000 iterations with no failures.
Fixes#32985
Change-Id: I541268a2a0c10d0cd7604f0b2dbd15c1d18e5730
Reviewed-on: https://go-review.googlesource.com/c/go/+/205248
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Bryan C. Mills <bcmills@google.com>
This change adds a per-p free page cache which the page allocator may
allocate out of without a lock. The change also introduces a completely
lockless page allocator fast path.
Although the cache contains at most 64 pages (and usually less), the
vast majority (85%+) of page allocations are exactly 1 page in size.
Updates #35112.
Change-Id: I170bf0a9375873e7e3230845eb1df7e5cf741b78
Reviewed-on: https://go-review.googlesource.com/c/go/+/195701
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Austin Clements <austin@google.com>
This change adds a page cache structure which owns a chunk of free pages
at a given base address. It also adds code to allocate to this cache
from the page allocator. Finally, it adds tests for both.
Notably this change does not yet integrate the code into the runtime,
just into runtime tests.
Updates #35112.
Change-Id: Ibe121498d5c3be40390fab58a3816295601670df
Reviewed-on: https://go-review.googlesource.com/c/go/+/196643
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Make binary.Read return an error when passed `data` argument is not
a pointer to a fixed-size value or a slice of fixed-size values.
Fixes#32927
Change-Id: I04f48be55fe9b0cc66c983d152407d0e42cbcd95
Reviewed-on: https://go-review.googlesource.com/c/go/+/184957
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
This change adds a per-p mspan object cache similar to the sudog cache.
Unfortunately this cache can't quite operate like the sudog cache, since
it is used in contexts where write barriers are disallowed (i.e.
allocation codepaths), so rather than managing an array and a slice,
it's just an array and a length. A little bit more unsafe, but avoids
any write barriers.
The purpose of this change is to reduce the number of operations which
require the heap lock in allocation, paving the way for a lockless fast
path.
Updates #35112.
Change-Id: I32cfdcd8528fb7be985640e4f3a13cb98ffb7865
Reviewed-on: https://go-review.googlesource.com/c/go/+/196642
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
This change combines the functionality of allocSpanLocked, allocManual,
and alloc_m into a new method called allocSpan. While these methods'
abstraction boundaries are OK when the heap lock is held throughout,
they start to break down when we want finer-grained locking in the page
allocator.
allocSpan does just that, and only locks the heap when it absolutely has
to. Piggy-backing off of work in previous CLs to make more of span
initialization lockless, this change makes span initialization entirely
lockless as part of the reorganization.
Ultimately this change will enable us to add a lockless fast path to
allocSpan.
Updates #35112.
Change-Id: I99875939d75fb4e958a67ac99e4a7cda44f06864
Reviewed-on: https://go-review.googlesource.com/c/go/+/196641
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Currently gcSweepBuf guarantees that push operations may be performed
concurrently with each other and that block operations may be performed
concurrently with push operations as well.
Unfortunately, this isn't quite true. The existing code allows push
operations to happen concurrently with each other, but block operations
may return blocks with nil entries. The way this can happen is if two
concurrent pushers grab a slot to push to, and the first one (the one
with the earlier slot in the buffer) doesn't quite write a span value
when the block is called. The existing code in block only checks if the
very last value in the block is nil, when really an arbitrary number of
the last few values in the block may or may not be nil.
Today, this case can't actually happen because when push operations
happen concurrently during a GC (which is the only time block is
called), they only ever happen during an allocation with the heap lock
held, effectively serializing them. A block operation may happen
concurrently with one of these pushes, but its callers will never see a
nil mspan. Outside of a GC, this isn't a problem because although push
operations from allocations can run concurrently with push operations
from sweeping, block operations will never run.
In essence, the real concurrency guarantees provided by gcSweepBuf are
that block operations may happen concurrently with push operations, but
that push operations may not be concurrent with each other if there are
any block operations.
To fix this, and to prepare for push operations happening without the
heap lock held in a future CL, we update the documentation for block to
correctly state that there may be nil entries in the returned slice.
While we're here, make the mspan writes into the buffer atomic to avoid
a block user racing on a nil check, and document that the user should
load mspan values from the returned slice atomically. Finally, we make
all callers of block adhere to the new rules.
We choose to allow nil values rather than filter them out because the
only caller of block is markrootSpans, and if it catches a nil entry,
then there wasn't anything to mark in there anyway since the span is
just being created.
