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3 Commits

Author SHA1 Message Date
Brad Fitzpatrick
45b54ee7fb runtime: avoid hashing strings until needed in single-bucket maps
This changes the map lookup behavior for string maps with 2-8 keys.

There was already previously a fastpath for 0 items and 1 item.

Now, if a string-keyed map has <= 8 items, first check all the
keys for length first. If only one has the right length, then
just check it for equality and avoid hashing altogether. Once
the map has more than 8 items, always hash like normal.

I don't know why some of the other non-string map benchmarks
got faster. This was with benchtime=2s, multiple times. I haven't
anything else getting slower, though.

benchmark                             old ns/op    new ns/op    delta
BenchmarkHashStringSpeed                     37           34   -8.20%
BenchmarkHashInt32Speed                      32           29  -10.67%
BenchmarkHashInt64Speed                      31           27  -12.82%
BenchmarkHashStringArraySpeed               105           99   -5.43%
BenchmarkMegMap                          274206       255153   -6.95%
BenchmarkMegOneMap                           27           23  -14.80%
BenchmarkMegEqMap                        148332       116089  -21.74%
BenchmarkMegEmptyMap                          4            3  -12.72%
BenchmarkSmallStrMap                         22           22   -0.89%
BenchmarkMapStringKeysEight_32               42           23  -43.71%
BenchmarkMapStringKeysEight_64               55           23  -56.96%
BenchmarkMapStringKeysEight_1M           279688           24  -99.99%
BenchmarkIntMap                              16           15  -10.18%
BenchmarkRepeatedLookupStrMapKey32           40           37   -8.15%
BenchmarkRepeatedLookupStrMapKey1M       287918       272980   -5.19%
BenchmarkNewEmptyMap                        156          130  -16.67%

R=golang-dev, khr
CC=golang-dev
https://golang.org/cl/7641057
2013-04-02 20:58:25 -07:00
Keith Randall
0e7144a875 runtime: make map reads multithreaded safe.
Doing grow work on reads is not multithreaded safe.
Changed code to do grow work only on inserts & deletes.

This is a short-term fix, eventually we'll want to do
grow work in parallel to recover the space of the old
table.

Fixes #5120.

R=bradfitz, khr
CC=golang-dev
https://golang.org/cl/8242043
2013-04-01 18:59:58 -07:00
Keith Randall
00224a356a runtime: faster hashmap implementation.
Hashtable is arranged as an array of
8-entry buckets with chained overflow.
Each bucket has 8 extra hash bits
per key to provide quick lookup within
a bucket.  Table is grown incrementally.

Update #3885
Go time drops from 0.51s to 0.34s.

R=r, rsc, m3b, dave, bradfitz, khr, ugorji, remyoudompheng
CC=golang-dev
https://golang.org/cl/7504044
2013-03-20 13:51:29 -07:00