doc: add Go image/draw package article and convert code snippets to Go1.
Originally published on The Go Programming Language Blog, September 29, 2011. http://blog.golang.org/2011/09/go-imagedraw-package.html Update #2547. R=golang-dev, adg, rsc CC=golang-dev https://golang.org/cl/5755057
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articles/laws_of_reflection.rawhtml\
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articles/image_draw.rawhtml\
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effective_go.rawhtml\
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go1.rawhtml\
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all: $(RAWHTML)
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%.rawhtml: %.html
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godoc -url /doc/$* >$@
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godoc -url /doc/$< >$@
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clean:
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rm -f $(RAWHTML)
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doc/articles/image_draw.html
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<!--{
|
||||
"Title": "The Go image/draw package",
|
||||
"Template": true
|
||||
}-->
|
||||
|
||||
<p>
|
||||
<a href="http://golang.org/pkg/image/draw/">Package image/draw</a> defines
|
||||
only one operation: drawing a source image onto a destination
|
||||
image, through an optional mask image. This one operation is
|
||||
surprisingly versatile and can perform a number of common image
|
||||
manipulation tasks elegantly and efficiently.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Composition is performed pixel by pixel in the style of the Plan 9
|
||||
graphics library and the X Render extension. The model is based on
|
||||
the classic "Compositing Digital Images" paper by Porter and Duff,
|
||||
with an additional mask parameter: <code>dst = (src IN mask) OP dst</code>.
|
||||
For a fully opaque mask, this reduces to the original Porter-Duff
|
||||
formula: <code>dst = src OP dst</code>. In Go, a nil mask image is equivalent
|
||||
to an infinitely sized, fully opaque mask image.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The Porter-Duff paper presented
|
||||
<a href="http://www.w3.org/TR/SVGCompositing/examples/compop-porterduff-examples.png">12 different composition operators</a>,
|
||||
but with an explicit mask, only 2 of these are needed in practice:
|
||||
source-over-destination and source. In Go, these operators are
|
||||
represented by the <code>Over</code> and <code>Src</code> constants. The <code>Over</code> operator
|
||||
performs the natural layering of a source image over a destination
|
||||
image: the change to the destination image is smaller where the
|
||||
source (after masking) is more transparent (that is, has lower
|
||||
alpha). The <code>Src</code> operator merely copies the source (after masking)
|
||||
with no regard for the destination image's original content. For
|
||||
fully opaque source and mask images, the two operators produce the
|
||||
same output, but the <code>Src</code> operator is usually faster.
|
||||
</p>
|
||||
|
||||
<p><b>Geometric Alignment</b></p>
|
||||
|
||||
<p>
|
||||
Composition requires associating destination pixels with source and
|
||||
mask pixels. Obviously, this requires destination, source and mask
|
||||
images, and a composition operator, but it also requires specifying
|
||||
what rectangle of each image to use. Not every drawing should write
|
||||
to the entire destination: when updating an animating image, it is
|
||||
more efficient to only draw the parts of the image that have
|
||||
changed. Not every drawing should read from the entire source: when
|
||||
using a sprite that combines many small images into one large one,
|
||||
only a part of the image is needed. Not every drawing should read
|
||||
from the entire mask: a mask image that collects a font's glyphs is
|
||||
similar to a sprite. Thus, drawing also needs to know three
|
||||
rectangles, one for each image. Since each rectangle has the same
|
||||
width and height, it suffices to pass a destination rectangle `r`
|
||||
and two points <code>sp</code> and <code>mp</code>: the source rectangle is equal to <code>r</code>
|
||||
translated so that <code>r.Min</code> in the destination image aligns with
|
||||
<code>sp</code> in the source image, and similarly for <code>mp</code>. The effective
|
||||
rectangle is also clipped to each image's bounds in their
|
||||
respective co-ordinate space.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<img src="image-20.png">
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The <a href="http://golang.org/pkg/image/draw/#DrawMask"><code>DrawMask</code></a>
|
||||
function takes seven arguments, but an explicit mask and mask-point
|
||||
are usually unnecessary, so the
|
||||
<a href="http://golang.org/pkg/image/draw/#Draw"><code>Draw</code></a> function takes five:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
// Draw calls DrawMask with a nil mask.
|
||||
func Draw(dst Image, r image.Rectangle, src image.Image, sp image.Point, op Op)
|
||||
func DrawMask(dst Image, r image.Rectangle, src image.Image, sp image.Point,
|
||||
mask image.Image, mp image.Point, op Op)
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
The destination image must be mutable, so the image/draw package
|
||||
defines a <a href="http://golang.org/pkg/image/draw/#Image"><code>draw.Image</code></a>
|
||||
interface which has a <code>Set</code> method.