Updates #35112.
Change-Id: I6450aab15f51690d7a000ba5b3d529cf2ca5da1e
Reviewed-on: https://go-review.googlesource.com/c/go/+/203318
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
This change makes it so that allocation and free related page sweeper
metadata operations (e.g. pageInUse and pagesInUse) are atomic rather
than protected by the heap lock. This will help in reducing the length
of the critical path with the heap lock held in future changes.
Updates #35112.
Change-Id: Ie82bff024204dd17c4c671af63350a7a41add354
Reviewed-on: https://go-review.googlesource.com/c/go/+/196640
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
When the frame size is large, we generate
MOVD.P 0xf0(SP), LR
ADD $(framesize-0xf0), SP
This is problematic: after the first instruction, we have a
partial frame of size (framesize-0xf0). If we try to unwind the
stack at this point, we'll try to read the LR from the stack at
0(SP) (the new SP) as the frame size is not 0. But this slot does
not contain a valid LR.
Fix this by not changing SP in two instructions. Instead,
generate
MOVD (SP), LR
ADD $framesize, SP
This affects not only async preemption but also profiling. So we
change the generated instructions, instead of marking unsafe
point.
Change-Id: I4e78c62d50ffc4acff70ccfbfec16a5ccae17f24
Reviewed-on: https://go-review.googlesource.com/c/go/+/206057
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
This CL adds support of call injection and async preemption on
PPC64.
For the injected call to return to the preempted PC, we have to
clobber either LR or CTR. For reasons mentioned in previous CLs,
we choose CTR. Previous CLs have marked code sequences that use
CTR async-nonpreemtible.
Change-Id: Ia642b5f06a890dd52476f45023b2a830c522eee0
Reviewed-on: https://go-review.googlesource.com/c/go/+/203824
Run-TryBot: Cherry Zhang <cherryyz@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
mheap_.alloc currently accepts both a spanClass and a "large" parameter
indicating whether the allocation is large. These are redundant, since
spanClass.sizeclass() == 0 is an equivalent way to determine this and is
already used in mheap_.alloc. There are no places in the runtime where
the size class could be non-zero and large == true.
Updates #35112.
Change-Id: Ie66facf8f0faca6f4cd3d20a8ac4bc259e11823d
Reviewed-on: https://go-review.googlesource.com/c/go/+/196639
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
This change defines a maximum supported physical and huge page size in
the runtime based on the new page allocator's implementation, and uses
them where appropriate.
Furthemore, if the system exceeds the maximum supported huge page
size, we simply ignore it silently.
It also fixes a huge-page-related test which is only triggered by a
condition which is definitely wrong.
Finally, it adds a few TODOs related to code clean-up and supporting
larger huge page sizes.
Updates #35112.
Fixes#35431.
Change-Id: Ie4348afb6bf047cce2c1433576d1514720d8230f
Reviewed-on: https://go-review.googlesource.com/c/go/+/205937
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
In loadObjFull when populating the sym.Reloc vector for live symbols,
avoid using the loader.SymType() method to determine if a relocation
targets an ABI alias; since invoking loader.SymType requires a
global-to-local index translation and a read from the object file.
Instead just look at the target symbol itself, which has already been
created at this point.
Hyperkube performance numbers for this change:
name old time/op new time/op delta
RelinkHyperkube 29.9s ± 2% 29.2s ± 3% -2.42% (p=0.000 n=20+20)
RelinkWithoutDebugHyperkube 22.0s ± 3% 21.4s ± 3% -2.58% (p=0.000 n=20+20)
Change-Id: Ib7696d8760dd0485240246d6d640668fbf451d71
Reviewed-on: https://go-review.googlesource.com/c/go/+/205257
Run-TryBot: Than McIntosh <thanm@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Jeremy Faller <jeremy@golang.org>
Move all the reads from macho host objects to mmapped data.
Change-Id: I9904f148feab6ef972d814a93964bcad04207b13
Reviewed-on: https://go-review.googlesource.com/c/go/+/205841
Run-TryBot: Jeremy Faller <jeremy@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Than McIntosh <thanm@google.com>
If QEMU user-mode is actually a supported configuration, then per
http://golang.org/wiki/PortingPolicy it needs to have a builder
running tests for all packages, not just a simple “hello world”
program.
