mirror of
https://github.com/golang/go
synced 2024-11-22 03:54:39 -07:00
Initial exp/draw/x11 implementation.
This provides an experimental X11 backend for the exp/draw interface. It does not aim to provide a complete implementation of the X11 client protocol. This works for me (Ubuntu Hardy 8.04, GOARCH=386). Your mileage my vary. R=r, rsc, r1 CC=golang-dev https://golang.org/cl/156109
This commit is contained in:
parent
a0c55432f3
commit
f65427a8be
12
src/pkg/exp/draw/x11/Makefile
Normal file
12
src/pkg/exp/draw/x11/Makefile
Normal file
@ -0,0 +1,12 @@
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# Copyright 2009 The Go Authors. All rights reserved.
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# Use of this source code is governed by a BSD-style
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# license that can be found in the LICENSE file.
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include $(GOROOT)/src/Make.$(GOARCH)
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TARG=exp/draw/x11
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GOFILES=\
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auth.go\
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conn.go\
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include $(GOROOT)/src/Make.pkg
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102
src/pkg/exp/draw/x11/auth.go
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102
src/pkg/exp/draw/x11/auth.go
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@ -0,0 +1,102 @@
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package x11
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import (
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"bufio";
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"io";
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"os";
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)
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// Reads the DISPLAY environment variable, and returns the "12" in ":12.0".
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func getDisplay() string {
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d := os.Getenv("DISPLAY");
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if len(d) < 1 || d[0] != ':' {
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return ""
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}
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i := 1;
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for ; i < len(d); i++ {
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if d[i] < '0' || d[i] > '9' {
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break
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}
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}
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return d[1:i];
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}
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// Reads a big-endian uint16 from r, using b as a scratch buffer.
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func readU16BE(r io.Reader, b []byte) (uint16, os.Error) {
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_, err := io.ReadFull(r, b[0:2]);
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if err != nil {
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return 0, err
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}
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return uint16(b[0])<<8 + uint16(b[1]), nil;
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}
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// Reads a length-prefixed string from r, using b as a scratch buffer.
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func readStr(r io.Reader, b []byte) (s string, err os.Error) {
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n, err := readU16BE(r, b);
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if err != nil {
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return
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}
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if int(n) > len(b) {
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return s, os.NewError("Xauthority entry too long for buffer")
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}
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_, err = io.ReadFull(r, b[0:n]);
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if err != nil {
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return
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}
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return string(b[0:n]), nil;
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}
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// Reads the ~/.Xauthority file and returns the name/data pair for the DISPLAY.
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// b is a scratch buffer to use, and should be at least 256 bytes long (i.e. it should be able to hold a hostname).
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func readAuth(b []byte) (name, data string, err os.Error) {
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// As per /usr/include/X11/Xauth.h.
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const familyLocal = 256;
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home := os.Getenv("HOME");
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if len(home) == 0 {
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err = os.NewError("unknown HOME");
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return;
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}
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r, err := os.Open(home+"/.Xauthority", os.O_RDONLY, 0444);
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if err != nil {
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return
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}
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defer r.Close();
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br := bufio.NewReader(r);
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hostname, err := os.Hostname();
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if err != nil {
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return
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}
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display := getDisplay();
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for {
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family, err := readU16BE(br, b[0:2]);
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if err != nil {
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return
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}
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addr, err := readStr(br, b[0:]);
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if err != nil {
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return
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}
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disp, err := readStr(br, b[0:]);
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if err != nil {
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return
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}
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name0, err := readStr(br, b[0:]);
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if err != nil {
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return
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}
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data0, err := readStr(br, b[0:]);
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if err != nil {
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return
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}
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if family == familyLocal && addr == hostname && disp == display {
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return name0, data0, nil
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}
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}
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panic("unreachable");
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}
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515
src/pkg/exp/draw/x11/conn.go
Normal file
515
src/pkg/exp/draw/x11/conn.go
Normal file
@ -0,0 +1,515 @@
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// This package implements an X11 backend for the exp/draw package.
