This is a follow-up to CL 8910.
This is the version that I have tested and which works
when appID and teamID are not the same (which they appear
to be for the builder).
I am unsure how I submitted it with the wrong code.
Change-Id: I186e34e91953d082b507390c1cd2042e5419c4c9
Reviewed-on: https://go-review.googlesource.com/8943
Reviewed-by: David Crawshaw <crawshaw@golang.org>
We no longer need the EXC_BAD_ACCESS watcher as runtime/cgo contains
a mach exception handler that catches it. And now lldb only
intermittently reports process connection and exiting, so instead
just look for the PASS from Go.
Change-Id: I403266558f5a900e0b87ec1019d9baec88148d23
Reviewed-on: https://go-review.googlesource.com/8957
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Use environment variables to allow set-and-forget.
Add a script to attempt to autodetect codesign info.
Change-Id: Ic56b9c5f097b1a4117ebb89c408bc333d91f581d
Reviewed-on: https://go-review.googlesource.com/8910
Reviewed-by: David Crawshaw <crawshaw@golang.org>
The -lldb flag makes it easy to use go run and end up in a debugging
session on darwin/arm.
Change-Id: I556f93e950086a7dff4839f301b9c55f7579f87b
Reviewed-on: https://go-review.googlesource.com/8024
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
After moving the darwin/arm builder to new hardware several new flaky
error messages appeared. This provided enough information to Google
to make it clear that iOS build systems have been flaky for many
years, and that is unlikely to change any time soon.
However, all of the pain of lldb and using a breakpoint early in
program initialization gives us an advantage: all install and
initialization flakiness appears to happen before the Go program ever
gets going. So if we see an error or we timeout before we reach our
breakpoint (before any test code has executed), we can assume it is
the fault of the builder and restart without risking hiding a flaky
Go test.
This code has successfully processed the last 8 builds. I am hopeful.
Change-Id: Ide24aaae4fa7bdab9d8f4432bb85d8f2256c7606
Reviewed-on: https://go-review.googlesource.com/8241
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
The clever partial timer I added interacts badly with iOS app launch
timeout termination. A fixed timeout will be easier to debug.
Change-Id: I6eb4ee5f1431539f00fa707e8cde6f3cf86983fc
Reviewed-on: https://go-review.googlesource.com/8083
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Split out from cl/8024 for clarity and improved approach.
Rarely, "stop reason = breakpoint" does not appear in the lldb stop
text. However the program is ready to proceed. To be a little more
robust about those cases, we wait for two seconds, and if that text
doesn't appear but a prompt does we continue and hope for the best.
Worst case, this results in a harder to read failure message.
Change-Id: Ib20aa92564cdccefd2b7260417c647cd44122b66
Reviewed-on: https://go-review.googlesource.com/8080
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
We now wait until we see the completed prompt from a command before
proceeding. This seems to cut down on a spurious error I have seen
this afternoon.
Change-Id: Ic0a3481d8c265c3c3b4449ec7ac1c2752b85b0b6
Reviewed-on: https://go-review.googlesource.com/6691
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
See golang.org/cl/6511.
Change-Id: I2145a42877ed6b78400f29c2ef18969870dab5c3
Reviewed-on: https://go-review.googlesource.com/6512
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
This script is getting very close to complete, and is complex enough
that I'd like to get what's there so far reviewed. With it the builder
is left failing on eight packages. Two of those involve correcting
GOROOT which may need modifications to this script, the others are
either a unix sockets bug I have to hunt down or are caused by lldb
getting stuck on SIGSEGV, a TODO.
Change-Id: I5ff933800167b6764b51ad195da7dcda61d59ff8
Reviewed-on: https://go-review.googlesource.com/6404
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>