This change is the same as CL #9345 which was reverted,
except for a small bug fix.
The only change is to the body of sendDirect and its callsite.
Also added a test.
The problem was during a channel send operation. The target
of the send was a sleeping goroutine waiting to receive. We
basically do:
1) Read the destination pointer out of the sudog structure
2) Copy the value we're sending to that destination pointer
Unfortunately, the previous change had a goroutine suspend
point between 1 & 2 (the call to sendDirect). At that point
the destination goroutine's stack could be copied (shrunk).
The pointer we read in step 1 is no longer valid for step 2.
Fixed by not allowing any suspension points between 1 & 2.
I suspect the old code worked correctly basically by accident.
Fixes#13169
The original 9345:
This change removes the retry mechanism we use for buffered channels.
Instead, any sender waking up a receiver or vice versa completes the
full protocol with its counterpart. This means the counterpart does
not need to relock the channel when it wakes up. (Currently
buffered channels need to relock on wakeup.)
For sends on a channel with waiting receivers, this change replaces
two copies (sender->queue, queue->receiver) with one (sender->receiver).
For receives on channels with a waiting sender, two copies are still required.
This change unifies to a large degree the algorithm for buffered
and unbuffered channels, simplifying the overall implementation.
Fixes#11506
Change-Id: I57dfa3fc219cffa4d48301ee15fe5479299efa09
Reviewed-on: https://go-review.googlesource.com/16740
Reviewed-by: Ian Lance Taylor <iant@golang.org>