|
||||
</p>
|
||||
|
||||
{{code "../src/pkg/image/draw/draw.go" `/type Image/` `/}/`}}
|
||||
|
||||
<p><b>Filling a Rectangle</b></p>
|
||||
|
||||
<p>
|
||||
To fill a rectangle with a solid color, use an <code>image.Uniform</code>
|
||||
source. The <code>ColorImage</code> type re-interprets a <code>Color</code> as a
|
||||
practically infinite-sized <code>Image</code> of that color. For those
|
||||
familiar with the design of Plan 9's draw library, there is no need
|
||||
for an explicit "repeat bit" in Go's slice-based image types; the
|
||||
concept is subsumed by <code>Uniform</code>.
|
||||
</p>
|
||||
|
||||
{{code "/doc/progs/image_draw.go" `/ZERO/` `/STOP/`}}
|
||||
|
||||
<p>
|
||||
To initialize a new image to all-blue:
|
||||
</p>
|
||||
|
||||
{{code "/doc/progs/image_draw.go" `/BLUE/` `/STOP/`}}
|
||||
|
||||
<p>
|
||||
To reset an image to transparent (or black, if the destination
|
||||
image's color model cannot represent transparency), use
|
||||
<code>image.Transparent</code>, which is an <code>image.Uniform</code>:
|
||||
</p>
|
||||
|
||||
{{code "/doc/progs/image_draw.go" `/RESET/` `/STOP/`}}
|
||||
|
||||
<p>
|
||||
<img src="image-2a.png">
|
||||
</p>
|
||||
|
||||
|
||||
<p><b>Copying an Image</b></p>
|
||||
|
||||
<p>
|
||||
To copy from a rectangle <code>sr</code> in the source image to a rectangle
|
||||
starting at a point <code>dp</code> in the destination, convert the source
|
||||
rectangle into the destination image's co-ordinate space:
|
||||
</p>
|
||||
|
||||
{{code "/doc/progs/image_draw.go" `/RECT/` `/STOP/`}}
|
||||
|
||||
<p>
|
||||
Alternatively:
|
||||
</p>
|
||||
|
||||
{{code "/doc/progs/image_draw.go" `/RECT2/` `/STOP/`}}
|
||||
|
||||
<p>
|
||||
To copy the entire source image, use <code>sr = src.Bounds()</code>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<img src="image-2b.png">
|
||||
</p>
|
||||
|
||||
<p><b>Scrolling an Image</b></p>
|
||||
|
||||
<p>
|
||||
Scrolling an image is just copying an image to itself, with
|
||||
different destination and source rectangles. Overlapping
|
||||
destination and source images are perfectly valid, just as Go's
|
||||
built-in copy function can handle overlapping destination and
|
||||
source slices. To scroll an image m by 20 pixels:
|
||||
</p>
|
||||
|
||||
{{code "/doc/progs/image_draw.go" `/SCROLL/` `/STOP/`}}
|
||||
|
||||
<p><img src="image-2c.png"></p>
|
||||
|
||||
<p><b>Converting an Image to RGBA</b></p>
|
||||
|
||||
<p>
|
||||
The result of decoding an image format might not be an
|
||||
<code>image.RGBA</code>: decoding a GIF results in an <code>image.Paletted</code>,
|
||||
decoding a JPEG results in a <code>ycbcr.YCbCr</code>, and the result of
|
||||
decoding a PNG depends on the image data. To convert any image to
|
||||
an <code>image.RGBA</code>:
|
||||
</p>
|
||||
|
||||
{{code "/doc/progs/image_draw.go" `/CONV/` `/STOP/`}}
|
||||
|
||||
<p>
|
||||
<img src="image-2d.png">
|
||||
</p>
|
||||
|
||||
<p><b>Drawing Through a Mask</b></p>
|
||||
|
||||
<p>
|
||||
To draw an image through a circular mask with center <code>p</code> and radius
|
||||
<code>r</code>:
|
||||
</p>
|
||||
|
||||
{{code "/doc/progs/image_draw.go" `/CIRCLE/` `/STOP/`}}
|
||||
{{code "/doc/progs/image_draw.go" `/CIRCLE2/` `/STOP/`}}
|
||||
|
||||
<p>
|
||||
<img src="image-2e.png">
|
||||
</p>
|
||||
|
||||
<p><b>Drawing Font Glyphs</b></p>
|
||||
|
||||
<p>
|
||||
To draw a font glyph in blue starting from a point <code>p</code>, draw with
|
||||
an <code>image.ColorImage</code> source and an <code>image.Alpha mask</code>. For
|
||||
simplicity, we aren't performing any sub-pixel positioning or
|
||||
rendering, or correcting for a font's height above a baseline.
