If the server failed on us before we even tried to write any bytes,
it's safe to retry the request on a new connection, regardless of the
HTTP method/idempotence.
Fixes#15723
Change-Id: I25360f82aac530d12d2b3eef02c43ced86e62906
Reviewed-on: https://go-review.googlesource.com/27117
Reviewed-by: Andrew Gerrand <adg@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Preallocate keys slice with the length of paxHeaders map
to prevent slice growth with append operations.
Change-Id: Ic9a927c4eaa775690a4ef912d61dd06f38e11510
Reviewed-on: https://go-review.googlesource.com/23782
Reviewed-by: Joe Tsai <thebrokentoaster@gmail.com>
Run-TryBot: Joe Tsai <thebrokentoaster@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Let the kernel pick a port for testing, and have the server in the
child process tell the parent (benchmarking) process the port that
was selected.
Fixes flakes like seen in https://golang.org/cl/27050 (and previously)
Change-Id: Ia2b705dc4152f70e0a5725015bdae09984d09d53
Reviewed-on: https://go-review.googlesource.com/27051
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Methods of FileSet are documented to be safe for concurrent use by
multiple goroutines, so FileSet is protected by a mutex and all its
methods use it to prevent concurrent mutations. All methods of File that
mutate the respective FileSet, including AddLine, do also lock its
mutex, but that does not help when PositionFor is invoked concurrently
and reads without synchronization what AddLine mutates.
The change adds acquiring a RLock around the racy call of File.position
and the respective test.
Fixes#16548
Change-Id: Iecaaa02630b2532cb29ab555376633ee862315dd
Reviewed-on: https://go-review.googlesource.com/25345
Reviewed-by: Robert Griesemer <gri@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
`bytes` and `strings` are pretty similar to each other, this commit
brings `strings` examples to its counter-part.
Partially addresses #16360
Change-Id: I551320eaa78be9df69012035f1c3333f500e04c9
Reviewed-on: https://go-review.googlesource.com/25062
Reviewed-by: Andrew Gerrand <adg@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
The heap.Fix function calls both down and up. If the element is moved
down, we don't need to call up and we could save a comparison.
(per suggestion by Radu Berinde)
Fixes#16098.
Change-Id: I83a74710e66cf0d274d8c0743338c26f89f31afe
Reviewed-on: https://go-review.googlesource.com/24273
Reviewed-by: Robert Griesemer <gri@golang.org>
When dynamically linking, a type symbol's name is replaced with a name based on
the SHA1 of the name as type symbol's names can be very long. However, this
can make a type's symbol name longer in some cases. So skip it in that case.
One of the symbols this changes the treatment of is 'type.string' and that fixes a
bug where -X doesn't work when dynamically linking.
Fixes#16671
Change-Id: If5269038261b76fb0ec52e25a9c1d64129631e3c
Reviewed-on: https://go-review.googlesource.com/26890
Run-TryBot: Michael Hudson-Doyle <michael.hudson@canonical.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Crawshaw <crawshaw@golang.org>
We already had special cases for 0 and 1. Add 2 and 3 for now too.
To be removed if the compiler is improved later (#6714).
This halves the number of allocations and total bytes allocated via
common filepath.Join calls, improving filepath.Walk performance.
Noticed as part of investigating filepath.Walk in #16399.
Change-Id: If7b1bb85606d4720f3ebdf8de7b1e12ad165079d
Reviewed-on: https://go-review.googlesource.com/25005
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
VPSHUFD should take an unsigned argument to be consistent with
PSHUFD. Also fix all usage.
Fixes#16499
Change-Id: Ie699c102afed0379445914a251710365b14d89b6
Reviewed-on: https://go-review.googlesource.com/25383
Run-TryBot: Ilya Tocar <ilya.tocar@intel.com>
Reviewed-by: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
It was not responsive to the sizes param.
Remove it, and unwind the extra layers.
Fixes#16316
Change-Id: I940a57184a1601f52348d4bff8638f3f7462f5cd
Reviewed-on: https://go-review.googlesource.com/26995
Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Robert Griesemer <gri@golang.org>
autopkg == localpkg, so it appears to be a remnant of earlier code.