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//
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// The X protocol specification is at ftp://ftp.x.org/pub/X11R7.0/doc/PDF/proto.pdf.
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// A summary of the wire format can be found in XCB's xproto.xml.
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package x11
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// BUG(nigeltao): This is a toy library and not ready for production use.
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import (
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"bufio";
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"exp/draw";
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"image";
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"io";
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"net";
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"os";
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)
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type resID uint32 // X resource IDs.
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// TODO(nigeltao): Handle window resizes.
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const (
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windowHeight = 600;
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windowWidth = 800;
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)
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type conn struct {
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// TODO(nigeltao): Figure out which goroutine should be responsible for closing c,
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// or if there is a race condition if one goroutine calls c.Close whilst another one
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// is reading from r, or writing to w.
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c io.Closer;
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r *bufio.Reader;
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w *bufio.Writer;
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gc, window, root, visual resID;
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img *image.RGBA;
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kbd chan int;
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mouse chan draw.Mouse;
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resize chan bool;
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quit chan bool;
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mouseState draw.Mouse;
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buf [256]byte; // General purpose scratch buffer.
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flush chan bool;
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flushBuf0 [24]byte;
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flushBuf1 [4 * 1024]byte;
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}
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// flusher runs in its own goroutine, serving both FlushImage calls directly from the exp/draw client
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// and indirectly from X expose events. It paints c.img to the X server via PutImage requests.
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func (c *conn) flusher() {
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for {
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_ = <-c.flush;
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if closed(c.flush) {
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return
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}
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// Each X request has a 16-bit length (in terms of 4-byte units). To avoid going over
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// this limit, we send PutImage for each row of the image, rather than trying to paint
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// the entire image in one X request. This approach could easily be optimized (or the
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// X protocol may have an escape sequence to delimit very large requests).
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// TODO(nigeltao): See what XCB's xcb_put_image does in this situation.
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w, h := c.img.Width(), c.img.Height();
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units := 6 + w;
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if units > 0xffff || h > 0xffff {
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// This window is too large for X.
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close(c.flush);
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return;
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}
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c.flushBuf0[0] = 0x48; // PutImage opcode.
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c.flushBuf0[1] = 0x02; // XCB_IMAGE_FORMAT_Z_PIXMAP.
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c.flushBuf0[2] = uint8(units);
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c.flushBuf0[3] = uint8(units >> 8);
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setU32LE(c.flushBuf0[4:8], uint32(c.window));
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setU32LE(c.flushBuf0[8:12], uint32(c.gc));
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setU32LE(c.flushBuf0[12:16], 1<<16|uint32(w));
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c.flushBuf0[21] = 0x18; // depth = 24 bits.
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for y := 0; y < h; y++ {
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setU32LE(c.flushBuf0[16:20], uint32(y<<16));
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_, err := c.w.Write(c.flushBuf0[0:24]);
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if err != nil {
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close(c.flush);
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return;
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}
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for x := 0; x < w; {
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nx := w - x;
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if nx > len(c.flushBuf1)/4 {
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nx = len(c.flushBuf1) / 4
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}
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for i := 0; i < nx; i++ {
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r, g, b, _ := c.img.At(x, y).RGBA();
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c.flushBuf1[4*i+0] = uint8(b >> 24);
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c.flushBuf1[4*i+1] = uint8(g >> 24);
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c.flushBuf1[4*i+2] = uint8(r >> 24);
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x++;
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}
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_, err := c.w.Write(c.flushBuf1[0 : 4*nx]);
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if err != nil {
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close(c.flush);
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return;
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}
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}
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}
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if c.w.Flush() != nil {
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close(c.flush);
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return;
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}
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}
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}
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func (c *conn) Screen() draw.Image { return c.img }
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func (c *conn) FlushImage() {
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// We do the send (the <- operator) in an expression context, rather than in
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// a statement context, so that it does not block, and fails if the buffered
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// channel is full (in which case there already is a flush request pending).
