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math/big: move "bits" operations used for Float tests into separate file
This is a pure code move without any semantic change. Change-Id: I2c18efc858955d07949b1241e793232f2cf1deb9 Reviewed-on: https://go-review.googlesource.com/6821 Reviewed-by: Alan Donovan <adonovan@google.com>
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207
src/math/big/bits_test.go
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207
src/math/big/bits_test.go
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@ -0,0 +1,207 @@
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// Copyright 2015 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package big
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import (
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"fmt"
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"sort"
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"testing"
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)
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func addBits(x, y []int) []int {
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return append(x, y...)
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}
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func mulBits(x, y []int) []int {
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var p []int
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for _, x := range x {
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for _, y := range y {
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p = append(p, x+y)
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}
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}
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return p
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}
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func TestMulBits(t *testing.T) {
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for _, test := range []struct {
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x, y, want []int
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}{
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{nil, nil, nil},
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{[]int{}, []int{}, nil},
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{[]int{0}, []int{0}, []int{0}},
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{[]int{0}, []int{1}, []int{1}},
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{[]int{1}, []int{1, 2, 3}, []int{2, 3, 4}},
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{[]int{-1}, []int{1}, []int{0}},
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{[]int{-10, -1, 0, 1, 10}, []int{1, 2, 3}, []int{-9, -8, -7, 0, 1, 2, 1, 2, 3, 2, 3, 4, 11, 12, 13}},
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} {
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got := fmt.Sprintf("%v", mulBits(test.x, test.y))
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want := fmt.Sprintf("%v", test.want)
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if got != want {
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t.Errorf("%v * %v = %s; want %s", test.x, test.y, got, want)
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}
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}
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}
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// normBits returns the normalized bits for x: It
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// removes multiple equal entries by treating them
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// as an addition (e.g., []int{5, 5} => []int{6}),
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// and it sorts the result list for reproducible
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// results.
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func normBits(x []int) []int {
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m := make(map[int]bool)
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for _, b := range x {
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for m[b] {
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m[b] = false
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b++
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}
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m[b] = true
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}
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var z []int
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for b, set := range m {
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if set {
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z = append(z, b)
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}
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}
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sort.Ints(z)
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return z
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}
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func TestNormBits(t *testing.T) {
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for _, test := range []struct {
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x, want []int
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}{
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{nil, nil},
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{[]int{}, []int{}},
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{[]int{0}, []int{0}},
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{[]int{0, 0}, []int{1}},
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{[]int{3, 1, 1}, []int{2, 3}},
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{[]int{10, 9, 8, 7, 6, 6}, []int{11}},
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} {
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got := fmt.Sprintf("%v", normBits(test.x))
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want := fmt.Sprintf("%v", test.want)
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if got != want {
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t.Errorf("normBits(%v) = %s; want %s", test.x, got, want)
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}
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}
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}
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// roundBits returns the Float value rounded to prec bits
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// according to mode from the bit set x.
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func roundBits(x []int, prec uint, mode RoundingMode) *Float {
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x = normBits(x)
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// determine range
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var min, max int
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for i, b := range x {
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if i == 0 || b < min {
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min = b
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}
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if i == 0 || b > max {
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max = b
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}
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}
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prec0 := uint(max + 1 - min)
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if prec >= prec0 {
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return fromBits(x)
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}
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// prec < prec0
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// determine bit 0, rounding, and sticky bit, and result bits z
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var bit0, rbit, sbit uint
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var z []int
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r := max - int(prec)
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for _, b := range x {
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switch {
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case b == r:
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rbit = 1
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case b < r:
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sbit = 1
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default:
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// b > r
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if b == r+1 {
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bit0 = 1
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}
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z = append(z, b)
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}
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}
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// round
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f := fromBits(z) // rounded to zero
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if mode == ToNearestAway {
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panic("not yet implemented")
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}
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if mode == ToNearestEven && rbit == 1 && (sbit == 1 || sbit == 0 && bit0 != 0) || mode == AwayFromZero {
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// round away from zero
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f.SetMode(ToZero).SetPrec(prec)
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f.Add(f, fromBits([]int{int(r) + 1}))
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}
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return f
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}
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// fromBits returns the *Float z of the smallest possible precision
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// such that z = sum(2**bits[i]), with i = range bits.