|
||||
</p>
|
||||
|
||||
{{code "/doc/progs/image_draw.go" `/GLYPH/` `/STOP/`}}
|
||||
|
||||
<p>
|
||||
<img src="image-2f.png">
|
||||
</p>
|
||||
|
||||
<p><b>Performance</b></p>
|
||||
|
||||
<p>
|
||||
The image/draw package implementation demonstrates how to provide
|
||||
an image manipulation function that is both general purpose, yet
|
||||
efficient for common cases. The <code>DrawMask</code> function takes arguments
|
||||
of interface types, but immediately makes type assertions that its
|
||||
arguments are of specific struct types, corresponding to common
|
||||
operations like drawing one <code>image.RGBA</code> image onto another, or
|
||||
drawing an <code>image.Alpha</code> mask (such as a font glyph) onto an
|
||||
<code>image.RGBA</code> image. If a type assertion succeeds, that type
|
||||
information is used to run a specialized implementation of the
|
||||
general algorithm. If the assertions fail, the fallback code path
|
||||
uses the generic <code>At</code> and <code>Set</code> methods. The fast-paths are purely
|
||||
a performance optimization; the resultant destination image is the
|
||||
same either way. In practice, only a small number of special cases
|
||||
are necessary to support typical applications.
|
||||
</p>
|
||||
|
||||
|
@ -117,7 +117,7 @@ Guided tours of Go programs.
|
||||
<li><a href="http://blog.golang.org/2011/03/gobs-of-data.html">Gobs of data</a> - the design and use of the <a href="/pkg/encoding/gob/">gob</a> package.</li>
|
||||
<li><a href="/doc/articles/laws_of_reflection.html">The Laws of Reflection</a> - the fundamentals of the <a href="/pkg/reflect/">reflect</a> package.</li>
|
||||
<li><a href="http://blog.golang.org/2011/09/go-image-package.html">The Go image package</a> - the fundamentals of the <a href="/pkg/image/">image</a> package.</li>
|
||||
<li><a href="http://blog.golang.org/2011/09/go-imagedraw-package.html">The Go image/draw package</a> - the fundamentals of the <a href="/pkg/image/draw/">image/draw</a> package.</li>
|
||||
<li><a href="/doc/articles/image_draw.html">The Go image/draw package</a> - the fundamentals of the <a href="/pkg/image/draw/">image/draw</a> package.</li>
|
||||
</ul>
|
||||
|
||||
<h4>Tools</h4>
|
||||
|
142
doc/progs/image_draw.go
Normal file
@ -0,0 +1,142 @@
|
||||
// Copyright 2012 The Go Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
// This file contains the code snippets included in "The Go image/draw package."
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"image"
|
||||
"image/color"
|
||||
"image/draw"
|
||||
)
|
||||
|
||||
func main() {
|
||||
Color()
|
||||
Rect()
|
||||
RectAndScroll()
|
||||
ConvAndCircle()
|
||||
Glyph()
|
||||
}
|
||||
|
||||
func Color() {
|
||||
c := color.RGBA{255, 0, 255, 255}
|
||||
r := image.Rect(0, 0, 640, 480)
|
||||
dst := image.NewRGBA(r)
|
||||
|
||||
// ZERO OMIT
|
||||
// image.ZP is the zero point -- the origin.
|
||||
draw.Draw(dst, r, &image.Uniform{c}, image.ZP, draw.Src)
|
||||
// STOP OMIT
|
||||
|
||||
// BLUE OMIT
|
||||
m := image.NewRGBA(image.Rect(0, 0, 640, 480))
|
||||
blue := color.RGBA{0, 0, 255, 255}
|
||||
draw.Draw(m, m.Bounds(), &image.Uniform{blue}, image.ZP, draw.Src)
|
||||
// STOP OMIT
|
||||
|
||||
// RESET OMIT
|
||||
draw.Draw(m, m.Bounds(), image.Transparent, image.ZP, draw.Src)
|
||||
// STOP OMIT
|
||||
}
|
||||
|
||||
func Rect() {
|
||||
dst := image.NewRGBA(image.Rect(0, 0, 640, 480))
|
||||
sr := image.Rect(0, 0, 200, 200)
|
||||
src := image.Black
|
||||
dp := image.Point{100, 100}
|
||||
|
||||
// RECT OMIT
|
||||
r := image.Rectangle{dp, dp.Add(sr.Size())}
|
||||
draw.Draw(dst, r, src, sr.Min, draw.Src)
|
||||
// STOP OMIT
|
||||
}
|
||||
|
||||
func RectAndScroll() {
|
||||
dst := image.NewRGBA(image.Rect(0, 0, 640, 480))
|
||||
sr := image.Rect(0, 0, 200, 200)
|
||||
src := image.Black
|
||||
dp := image.Point{100, 100}
|
||||
|
||||
// RECT2 OMIT
|
||||
r := sr.Sub(sr.Min).Add(dp)
|
||||
draw.Draw(dst, r, src, sr.Min, draw.Src)
|
||||
// STOP OMIT
|
||||
|
||||
m := dst
|
||||
|
||||
// SCROLL OMIT
|
||||
b := m.Bounds()
|
||||
p := image.Pt(0, 20)
|
||||
// Note that even though the second argument is b,
|
||||
// the effective rectangle is smaller due to clipping.
