This changes the output of
rand.Seed(0)
perm := rand.Perm(100)
When giving the same seeds to Go 1.0 and Go 1.1 programs
I would like them to generate the same random numbers.
««« original CL description
math/rand: remove noop iteration in Perm
The first iteration always do `m[0], m[0] = m[0], m[0]`, because
`rand.Intn(1)` is 0.
fun note: IIRC in TAOCP version of this algorithm, `i` goes
backward (n-1->1), meaning that the "already" shuffled part of the
array is never altered betweens iterations, while in the current
implementation the "not-yet" shuffled part of the array is
conserved between iterations.
R=golang-dev
CC=golang-dev
https://golang.org/cl/6845121
»»»
R=golang-dev, bradfitz
CC=golang-dev
https://golang.org/cl/6905049
The first iteration always do `m[0], m[0] = m[0], m[0]`, because
`rand.Intn(1)` is 0.
fun note: IIRC in TAOCP version of this algorithm, `i` goes
backward (n-1->1), meaning that the "already" shuffled part of the
array is never altered betweens iterations, while in the current
implementation the "not-yet" shuffled part of the array is
conserved between iterations.
R=golang-dev
CC=golang-dev
https://golang.org/cl/6845121
The use of math.Pow for mere squaring can be extremely
slow on soft-float ARM. Even on systems with hardware
floating-point, a speedup in test duration is observed.
On amd64
Before: ok math/rand 2.009s
After: ok math/rand 0.340s
Fixes#3740.
R=dave, golang-dev, r, r
CC=golang-dev
https://golang.org/cl/6348061
I am making a unilateral decision here. I could also settle for returning 0,
as long it's documented, but I argue that it's equivalent to an index
out of bounds.
Fixes#2892.
R=golang-dev, dsymonds, rsc
CC=golang-dev
https://golang.org/cl/5676079
Consequently, remove many package Makefiles,
and shorten the few that remain.
gomake becomes 'go tool make'.
Turn off test phases of run.bash that do not work,
flagged with $BROKEN. Future CLs will restore these,
but this seemed like a big enough CL already.
R=golang-dev, r
CC=golang-dev
https://golang.org/cl/5601057
TestNonStandardNormalValues runs 1.5s,
the change reduces it to 0.2s in short mode.
The problem is with slow machines, emulators and dynamic tools.
R=golang-dev, r
CC=golang-dev
https://golang.org/cl/5540065
This contains the files that required handiwork, mostly
Makefiles with updated TARGs, plus the two packages
with modified package names.
html/template/doc.go needs a separate edit pass.
test/fixedbugs/bug358.go is not legal go so gofix fails on it.
R=rsc
CC=golang-dev
https://golang.org/cl/5340050
This is Go 1 package renaming CL #2.
This one merely moves the source; the import strings will be
changed after the next weekly release.
exp/template/html -> html/template
big -> math/big
cmath -> math/cmplx
rand -> math/rand
syslog -> log/syslog
The only edits are in Makefiles and deps.bash.
Note that this CL moves exp/template/html out of exp. I decided
to do that so all the renamings can be done together, even though
the API (and that of template, for that matter) is still fluid.
R=r, rsc
CC=golang-dev
https://golang.org/cl/5332053