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Author SHA1 Message Date
Josh Bleecher Snyder
6cb064c9c4 Revert "runtime: convert g.waitreason from string to uint8"
This reverts commit 4eea887fd4.

Reason for revert: broke s390x build

Change-Id: Id6c2b6a7319273c4d21f613d4cdd38b00d49f847
Reviewed-on: https://go-review.googlesource.com/100375
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
2018-03-13 15:21:21 +00:00
Josh Bleecher Snyder
4eea887fd4 runtime: convert g.waitreason from string to uint8
Every time I poke at #14921, the g.waitreason string
pointer writes show up.

They're not particularly important performance-wise,
but it'd be nice to clear the noise away.

And it does open up a few extra bytes in the g struct
for some future use.

Change-Id: I7ffbd52fbc2a286931a2218038fda52ed6473cc9
Reviewed-on: https://go-review.googlesource.com/99078
Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
2018-03-12 21:56:50 +00:00
Austin Clements
1a033b1a70 runtime: separate spans of noscan objects
Currently, we mix objects with pointers and objects without pointers
("noscan" objects) together in memory. As a result, for every object
we grey, we have to check that object's heap bits to find out if it's
noscan, which adds to the per-object cost of GC. This also hurts the
TLB footprint of the garbage collector because it decreases the
density of scannable objects at the page level.

This commit improves the situation by using separate spans for noscan
objects. This will allow a much simpler noscan check (in a follow up
CL), eliminate the need to clear the bitmap of noscan objects (in a
follow up CL), and improves TLB footprint by increasing the density of
scannable objects.

This is also a step toward eliminating dead bits, since the current
noscan check depends on checking the dead bit of the first word.

This has no effect on the heap size of the garbage benchmark.

We'll measure the performance change of this after the follow-up
optimizations.

This is a cherry-pick from dev.garbage commit d491e550c3. The only
non-trivial merge conflict was in updatememstats in mstats.go, where
we now have to separate the per-spanclass stats from the per-sizeclass
stats.

Change-Id: I13bdc4869538ece5649a8d2a41c6605371618e40
Reviewed-on: https://go-review.googlesource.com/41251
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2017-04-28 22:50:31 +00:00
Austin Clements
1c4f3c5ea0 runtime: make gcSetTriggerRatio work at any time
This changes gcSetTriggerRatio so it can be called even during
concurrent mark or sweep. In this case, it will adjust the pacing of
the current phase, accounting for progress that has already been made.

To make this work for concurrent sweep, this introduces a "basis" for
the pagesSwept count, much like the basis we just introduced for
heap_live. This lets gcSetTriggerRatio shift the basis to the current
heap_live and pagesSwept and compute a slope from there to completion.
This avoids creating a discontinuity where, if the ratio has
increased, there has to be a flurry of sweep activity to catch up.
Instead, this creates a continuous, piece-wise linear function as
adjustments are made.

For #19076.

Change-Id: Ibcd76aeeb81ff4814b00be7cbd3530b73bbdbba9
Reviewed-on: https://go-review.googlesource.com/39833
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2017-04-21 17:41:59 +00:00
Austin Clements
a5eb3dceaf runtime: drive proportional sweep directly off heap_live
Currently, proportional sweep maintains its own count of how many
bytes have been allocated since the beginning of the sweep cycle so it
can compute how many pages need to be swept for a given allocation.

However, this requires a somewhat complex reimbursement scheme since
proportional sweep must be done before a span is allocated, but we
don't know how many bytes to charge until we've allocated a span. This
means that the allocated byte count used by proportional sweep can go
up and down, which has led to underflow bugs in the past (#18043) and
is going to interfere with adjusting sweep pacing on-the-fly (for #19076).

This approach also means we're maintaining a statistic that is very
closely related to heap_live, but has a different 0 value. This is
particularly confusing because the sweep ratio is computed based on
heap_live, so you have to understand that these two statistics are
very closely related.

Replace all of this and compute the sweep debt directly from the
current value of heap_live. To make this work, we simply save the
value of heap_live when the sweep ratio is computed to use as a
"basis" for later computing the sweep debt.

This eliminates the need for reimbursement as well as the code for
maintaining the sweeper's version of the live heap size.

For #19076.

Coincidentally fixes #18043, since this eliminates sweep reimbursement
entirely.

Change-Id: I1f931ddd6e90c901a3972c7506874c899251dc2a
Reviewed-on: https://go-review.googlesource.com/39832
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2017-04-21 17:41:57 +00:00
Austin Clements
22000f5407 runtime: record swept and reclaimed bytes in sweep trace
This extends the GCSweepDone event with counts of swept and reclaimed
bytes. These are useful for understanding the duration and
effectiveness of sweep events.

Change-Id: I3c97a4f0f3aad3adbd188adb264859775f54e2df
Reviewed-on: https://go-review.googlesource.com/40811
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
2017-04-19 18:31:14 +00:00
Austin Clements
79c56addb6 runtime: make sweep trace events encompass entire sweep loop
Currently, each individual span sweep emits a span to the trace. But
sweeps are generally done in loops until some condition is satisfied,
so this tracing is lower-level than anyone really wants any hides the
fact that no other work is being accomplished between adjacent sweep
events. This is also high overhead: enabling tracing significantly
impacts sweep latency.

Replace this with instead tracing around the sweep loops used for
allocation. This is slightly tricky because sweep loops don't
generally know if any sweeping will happen in them. Hence, we make the
tracing lazy by recording in the P that we would like to start tracing
the sweep *if* one happens, and then only closing the sweep event if
we started it.

This does mean we don't get tracing on every sweep path, which are
legion. However, we get much more informative tracing on the paths
that block allocation, which are the paths that matter.