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// If multiple bits[i] are equal, they are added: fromBits(0, 1, 0)
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// == 2**1 + 2**0 + 2**0 = 4.
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func fromBits(bits []int) *Float {
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// handle 0
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if len(bits) == 0 {
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return new(Float)
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}
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// len(bits) > 0
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// determine lsb exponent
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var min int
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for i, b := range bits {
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if i == 0 || b < min {
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min = b
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}
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}
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// create bit pattern
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x := NewInt(0)
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for _, b := range bits {
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badj := b - min
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// propagate carry if necessary
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for x.Bit(badj) != 0 {
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x.SetBit(x, badj, 0)
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badj++
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}
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x.SetBit(x, badj, 1)
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}
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// create corresponding float
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z := new(Float).SetInt(x) // normalized
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z.setExp(int64(z.exp) + int64(min))
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return z
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}
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func TestFromBits(t *testing.T) {
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for _, test := range []struct {
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bits []int
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want string
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}{
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// all different bit numbers
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{nil, "0"},
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{[]int{0}, "0x.8p1"},
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{[]int{1}, "0x.8p2"},
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{[]int{-1}, "0x.8p0"},
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{[]int{63}, "0x.8p64"},
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{[]int{33, -30}, "0x.8000000000000001p34"},
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{[]int{255, 0}, "0x.8000000000000000000000000000000000000000000000000000000000000001p256"},
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// multiple equal bit numbers
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{[]int{0, 0}, "0x.8p2"},
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{[]int{0, 0, 0, 0}, "0x.8p3"},
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{[]int{0, 1, 0}, "0x.8p3"},
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{append([]int{2, 1, 0} /* 7 */, []int{3, 1} /* 10 */ ...), "0x.88p5" /* 17 */},
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} {
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f := fromBits(test.bits)
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if got := f.Format('p', 0); got != test.want {
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t.Errorf("setBits(%v) = %s; want %s", test.bits, got, test.want)
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}
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}
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}
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@ -7,7 +7,6 @@ package big
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import (
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"fmt"
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"math"
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"sort"
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"strconv"
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"strings"
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"testing"
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@ -1448,199 +1447,3 @@ func TestFloatArithmeticRounding(t *testing.T) {
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func TestFloatCmp(t *testing.T) {
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// TODO(gri) implement this
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}
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func addBits(x, y []int) []int {
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return append(x, y...)
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}
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func mulBits(x, y []int) []int {
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var p []int
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for _, x := range x {
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for _, y := range y {
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p = append(p, x+y)
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}
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}
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return p
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}
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func TestMulBits(t *testing.T) {
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for _, test := range []struct {
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x, y, want []int
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}{
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{nil, nil, nil},
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{[]int{}, []int{}, nil},
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{[]int{0}, []int{0}, []int{0}},
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{[]int{0}, []int{1}, []int{1}},
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{[]int{1}, []int{1, 2, 3}, []int{2, 3, 4}},
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{[]int{-1}, []int{1}, []int{0}},
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{[]int{-10, -1, 0, 1, 10}, []int{1, 2, 3}, []int{-9, -8, -7, 0, 1, 2, 1, 2, 3, 2, 3, 4, 11, 12, 13}},
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} {
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got := fmt.Sprintf("%v", mulBits(test.x, test.y))
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want := fmt.Sprintf("%v", test.want)
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if got != want {
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t.Errorf("%v * %v = %s; want %s", test.x, test.y, got, want)
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}
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}
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}
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// normBits returns the normalized bits for x: It
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// removes multiple equal entries by treating them
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// as an addition (e.g., []int{5, 5} => []int{6}),
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// and it sorts the result list for reproducible
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// results.