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_ = c.flush <- false
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}
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func (c *conn) KeyboardChan() <-chan int { return c.kbd }
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func (c *conn) MouseChan() <-chan draw.Mouse { return c.mouse }
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func (c *conn) ResizeChan() <-chan bool { return c.resize }
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func (c *conn) QuitChan() <-chan bool { return c.quit }
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// pumper runs in its own goroutine, reading X events and demuxing them over the kbd / mouse / resize / quit chans.
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func (c *conn) pumper() {
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for {
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// X events are always 32 bytes long.
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_, err := io.ReadFull(c.r, c.buf[0:32]);
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if err != nil {
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// TODO(nigeltao): should draw.Context expose err?
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// TODO(nigeltao): should we do c.quit<-true? Should c.quit be a buffered channel?
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// Or is c.quit only for non-exceptional closing (e.g. when the window manager destroys
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// our window), and not for e.g. an I/O error?
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break
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}
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switch c.buf[0] {
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case 0x02, 0x03: // Key press, key release.
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// BUG(nigeltao): Keycode to keysym mapping is not implemented.
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// The keycode is in c.buf[1], but as keymaps aren't implemented yet, we'll use the
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// space character as a placeholder.
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keysym := int(' ');
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// TODO(nigeltao): Should we send KeyboardChan ints for Shift/Ctrl/Alt? Should Shift-A send
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// the same int down the channel as the sent on just the A key?
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// TODO(nigeltao): How should IME events (e.g. key presses that should generate CJK text) work? Or
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// is that outside the scope of the draw.Context interface?
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if c.buf[0] == 0x03 {
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keysym = -keysym
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}
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c.kbd <- keysym;
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case 0x04, 0x05: // Button press, button release.
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mask := 1 << (c.buf[1] - 1);
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if c.buf[0] == 0x04 {
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c.mouseState.Buttons |= mask
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} else {
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c.mouseState.Buttons &^= mask
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}
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// TODO(nigeltao): update mouseState's timestamp.
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c.mouse <- c.mouseState;
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case 0x06: // Motion notify.
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c.mouseState.Point.X = int(c.buf[25])<<8 | int(c.buf[24]);
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c.mouseState.Point.Y = int(c.buf[27])<<8 | int(c.buf[26]);
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// TODO(nigeltao): update mouseState's timestamp.
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c.mouse <- c.mouseState;
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case 0x0c: // Expose.
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// A single user action could trigger multiple expose events (e.g. if moving another
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// window with XShape'd rounded corners over our window). In that case, the X server
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// will send a count (in bytes 16-17) of the number of additional expose events coming.
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// We could parse each event for the (x, y, width, height) and maintain a minimal dirty
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// rectangle, but for now, the simplest approach is to paint the entire window, when
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// receiving the final event in the series.
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count := int(c.buf[17])<<8 | int(c.buf[16]);
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if count == 0 {
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// TODO(nigeltao): Should we ignore the very first expose event? A freshly mapped window
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// will trigger expose, but until the first c.FlushImage call, there's probably nothing to
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// paint but black. For an 800x600 window, at 4 bytes per pixel, each repaint writes about
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// 2MB over the socket.
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c.FlushImage()
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}
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// TODO(nigeltao): Should we listen to DestroyNotify (0x11) and ResizeRequest (0x19) events?
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// What about EnterNotify (0x07) and LeaveNotify (0x08)?
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}
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}
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close(c.flush);
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// TODO(nigeltao): Is this the right place for c.c.Close()?
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// TODO(nigeltao): Should we explicitly close our kbd/mouse/resize/quit chans?
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}
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// Authenticate ourselves with the X server.
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func (c *conn) authenticate() os.Error {
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key, value, err := readAuth(c.buf[0:]);
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if err != nil {
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return err
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}
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// Assume that the authentication protocol is "MIT-MAGIC-COOKIE-1".