Change-Id: I73e14fbb250acb0c9d92e3648bddaa5e7d7e271c
Reviewed-on: https://go-review.googlesource.com/40810
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2017-04-19 18:31:11 +00:00
Austin Clements
051809e352 runtime: free workbufs during sweeping
This extends the sweeper to free workbufs back to the heap between GC
cycles, allowing this memory to be reused for GC'd allocations or
eventually returned to the OS.

This helps for applications that have high peak heap usage relative to
their regular heap usage (for example, a high-memory initialization
phase). Workbuf memory is roughly proportional to heap size and since
we currently never free workbufs, it's proportional to *peak* heap
size. By freeing workbufs, we can release and reuse this memory for
other purposes when the heap shrinks.

This is somewhat complicated because this costs ~1–2 µs per workbuf
span, so for large heaps it's too expensive to just do synchronously
after mark termination between starting the world and dropping the
worldsema. Hence, we do it asynchronously in the sweeper. This adds a
list of "free" workbuf spans that can be returned to the heap. GC
moves all workbuf spans to this list after mark termination and the
background sweeper drains this list back to the heap. If the sweeper
doesn't finish, that's fine, since getempty can directly reuse any
remaining spans to allocate more workbufs.

Performance impact is negligible. On the x/benchmarks, this reduces
GC-bytes-from-system by 6–11%.

Fixes #19325.

Change-Id: Icb92da2196f0c39ee984faf92d52f29fd9ded7a8
Reviewed-on: https://go-review.googlesource.com/38582
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2017-04-13 18:20:47 +00:00
Austin Clements
ecb7b63820 runtime: fix gcpacertrace printing of sweep ratio
Commit 44ed88a5a7 moved printing of the "sweep done" gcpacertrace
message so that it is printed when the final sweeper finishes.
However, by this point some other thread has often already observed
that there are no more spans to sweep and zeroed sweepPagesPerByte.

Avoid printing a 0 sweep ratio in the trace when this race happens by
getting the value of the sweep ratio upon entry to sweepone and
printing that.

Change-Id: Iac0c48ae899e12f193267cdfb012c921f8b71c85
Reviewed-on: https://go-review.googlesource.com/39492
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2017-04-05 18:24:52 +00:00
Austin Clements
44ed88a5a7 runtime: track the number of active sweepone calls
sweepone returns ^uintptr(0) when there are no more spans to *start*
sweeping, but there may be spans being swept concurrently at the time
and there's currently no efficient way to tell when the sweeper is
done sweeping all the spans.

We'll need this for concurrent runtime.GC(), so add a count of the
number of active sweepone calls to make it possible to block until
sweeping is truly done.

This is also useful for more accurately printing the gcpacertrace,
since that should be printed after all of the sweeping stats are in
(currently we can print it slightly too early).

For #18216.

Change-Id: I06e6240c9e7b40aca6fd7b788bb6962107c10a0f
Reviewed-on: https://go-review.googlesource.com/37716
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2017-03-31 01:15:18 +00:00
Austin Clements
b50b728587 runtime: simplify sweep allocation counting
Currently sweep counts the number of allocated objects, computes the
number of free objects from that, then re-computes the number of
allocated objects from that. Simplify and clean this up by skipping
these intermediate steps.

Change-Id: I3ed98e371eb54bbcab7c8530466c4ab5fde35f0a
Reviewed-on: https://go-review.googlesource.com/34935
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Marvin Stenger <marvin.stenger94@gmail.com>
Reviewed-by: Rick Hudson <rlh@golang.org>
2017-03-03 17:02:16 +00:00
Austin Clements
2817e77024 runtime: debug prints for spanBytesAlloc underflow
Updates #18043.

Change-Id: I24e687fdd5521c48b672987f15f0d5de9f308884
Reviewed-on: https://go-review.googlesource.com/34612
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Rick Hudson <rlh@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2017-01-10 15:59:39 +00:00
Austin Clements
575b1dda4e runtime: eliminate allspans snapshot
Now that sweeping and span marking use the sweep list, there's no need
for the work.spans snapshot of the allspans list. This change
eliminates the few remaining uses of it, which are either dead code or
can use allspans directly, and removes work.spans and its support
functions.

Change-Id: Id5388b42b1e68e8baee853d8eafb8bb4ff95bb43
Reviewed-on: https://go-review.googlesource.com/30537
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2016-10-25 22:33:02 +00:00
Austin Clements
f9497a6747 runtime: make sweep time proportional to in-use spans
Currently sweeping walks the list of all spans, which means the work
in sweeping is proportional to the maximum number of spans ever used.
If the heap was once large but is now small, this causes an
amortization failure: on a small heap, GCs happen frequently, but a
full sweep still has to happen in each GC cycle, which means we spent
a lot of time in sweeping.

Fix this by creating a separate list consisting of just the in-use
spans to be swept, so sweeping is proportional to the number of in-use
spans (which is proportional to the live heap). Specifically, we
create two lists: a list of unswept in-use spans and a list of swept
in-use spans. At the start of the sweep cycle, the swept list becomes
the unswept list and the new swept list is empty. Allocating a new
in-use span adds it to the swept list. Sweeping moves spans from the
unswept list to the swept list.

This fixes the amortization problem because a shrinking heap moves
spans off the unswept list without adding them to the swept list,
reducing the time required by the next sweep cycle.

Updates #9265. This fix eliminates almost all of the time spent in
sweepone; however, markrootSpans has essentially the same bug, so now
the test program from this issue spends all of its time in
markrootSpans.

No significant effect on other benchmarks.