Updates #1508
Updates #13024Fixes#35457
Change-Id: Ib6122b06ad1d265550a0e92131506266495893cc
Reviewed-on: https://go-review.googlesource.com/c/go/+/206137
Run-TryBot: Bryan C. Mills <bcmills@google.com>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
For the most part, heap memstats are already updated atomically when
passed down to OS-level memory functions (e.g. sysMap). Elsewhere,
however, they're updated with the heap lock.
In order to facilitate holding the heap lock for less time during
allocation paths, this change more consistently makes the update of
these statistics atomic by calling mSysStat{Inc,Dec} appropriately
instead of simply adding or subtracting. It also ensures these values
are loaded atomically.
Furthermore, an undocumented but safe update condition for these
memstats is during STW, at which point using atomics is unnecessary.
This change also documents this condition in mstats.go.
Updates #35112.
Change-Id: I87d0b6c27b98c88099acd2563ea23f8da1239b66
Reviewed-on: https://go-review.googlesource.com/c/go/+/196638
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
This change removes useless additional heap_objects accounting for large
objects. heap_objects is computed from scratch at ReadMemStats time
(which stops the world) by using nlargealloc and nlargefree, so mutating
heap_objects turns out to be pointless.
As a result, the "large" parameter on "mheap_.freeSpan" is no longer
necessary and so this change cleans that up too.
Change-Id: I7d6b486d9b57c018e3db46221d81b55fe4c1b021
Reviewed-on: https://go-review.googlesource.com/c/go/+/196637
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
In preparation for a lockless fast path in the page allocator, this
change makes it so that checking if an allocation needs to be zeroed may
be done atomically.
Unfortunately, this means there is a CAS-loop to ensure monotonicity of
the zeroedBase value in heapArena. This CAS-loop exits if an allocator
acquiring memory further on in the arena wins or if it succeeds. The
CAS-loop should have a relatively small amount of contention because of
this monotonicity, though it would be ideal if we could just have
CAS-ers with the greatest value always win. The CAS-loop is unnecessary
in the steady-state, but should bring some start-up performance gains as
it's likely cheaper than the additional zeroing required, especially for
large allocations.
For very large allocations that span arenas, the CAS-loop should be
completely uncontended for most of the arenas it touches, it may only
encounter contention on the first and last arena.
Updates #35112.
Change-Id: If3d19198b33f1b1387b71e1ce5902d39a5c0f98e
Reviewed-on: https://go-review.googlesource.com/c/go/+/203859
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
This test is failing consistently in the longtest builders,
potentially masking regressions in other packages.
Updates #35271
Change-Id: Idc03171c0109b5c8d4913e0af2078c1115666897
Reviewed-on: https://go-review.googlesource.com/c/go/+/206098
Reviewed-by: Carlos Amedee <carlos@golang.org>
This reverts CL 169501.
Reason for revert: The new tests fail at least on s390x and MIPS. This is likely a minor bug in the compiler or runtime. But this point in the release cycle is not the time to debug these details, which are unlikely to be new. Let's try again for 1.15.
Updates #29320Fixes#35443
Change-Id: I2218b2083f8974b57d528e3742524393fc72b355
Reviewed-on: https://go-review.googlesource.com/c/go/+/206037
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Bryan C. Mills <bcmills@google.com>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
The pprof profile proto message expects inlined functions of a PC
to be encoded in one Location entry using multiple Line entries.
https://github.com/google/pprof/blob/5e96527/proto/profile.proto#L177-L184
runtime/pprof has encoded the symbolization information by creating
a Location for each PC found in the stack trace and including info
from all the frames expanded from the PC using runtime.CallersFrames.
This assumes inlined functions are represented as a single PC in the
stack trace. (https://go-review.googlesource.com/41256)
In the recent years, behavior around inlining and the traceback
changed significantly (e.g. https://golang.org/cl/152537,
https://golang.org/issue/29582, and many changes). Now the PCs
in the stack trace represent user frames even including inline
marks. As a result, the profile proto started to allocate a Location
entry for each user frame, lose the inline information (so pprof
presented incorrect results when inlined functions are involved),
and confuse the pprof tool with those PCs made up for inline marks.
This CL attempts to detect inlined call frames from the stack traces
of CPU profiles, and organize the Location information as intended.
