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synced 2024-11-21 18:54:43 -07:00
http: support HTTP/1.0 Keep-Alive
R=rsc, bradfitz1 CC=golang-dev https://golang.org/cl/2261042
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@ -678,3 +678,14 @@ func (r *Request) expectsContinue() bool {
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expectation, ok := r.Header["Expect"]
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return ok && strings.ToLower(expectation) == "100-continue"
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}
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func (r *Request) wantsHttp10KeepAlive() bool {
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if r.ProtoMajor != 1 || r.ProtoMinor != 0 {
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return false
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}
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value, exists := r.Header["Connection"]
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if !exists {
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return false
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}
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return strings.Index(strings.ToLower(value), "keep-alive") != -1
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}
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@ -56,7 +56,6 @@ type Conn struct {
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hijacked bool // connection has been hijacked by handler
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// state for the current reply
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closeAfterReply bool // close connection after this reply
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chunking bool // using chunked transfer encoding for reply body
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wroteHeader bool // reply header has been written
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wroteContinue bool // 100 Continue response was written
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@ -64,6 +63,12 @@ type Conn struct {
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written int64 // number of bytes written in body
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status int // status code passed to WriteHeader
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usingTLS bool // a flag indicating connection over TLS
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// close connection after this reply. set on request and
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// updated after response from handler if there's a
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// "Connection: keep-alive" response header and a
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// Content-Length.
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closeAfterReply bool
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}
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// Create new connection from rwc.
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@ -142,10 +147,9 @@ func (c *Conn) readRequest() (req *Request, err os.Error) {
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} else {
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// HTTP version < 1.1: cannot do chunked transfer
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// encoding, so signal EOF by closing connection.
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// Could avoid closing the connection if there is
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// a Content-Length: header in the response,
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// but everyone who expects persistent connections
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// does HTTP/1.1 now.
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// Will be overridden if the HTTP handler ends up
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// writing a Content-Length and the client requested
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// "Connection: keep-alive"
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c.closeAfterReply = true
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c.chunking = false
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}
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@ -220,6 +224,15 @@ func (c *Conn) Write(data []byte) (n int, err os.Error) {
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return 0, ErrHijacked
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}
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if !c.wroteHeader {
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if c.Req.wantsHttp10KeepAlive() {
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_, hasLength := c.header["Content-Length"]
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if hasLength {
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_, connectionHeaderSet := c.header["Connection"]
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if !connectionHeaderSet {
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c.header["Connection"] = "keep-alive"
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}
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}
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}
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c.WriteHeader(StatusOK)
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}
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if len(data) == 0 {
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@ -302,6 +315,14 @@ func errorKludge(c *Conn, req *Request) {
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}
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func (c *Conn) finishRequest() {
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// If this was an HTTP/1.0 request with keep-alive and we sent a Content-Length
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// back, we can make this a keep-alive response ...
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if c.Req.wantsHttp10KeepAlive() {
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_, sentLength := c.header["Content-Length"]
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if sentLength && c.header["Connection"] == "keep-alive" {
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c.closeAfterReply = false
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}
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}
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if !c.wroteHeader {
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c.WriteHeader(StatusOK)
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}
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@ -341,9 +362,11 @@ func (c *Conn) serve() {
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if err != nil {
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break
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}
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// HTTP cannot have multiple simultaneous active requests.
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// HTTP cannot have multiple simultaneous active requests.[*]
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// Until the server replies to this request, it can't read another,
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// so we might as well run the handler in this goroutine.
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// [*] Not strictly true: HTTP pipelining. We could let them all process
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// in parallel even if their responses need to be serialized.
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c.handler.ServeHTTP(c, req)
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if c.hijacked {
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return
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@ -352,9 +352,20 @@ func fixLength(status int, requestMethod string, header map[string]string, te []
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// Determine whether to hang up after sending a request and body, or
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// receiving a response and body
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// 'header' is the request headers
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func shouldClose(major, minor int, header map[string]string) bool {
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if major < 1 || (major == 1 && minor < 1) {
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if major < 1 {
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return true
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} else if major == 1 && minor == 0 {
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v, present := header["Connection"]
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if !present {
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return true
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}
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v = strings.ToLower(v)
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if strings.Index(v, "keep-alive") == -1 {
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return true
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}
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return false
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} else if v, present := header["Connection"]; present {
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// TODO: Should split on commas, toss surrounding white space,
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// and check each field.
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