The default timeout for urlfetch requests on App Engine Classic is
5 seconds. Sometimes the requests can take longer, so increase it to
the maximum value of 60 seconds. The playground has its own timeout for
running code so there's no need to impose a second level of protection.
Also cleans up the code to remove old appenginevm code and use the
correct imports.
Change-Id: I15da96e5ba70fb008bf821f4609f431847662223
Reviewed-on: https://go-review.googlesource.com/129395
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Run-TryBot: Andrew Bonventre <andybons@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
The baseURL is used to construct the target URLs for both /compile
and /share. When I changed it recently, I forgot about the latter case.
Change-Id: Icde617b1cc3d31d98ca4b62e313b9d886253f1cc
Reviewed-on: https://go-review.googlesource.com/22689
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Not sure why this was originally going via the playground. It needn't.
Change-Id: I40b5886a56ba4b941ff74f4bc325625412d7eaff
Reviewed-on: https://go-review.googlesource.com/22497
Reviewed-by: Andrew Gerrand <adg@golang.org>
Use time.After to avoid the finnicky antics of
correctly resetting a time.Timer.
Fixesgolang/go#13749
Change-Id: I3f1ed17a31d981996e2bb7a8155c3ba0ec723c7d
Reviewed-on: https://go-review.googlesource.com/19942
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
These codes were initially included because of a miscommunication.
They should not be in the list at all.
Fixesgolang/go#12747
Change-Id: I1a53e9c7be8edf5e1dbb95cd03101b93023a12c1
Reviewed-on: https://go-review.googlesource.com/15082
Reviewed-by: Andrew Gerrand <adg@golang.org>
This will permit us to serve *.golang.org to Chinese users.
Change-Id: If184760d7f4c9e49a3df3785c15af770958413de
Reviewed-on: https://go-review.googlesource.com/14190
Reviewed-by: Jason Buberel <jbuberel@google.com>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
This doesn't fix the race; doing that would require a bit of a redesign.
Since GopherCon is this week, just put in this stop-gap measure for now.
Update golang/go#11534
Change-Id: Ied6c5dd52778534a7a08b5ba3fa15c0352a65646
Reviewed-on: https://go-review.googlesource.com/11886
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Rewrite performed with this command:
sed -i '' 's_code.google.com/p/go\._golang.org/x/_g' \
$(grep -lr 'code.google.com/p/go.' *)
LGTM=rsc
R=rsc
CC=golang-codereviews
https://golang.org/cl/170920043
This logs all successful handshakes and all requests to run code snippets;
it is not immediately obvious how to limit this to non-localhost hosts, or
to instances where publicly available playgrounds are allowed without resorting
to addition of a new global. The level of noise on the log should not be too
great.
LGTM=adg
R=adg
CC=golang-codereviews
https://golang.org/cl/112850043
Also fixes the following nits;
- literal IPv6 address handling
- URL host component handling in the case of a wildcard listen
- URL port component handling in the case of no port component in origin
Fixesgolang/go#8096.
LGTM=dan.kortschak, adg
R=adg, golang-codereviews, dan.kortschak
CC=golang-codereviews
https://golang.org/cl/102770046
This change allows code to be sent safely to a partially sandboxed playground using the Native Client environment.
Execution of non-Go code is blocked when the RunScripts is false to prevent inclusion of code that might escape by virtue of being under a different runtime environment.
Two options for communicating whether to prevent non-Go code were considered: as has been done here and alternatively, using a message field. The latter was not chosen to close that as an attack option.
Another will be follow that adds a -nacl flag to the present command to allow sandboxing of playground code in presentations.
See discussion here: https://groups.google.com/d/topic/golang-dev/Hy-7PBP-T4Q/
LGTM=adg
R=adg, dave
CC=golang-codereviews
https://golang.org/cl/74740045