Change-Id: I65b6c074535e877317cbf9f1f35e94890f0ebf14
Reviewed-on: https://go-review.googlesource.com/26662
Reviewed-by: Keith Randall <khr@golang.org>
1) Removed mark field from declInfo struct. Instead use a visited map
in ordering.go which was the only use place for the mark field.
2) Introduced objSet type for the common map[Object]bool type.
3) Improved comments.
Change-Id: I7544e7458d844b0ca08193f11de6238d317eaf2d
Reviewed-on: https://go-review.googlesource.com/24153
Reviewed-by: Alan Donovan <adonovan@google.com>
The old algorithm operated on a dependency graph that included
all objects (including functions) for simplicity: it was based
directly on the dependencies collected for each object during
type checking an object's initialization expression. It also
used that graph to compute the objects involved in an erroneous
initialization cycle.
Cycles that consist only of (mutually recursive) functions are
permitted in initialization code; so those cycles were silently
ignored if encountered. However, such cycles still inflated the
number of dependencies a variable might have (due to the cycle),
which in some cases lead to the wrong variable being scheduled
for initialization before the one with the inflated dependency
count.
Correcting for the cycle when it is found is too late since at
that point another variable may have already been scheduled.
The new algorithm computes the initialization dependency graph as
before but adds an extra pass during which functions are eliminated
from the graph (and their dependencies are "back-propagated").
This eliminates the problem of cycles only involving functions
(there are no functions).
When a cycle is found, the new code computes the cycle path from
the original object dependencies so it can still include functions
on the path as before, for the same detailed error message.
The new code also more clearly distinguishes between objects that
can be in the dependency graph (constants, variables, functions),
and objects that cannot, by introducing the dependency type, a new
subtype of Object. As a consequence, the dependency graph is smaller.
Fixes#10709.
Change-Id: Ib58d6ea65cfb279041a0286a2c8e865f11d244eb
Reviewed-on: https://go-review.googlesource.com/24131
Reviewed-by: Alan Donovan <adonovan@google.com>
The Darwin-only restriction was because we were late in the Go 1.7
cycle when the test was added.
In the process, I noticed Gettimeofday wasn't in the "unimplemented
midden heap" section of syscall_nacl.go, despite this line in the
original go1.txt:
pkg syscall, func Gettimeofday(*Timeval) error
So, add it, returning ENOSYS like the others.
Change-Id: Id7e02e857b753f8d079bee335c22368734e92254
Reviewed-on: https://go-review.googlesource.com/26772
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Quentin Smith <quentin@golang.org>
Code movement only.
If someone finds function 'foo' in "foo_linux.go",
they will expect that the Window version of 'foo' exists in "foo_windows.go".
Current code doesn't follow this manner.
For example, 'sameFile' exists in "file_unix.go",
"stat_plan9.go" and "types_windows.go".
The CL address that problem by following rules:
* readdir family => dir.go, dir_$GOOS.go
* stat family => stat.go, stat_$GOOS.go
* path-functions => path_$GOOS.go
* sameFile => types.go, types_$GOOS.go
* process-functions => exec.go, exec_$GOOS.go
* hostname => sys.go, sys_$GOOS.go
Change-Id: Ic3c64663ce0b2a364d7a414351cd3c772e70187b
Reviewed-on: https://go-review.googlesource.com/27035
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Merging from dev.ssa back into master.
Contains complete SSA backends for arm, arm64, 386, amd64p32.
Work in progress for PPC64.
Change-Id: Ifd7075e3ec6f88f776e29f8c7fd55830328897fd
Passes ssa_test.
Requires a few new instructions and some scratchpad
memory to move data between G and F registers.
Also fixed comparisons to be correct in case of NaN.
Added missing instructions for run.bash.
Removed some FP registers that are apparently "reserved"
(but that are also apparently also unused except for a
gratuitous multiplication by two when y = x+x would work
just as well).