Change-Id: Ib382e82790aad907da1c127e62b3ab45d7a4ac1e
Reviewed-on: https://go-review.googlesource.com/30535
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2016-10-25 22:32:57 +00:00
Dmitry Vyukov
caa2147532 runtime: per-P contexts for race detector
Race runtime also needs local malloc caches and currently uses
a mix of per-OS-thread and per-goroutine caches. This leads to
increased memory consumption. But more importantly cache of
synchronization objects is per-goroutine and we don't always
have goroutine context when feeing memory in GC. As the result
synchronization object descriptors leak (more precisely, they
can be reused if another synchronization object is recreated
at the same address, but it does not always help). For example,
the added BenchmarkSyncLeak has effectively runaway memory
consumption (based on a real long running server).

This change updates race runtime with support for per-P contexts.
BenchmarkSyncLeak now stabilizes at ~1GB memory consumption.

Long term, this will allow us to remove race runtime dependency
on glibc (as malloc is the main cornerstone).

I've also implemented a different scheme to pass P context to
race runtime: scheduler notified race runtime about association
between G and P by calling procwire(g, p)/procunwire(g, p).
But it turned out to be very messy as we have lots of places
where the association changes (e.g. syscalls). So I dropped it
in favor of the current scheme: race runtime asks scheduler
about the current P.

Fixes #14533

Change-Id: Iad10d2f816a44affae1b9fed446b3580eafd8c69
Reviewed-on: https://go-review.googlesource.com/19970
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Dmitry Vyukov <dvyukov@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2016-05-03 11:00:43 +00:00
Austin Clements
b3579c095e [dev.garbage] runtime: revive sweep fast path
sweep used to skip mcental.freeSpan (and its locking) if it didn't
find any new free objects. We lost that optimization when the
freed-object counting changed in dad83f7 to count total free objects
instead of newly freed objects.

The previous commit brings back counting of newly freed objects, so we
can easily revive this optimization by checking that count (like we
used to) instead of the total free objects count.

Change-Id: I43658707a1c61674d0366124d5976b00d98741a9
Reviewed-on: https://go-review.googlesource.com/22596
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Rick Hudson <rlh@golang.org>
2016-04-29 15:25:28 +00:00
Austin Clements
d97625ae9e [dev.garbage] runtime: fix nfree accounting
Commit 8dda1c4 changed the meaning of "nfree" in sweep from the number
of newly freed objects to the total number of free objects in the
span, but didn't update where sweep added nfree to c.local_nsmallfree.
Hence, we're over-accounting the number of frees. This is causing
TestArrayHash to fail with "too many allocs NNN - hash not balanced".

Fix this by computing the number of newly freed objects and adding
that to c.local_nsmallfree, so it behaves like it used to. Computing
this requires a small tweak to mallocgc: apparently we've never set
s.allocCount when allocating a large object; fix this by setting it to
1 so sweep doesn't get confused.

Change-Id: I31902ffd310110da4ffd807c5c06f1117b872dc8
Reviewed-on: https://go-review.googlesource.com/22595
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
2016-04-29 15:25:26 +00:00
Austin Clements
6d11490539 [dev.garbage] runtime: fix allocfreetrace
We broke tracing of freed objects in GODEBUG=allocfreetrace=1 mode
when we removed the sweep over the mark bitmap. Fix it by
re-introducing the sweep over the bitmap specifically if we're in
allocfreetrace mode. This doesn't have to be even remotely efficient,
since the overhead of allocfreetrace is huge anyway, so we can keep
the code for this down to just a few lines.

Change-Id: I9e176b3b04c73608a0ea3068d5d0cd30760ebd40
Reviewed-on: https://go-review.googlesource.com/22592
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2016-04-29 15:08:21 +00:00
Austin Clements
15744c92de [dev.garbage] runtime: remove unused head/end arguments from freeSpan
These used to be used for the list of newly freed objects, but that's
no longer a thing.

Change-Id: I5a4503137b74ec0eae5372ca271b1aa0b32df074
Reviewed-on: https://go-review.googlesource.com/22557
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2016-04-29 03:53:08 +00:00
Rick Hudson
2063d5d903 [dev.garbage] runtime: restructure alloc and mark bits
Two changes are included here that are dependent on the other.
The first is that allocBits and gcamrkBits are changed to
a *uint8 which points to the first byte of that span's
mark and alloc bits. Several places were altered to
perform pointer arithmetic to locate the byte corresponding
to an object in the span. The actual bit corresponding
to an object is indexed in the byte by using the lower three
bits of the objects index.

The second change avoids the redundant calculation of an
object's index. The index is returned from heapBitsForObject
and then used by the functions indexing allocBits
and gcmarkBits.

Finally we no longer allocate the gc bits in the span
structures. Instead we use an arena based allocation scheme
that allows for a more compact bit map as well as recycling
and bulk clearing of the mark bits.

Change-Id: If4d04b2021c092ec39a4caef5937a8182c64dfef
Reviewed-on: https://go-review.googlesource.com/20705
Reviewed-by: Austin Clements <austin@google.com>
2016-04-29 00:00:47 +00:00
Rick Hudson
f8d0d4fd59 [dev.garbage] runtime: cleanup and optimize span.base()
Prior to this CL the base of a span was calculated in various
places using shifts or calls to base(). This CL now
always calls base() which has been optimized to calculate the
base of the span when the span is initialized and store that
value in the span structure.

Change-Id: I661f2bfa21e3748a249cdf049ef9062db6e78100
Reviewed-on: https://go-review.googlesource.com/20703
Reviewed-by: Austin Clements <austin@google.com>
2016-04-27 21:54:59 +00:00
Rick Hudson
8dda1c4c08 [dev.garbage] runtime: remove heapBitsSweepSpan
Prior to this CL the sweep phase was responsible for locating
all objects that were about to be freed and calling a function
to process the object. This was done by the function
heapBitsSweepSpan. Part of processing included calls to
tracefree and msanfree as well as counting how many objects
were freed.

The calls to tracefree and msanfree have been moved into the
gcmalloc routine and called when the object is about to be
reallocated. The counting of free objects has been optimized
using an array based popcnt algorithm and if all the objects
in a span are free then span is freed.

