PIC code on ppc64le uses R2 as a TOC pointer and when calling a function
through a function pointer must ensure the function pointer is in R12. These
rules are easy enough to follow unconditionally in our assembly, so do that.
Change-Id: Icfc4e47ae5dfbe15f581cbdd785cdeed6e40bc32
Reviewed-on: https://go-review.googlesource.com/15526
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Shared libraries on ppc64le will require a larger minimum stack frame (because
the ABI mandates that the TOC pointer is available at 24(R1)). Part 3 of that
is using a #define in the ppc64 assembly to refer to the size of the fixed
part of the stack (finding all these took me about a week!).
Change-Id: I50f22fe1c47af1ec59da1bd7ea8f84a4750df9b7
Reviewed-on: https://go-review.googlesource.com/15525
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Shared libraries on ppc64le will require a larger minimum stack frame (because
the ABI mandates that the TOC pointer is available at 24(R1)). So to prepare
for this, make a constant for the fixed part of a stack and use that where
necessary.
Change-Id: I447949f4d725003bb82e7d2cf7991c1bca5aa887
Reviewed-on: https://go-review.googlesource.com/15523
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Michael Hudson-Doyle <michael.hudson@canonical.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Replace the confusing game where a frame size of $-8 would suppress the
implicit setting up of a stack frame with a nice explicit flag.
The code to set up the function prologue is still a little confusing but better
than it was.
Change-Id: I1d49278ff42c6bc734ebfb079998b32bc53f8d9a
Reviewed-on: https://go-review.googlesource.com/15670
Reviewed-by: Minux Ma <minux@golang.org>
A TODO to merge is removed from panic1.go.
The rest is appended to panic.go
Updates #12952
Change-Id: Ied4382a455abc20bc2938e34d031802e6b4baf8b
Reviewed-on: https://go-review.googlesource.com/15905
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
os/signal depends on a few unexported runtime functions. This removes the
assembly stubs it used to get access to these in favour of using
//go:linkname in runtime to make the functions accessible to os/signal.
This is motivated by ppc64le shared libraries, where you cannot BR to a symbol
defined in a shared library (only BL), but it seems like an improvment anyway.
Change-Id: I09361203ce38070bd3f132f6dc5ac212f2dc6f58
Reviewed-on: https://go-review.googlesource.com/15871
Run-TryBot: Michael Hudson-Doyle <michael.hudson@canonical.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Minux Ma <minux@golang.org>
Reviewed-by: Dave Cheney <dave@cheney.net>
This isn't C anymore. No binary change to pkg/linux_amd64/runtime.a.
Change-Id: I24d66b0f5ac888f432b874aac684b1395e7c8345
Reviewed-on: https://go-review.googlesource.com/15903
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
The current fastlog2 testing checks all 64M values in the domain of
interest, which is too much for platforms with no native floating point.
Reduce testing under testing.Short() to speed up builds for those platforms.
Related to #12620
Change-Id: Ie5dcd408724ba91c3b3fcf9ba0dddedb34706cd1
Reviewed-on: https://go-review.googlesource.com/15830
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Joel Sing <jsing@google.com>
Reviewed-by: Minux Ma <minux@golang.org>
Run-TryBot: Minux Ma <minux@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
The duplication of _Kind and kind constants is a legacy of the
conversion from C.
Change-Id: I368b35a41f215cf91ac4b09dac59699edb414a0e
Reviewed-on: https://go-review.googlesource.com/15800
Reviewed-by: Minux Ma <minux@golang.org>
Run-TryBot: Minux Ma <minux@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Currently, when the mutator allocates, the runtime first allocates the
memory and then, if that G has done "enough" allocation, the runtime
checks whether the G has assist debt to pay off and, if so, pays it
off. This approach leads to under-assisting, where a G can allocate a
large region (or many small regions) before paying for it, or can even
exit with outstanding debt.
This commit flips this around so that a G always acquires enough
credit for an allocation before it can perform that allocation. We
continue to amortize the cost of assists by requiring that they
over-assist when triggered to build up credit for many allocations.
Fixes#11967.