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if len(key) != 18 || len(value) != 16 {
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return os.NewError("unsupported Xauth")
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}
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// 0x006c means little-endian. 0x000b, 0x0000 means X major version 11, minor version 0.
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// 0x0012 and 0x0010 means the auth key and value have lenths 18 and 16.
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// The final 0x0000 is padding, so that the string length is a multiple of 4.
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_, err = io.WriteString(c.w, "\x6c\x00\x0b\x00\x00\x00\x12\x00\x10\x00\x00\x00");
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if err != nil {
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return err
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}
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_, err = io.WriteString(c.w, key);
|
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if err != nil {
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return err
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}
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// Again, the 0x0000 is padding.
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_, err = io.WriteString(c.w, "\x00\x00");
|
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if err != nil {
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return err
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}
|
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_, err = io.WriteString(c.w, value);
|
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if err != nil {
|
||||
return err
|
||||
}
|
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err = c.w.Flush();
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
return nil;
|
||||
}
|
||||
|
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// Reads a uint8 from r, using b as a scratch buffer.
|
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func readU8(r io.Reader, b []byte) (uint8, os.Error) {
|
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_, err := io.ReadFull(r, b[0:1]);
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
return uint8(b[0]), nil;
|
||||
}
|
||||
|
||||
// Reads a little-endian uint16 from r, using b as a scratch buffer.
|
||||
func readU16LE(r io.Reader, b []byte) (uint16, os.Error) {
|
||||
_, err := io.ReadFull(r, b[0:2]);
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
return uint16(b[0]) | uint16(b[1])<<8, nil;
|
||||
}
|
||||
|
||||
// Reads a little-endian uint32 from r, using b as a scratch buffer.
|
||||
func readU32LE(r io.Reader, b []byte) (uint32, os.Error) {
|
||||
_, err := io.ReadFull(r, b[0:4]);
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24, nil;
|
||||
}
|
||||
|
||||
// Sets b[0:4] to be the big-endian representation of u.
|
||||
func setU32LE(b []byte, u uint32) {
|
||||
b[0] = byte((u >> 0) & 0xff);
|
||||
b[1] = byte((u >> 8) & 0xff);
|
||||
b[2] = byte((u >> 16) & 0xff);
|
||||
b[3] = byte((u >> 24) & 0xff);
|
||||
}
|
||||
|
||||
// Check that we have an agreeable X pixmap Format.
|
||||
func checkPixmapFormats(r io.Reader, b []byte, n int) (agree bool, err os.Error) {
|
||||
for i := 0; i < n; i++ {
|
||||
_, err = io.ReadFull(r, b[0:8]);
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
// Byte 0 is depth, byte 1 is bits-per-pixel, byte 2 is scanline-pad, the rest (5) is padding.
|
||||
if b[0] == 24 && b[1] == 32 {
|
||||
agree = true
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Check that we have an agreeable X Depth (i.e. one that has an agreeable X VisualType).
|
||||
func checkDepths(r io.Reader, b []byte, n int, visual uint32) (agree bool, err os.Error) {
|
||||
for i := 0; i < n; i++ {
|
||||
depth, err := readU16LE(r, b);
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
depth &= 0xff;
|
||||
visualsLen, err := readU16LE(r, b);
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
// Ignore 4 bytes of padding.
|
||||
_, err = io.ReadFull(r, b[0:4]);
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
for j := 0; j < int(visualsLen); j++ {
|
||||
// Read 24 bytes: visual(4), class(1), bits per rgb value(1), colormap entries(2),
|
||||
// red mask(4), green mask(4), blue mask(4), padding(4).
|
||||
v, err := readU32LE(r, b);
|
||||
_, err = readU32LE(r, b);
|
||||
rm, err := readU32LE(r, b);
|
||||
gm, err := readU32LE(r, b);
|
||||
bm, err := readU32LE(r, b);
|
||||
_, err = readU32LE(r, b);
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
if v == visual && rm == 0xff0000 && gm == 0xff00 && bm == 0xff && depth == 24 {
|
||||
agree = true
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Check that we have an agreeable X Screen.