Similarly the code to locate the next free object has been
optimized to use an array based ctz (count trailing zero).
Various hot paths in the allocation logic have been optimized.

At this point the garbage benchmark is within 3% of the 1.6
release.

Change-Id: I00643c442e2ada1685c010c3447e4ea8537d2dfa
Reviewed-on: https://go-review.googlesource.com/20201
Reviewed-by: Austin Clements <austin@google.com>
2016-04-27 21:54:57 +00:00
Rick Hudson
4093481523 [dev.garbage] runtime: add bit and cache ctz64 (count trailing zero)
Add to each span a 64 bit cache (allocCache) of the allocBits
at freeindex. allocCache is shifted such that the lowest bit
corresponds to the bit freeindex. allocBits uses a 0 to
indicate an object is free, on the other hand allocCache
uses a 1 to indicate an object is free. This facilitates
ctz64 (count trailing zero) which counts the number of 0s
trailing the least significant 1. This is also the index of
the least significant 1.

Each span maintains a freeindex indicating the boundary
between allocated objects and unallocated objects. allocCache
is shifted as freeindex is incremented such that the low bit
in allocCache corresponds to the bit a freeindex in the
allocBits array.

Currently ctz64 is written in Go using a for loop so it is
not very efficient. Use of the hardware instruction will
follow. With this in mind comparisons of the garbage
benchmark are as follows.

1.6 release        2.8 seconds
dev:garbage branch 3.1 seconds.

Profiling shows the go implementation of ctz64 takes up
1% of the total time.

Change-Id: If084ed9c3b1eda9f3c6ab2e794625cb870b8167f
Reviewed-on: https://go-review.googlesource.com/20200
Reviewed-by: Austin Clements <austin@google.com>
2016-04-27 21:54:54 +00:00
Rick Hudson
3479b065d4 [dev.garbage] runtime: allocate directly from GC mark bits
Instead of building a freelist from the mark bits generated
by the GC this CL allocates directly from the mark bits.

The approach moves the mark bits from the pointer/no pointer
heap structures into their own per span data structures. The
mark/allocation vectors consist of a single mark bit per
object. Two vectors are maintained, one for allocation and
one for the GC's mark phase. During the GC cycle's sweep
phase the interpretation of the vectors is swapped. The
mark vector becomes the allocation vector and the old
allocation vector is cleared and becomes the mark vector that
the next GC cycle will use.

Marked entries in the allocation vector indicate that the
object is not free. Each allocation vector maintains a boundary
between areas of the span already allocated from and areas
not yet allocated from. As objects are allocated this boundary
is moved until it reaches the end of the span. At this point
further allocations will be done from another span.

Since we no longer sweep a span inspecting each freed object
the responsibility for maintaining pointer/scalar bits in
the heapBitMap containing is now the responsibility of the
the routines doing the actual allocation.

This CL is functionally complete and ready for performance
tuning.

Change-Id: I336e0fc21eef1066e0b68c7067cc71b9f3d50e04
Reviewed-on: https://go-review.googlesource.com/19470
Reviewed-by: Austin Clements <austin@google.com>
2016-04-27 21:54:47 +00:00
Austin Clements
17f6e5396b runtime: print sweep ratio if gcpacertrace>0
Change-Id: I5217bf4b75e110ca2946e1abecac6310ed84dad5
Reviewed-on: https://go-review.googlesource.com/21205
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Rick Hudson <rlh@golang.org>
2016-03-30 02:27:58 +00:00
Austin Clements
0d26efb12a runtime: remove unnecessary clears of the heap bitmap
Currently we clear the heap bitmap of a span both when we allocate
that span *and* when we free it. There's no point in doing both, and
we definitely have to write the heap bitmap when we allocate a span
for pointer-sized objects, so switch to clearing only when we allocate
a span.

This results in a slight overall performance improvement; however,
most of the benchmarks that get slower are very short, while the
longer benchmarks generally got faster.

name              old time/op  new time/op  delta
XBenchGarbage-12  2.48ms ± 1%  2.47ms ± 1%  -0.58%  (p=0.000 n=91+91)