Change-Id: Idac9f11133b328535667674d837be72c23ebd899
Reviewed-on: https://go-review.googlesource.com/15409
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
Currently we track the per-G GC assist balance as two monotonically
increasing values: the bytes allocated by the G this cycle (gcalloc)
and the scan work performed by the G this cycle (gcscanwork). The
assist balance is hence assistRatio*gcalloc - gcscanwork.
This works, but has two important downsides:
1) It requires floating-point math to figure out if a G is in debt or
not. This makes it inappropriate to check for assist debt in the
hot path of mallocgc, so we only do this when a G allocates a new
span. As a result, Gs can operate "in the red", leading to
under-assist and extended GC cycle length.
2) Revising the assist ratio during a GC cycle can lead to an "assist
burst". If you think of plotting the scan work performed versus
heaps size, the assist ratio controls the slope of this line.
However, in the current system, the target line always passes
through 0 at the heap size that triggered GC, so if the runtime
increases the assist ratio, there has to be a potentially large
assist to jump from the current amount of scan work up to the new
target scan work for the current heap size.
This commit replaces this approach with directly tracking the GC
assist balance in terms of allocation credit bytes. Allocating N bytes
simply decreases this by N and assisting raises it by the amount of
scan work performed divided by the assist ratio (to get back to
bytes).
This will make it cheap to figure out if a G is in debt, which will
let us efficiently check if an assist is necessary *before* performing
an allocation and hence keep Gs "in the black".
This also fixes assist bursts because the assist ratio is now in terms
of *remaining* work, rather than work from the beginning of the GC
cycle. Hence, the plot of scan work versus heap size becomes
continuous: we can revise the slope, but this slope always starts from
where we are right now, rather than where we were at the beginning of
the cycle.
Change-Id: Ia821c5f07f8a433e8da7f195b52adfedd58bdf2c
Reviewed-on: https://go-review.googlesource.com/15408
Reviewed-by: Rick Hudson <rlh@golang.org>
Currently we ensure a minimum heap distance of 1MB when computing the
assist ratio. Rather than enforcing this minimum on the heap distance,
it makes more sense to enforce that the heap goal itself is at least
1MB over the live heap size at the beginning of GC. Currently the two
approaches are semantically equivalent, but this will let us switch to
basing the assist ratio on current heap distance rather than the
initial heap distance, since we can't enforce this minimum on the
current heap distance (the GC may never finish because the goal posts
will always be 1MB away).
Change-Id: I0027b1c26a41a0152b01e5b67bdb1140d43ee903
Reviewed-on: https://go-review.googlesource.com/15604
Reviewed-by: Rick Hudson <rlh@golang.org>
Currently, gcController.scanWork is updated as lazily as possible
since it is only read at the end of the GC cycle. We're about to read
it during the GC cycle to improve the assist ratio revisions, so
modify gcDrain* to regularly flush to gcController.scanWork in much
the same way as we regularly flush to gcController.bgScanCredit.
One consequence of this is that it's difficult to keep gcw.scanWork
monotonic, so we give up on that and simply return the amount of scan
work done by gcDrainN rather than calculating it in the caller.
Change-Id: I7b50acdc39602f843eed0b5c6d2dacd7e762b81d
Reviewed-on: https://go-review.googlesource.com/15407
Reviewed-by: Rick Hudson <rlh@golang.org>
Currently callers of gcDrain control whether it flushes scan work
credit to gcController.bgScanCredit by passing a value other than -1
for the flush threshold. Shortly we're going to make this always flush
scan work to gcController.scanWork and optionally also flush scan work
to gcController.bgScanCredit. This will be much easier if the flush
threshold is simply a constant (which it is in practice) and callers
merely control whether or not the flush includes the background
credit. Hence, replace the flush threshold argument with a flag.
Change-Id: Ia27db17de8a3f1e462a5d7137d4b5dc72f99a04e
Reviewed-on: https://go-review.googlesource.com/15406
Reviewed-by: Rick Hudson <rlh@golang.org>
These functions were nearly identical. Consolidate them by adding a
flags argument. In addition to cleaning up this code, this makes
further changes that affect both functions easier.
Change-Id: I6ec5c947603bbbd3ff4040113b2fbc240e99745f
Reviewed-on: https://go-review.googlesource.com/15405
Reviewed-by: Rick Hudson <rlh@golang.org>
The comment for assistRatio claimed it to be the reciprocal of what it
actually is.