Currently, runtime does not provide a reliable and convenient way to
detect inlined call frames and expand user frames from a given externally
recognizable PCs. So we use heuristics to recover the groups
- inlined call frames have nil Func field
- inlined call frames will have the same Entry point
- but must be careful with recursive functions that have the
same Entry point by definition, and non-Go functions that
may lack most of the fields of Frame.
The followup CL will address the issue with other profile types.
Change-Id: I0c9667ab016a3e898d648f31c3f82d84c15398db
Reviewed-on: https://go-review.googlesource.com/c/go/+/204636
Reviewed-by: Keith Randall <khr@golang.org>
This change removes the old page allocator from the runtime.
Updates #35112.
Change-Id: Ib20e1c030f869b6318cd6f4288a9befdbae1b771
Reviewed-on: https://go-review.googlesource.com/c/go/+/195700
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
This change flips the oldPageAllocator constant enabling the new page
allocator in the Go runtime.
Updates #35112.
Change-Id: I7fc8332af9fd0e43ce28dd5ebc1c1ce519ce6d0c
Reviewed-on: https://go-review.googlesource.com/c/go/+/201765
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
This accidentally got committed - please review the whole paragraph
as if it was new.
Change-Id: I98e1db4670634c6e792d26201ce0cd329a6928b6
Reviewed-on: https://go-review.googlesource.com/c/go/+/202579
Reviewed-by: Ian Lance Taylor <iant@golang.org>
This CL also restores analysis details for (1) expressions that are
directly heap allocated because of being too large for the stack or
non-constant in size, and (2) for assignments that we short circuit
because we flow their address to another escaping object.
No change to normal compilation behavior. Only adds additional Printfs
guarded by -m=2.
Updates #31489.
Change-Id: I43682195d389398d75ced2054e29d9907bb966e7
Reviewed-on: https://go-review.googlesource.com/c/go/+/205917
Run-TryBot: Matthew Dempsky <mdempsky@google.com>
Reviewed-by: David Chase <drchase@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This CL adds support of call injection and async preemption on
MIPS and MIPS64.
Like ARM64, we need to clobber one register (REGTMP) for
returning from the injected call. Previous CLs have marked code
sequences that use REGTMP async-nonpreemtible.
It seems on MIPS/MIPS64, a CALL instruction is not "atomic" (!).
If a signal is delivered right at the CALL instruction, we may
see an updated LR with a not-yet-updated PC. In some cases this
may lead to failed stack unwinding. Don't preempt in this case.
Change-Id: I99437b2d05869ded5c0c8cb55265dbfc933aedab
Reviewed-on: https://go-review.googlesource.com/c/go/+/203720
Reviewed-by: Keith Randall <khr@golang.org>
This change adds the allocNeedZero method to mheap which uses the new
heapArena field zeroedBase to determine whether a new allocation needs
zeroing. The purpose of this work is to avoid zeroing memory that is
fresh from the OS in the context of the new allocator, where we no
longer have the concept of a free span to track this information.
The new field in heapArena, zeroedBase, is small, which runs counter to
the advice in the doc comment for heapArena. Since heapArenas are
already not a multiple of the system page size, this advice seems stale,
and we're OK with using an extra physical page for a heapArena. So, this
change also deletes the comment with that advice.
Updates #35112.
Change-Id: I688cd9fd3c57a98a6d43c45cf699543ce16697e2
Reviewed-on: https://go-review.googlesource.com/c/go/+/203858
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
This CL adds support of call injection and async preemption on
S390X.
Like ARM64, we need to clobber one register (REGTMP) for
returning from the injected call. Previous CLs have marked code
sequences that use REGTMP async-nonpreemtible.
Change-Id: I78adbc5fd70ca245da390f6266623385b45c9dfc
Reviewed-on: https://go-review.googlesource.com/c/go/+/204106
Reviewed-by: Keith Randall <khr@golang.org>
For async preemption, we will be using REGTMP as a temporary
register in injected call on S390X, which will clobber it. So any
code that uses REGTMP is not safe for async preemption.
In the assembler backend, we expand a Prog to multiple machine
instructions and use REGTMP as a temporary register if necessary.
These need to be marked unsafe. Unlike ARM64 and MIPS,
instructions on S390X are variable length so we don't use the
length as a condition. Instead, we set a bit on the Prog whenever
REGTMP is used.