|
||||
draw.Draw(m, b, m, b.Min.Add(p), draw.Src)
|
||||
dirtyRect := b.Intersect(image.Rect(b.Min.X, b.Max.Y-20, b.Max.X, b.Max.Y))
|
||||
// STOP OMIT
|
||||
|
||||
_ = dirtyRect // noop
|
||||
}
|
||||
|
||||
func ConvAndCircle() {
|
||||
src := image.NewRGBA(image.Rect(0, 0, 640, 480))
|
||||
dst := image.NewRGBA(image.Rect(0, 0, 640, 480))
|
||||
|
||||
// CONV OMIT
|
||||
b := src.Bounds()
|
||||
m := image.NewRGBA(image.Rect(0, 0, b.Dx(), b.Dy()))
|
||||
draw.Draw(m, m.Bounds(), src, b.Min, draw.Src)
|
||||
// STOP OMIT
|
||||
|
||||
p := image.Point{100, 100}
|
||||
r := 50
|
||||
|
||||
// CIRCLE2 OMIT
|
||||
draw.DrawMask(dst, dst.Bounds(), src, image.ZP, &circle{p, r}, image.ZP, draw.Over)
|
||||
// STOP OMIT
|
||||
}
|
||||
|
||||
func theGlyphImageForAFont() image.Image {
|
||||
return image.NewRGBA(image.Rect(0, 0, 640, 480))
|
||||
}
|
||||
|
||||
func theBoundsFor(index int) image.Rectangle {
|
||||
return image.Rect(0, 0, 32, 32)
|
||||
}
|
||||
|
||||
func Glyph() {
|
||||
p := image.Point{100, 100}
|
||||
dst := image.NewRGBA(image.Rect(0, 0, 640, 480))
|
||||
glyphIndex := 42
|
||||
|
||||
// GLYPH OMIT
|
||||
src := &image.Uniform{color.RGBA{0, 0, 255, 255}}
|
||||
mask := theGlyphImageForAFont()
|
||||
mr := theBoundsFor(glyphIndex)
|
||||
draw.DrawMask(dst, mr.Sub(mr.Min).Add(p), src, image.ZP, mask, mr.Min, draw.Over)
|
||||
// STOP OMIT
|
||||
}
|
||||
|
||||
//CIRCLE OMIT
|
||||
type circle struct {
|
||||
p image.Point
|
||||
r int
|
||||
}
|
||||
|
||||
func (c *circle) ColorModel() color.Model {
|
||||
return color.AlphaModel
|
||||
}
|
||||
|
||||
func (c *circle) Bounds() image.Rectangle {
|
||||
return image.Rect(c.p.X-c.r, c.p.Y-c.r, c.p.X+c.r, c.p.Y+c.r)
|
||||
}
|
||||
|
||||
func (c *circle) At(x, y int) color.Color {
|
||||
xx, yy, rr := float64(x-c.p.X)+0.5, float64(y-c.p.Y)+0.5, float64(c.r)
|
||||
if xx*xx+yy*yy < rr*rr {
|
||||
return color.Alpha{255}
|
||||
}
|
||||
return color.Alpha{0}
|
||||
}
|
||||
|
||||
//STOP
|
@ -5,7 +5,7 @@
|
||||
// Package draw provides image composition functions.
|
||||
//
|
||||
// See "The Go image/draw package" for an introduction to this package:
|
||||
// http://blog.golang.org/2011/09/go-imagedraw-package.html
|
||||
// http://golang.org/doc/articles/image_draw.html
|
||||
package draw
|
||||
|
||||
import (
|
||||
|