Change-Id: If7f9bb853d75d0097facff3aa6704b224d9108b8
Reviewed-on: https://go-review.googlesource.com/15402
Reviewed-by: Russ Cox <rsc@golang.org>
(*T)(unsafe.Pointer(&t)) === &t
for t of type T
Change-Id: I43c1aa436747dfa0bf4cb0d615da1647633f9536
Reviewed-on: https://go-review.googlesource.com/15656
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Improve the aeshash implementation to make it harder to engineer collisions.
1) Scramble the seed before xoring with the input string. This
makes it harder to cancel known portions of the seed (like the size)
because it mixes the per-table seed into those other parts.
2) Use table-dependent seeds for all stripes when hashing >16 byte strings.
For small strings this change uses 4 aesenc ops instead of 3, so it
is somewhat slower. The first two can run in parallel, though, so
it isn't 33% slower.
benchmark old ns/op new ns/op delta
BenchmarkHash64-12 10.2 11.2 +9.80%
BenchmarkHash16-12 5.71 6.13 +7.36%
BenchmarkHash5-12 6.64 7.01 +5.57%
BenchmarkHashBytesSpeed-12 30.3 31.9 +5.28%
BenchmarkHash65536-12 2785 2882 +3.48%
BenchmarkHash1024-12 53.6 55.4 +3.36%
BenchmarkHashStringArraySpeed-12 54.9 56.5 +2.91%
BenchmarkHashStringSpeed-12 18.7 19.2 +2.67%
BenchmarkHashInt32Speed-12 14.8 15.1 +2.03%
BenchmarkHashInt64Speed-12 14.5 14.5 +0.00%
Change-Id: I59ea124b5cb92b1c7e8584008257347f9049996c
Reviewed-on: https://go-review.googlesource.com/14124
Reviewed-by: jcd . <jcd@golang.org>
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
It's particularly nice to get rid of the android special cases in the linker.
Change-Id: I516363af7ce8a6b2f196fe49cb8887ac787a6dad
Reviewed-on: https://go-review.googlesource.com/14197
Run-TryBot: Michael Hudson-Doyle <michael.hudson@canonical.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
The current heap sampling introduces some bias that interferes
with unsampling, producing unexpected heap profiles.
The solution is to use a Poisson process to generate the
sampling points, using the formulas described at
https://en.wikipedia.org/wiki/Poisson_process
This fixes#12620
Change-Id: If2400809ed3c41de504dd6cff06be14e476ff96c
Reviewed-on: https://go-review.googlesource.com/14590
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Minux Ma <minux@golang.org>
Run-TryBot: Minux Ma <minux@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Currently, amd64p32's memmove and memclr use 8 byte writes as much as
possible and 1 byte writes for the tail of the object. However, if an
object ends with a 4 byte pointer at an 8 byte aligned offset, this
may copy/zero the pointer field one byte at a time, allowing the
garbage collector to observe a partially copied pointer.
Fix this by using 4 byte writes instead of 8 byte writes.
Updates #12552.
Change-Id: I13324fd05756fb25ae57e812e836f0a975b5595c
Reviewed-on: https://go-review.googlesource.com/15370
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
This fixes an issue where the runtime panics with "out of memory" or
"cannot allocate memory" even though there's ample memory by reducing
the number of memory mappings created by the memory allocator.
Commit 7e1b61c worked around issue #8832 where Linux's transparent
huge page support could dramatically increase the RSS of a Go process
by setting the MADV_NOHUGEPAGE flag on any regions of pages released
to the OS with MADV_DONTNEED. This had the side effect of also
increasing the number of VMAs (memory mappings) in a Go address space
because a separate VMA is needed for every region of the virtual
address space with different flags. Unfortunately, by default, Linux
limits the number of VMAs in an address space to 65530, and a large
heap can quickly reach this limit when the runtime starts scavenging
memory.
This commit dramatically reduces the number of VMAs. It does this
primarily by only adjusting the huge page flag at huge page
granularity. With this change, on amd64, even a pessimal heap that
alternates between MADV_NOHUGEPAGE and MADV_HUGEPAGE must reach 128GB
to reach the VMA limit. Because of this rounding to huge page
granularity, this change is also careful to leave large used and
unused regions huge page-enabled.
