For now, all the callbacks from C use top-level Go functions,
so they use the equivalent C function pointer, and will continue
to do so. But perhaps some day this will be useful for calling
a Go func value (at least if the type is already known).
More importantly, the Windows callback code needs to be able
to use cgocallback_gofunc to call a Go func value.
Should fix the Windows build.
R=ken2
CC=golang-dev
https://golang.org/cl/7388049
Collapse the arch,os-specific directories into the main directory
by renaming xxx/foo.c to foo_xxx.c, and so on.
There are no substantial edits here, except to the Makefile.
The assumption is that the Go tool will #define GOOS_darwin
and GOARCH_amd64 and will make any file named something
like signals_darwin.h available as signals_GOOS.h during the
build. This replaces what used to be done with -I$(GOOS).
There is still work to be done to make runtime build with
standard tools, but this is a big step. After this we will have
to write a script to generate all the generated files so they
can be checked in (instead of generated during the build).
R=r, iant, r, lucio.dere
CC=golang-dev
https://golang.org/cl/5490053