name                      old time/op    new time/op    delta
BinaryTree17-12              2.85s ± 2%     2.85s ± 2%    ~     (p=0.550 n=20+19)
Fannkuch11-12                2.54s ± 0%     2.47s ± 1%  -2.72%  (p=0.000 n=19+18)
FmtFprintfEmpty-12          51.3ns ± 4%    51.0ns ± 3%    ~     (p=0.223 n=20+20)
FmtFprintfString-12          169ns ± 0%     167ns ± 0%  -1.18%  (p=0.000 n=17+16)
FmtFprintfInt-12             160ns ± 0%     161ns ± 0%  +0.63%  (p=0.000 n=16+15)
FmtFprintfIntInt-12          267ns ± 0%     269ns ± 1%  +0.62%  (p=0.000 n=17+20)
FmtFprintfPrefixedInt-12     234ns ± 1%     240ns ± 0%  +2.80%  (p=0.000 n=20+20)
FmtFprintfFloat-12           316ns ± 0%     313ns ± 0%  -0.76%  (p=0.000 n=20+19)
FmtManyArgs-12              1.04µs ± 0%    1.05µs ± 0%  +0.45%  (p=0.000 n=19+16)
GobDecode-12                7.90ms ± 1%    7.81ms ± 0%  -1.10%  (p=0.000 n=18+18)
GobEncode-12                6.61ms ± 1%    6.58ms ± 0%  -0.46%  (p=0.000 n=20+15)
Gzip-12                      320ms ± 1%     322ms ± 1%  +0.47%  (p=0.030 n=20+20)
Gunzip-12                   42.4ms ± 1%    42.6ms ± 0%  +0.37%  (p=0.000 n=20+20)
HTTPClientServer-12         70.7µs ± 1%    70.6µs ± 2%    ~     (p=0.784 n=18+20)
JSONEncode-12               16.9ms ± 1%    16.8ms ± 0%  -0.64%  (p=0.000 n=20+20)
JSONDecode-12               60.8ms ± 0%    58.6ms ± 1%  -3.50%  (p=0.000 n=17+18)
Mandelbrot200-12            3.92ms ± 0%    3.91ms ± 0%  -0.25%  (p=0.000 n=19+19)
GoParse-12                  3.65ms ± 0%    3.68ms ± 1%  +0.67%  (p=0.000 n=17+16)
RegexpMatchEasy0_32-12       102ns ± 1%     102ns ± 2%  +0.67%  (p=0.009 n=19+19)
RegexpMatchEasy0_1K-12       350ns ± 0%     351ns ± 1%  +0.34%  (p=0.002 n=20+20)
RegexpMatchEasy1_32-12      84.1ns ± 2%    84.2ns ± 2%    ~     (p=0.799 n=20+18)
RegexpMatchEasy1_1K-12       510ns ± 1%     508ns ± 1%  -0.45%  (p=0.000 n=20+17)
RegexpMatchMedium_32-12      132ns ± 1%     134ns ± 1%  +0.85%  (p=0.000 n=20+19)
RegexpMatchMedium_1K-12     40.0µs ± 1%    39.9µs ± 1%  -0.29%  (p=0.014 n=19+18)
RegexpMatchHard_32-12       2.09µs ± 1%    2.05µs ± 0%  -1.76%  (p=0.000 n=20+18)
RegexpMatchHard_1K-12       62.7µs ± 1%    61.8µs ± 1%  -1.39%  (p=0.000 n=20+19)
Revcomp-12                   541ms ± 1%     534ms ± 0%  -1.16%  (p=0.000 n=19+20)
Template-12                 71.1ms ± 0%    69.1ms ± 0%  -2.83%  (p=0.000 n=18+19)
TimeParse-12                 356ns ± 0%     357ns ± 0%  +0.36%  (p=0.000 n=17+19)
TimeFormat-12                358ns ± 0%     372ns ± 1%  +3.74%  (p=0.000 n=15+18)
[Geo mean]                  62.6µs         62.5µs       -0.25%

Change-Id: Ied190b77c7a4d91ec7b2218c592fc31cf7acf362
Reviewed-on: https://go-review.googlesource.com/19633
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2016-02-25 23:37:19 +00:00
Austin Clements
4ad64cadf8 runtime: trace sweep completion in gcpacertrace mode
Change-Id: I7991612e4d064c15492a39c19f753df1db926203
Reviewed-on: https://go-review.googlesource.com/17747
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Russ Cox <rsc@golang.org>
2015-12-15 16:15:59 +00:00
Austin Clements
c1cbe5b577 runtime: check for spanBytesAlloc underflow
Change-Id: I5e6739ff0c6c561195ed9891fb90f933b81e7750
Reviewed-on: https://go-review.googlesource.com/17746
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Russ Cox <rsc@golang.org>
2015-12-15 16:15:47 +00:00
Michael Matloob
432cb66f16 runtime: break out system-specific constants into package sys
runtime/internal/sys will hold system-, architecture- and config-
specific constants.

Updates #11647

Change-Id: I6db29c312556087a42e8d2bdd9af40d157c56b54
Reviewed-on: https://go-review.googlesource.com/16817
Reviewed-by: Russ Cox <rsc@golang.org>
2015-11-12 17:04:45 +00:00
Matthew Dempsky
c17c42e8a5 runtime: rewrite lots of foo_Bar(f, ...) into f.bar(...)
Applies to types fixAlloc, mCache, mCentral, mHeap, mSpan, and
mSpanList.

Two special cases:

1. mHeap_Scavenge() previously didn't take an *mheap parameter, so it
was specially handled in this CL.

2. mHeap_Free() would have collided with mheap's "free" field, so it's
been renamed to (*mheap).freeSpan to parallel its underlying
(*mheap).freeSpanLocked method.

Change-Id: I325938554cca432c166fe9d9d689af2bbd68de4b
Reviewed-on: https://go-review.googlesource.com/16221
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Matthew Dempsky <mdempsky@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2015-11-12 00:34:58 +00:00
Austin Clements
7d1d642956 runtime: fix use of xadd64
Commit 7407d8e was rebased over the switch to runtime/internal/atomic
and introduced a call to xadd64, which no longer exists. Fix that
call.

Change-Id: I99c93469794c16504ae4a8ffe3066ac382c66a3a
Reviewed-on: https://go-review.googlesource.com/16816
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2015-11-11 15:26:24 +00:00
Austin Clements
7407d8e582 runtime: fix over-aggressive proportional sweep
Currently, sweeping is performed before allocating a span by charging
for the entire size of the span requested, rather than the number of
bytes actually available for allocation from the returned span. That
is, if the returned span is 8K, but already has 6K in use, the mutator
is charged for 8K of heap allocation even though it can only allocate
2K more from the span. As a result, proportional sweep is
over-aggressive and tends to finish much earlier than it needs to.
This effect is more amplified by fragmented heaps.

Fix this by reimbursing the mutator for the used space in a span once
it has allocated that span. We still have to charge up-front for the
worst-case because we don't know which span the mutator will get, but
at least we can correct the over-charge once it has a span, which will
go toward later span allocations.

This has negligible effect on the throughput of the go1 benchmarks and
the garbage benchmark.

Fixes #12040.