This change reduces the maximum number of VMAs during the runtime
benchmarks with GODEBUG=scavenge=1 from 692 to 49.
Fixes#12233.
Change-Id: Ic397776d042f20d53783a1cacf122e2e2db00584
Reviewed-on: https://go-review.googlesource.com/15191
Reviewed-by: Keith Randall <khr@golang.org>
In general, finishsweep_m must block until any spans that are
concurrently being swept have been swept. It accomplishes this by
looping over all spans, which, as in the previous commit, takes
~1ms/heap GB. Unfortunately, we do this during the STW sweep
termination phase, so multi-gigabyte heaps can push our STW time past
10ms.
However, there's no need to do this wait if the world is stopped
because, in effect, stopping the world already had to wait for
anything that was sweeping (and if it didn't, the wait in
finishsweep_m would deadlock). Hence, we can simply skip this loop if
the world is stopped, such as during sweep termination. In fact,
currently all calls to finishsweep_m are STW, but this hasn't always
been the case and may not be the case in the future, so we keep the
logic around.
For 24GB heaps, this reduces max pause time by 75% relative to tip and
by 90% relative to Go 1.5. Notably, all pauses are now well under
10ms. Here are the results for the garbage benchmark:
------------- max pause ------------
Heap Procs after change before change 1.5.1
24GB 12 3.8ms 16ms 37ms
24GB 4 3.7ms 16ms 37ms
4GB 4 3.7ms 3ms 6.9ms
In the 4GB/4P case, it seems the "before change" run got lucky: the
max went up, but the 99%ile pause time went down from 3ms to 2.04ms.
Change-Id: Ica22189559f231d408ef2815019c9dbb5f38bf31
Reviewed-on: https://go-review.googlesource.com/15071
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
In order to compute the sweep ratio, the runtime needs to know how
many pages belong to spans in state _MSpanInUse. Currently it finds
this out by looping over all spans during mark termination. However,
this takes ~1ms/heap GB, so multi-gigabyte heaps can quickly push our
STW time past 10ms.
Replace the loop with an actively maintained count of in-use pages.
For multi-gigabyte heaps, this reduces max mark termination pause time
by 75%–90% relative to tip and by 85%–95% relative to Go 1.5.1. This
shifts the longest pause time for large heaps to the sweep termination
phase, so it only slightly decreases max pause time, though it roughly
halves mean pause time. Here are the results for the garbage
benchmark:
---- max mark termination pause ----
Heap Procs after change before change 1.5.1
24GB 12 1.9ms 18ms 37ms
24GB 4 3.7ms 18ms 37ms
4GB 4 920µs 3.8ms 6.9ms
Fixes#11484.
Change-Id: Ia2d28bb8a1e4f1c3b8ebf79fb203f12b9bf114ac
Reviewed-on: https://go-review.googlesource.com/15070
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This reduces pause time by ~25% relative to tip and by ~50% relative
to Go 1.5.1.
Currently one of the steps of STW mark termination is to loop (in
parallel) over all spans to find objects with finalizers in order to
mark all objects reachable from these objects and to treat the
finalizer special as a root. Unfortunately, even if there are no
finalizers at all, this loop takes roughly 1 ms/heap GB/core, so
multi-gigabyte heaps can quickly push our STW time past 10ms.
Fix this by moving this scan from mark termination to concurrent scan,
where it can run in parallel with mutators. The loop itself could also
be optimized, but this cost is small compared to concurrent marking.
Making this scan concurrent introduces two complications:
1) The scan currently walks the specials list of each span without
locking it, which is safe only with the world stopped. We fix this by
speculatively checking if a span has any specials (the vast majority
won't) and then locking the specials list only if there are specials
to check.
2) An object can have a finalizer set after concurrent scan, in which
case it won't have been marked appropriately by concurrent scan. If
the finalizer is a closure and is only reachable from the special, it
could be swept before it is run. Likewise, if the object is not marked
yet when the finalizer is set and then becomes unreachable before it
is marked, other objects reachable only from it may be swept before
the finalizer function is run. We fix this issue by making
addfinalizer ensure the same marking invariants as markroot does.