|
||||
func checkScreens(r io.Reader, b []byte, n int) (root, visual uint32, err os.Error) {
|
||||
for i := 0; i < n; i++ {
|
||||
root0, err := readU32LE(r, b);
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
// Ignore the next 7x4 bytes, which is: colormap, whitepixel, blackpixel, current input masks,
|
||||
// width and height (pixels), width and height (mm), min and max installed maps.
|
||||
_, err = io.ReadFull(r, b[0:28]);
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
visual0, err := readU32LE(r, b);
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
// Next 4 bytes: backing stores, save unders, root depth, allowed depths length.
|
||||
x, err := readU32LE(r, b);
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
nDepths := int(x >> 24);
|
||||
agree, err := checkDepths(r, b, nDepths, visual0);
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
if agree && root == 0 {
|
||||
root = root0;
|
||||
visual = visual0;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Perform the protocol handshake with the X server, and ensure that the server provides a compatible Screen, Depth, etcetera.
|
||||
func (c *conn) handshake() os.Error {
|
||||
_, err := io.ReadFull(c.r, c.buf[0:8]);
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
// Byte 0:1 should be 1 (success), bytes 2:6 should be 0xb0000000 (major/minor version 11.0).
|
||||
if c.buf[0] != 1 || c.buf[2] != 11 || c.buf[3] != 0 || c.buf[4] != 0 || c.buf[5] != 0 {
|
||||
return os.NewError("unsupported X version")
|
||||
}
|
||||
// Ignore the release number.
|
||||
_, err = io.ReadFull(c.r, c.buf[0:4]);
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
// Read the resource ID base.
|
||||
resourceIdBase, err := readU32LE(c.r, c.buf[0:4]);
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
// Read the resource ID mask.
|
||||
resourceIdMask, err := readU32LE(c.r, c.buf[0:4]);
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if resourceIdMask < 256 {
|
||||
return os.NewError("X resource ID mask is too small")
|
||||
}
|
||||
// Ignore the motion buffer size.
|
||||
_, err = io.ReadFull(c.r, c.buf[0:4]);
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
// Read the vendor length.
|
||||
vendorLen, err := readU16LE(c.r, c.buf[0:2]);
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if vendorLen != 20 {
|
||||
// For now, assume the vendor is "The X.Org Foundation". Supporting different
|
||||
// vendors would require figuring out how much padding we need to read.
|
||||
return os.NewError("unsupported X vendor")
|
||||
}
|
||||
// Read the maximum request length.
|
||||
maxReqLen, err := readU16LE(c.r, c.buf[0:2]);
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if maxReqLen != 0xffff {
|
||||
return os.NewError("unsupported X maximum request length")
|
||||
}
|
||||
// Read the roots length.
|
||||
rootsLen, err := readU8(c.r, c.buf[0:1]);
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
// Read the pixmap formats length.
|
||||
pixmapFormatsLen, err := readU8(c.r, c.buf[0:1]);
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
// Ignore some things that we don't care about (totalling 30 bytes):
|
||||
// imageByteOrder(1), bitmapFormatBitOrder(1), bitmapFormatScanlineUnit(1) bitmapFormatScanlinePad(1),
|
||||
// minKeycode(1), maxKeycode(1), padding(4), vendor(20, hard-coded above).
|
||||
_, err = io.ReadFull(c.r, c.buf[0:30]);
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
// Check that we have an agreeable pixmap format.
|
||||
agree, err := checkPixmapFormats(c.r, c.buf[0:8], int(pixmapFormatsLen));
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if !agree {
|
||||
return os.NewError("unsupported X pixmap formats")
|
||||
}
|
||||
// Check that we have an agreeable screen.