Currently failing stack splits.
Updates #16010.
Change-Id: I73b161bfff54445d72bd7b813b1479f89fc72602
Reviewed-on: https://go-review.googlesource.com/26813
Run-TryBot: David Chase <drchase@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
Add more ARM64 optimizations:
- use hardware zero register when it is possible.
- use shifted ops.
The assembler supports shifted ops but not documented, nor knows
how to print it. This CL adds them.
- enable fast division.
This was disabled because it makes the old backend generate slower
code. But with SSA it generates faster code.
Turn on SSA by default, also adjust tests.
Change-Id: I7794479954c83bb65008dcb457bc1e21d7496da6
Reviewed-on: https://go-review.googlesource.com/26950
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>
We shouldn't issue instructions like MOVL foo(SB), AX directly from the
SSA backend. Instead we should do LEAL foo(SB), AX; MOVL (AX), AX.
This simplifies obj logic because now only LEAL needs to be treated
specially. The register allocator uses the LEAL to in effect allocate
the temporary register required for the shared library thunk calls.
Also, the LEALs can now be CSEd. So code like
var g int
func f() { g += 5 }
Requires only one thunk call instead of 2.
Change-Id: Ib87d465f617f73af437445871d0ea91a630b2355
Reviewed-on: https://go-review.googlesource.com/26814
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>
In position-independent 386 code, loading floating-point constants from
the constant pool requires two steps: materializing the address of
the constant pool entry (requires calling a thunk) and then loading
from that address.
Before this CL, the materializing happened implicitly in CX, which
clobbered that register.
Change-Id: Id094e0fb2d3be211089f299e8f7c89c315de0a87
Reviewed-on: https://go-review.googlesource.com/26811
Run-TryBot: Keith Randall <khr@golang.org>
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Reviewed-by: David Chase <drchase@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
When a constant can be encoded in a logical instruction (BITCON), do
it this way instead of using the constant pool. The BITCON testing
code runs faster than table lookup (using map):
(on AMD64 machine, with pseudo random input)
BenchmarkIsBitcon-4 300000000 4.04 ns/op
BenchmarkTable-4 50000000 27.3 ns/op
The equivalent C code of BITCON testing is formally verified with
model checker CBMC against linear search of the lookup table.
Also handle cases when a constant can be encoded in a MOV instruction.
In this case, materializa the constant into REGTMP without using the
constant pool.
When constants need to be added to the constant pool, make sure to
check whether it fits in 32-bit. If not, store 64-bit.
Both legacy and SSA compiler backends are happy with this.
Fixes#16226.
Change-Id: I883e3069dee093a1cdc40853c42221a198a152b0
Reviewed-on: https://go-review.googlesource.com/26631
Run-TryBot: Cherry Zhang <cherryyz@google.com>
Reviewed-by: David Chase <drchase@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
When ns/op dropped below 1, the old code
ignored benchtime and reverted to 1s.
Change-Id: I59752cef88d8d73bfd5b085f5400ae657f78504e
Reviewed-on: https://go-review.googlesource.com/26664
Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com>
Reviewed-by: Marcel van Lohuizen <mpvl@golang.org>
Last part of the 386 SSA port.
Modify the x86 backend to simulate SSE registers and
instructions with 387 registers and instructions.
The simulation isn't terribly performant, but it works,
and the old implementation wasn't very performant either.
Leaving to people who care about 387 to optimize if they want.
Turn on SSA backend for 386 by default.
Fixes#16358
Change-Id: I678fb59132620b2c47e993c1c10c4c21135f70c0
Reviewed-on: https://go-review.googlesource.com/25271
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
Use the destination register for materializing the pc
for GOT references also. See https://go-review.googlesource.com/c/25442/
The SSA backend assumes CX does not get clobbered for these instructions.
Mark duffzero as clobbering CX. The linker needs to clobber CX
to materialize the address to call. (This affects the non-shared-library
duffzero also, but hopefully forbidding one register across duffzero
won't be a big deal.)