For multi-gigabyte heaps, this reduces max pause time by 20%–30%
relative to tip (depending on GOMAXPROCS) and by ~50% relative to Go
1.5.1 (where this loop was neither concurrent nor parallel). Here are
the results for the garbage benchmark:
---------------- max pause ----------------
Heap Procs Concurrent scan STW parallel scan 1.5.1
24GB 12 18ms 23ms 37ms
24GB 4 18ms 25ms 37ms
4GB 4 3.8ms 4.9ms 6.9ms
In all cases, 95%ile pause time is similar to the max pause time. This
also improves mean STW time by 10%–30%.
Fixes#11485.
Change-Id: I9359d8c3d120a51d23d924b52bf853a1299b1dfd
Reviewed-on: https://go-review.googlesource.com/14982
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Currently, the GC modes constants are untyped and functions pass them
around as ints. Clean this up by introducing a proper type for these
constant.
Change-Id: Ibc022447bdfa203644921fbb548312d7e2272e8d
Reviewed-on: https://go-review.googlesource.com/14981
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This change splits signal_unix.go into signal_unix.go and
signal2_unix.go and removes the fake symbol sigfwd from signal
forwarding unsupported platforms for clarification purpose.
Change-Id: I205eab5cf1930fda8a68659b35cfa9f3a0e67ca6
Reviewed-on: https://go-review.googlesource.com/12062
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reduce allocation to avoid running out of memory on the openbsd/arm builder,
until issue/12032 is resolved.
Update issue #12032
Change-Id: Ibd513829ffdbd0db6cd86a0a5409934336131156
Reviewed-on: https://go-review.googlesource.com/15242
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
sysReserve will return nil on failure - correctly handle this case and return
nil to the caller. Currently, a failure will result in h.arena_end being set
to psize, h.arena_used being set to zero and fun times ensue.
On the openbsd/arm builder this has resulted in:
runtime: address space conflict: map(0x0) = 0x40946000
fatal error: runtime: address space conflict
When it should be reporting out of memory instead.
Change-Id: Iba828d5ee48ee1946de75eba409e0cfb04f089d4
Reviewed-on: https://go-review.googlesource.com/15056
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
The memory sanitizer (msan) is a nice compiler feature that can
dynamically check for memory errors in C code. It's not useful for Go
code, since Go is memory safe. But it is useful to be able to use the
memory sanitizer on C code that is linked into a Go program via cgo.
Without this change it does not work, as msan considers memory passed
from Go to C as uninitialized.
To make this work, change the runtime to call the C mmap function when
using cgo. When using msan the mmap call will be intercepted and marked
as returning initialized memory.
Work around what appears to be an msan bug by calling malloc before we
call mmap.
Change-Id: I8ab7286d7595ae84782f68a98bef6d3688b946f9
Reviewed-on: https://go-review.googlesource.com/15170
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Crawshaw <crawshaw@golang.org>
We've broken periodic GC a few times without noticing because there's
no test for it, partly because you have to wait two minutes to see if
it happens. This exposes control of the periodic GC timeout to runtime
tests and adds a test that cranks it down to zero and sleeps for a bit
to make sure periodic GCs happen.
Change-Id: I3ec44e967e99f4eda752f85c329eebd18b87709e
Reviewed-on: https://go-review.googlesource.com/13169
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
Sometimes this read is instrumented by compiler when it creates
a temp to take address, but sometimes it is not (e.g. for global vars
compiler takes address of the global directly).
Instrument convT2E/I similarly to chansend and mapaccess.
Fixes#12664
Change-Id: Ia7807f15d735483996426c5f3aed60a33b279579
Reviewed-on: https://go-review.googlesource.com/14752
Reviewed-by: Keith Randall <khr@golang.org>
Run-TryBot: Dmitry Vyukov <dvyukov@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This test fails on arm64 and some amd64 OSs and fails on Linux/amd64
if you remove the first runtime.GC(), which should be unnecessary, and
run it in all.bash (but not if you run it in isolation). I don't
understand any of these failures, so for now just remove this test.
TBR=rlh
Change-Id: Ibed00671126000ed7dc5b5d4af1f86fe4a1e30e1
Reviewed-on: https://go-review.googlesource.com/14767
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>