Change-Id: I0e23e7a4ccf126cca000fed5067b20017028dd6b
Reviewed-on: https://go-review.googlesource.com/16515
Reviewed-by: Rick Hudson <rlh@golang.org>
2015-11-11 15:21:32 +00:00
Michael Matloob
67faca7d9c runtime: break atomics out into package runtime/internal/atomic
This change breaks out most of the atomics functions in the runtime
into package runtime/internal/atomic. It adds some basic support
in the toolchain for runtime packages, and also modifies linux/arm
atomics to remove the dependency on the runtime's mutex. The mutexes
have been replaced with spinlocks.

all trybots are happy!
In addition to the trybots, I've tested on the darwin/arm64 builder,
on the darwin/arm builder, and on a ppc64le machine.

Change-Id: I6698c8e3cf3834f55ce5824059f44d00dc8e3c2f
Reviewed-on: https://go-review.googlesource.com/14204
Run-TryBot: Michael Matloob <matloob@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>
2015-11-10 17:38:04 +00:00
Dmitry Vyukov
ee0305e036 runtime: remove dead code
runtime.free has long gone.

Change-Id: I058f69e6481b8fa008e1951c29724731a8a3d081
Reviewed-on: https://go-review.googlesource.com/16593
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Austin Clements <austin@google.com>
2015-11-03 19:20:21 +00:00
Dmitry Vyukov
bf606094ee runtime: fix finalization and profiling of tiny allocations
Handling of special records for tiny allocations has two problems:
1. Once we queue a finalizer we mark the object. As the result any
   subsequent finalizers for the same object will not be queued
   during this GC cycle. If we have 16 finalizers setup (the worst case),
   finalization will take 16 GC cycles. This is what caused misbehave
   of tinyfin.go. The actual flakiness was caused by the fact that fing
   is asynchronous and don't always run before the check.
2. If a tiny block has both finalizer and profile specials,
   it is possible that we both queue finalizer, preserve the object live
   and free the profile record. As the result heap profile can be skewed.

Fix both issues by analyzing all special records for a single object at once.

Also, make tinyfin test stricter and remove reliance on real time.

Also, add a test for the problem 2. Currently heap profile missed about
a half of live memory.

Fixes #13100

Change-Id: I9ae4dc1c44893724138a4565ca5cae29f2e97544
Reviewed-on: https://go-review.googlesource.com/16591
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
Run-TryBot: Dmitry Vyukov <dvyukov@google.com>
2015-11-03 18:57:18 +00:00
Ian Lance Taylor
73f329f472 runtime, syscall: add calls to msan functions
Add explicit memory sanitizer instrumentation to the runtime and syscall
packages.  The compiler does not instrument the runtime package.  It
does instrument the syscall package, but we need to add a couple of
cases that it can't see.

Change-Id: I2d66073f713fe67e33a6720460d2bb8f72f31394
Reviewed-on: https://go-review.googlesource.com/16164
Reviewed-by: David Crawshaw <crawshaw@golang.org>
2015-10-21 19:17:46 +00:00
Austin Clements
9a31d38f65 runtime: remove sweep wait loop in finishsweep_m
In general, finishsweep_m must block until any spans that are
concurrently being swept have been swept. It accomplishes this by
looping over all spans, which, as in the previous commit, takes
~1ms/heap GB. Unfortunately, we do this during the STW sweep
termination phase, so multi-gigabyte heaps can push our STW time past
10ms.

However, there's no need to do this wait if the world is stopped
because, in effect, stopping the world already had to wait for
anything that was sweeping (and if it didn't, the wait in
finishsweep_m would deadlock). Hence, we can simply skip this loop if
the world is stopped, such as during sweep termination. In fact,
currently all calls to finishsweep_m are STW, but this hasn't always
been the case and may not be the case in the future, so we keep the
logic around.

For 24GB heaps, this reduces max pause time by 75% relative to tip and
by 90% relative to Go 1.5. Notably, all pauses are now well under
10ms. Here are the results for the garbage benchmark:

               ------------- max pause ------------
Heap   Procs   after change   before change   1.5.1
24GB     12        3.8ms          16ms         37ms
24GB      4        3.7ms          16ms         37ms
 4GB      4        3.7ms           3ms        6.9ms

In the 4GB/4P case, it seems the "before change" run got lucky: the
max went up, but the 99%ile pause time went down from 3ms to 2.04ms.

Change-Id: Ica22189559f231d408ef2815019c9dbb5f38bf31
Reviewed-on: https://go-review.googlesource.com/15071
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2015-10-02 19:56:01 +00:00
Austin Clements
70462f90ec runtime: simplify mSpan_Sweep
This is a cleanup following cc8f544, which was a minimal change to fix
issue #11617. This consolidates the two places in mSpan_Sweep that
update sweepgen. Previously this was necessary because sweepgen must
be updated before freeing the span, but we freed large spans early.
Now we free large spans later, so there's no need to duplicate the
sweepgen update. This also means large spans can take advantage of the
sweepgen sanity checking performed for other spans.

Change-Id: I23b79dbd9ec81d08575cd307cdc0fa6b20831768
Reviewed-on: https://go-review.googlesource.com/12451
Reviewed-by: Rick Hudson <rlh@golang.org>
2015-09-14 18:29:58 +00:00
Austin Clements
fc9ca85f4c runtime: make sweep proportional to spans bytes allocated
Proportional concurrent sweep is currently based on a ratio of spans
to be swept per bytes of object allocation. However, proportional
sweeping is performed during span allocation, not object allocation,
in order to minimize contention and overhead. Since objects are
allocated from spans after those spans are allocated, the system tends
to operate in debt, which means when the next GC cycle starts, there
is often sweep debt remaining, so GC has to finish the sweep, which
delays the start of the cycle and delays enabling mutator assists.

For example, it's quite likely that many Ps will simultaneously refill
their span caches immediately after a GC cycle (because GC flushes the
span caches), but at this point, there has been very little object
allocation since the end of GC, so very little sweeping is done. The
Ps then allocate objects from these cached spans, which drives up the
bytes of object allocation, but since these allocations are coming
from cached spans, nothing considers whether more sweeping has to
happen. If the sweep ratio is high enough (which can happen if the
next GC trigger is very close to the retained heap size), this can
easily represent a sweep debt of thousands of pages.