Hopefully this is all the cases where the linker is clobbering CX
under the hood and SSA assumes it isn't.
Change-Id: I080c938170193df57cd5ce1f2a956b68a34cc886
Reviewed-on: https://go-review.googlesource.com/26611
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Michael Hudson-Doyle <michael.hudson@canonical.com>
Access to globals requires a 2-instruction sequence on PIC 386.
MOVL foo(SB), AX
is translated by the obj package into:
CALL getPCofNextInstructionInTempRegister(SB)
MOVL (&foo-&thisInstruction)(tmpReg), AX
The call returns the PC of the next instruction in a register.
The next instruction then offsets from that register to get the
address required. The tricky part is the allocation of the
temp register. The legacy compiler always used CX, and forbid
the register allocator from allocating CX when in PIC mode.
We can't easily do that in SSA because CX is actually a required
register for shift instructions. (I think the old backend got away
with this because the register allocator never uses CX, only
codegen knows that shifts must use CX.)
Instead, we allow the temp register to be anything. When the
destination of the MOV (or LEA) is an integer register, we can
use that register. Otherwise, we make sure to compile the
operation using an LEA to reference the global. So
MOVL AX, foo(SB)
is never generated directly. Instead, SSA generates:
LEAL foo(SB), DX
MOVL AX, (DX)
which is then rewritten by the obj package to:
CALL getPcInDX(SB)
LEAL (&foo-&thisInstruction)(DX), AX
MOVL AX, (DX)
So this CL modifies the obj package to use different thunks
to materialize the pc into different registers. We use the
registers that regalloc chose so that SSA can still allocate
the full set of registers.
Change-Id: Ie095644f7164a026c62e95baf9d18a8bcaed0bba
Reviewed-on: https://go-review.googlesource.com/25442
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>
It's not a new backend, just a PtrSize==4 modification
of the existing AMD64 backend.
Change-Id: Icc63521a5cf4ebb379f7430ef3f070894c09afda
Reviewed-on: https://go-review.googlesource.com/25586
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>
The Go HTTP/1 client will make as many new TCP connections as the user requests.
The HTTP/2 client tried to have that behavior, but the policy of
whether a connection is re-usable didn't take into account the extra 1
stream counting against SETTINGS_MAX_CONCURRENT_STREAMS so in practice
users were getting errors.
For example, if the server's advertised max concurrent streams is 100
and 200 concurrrent Go HTTP requests ask for a connection at once, all
200 will think they can reuse that TCP connection, but then 100 will
fail later when the number of concurrent streams exceeds 100.
Instead, recognize the "no cached connections" error value in the
shouldRetryRequest method, so those 100 will retry a new connection.
This is the conservative fix for Go 1.7 so users don't get errors, and
to match the HTTP/1 behavior. Issues #13957 and #13774 are the more
involved bugs for Go 1.8.
Updates #16582
Updates #13957
Change-Id: I1f15a7ce60c07a4baebca87675836d6fe03993e8
Reviewed-on: https://go-review.googlesource.com/25580
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Chris Broadfoot <cbro@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
Reg allocator skips flag-typed values. Flag allocator uses the type
and whether the op has "clobberFlags" set.
Tested on AMD64, ARM, ARM64, 386. Passed 'toolstash -cmp' on AMD64.
PPC64 is coded blindly.
Change-Id: Ib1cc27efecef6a1bb27f7d7ed035a582660d244f
Reviewed-on: https://go-review.googlesource.com/25480
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>
Fixes#16618.
Change-Id: Iffada12e8672bbdbcf2e787782c497e2c45701b1
Reviewed-on: https://go-review.googlesource.com/25550
Run-TryBot: Minux Ma <minux@golang.org>
Reviewed-by: Arjan Van De Ven <arjan.van.de.ven@intel.com>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Fixes#16570 on iOS.
Thanks Daniel Burhans for reporting the bug and testing the fix.
Change-Id: I43ae7b78c8f85a131ed3d93ea59da9f32a02cd8f
Reviewed-on: https://go-review.googlesource.com/25481
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>