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build: catch API changes during build

Adds new file api/go1.txt, locking down the current API.
Any changes to the API will need to update that file.

run.bash (but not make.bash, or Windows) will check for
accidental API changes.

R=golang-dev, dsymonds, rsc
CC=golang-dev
https://golang.org/cl/5820070
This commit is contained in:
Brad Fitzpatrick 2012-03-17 11:20:46 -07:00
parent 883a96d950
commit f69132d7ad
3 changed files with 24541 additions and 4 deletions

24524
api/go1.txt Normal file

File diff suppressed because it is too large Load Diff

View File

@ -131,7 +131,7 @@ func main() {
if err != nil {
log.Fatalf("Error reading file %s: %v", *checkFile, err)
}
v1 := strings.Split(string(bs), "\n")
v1 := strings.Split(strings.TrimSpace(string(bs)), "\n")
sort.Strings(v1)
v2 := features
take := func(sl *[]string) string {
@ -139,17 +139,24 @@ func main() {
*sl = (*sl)[1:]
return s
}
changes := false
for len(v1) > 0 || len(v2) > 0 {
switch {
case len(v2) == 0 || v1[0] < v2[0]:
fmt.Fprintf(bw, "-%s\n", take(&v1))
changes = true
case len(v1) == 0 || v1[0] > v2[0]:
fmt.Fprintf(bw, "+%s\n", take(&v2))
changes = true
default:
take(&v1)
take(&v2)
}
}
if changes {
bw.Flush()
os.Exit(1)
}
} else {
for _, f := range features {
fmt.Fprintf(bw, "%s\n", f)
@ -284,7 +291,9 @@ func (w *Walker) WalkPackage(name string) {
}
}
log.Printf("package %s", name)
if *verbose {
log.Printf("package %s", name)
}
pop := w.pushScope("pkg " + name)
defer pop()

View File

@ -74,7 +74,7 @@ make clean
echo
echo '#' ../misc/dashboard/builder ../misc/goplay
go build ../misc/dashboard/builder ../misc/goplay || exit $?
go build ../misc/dashboard/builder ../misc/goplay
[ "$GOARCH" == arm ] ||
(xcd ../test/bench/shootout
@ -83,11 +83,15 @@ go build ../misc/dashboard/builder ../misc/goplay || exit $?
echo
echo '#' ../test/bench/go1
go test ../test/bench/go1 || exit $?
go test ../test/bench/go1
(xcd ../test
time go run run.go
) || exit $?
echo
echo '# Checking API compatibility.'
go tool api -c $GOROOT/api/go1.txt
echo
echo ALL TESTS PASSED