Fix this by making proportional sweep proportional to the number of
bytes of spans allocated, rather than the number of bytes of objects
allocated. Prior to allocating a span, both the small object path and
the large object path ensure credit for allocating that span, so the
system operates in the black, rather than in the red.

Combined with the previous commit, this should eliminate all sweeping
from GC start up. On the stress test in issue #11911, this reduces the
time spent sweeping during GC (and delaying start up) by several
orders of magnitude:

                mean    99%ile     max
    pre fix      1 ms    11 ms   144 ms
    post fix   270 ns   735 ns   916 ns

Updates #11911.

Change-Id: I89223712883954c9d6ec2a7a51ecb97172097df3
Reviewed-on: https://go-review.googlesource.com/13044
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>
2015-08-04 18:54:44 +00:00
Austin Clements
e33d6b3d4d runtime: remove out-of-date comment
An out-of-date comment snuck in to cc8f544. Remove it.

Change-Id: I5bc7c17e737d1cabe57b88de06d7579c60ca28ff
Reviewed-on: https://go-review.googlesource.com/12328
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2015-07-17 16:52:32 +00:00
Austin Clements
cc8f544198 runtime: don't free large spans until heapBitsSweepSpan returns
This fixes a race between 1) sweeping and freeing an unmarked large
span and 2) reusing that span and allocating from it. This race arises
because mSpan_Sweep returns spans for large objects to the heap
*before* heapBitsSweepSpan clears the mark bit on the object in the
span.

Specifically, the following sequence of events can lead to an
incorrectly zeroed bitmap byte, which causes the garbage collector to
not trace any pointers in that object (the pointer bits for the first
four words are cleared, and the scan bits are also cleared, so it
looks like a no-scan object).

1) P0 calls mSpan_Sweep on a large span S0 with an unmarked object on it.

2) mSpan_Sweep calls heapBitsSweepSpan, which invokes the callback for
   the one (unmarked) object on the span.

3) The callback calls mHeap_Free, which makes span S0 available for
   allocation, but this is too early.

4) P1 grabs this S0 from the heap to use for allocation.

5) P1 allocates an object on this span and writes that object's type
   bits to the bitmap.

6) P0 returns from the callback to heapBitsSweepSpan.
   heapBitsSweepSpan clears the byte containing the mark, even though
   this span is now owned by P1 and this byte contains important
   bitmap information.

This fixes this problem by simply delaying the mHeap_Free until after
the heapBitsSweepSpan. I think the overall logic of mSpan_Sweep could
be simplified now, but this seems like the minimal change.

Fixes #11617.

Change-Id: I6b1382c7e7cc35f81984467c0772fe9848b7522a
Reviewed-on: https://go-review.googlesource.com/12320
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
Reviewed-by: Rob Pike <r@golang.org>
2015-07-17 03:34:11 +00:00
Austin Clements
5250279eb9 runtime: detect and print corrupted free lists
Issues #10240, #10541, #10941, #11023, #11027 and possibly others are
indicating memory corruption in the runtime. One of the easiest places
to both get corruption and detect it is in the allocator's free lists
since they appear throughout memory and follow strict invariants. This
commit adds a check when sweeping a span that its free list is sane
and, if not, it prints the corrupted free list and panics. Hopefully
this will help us collect more information on these failures.

Change-Id: I6d417bcaeedf654943a5e068bd76b58bb02d4a64
Reviewed-on: https://go-review.googlesource.com/10713
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
2015-06-16 21:17:47 +00:00
Austin Clements
24a7252e25 runtime: finish sweeping before concurrent GC starts
Currently, the concurrent sweep follows a 1:1 rule: when allocation
needs a span, it sweeps a span (likewise, when a large allocation
needs N pages, it sweeps until it frees N pages). This rule worked
well for the STW collector (especially when GOGC==100) because it did
no more sweeping than necessary to keep the heap from growing, would
generally finish sweeping just before GC, and ensured good temporal
locality between sweeping a page and allocating from it.

It doesn't work well with concurrent GC. Since concurrent GC requires
starting GC earlier (sometimes much earlier), the sweep often won't be
done when GC starts. Unfortunately, the first thing GC has to do is
finish the sweep. In the mean time, the mutator can continue
allocating, pushing the heap size even closer to the goal size. This
worked okay with the 7/8ths trigger, but it gets into a vicious cycle
with the GC trigger controller: if the mutator is allocating quickly
and driving the trigger lower, more and more sweep work will be left
to GC; this both causes GC to take longer (allowing the mutator to
allocate more during GC) and delays the start of the concurrent mark
phase, which throws off the GC controller's statistics and generally
causes it to push the trigger even lower.

As an example of a particularly bad case, the garbage benchmark with
GOMAXPROCS=4 and -benchmem 512 (MB) spends the first 0.4-0.8 seconds
of each GC cycle sweeping, during which the heap grows by between
109MB and 252MB.

To fix this, this change replaces the 1:1 sweep rule with a
proportional sweep rule. At the end of GC, GC knows exactly how much
heap allocation will occur before the next concurrent GC as well as
how many span pages must be swept. This change computes this "sweep
ratio" and when the mallocgc asks for a span, the mcentral sweeps
enough spans to bring the swept span count into ratio with the
allocated byte count.

On the benchmark from above, this entirely eliminates sweeping at the
beginning of GC, which reduces the time between startGC readying the
GC goroutine and GC stopping the world for sweep termination to ~100µs
during which the heap grows at most 134KB.

