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image/gif: respect local color table transparency.
Fixes #6441. R=r CC=andybons, golang-dev https://golang.org/cl/13829043
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@ -79,7 +79,8 @@ type decoder struct {
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imageFields byte
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// From graphics control.
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transparentIndex byte
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transparentIndex byte
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hasTransparentIndex bool
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// Computed.
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pixelSize uint
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@ -175,11 +176,12 @@ func (d *decoder) decode(r io.Reader, configOnly bool) error {
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if err != nil {
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return err
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}
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// TODO: do we set transparency in this map too? That would be
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// d.setTransparency(m.Palette)
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} else {
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m.Palette = d.globalColorMap
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}
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if d.hasTransparentIndex && int(d.transparentIndex) < len(m.Palette) {
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m.Palette[d.transparentIndex] = color.RGBA{}
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}
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litWidth, err := d.r.ReadByte()
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if err != nil {
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return err
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@ -228,7 +230,11 @@ func (d *decoder) decode(r io.Reader, configOnly bool) error {
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d.image = append(d.image, m)
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d.delay = append(d.delay, d.delayTime)
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d.delayTime = 0 // TODO: is this correct, or should we hold on to the value?
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// The GIF89a spec, Section 23 (Graphic Control Extension) says:
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// "The scope of this extension is the first graphic rendering block
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// to follow." We therefore reset the GCE fields to zero.
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d.delayTime = 0
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d.hasTransparentIndex = false
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case sTrailer:
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if len(d.image) == 0 {
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@ -339,17 +345,11 @@ func (d *decoder) readGraphicControl() error {
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d.delayTime = int(d.tmp[2]) | int(d.tmp[3])<<8
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if d.flags&gcTransparentColorSet != 0 {
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d.transparentIndex = d.tmp[4]
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d.setTransparency(d.globalColorMap)
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d.hasTransparentIndex = true
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}
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return nil
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}
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func (d *decoder) setTransparency(colorMap color.Palette) {
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if int(d.transparentIndex) < len(colorMap) {
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colorMap[d.transparentIndex] = color.RGBA{}
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}
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}
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func (d *decoder) newImageFromDescriptor() (*image.Paletted, error) {
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if _, err := io.ReadFull(d.r, d.tmp[0:9]); err != nil {
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return nil, fmt.Errorf("gif: can't read image descriptor: %s", err)
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