This CL makes the runtime understand that the type of
the len or cap of a map, slice, or string is 'int', not 'int32',
and it is also careful to distinguish between function arguments
and results of type 'int' vs type 'int32'.
In the runtime, the new typedefs 'intgo' and 'uintgo' refer
to Go int and uint. The C types int and uint continue to be
unavailable (cause intentional compile errors).
This CL does not change the meaning of int, but it should make
the eventual change of the meaning of int on amd64 a bit
smoother.
Update #2188.
R=iant, r, dave, remyoudompheng
CC=golang-dev
https://golang.org/cl/6551067
Multiplying by the low 32 bits was a bad idea
no matter what, but it was a particularly unfortunate
choice because those bits are 0 for small integer values.
Fixes#2883.
R=ken2
CC=golang-dev
https://golang.org/cl/5634047
To allow these types as map keys, we must fill in
equal and hash functions in their algorithm tables.
Structs or arrays that are "just memory", like [2]int,
can and do continue to use the AMEM algorithm.
Structs or arrays that contain special values like
strings or interface values use generated functions
for both equal and hash.
The runtime helper func runtime.equal(t, x, y) bool handles
the general equality case for x == y and calls out to
the equal implementation in the algorithm table.
For short values (<= 4 struct fields or array elements),
the sequence of elementwise comparisons is inlined
instead of calling runtime.equal.
R=ken, mpimenov
CC=golang-dev
https://golang.org/cl/5451105
Equality on structs will require arbitrary code for type equality,
so change algorithm in type data from uint8 to table pointer.
In the process, trim top-level map structure from
104/80 bytes (64-bit/32-bit) to 24/12.
Equality on structs will require being able to call code generated
by the Go compiler, and C code has no way to access Go return
values, so change the hash and equal algorithm functions to take
a pointer to a result instead of returning the result.
R=ken
CC=golang-dev
https://golang.org/cl/5453043