Change-Id: Ie5d14068a950f4c7cea51dff2c4a8bdc19ec9348
Reviewed-on: https://go-review.googlesource.com/c/go/+/204105
Run-TryBot: Cherry Zhang <cherryyz@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
This change integrates all the bits and pieces of the new page allocator
into the runtime, behind a global constant.
Updates #35112.
Change-Id: I6696bde7bab098a498ab37ed2a2caad2a05d30ec
Reviewed-on: https://go-review.googlesource.com/c/go/+/201764
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Currently the runtime background scavenger is paced externally,
controlled by a collection of variables which together describe a line
that we'd like to stay under.
However, the line to stay under is computed as a function of the number
of free and unscavenged huge pages in the heap at the end of the last
GC. Aside from this number being inaccurate (which is still acceptable),
the scavenging system also makes an order-of-magnitude assumption as to
how expensive scavenging a single page actually is.
This change simplifies the scavenger in preparation for making it
operate on bitmaps. It makes it so that the scavenger paces itself, by
measuring the amount of time it takes to scavenge a single page. The
scavenging methods on mheap already avoid breaking huge pages, so if we
scavenge a real huge page, then we'll have paced correctly, otherwise
we'll sleep for longer to avoid using more than scavengePercent wall
clock time.
Unfortunately, all this involves measuring time, which is quite tricky.
Currently we don't directly account for long process sleeps or OS-level
context switches (which is quite difficult to do in general), but we do
account for Go scheduler overhead and variations in it by maintaining an
EWMA of the ratio of time spent scavenging to the time spent sleeping.
This ratio, as well as the sleep time, are bounded in order to deal with
the aforementioned OS-related anomalies.
Updates #35112.
Change-Id: Ieca8b088fdfca2bebb06bcde25ef14a42fd5216b
Reviewed-on: https://go-review.googlesource.com/c/go/+/201763
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Implement special case handling and testing to ensure
conformance with the C99 standard annex G.6 Complex arithmetic.
Fixes#29320
Change-Id: Ieb0527191dd7fdea5b1aecb42b9e23aae3f74260
Reviewed-on: https://go-review.googlesource.com/c/go/+/169501
Run-TryBot: Brian Kessler <brian.m.kessler@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Robert Griesemer <gri@golang.org>
If a MOVDU instruction is used with an offset of SP, the
instruction changes SP therefore needs an SP delta, which is used
for generating the PC-SP table for stack unwinding. MOVDU is
frequently used for allocating the frame and saving the LR in the
same instruction, so this is particularly useful.
Change-Id: Icb63eb55aa01c3dc350ac4e4cff6371f4c3c5867
Reviewed-on: https://go-review.googlesource.com/c/go/+/205279
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
We'll use CTR as a scratch register for call injection. Mark code
sequences that use CTR as unsafe for async preemption. Currently
it is only used in LoweredZero and LoweredMove. It is unfortunate
that they are nonpreemptible. But I think it is still better than
using LR for call injection and marking all leaf functions
nonpreemptible.
Also mark the prologue of large frame functions nonpreemptible,
as we write below SP.
Change-Id: I05a75431499f3f4b2f23651a7b17f7fcf2afbe06
Reviewed-on: https://go-review.googlesource.com/c/go/+/203823
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
On PPC64, indirect calls can be made through LR or CTR. Currently
both are used. This CL changes it to always use LR.
For async preemption, to return from the injected call, we need
an indirect jump back to the PC we preeempted. This jump can be
made through LR or CTR. So we'll have to clobber either LR or CTR.
Currently, LR is used more frequently. In particular, for a leaf
function, LR is live throughout the function. We don't want to
make leaf functions nonpreemptible. So we choose CTR for the call
injection. For code sequences that use CTR, if it is ok to use
another register, change it to.
Plus, it is a call so it will clobber LR anyway. It doesn't need
to also clobber CTR (even without preemption).
Change-Id: I07bd0e93b94a1a3aa2be2cd465801136165d8ab8
Reviewed-on: https://go-review.googlesource.com/c/go/+/203822
Run-TryBot: Cherry Zhang <cherryyz@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
Mark atomic LL/SC loops as unsafe for async preemption, as they
use REGTMP.
Change-Id: I5be7f93ad3ee337049ec7c3efd6fdc30eef87d97
Reviewed-on: https://go-review.googlesource.com/c/go/+/203719
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Austin Clements <austin@google.com>