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func normBits(x []int) []int {
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m := make(map[int]bool)
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for _, b := range x {
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for m[b] {
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m[b] = false
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b++
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}
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m[b] = true
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}
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var z []int
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for b, set := range m {
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if set {
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z = append(z, b)
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}
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}
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sort.Ints(z)
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return z
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}
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func TestNormBits(t *testing.T) {
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for _, test := range []struct {
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x, want []int
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}{
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{nil, nil},
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{[]int{}, []int{}},
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{[]int{0}, []int{0}},
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{[]int{0, 0}, []int{1}},
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{[]int{3, 1, 1}, []int{2, 3}},
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{[]int{10, 9, 8, 7, 6, 6}, []int{11}},
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} {
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got := fmt.Sprintf("%v", normBits(test.x))
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want := fmt.Sprintf("%v", test.want)
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if got != want {
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t.Errorf("normBits(%v) = %s; want %s", test.x, got, want)
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}
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}
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}
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// roundBits returns the Float value rounded to prec bits
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// according to mode from the bit set x.
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func roundBits(x []int, prec uint, mode RoundingMode) *Float {
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x = normBits(x)
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// determine range
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var min, max int
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for i, b := range x {
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if i == 0 || b < min {
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min = b
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}
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if i == 0 || b > max {
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max = b
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}
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}
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prec0 := uint(max + 1 - min)
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if prec >= prec0 {
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return fromBits(x)
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}
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// prec < prec0
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// determine bit 0, rounding, and sticky bit, and result bits z
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var bit0, rbit, sbit uint
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var z []int
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r := max - int(prec)
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for _, b := range x {
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switch {
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case b == r:
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rbit = 1
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case b < r:
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sbit = 1
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default:
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// b > r
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if b == r+1 {
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bit0 = 1
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}
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z = append(z, b)
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}
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}
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// round
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f := fromBits(z) // rounded to zero
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if mode == ToNearestAway {
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panic("not yet implemented")
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}
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if mode == ToNearestEven && rbit == 1 && (sbit == 1 || sbit == 0 && bit0 != 0) || mode == AwayFromZero {
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// round away from zero
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f.SetMode(ToZero).SetPrec(prec)
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f.Add(f, fromBits([]int{int(r) + 1}))
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}
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return f
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}
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// fromBits returns the *Float z of the smallest possible precision
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// such that z = sum(2**bits[i]), with i = range bits.
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// If multiple bits[i] are equal, they are added: fromBits(0, 1, 0)
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// == 2**1 + 2**0 + 2**0 = 4.
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func fromBits(bits []int) *Float {
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// handle 0
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if len(bits) == 0 {
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return new(Float)
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}
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// len(bits) > 0
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// determine lsb exponent
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var min int
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for i, b := range bits {
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if i == 0 || b < min {
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min = b
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}
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}
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// create bit pattern
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x := NewInt(0)
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for _, b := range bits {
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badj := b - min
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// propagate carry if necessary
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for x.Bit(badj) != 0 {
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x.SetBit(x, badj, 0)
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badj++
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}
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x.SetBit(x, badj, 1)
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}
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// create corresponding float
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z := new(Float).SetInt(x) // normalized
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z.setExp(int64(z.exp) + int64(min))
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return z
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}
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func TestFromBits(t *testing.T) {
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for _, test := range []struct {
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bits []int
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want string
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}{
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// all different bit numbers
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{nil, "0"},
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{[]int{0}, "0x.8p1"},
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{[]int{1}, "0x.8p2"},
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{[]int{-1}, "0x.8p0"},
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{[]int{63}, "0x.8p64"},
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{[]int{33, -30}, "0x.8000000000000001p34"},
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{[]int{255, 0}, "0x.8000000000000000000000000000000000000000000000000000000000000001p256"},
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// multiple equal bit numbers
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{[]int{0, 0}, "0x.8p2"},
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{[]int{0, 0, 0, 0}, "0x.8p3"},
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{[]int{0, 1, 0}, "0x.8p3"},
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{append([]int{2, 1, 0} /* 7 */, []int{3, 1} /* 10 */ ...), "0x.88p5" /* 17 */},
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} {
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f := fromBits(test.bits)
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if got := f.Format('p', 0); got != test.want {
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t.Errorf("setBits(%v) = %s; want %s", test.bits, got, test.want)
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}
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}
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}
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