Change-Id: I35422d6bba0c2310d48bb1f8f30a72d29e98c1af
Reviewed-on: https://go-review.googlesource.com/8921
Reviewed-by: Rick Hudson <rlh@golang.org>
2015-04-21 15:35:46 +00:00
Austin Clements
bedb6f8aef runtime: remove unnecessary traceNextGC
Commit d7e0ad4 removed the next_gc manipulation from mSpan_Sweep, but
left in the traceNextGC() for recording the updated next_gc
value. Remove this now unnecessary call.

Change-Id: I28e0de071661199be9810d7bdcc81ce50b5a58ae
Reviewed-on: https://go-review.googlesource.com/8894
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Reviewed-by: Rick Hudson <rlh@golang.org>
2015-04-14 20:54:23 +00:00
Austin Clements
d7e0ad4b82 runtime: introduce heap_live; replace use of heap_alloc in GC
Currently there are two main consumers of memstats.heap_alloc:
updatememstats (aka ReadMemStats) and shouldtriggergc.

updatememstats recomputes heap_alloc from the ground up, so we don't
need to keep heap_alloc up to date for it. shouldtriggergc wants to
know how many bytes were marked by the previous GC plus how many bytes
have been allocated since then, but this *isn't* what heap_alloc
tracks. heap_alloc also includes objects that are not marked and
haven't yet been swept.

Introduce a new memstat called heap_live that actually tracks what
shouldtriggergc wants to know and stop keeping heap_alloc up to date.

Unlike heap_alloc, heap_live follows a simple sawtooth that drops
during each mark termination and increases monotonically between GCs.
heap_alloc, on the other hand, has much more complicated behavior: it
may drop during sweep termination, slowly decreases from background
sweeping between GCs, is roughly unaffected by allocation as long as
there are unswept spans (because we sweep and allocate at the same
rate), and may go up after background sweeping is done depending on
the GC trigger.

heap_live simplifies computing next_gc and using it to figure out when
to trigger garbage collection. Currently, we guess next_gc at the end
of a cycle and update it as we sweep and get a better idea of how much
heap was marked. Now, since we're directly tracking how much heap is
marked, we can directly compute next_gc.

This also corrects bugs that could cause us to trigger GC early.
Currently, in any case where sweep termination actually finds spans to
sweep, heap_alloc is an overestimation of live heap, so we'll trigger
GC too early. heap_live, on the other hand, is unaffected by sweeping.

Change-Id: I1f96807b6ed60d4156e8173a8e68745ffc742388
Reviewed-on: https://go-review.googlesource.com/8389
Reviewed-by: Russ Cox <rsc@golang.org>
2015-04-06 21:28:13 +00:00
Dmitry Vyukov
919fd24884 runtime: remove runtime frames from stacks in traces
Stip uninteresting bottom and top frames from trace stacks.
This makes both binary and json trace files smaller,
and also makes stacks shorter and more readable in the viewer.

Change-Id: Ib9c80ccc280504f0e235f867f53f1d2652c41583
Reviewed-on: https://go-review.googlesource.com/5523
Reviewed-by: Keith Randall <khr@golang.org>
Run-TryBot: Dmitry Vyukov <dvyukov@google.com>
2015-03-10 14:46:15 +00:00
Russ Cox
5789b28525 runtime: start GC background sweep eagerly
Starting it lazily causes a memory allocation (for the goroutine) during GC.

First use of channels for runtime implementation.

Change-Id: I9cd24dcadbbf0ee5070ee6d0ed7ea415504f316c
Reviewed-on: https://go-review.googlesource.com/6960
Run-TryBot: Russ Cox <rsc@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
2015-03-05 21:41:55 +00:00
Rick Hudson
122384e489 runtime: Remove boundary bit logic.
This is an experiment to see if removing the boundary bit logic will
lead to fewer cache misses and improved performance. Instead of using
boundary bits we use the span information to get element size and use
some bit whacking to get the boundary without having to touch the
random heap bits which cause cache misses.

Furthermore once the boundary bit is removed we can either use that
bit for a simpler checkmark routine or we can reduce the number of
bits in the GC bitmap to 2 bits per pointer sized work. For example
the 2 bits at the boundary can be used for marking and pointer/scalar
differentiation. Since we don't need the mark bit except at the
boundary nibble of the object other nibbles can use this bit
as a noscan bit to indicate that there are no more pointers in
the object.

Currently the changed included in this CL slows down the garbage
benchmark. With the boundary bits garbage gives 5.78 and without
(this CL) it gives 5.88 which is a 2% slowdown.

Change-Id: Id68f831ad668176f7dc9f7b57b339e4ebb6dc4c2
Reviewed-on: https://go-review.googlesource.com/6665
Reviewed-by: Austin Clements <austin@google.com>
2015-03-04 20:55:55 +00:00
Russ Cox
89a091de24 runtime: split gc_m into gcMark and gcSweep
This is a nice split but more importantly it provides a better
way to fit the checkmark phase into the sequencing.

Also factor out common span copying into gcSpanCopy.

Change-Id: Ia058644974e4ed4ac3cf4b017a3446eb2284d053
Reviewed-on: https://go-review.googlesource.com/5333
Reviewed-by: Austin Clements <austin@google.com>
2015-02-20 17:00:39 +00:00
Russ Cox
484f801ff4 runtime: reorganize memory code
Move code from malloc1.go, malloc2.go, mem.go, mgc0.go into
appropriate locations.

Factor mgc.go into mgc.go, mgcmark.go, mgcsweep.go, mstats.go.

A lot of this code was in certain files because the right place was in
a C file but it was written in Go, or vice versa. This is one step toward
making things actually well-organized again.

Change-Id: I6741deb88a7cfb1c17ffe0bcca3989e10207968f
Reviewed-on: https://go-review.googlesource.com/5300
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Rick Hudson <rlh@golang.org>
2015-02-19 20:17:01 +00:00