This looks like it is just moving some code from
time to runtime (and translating it to C), but the
runtime can do a better job managing the goroutines,
and it needs this functionality for its own maintenance
(for example, for the garbage collector to hand back
unused memory to the OS on a time delay).
Might as well have just one copy of the timer logic,
and runtime can't depend on time, so vice versa.
It also unifies Sleep, NewTicker, and NewTimer behind
one mechanism, so that there are no claims that one
is more efficient than another. (For example, today
people recommend using time.After instead of time.Sleep
to avoid blocking an OS thread.)
Fixes#1644.
Fixes#1731.
Fixes#2190.
R=golang-dev, r, hectorchu, iant, iant, jsing, alex.brainman, dvyukov
CC=golang-dev
https://golang.org/cl/5334051
runtime knows how to get the time of day
without allocating memory.
R=golang-dev, dsymonds, dave, hectorchu, r, cw
CC=golang-dev
https://golang.org/cl/5297078
New DLL and Proc types to manage and call dll functions. These were
used to simplify syscall tests in runtime package. They were also
used to implement LazyDLL and LazyProc.
LazyProc, like Proc, now have Call function, that just a wrapper for
SyscallN. It is not as efficient as Syscall, but easier to use.
NewLazyDLL now supports non-ascii filenames.
LazyDLL and LazyProc now have Load and Find methods. These can be used
during runtime to discover if some dll functions are not present.
All dll functions now return errors that fit os.Error interface. They
also contain Windows error number.
Some of these changes are suggested by jp.
R=golang-dev, jp, rsc
CC=golang-dev
https://golang.org/cl/5272042
The Windows implementation of the net package churns through a couple of channels for every read/write operation. This translates into a lot of time spent in the kernel creating and deleting event objects.
R=rsc, dvyukov, alex.brainman, jp
CC=golang-dev
https://golang.org/cl/4997044
cdecl calbacks have been implemented in C/ASM code, just Go function is missing
R=golang-dev, alex.brainman
CC=golang-dev
https://golang.org/cl/4969047
Every time we enter callback from Windows, it is
possible that go exception handler is not at the top
of per-thread exception handlers chain. So it needs
to be installed again. At this moment this is done
by replacing top SEH frame with SEH frame as at time
of syscall for the time of callback. This is incorrect,
because, if exception strike, we won't be able to call
any exception handlers installed inside syscall,
because they are not in the chain. This changes
procedure to add new SEH frame on top of existing
chain instead.
I also removed m sehframe field, because I don't
think it is needed. We use single global exception
handler everywhere.
R=golang-dev, r
CC=golang-dev, hectorchu
https://golang.org/cl/4832060
A terminal panic (one that prints a stack trace and exits)
has been calling runtime.breakpoint before calling exit,
so that if running under a debugger, the debugger can
take control. When not running under a debugger, though,
this causes an additional SIGTRAP on Unix and pop-up
dialogs on Windows.
Support for debugging Go programs has gotten good
enough that we can rely on the debugger to set its own
breakpoint on runtime.exit if it wants to look around.
R=r, r2
CC=golang-dev
https://golang.org/cl/4222043
GC is still single-threaded.
Multiple threads will happen in another CL.
Garbage collection pauses are typically
about half as long as they were before this CL.
R=brainman, iant, r
CC=golang-dev
https://golang.org/cl/3975046
The callback mechanism has been made more flexible.
Eliminated one round of argument copying in Syscall.
Faster Get/SetLastError implemented.
Added gettime for gc perf profiling.
R=rsc, brainman, mattn, rog
CC=golang-dev
https://golang.org/cl/4058046
The old heap maps used a multilevel table, but that
was overkill: there are only 1M entries on a 32-bit
machine and we can arrange to use a dense address
range on a 64-bit machine.
The heap map is in bss. The assumption is that if
we don't touch the pages they won't be mapped in.
Also moved some duplicated memory allocation
code out of the OS-specific files.
R=r
CC=golang-dev
https://golang.org/cl/4118042