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cmd/compile: de-dup the gclocals symbols in compiler too
These symbols are de-duplicated in the linker but the compiler generates quite many duplicates too: 2425 of 13769 total symbols for runtime.a for example. De-duplicating them in the compiler saves the linker a bit of work. Fixes #14983 Change-Id: I5f18e5f9743563c795aad8f0a22d17a7ed147711 Reviewed-on: https://go-review.googlesource.com/22293 Reviewed-by: David Crawshaw <crawshaw@golang.org>
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@ -8,7 +8,6 @@ import (
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"cmd/compile/internal/ssa"
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"cmd/internal/obj"
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"cmd/internal/sys"
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"crypto/md5"
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"fmt"
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"sort"
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"strings"
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@ -130,15 +129,6 @@ func removevardef(firstp *obj.Prog) {
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}
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}
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func gcsymdup(s *Sym) {
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ls := Linksym(s)
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if len(ls.R) > 0 {
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Fatalf("cannot rosymdup %s with relocations", ls.Name)
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}
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ls.Name = fmt.Sprintf("gclocals·%x", md5.Sum(ls.P))
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ls.Dupok = true
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}
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func emitptrargsmap() {
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if Curfn.Func.Nname.Sym.Name == "_" {
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return
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@ -559,9 +549,6 @@ func genlegacy(ptxt *obj.Prog, gcargs, gclocals *Sym) {
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// Emit garbage collection symbols.
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liveness(Curfn, ptxt, gcargs, gclocals)
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gcsymdup(gcargs)
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gcsymdup(gclocals)
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Thearch.Defframe(ptxt)
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if Debug['f'] != 0 {
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@ -18,6 +18,7 @@ package gc
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import (
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"cmd/internal/obj"
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"cmd/internal/sys"
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"crypto/md5"
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"fmt"
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"sort"
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"strings"
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@ -1689,7 +1690,17 @@ func onebitwritesymbol(arr []Bvec, sym *Sym) {
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}
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duint32(sym, 0, uint32(i)) // number of bitmaps
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ggloblsym(sym, int32(off), obj.RODATA)
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ls := Linksym(sym)
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ls.Name = fmt.Sprintf("gclocals·%x", md5.Sum(ls.P))
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ls.Dupok = true
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sv := obj.SymVer{ls.Name, 0}
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ls2, ok := Ctxt.Hash[sv]
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if ok {
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sym.Lsym = ls2
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} else {
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Ctxt.Hash[sv] = ls
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ggloblsym(sym, int32(off), obj.RODATA)
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}
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}
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func printprog(p *obj.Prog) {
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@ -4005,8 +4005,6 @@ func genssa(f *ssa.Func, ptxt *obj.Prog, gcargs, gclocals *Sym) {
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// Generate gc bitmaps.
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liveness(Curfn, ptxt, gcargs, gclocals)
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gcsymdup(gcargs)
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gcsymdup(gclocals)
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// Add frame prologue. Zero ambiguously live variables.
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Thearch.Defframe(ptxt)
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