|
||||
root, visual, err := checkScreens(c.r, c.buf[0:24], int(rootsLen));
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if root == 0 || visual == 0 {
|
||||
return os.NewError("unsupported X screen")
|
||||
}
|
||||
c.gc = resID(resourceIdBase);
|
||||
c.window = resID(resourceIdBase + 1);
|
||||
c.root = resID(root);
|
||||
c.visual = resID(visual);
|
||||
return nil;
|
||||
}
|
||||
|
||||
// Returns a new draw.Context, backed by a newly created and mapped X11 window.
|
||||
func NewWindow() (draw.Context, os.Error) {
|
||||
display := getDisplay();
|
||||
if len(display) == 0 {
|
||||
return nil, os.NewError("unsupported DISPLAY")
|
||||
}
|
||||
s, err := net.Dial("unix", "", "/tmp/.X11-unix/X"+display);
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
c := new(conn);
|
||||
c.c = s;
|
||||
c.r = bufio.NewReader(s);
|
||||
c.w = bufio.NewWriter(s);
|
||||
err = c.authenticate();
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
err = c.handshake();
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
// Now that we're connected, show a window, via three X protocol messages.
|
||||
// First, create a graphics context (GC).
|
||||
setU32LE(c.buf[0:4], 0x00060037); // 0x37 is the CreateGC opcode, and the message is 6 x 4 bytes long.
|
||||
setU32LE(c.buf[4:8], uint32(c.gc));
|
||||
setU32LE(c.buf[8:12], uint32(c.root));
|
||||
setU32LE(c.buf[12:16], 0x00010004); // Bit 2 is XCB_GC_FOREGROUND, bit 16 is XCB_GC_GRAPHICS_EXPOSURES.
|
||||
setU32LE(c.buf[16:20], 0x00000000); // The Foreground is black.
|
||||
setU32LE(c.buf[20:24], 0x00000000); // GraphicsExposures' value is unused.
|
||||
// Second, create the window.
|
||||
setU32LE(c.buf[24:28], 0x000a0001); // 0x01 is the CreateWindow opcode, and the message is 10 x 4 bytes long.
|
||||
setU32LE(c.buf[28:32], uint32(c.window));
|
||||
setU32LE(c.buf[32:36], uint32(c.root));
|
||||
setU32LE(c.buf[36:40], 0x00000000); // Initial (x, y) is (0, 0).
|
||||
setU32LE(c.buf[40:44], windowHeight<<16|windowWidth);
|
||||
setU32LE(c.buf[44:48], 0x00010000); // Border width is 0, XCB_WINDOW_CLASS_INPUT_OUTPUT is 1.
|
||||
setU32LE(c.buf[48:52], uint32(c.visual));
|
||||
setU32LE(c.buf[52:56], 0x00000802); // Bit 1 is XCB_CW_BACK_PIXEL, bit 11 is XCB_CW_EVENT_MASK.
|
||||
setU32LE(c.buf[56:60], 0x00000000); // The Back-Pixel is black.
|
||||
setU32LE(c.buf[60:64], 0x0000804f); // Key/button press and release, pointer motion, and expose event masks.
|
||||
// Third, map the window.
|
||||
setU32LE(c.buf[64:68], 0x00020008); // 0x08 is the MapWindow opcode, and the message is 2 x 4 bytes long.
|
||||
setU32LE(c.buf[68:72], uint32(c.window));
|
||||
// Write the bytes.
|
||||
_, err = c.w.Write(c.buf[0:72]);
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
err = c.w.Flush();
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
c.img = image.NewRGBA(windowWidth, windowHeight);
|
||||
// TODO(nigeltao): Should these channels be buffered?
|
||||
c.kbd = make(chan int);
|
||||
c.mouse = make(chan draw.Mouse);
|
||||
c.resize = make(chan bool);
|
||||
c.quit = make(chan bool);
|
||||
c.flush = make(chan bool, 1);
|
||||
go c.flusher();
|
||||
go c.pumper();
|
||||
return c, nil;
|
||||
}
|
Loading…
Reference in New Issue
Block a user