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mirror of https://github.com/golang/go synced 2024-11-14 23:50:28 -07:00

internal/byteorder: new package

Currently in a lot of packages we define functions for appending/decoding
mostly BigEndian data (see internal/chacha8rand, net/netip,
internal/boring/sha, hash/crc64, and probably more), because we don't
want to depend on encoding/binary, because of #54097.

This change introduces a new package internal/byteorder, that
will allow us to remove all of the functions and replace them with
internal/byteorder.

Updates #54097

Change-Id: I03e5ea1eb721dd98bdabdb25786f889cc5de54c5
GitHub-Last-Rev: 3f07d3dfb4
GitHub-Pull-Request: golang/go#67183
Reviewed-on: https://go-review.googlesource.com/c/go/+/583298
Reviewed-by: Ian Lance Taylor <iant@google.com>
Auto-Submit: Ian Lance Taylor <iant@golang.org>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
Commit-Queue: Ian Lance Taylor <iant@golang.org>
This commit is contained in:
Mateusz Poliwczak 2024-05-10 06:06:47 +00:00 committed by Gopher Robot
parent f6c3a3e3c8
commit f3a743981d
3 changed files with 172 additions and 0 deletions

View File

@ -545,6 +545,28 @@ opSwitch:
}
}
}
if n.Fun.Op() == ir.ONAME {
name := n.Fun.(*ir.Name)
if name.Class == ir.PFUNC {
// Special case: on architectures that can do unaligned loads,
// explicitly mark internal/byteorder methods as cheap,
// because in practice they are, even though our inlining
// budgeting system does not see that. See issue 42958.
if base.Ctxt.Arch.CanMergeLoads && name.Sym().Pkg.Path == "internal/byteorder" {
switch name.Sym().Name {
case "LeUint64", "LeUint32", "LeUint16",
"BeUint64", "BeUint32", "BeUint16",
"LePutUint64", "LePutUint32", "LePutUint16",
"BePutUint64", "BePutUint32", "BePutUint16",
"LeAppendUint64", "LeAppendUint32", "LeAppendUint16",
"BeAppendUint64", "BeAppendUint32", "BeAppendUint16":
cheap = true
}
}
}
}
if cheap {
break // treat like any other node, that is, cost of 1
}

View File

@ -67,6 +67,7 @@ var depsRules = `
internal/goos
< internal/bytealg
< internal/stringslite
< internal/byteorder
< internal/itoa
< internal/unsafeheader
< runtime/internal/sys

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@ -0,0 +1,149 @@
// Copyright 2024 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package byteorder provides functions for decoding and encoding
// little and big endian integer types from/to byte slices.
package byteorder
func LeUint16(b []byte) uint16 {
_ = b[1] // bounds check hint to compiler; see golang.org/issue/14808
return uint16(b[0]) | uint16(b[1])<<8
}
func LePutUint16(b []byte, v uint16) {
_ = b[1] // early bounds check to guarantee safety of writes below
b[0] = byte(v)
b[1] = byte(v >> 8)
}
func LeAppendUint16(b []byte, v uint16) []byte {
return append(b,
byte(v),
byte(v>>8),
)
}
func LeUint32(b []byte) uint32 {
_ = b[3] // bounds check hint to compiler; see golang.org/issue/14808
return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
}
func LePutUint32(b []byte, v uint32) {
_ = b[3] // early bounds check to guarantee safety of writes below
b[0] = byte(v)
b[1] = byte(v >> 8)
b[2] = byte(v >> 16)
b[3] = byte(v >> 24)
}
func LeAppendUint32(b []byte, v uint32) []byte {
return append(b,
byte(v),
byte(v>>8),
byte(v>>16),
byte(v>>24),
)
}
func LeUint64(b []byte) uint64 {
_ = b[7] // bounds check hint to compiler; see golang.org/issue/14808
return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
}
func LePutUint64(b []byte, v uint64) {
_ = b[7] // early bounds check to guarantee safety of writes below
b[0] = byte(v)
b[1] = byte(v >> 8)
b[2] = byte(v >> 16)
b[3] = byte(v >> 24)
b[4] = byte(v >> 32)
b[5] = byte(v >> 40)
b[6] = byte(v >> 48)
b[7] = byte(v >> 56)
}
func LeAppendUint64(b []byte, v uint64) []byte {
return append(b,
byte(v),
byte(v>>8),
byte(v>>16),
byte(v>>24),
byte(v>>32),
byte(v>>40),
byte(v>>48),
byte(v>>56),
)
}
func BeUint16(b []byte) uint16 {
_ = b[1] // bounds check hint to compiler; see golang.org/issue/14808
return uint16(b[1]) | uint16(b[0])<<8
}
func BePutUint16(b []byte, v uint16) {
_ = b[1] // early bounds check to guarantee safety of writes below
b[0] = byte(v >> 8)
b[1] = byte(v)
}
func BeAppendUint16(b []byte, v uint16) []byte {
return append(b,
byte(v>>8),
byte(v),
)
}
func BeUint32(b []byte) uint32 {
_ = b[3] // bounds check hint to compiler; see golang.org/issue/14808
return uint32(b[3]) | uint32(b[2])<<8 | uint32(b[1])<<16 | uint32(b[0])<<24
}
func BePutUint32(b []byte, v uint32) {
_ = b[3] // early bounds check to guarantee safety of writes below
b[0] = byte(v >> 24)
b[1] = byte(v >> 16)
b[2] = byte(v >> 8)
b[3] = byte(v)
}
func BeAppendUint32(b []byte, v uint32) []byte {
return append(b,
byte(v>>24),
byte(v>>16),
byte(v>>8),
byte(v),
)
}
func BeUint64(b []byte) uint64 {
_ = b[7] // bounds check hint to compiler; see golang.org/issue/14808
return uint64(b[7]) | uint64(b[6])<<8 | uint64(b[5])<<16 | uint64(b[4])<<24 |
uint64(b[3])<<32 | uint64(b[2])<<40 | uint64(b[1])<<48 | uint64(b[0])<<56
}
func BePutUint64(b []byte, v uint64) {
_ = b[7] // early bounds check to guarantee safety of writes below
b[0] = byte(v >> 56)
b[1] = byte(v >> 48)
b[2] = byte(v >> 40)
b[3] = byte(v >> 32)
b[4] = byte(v >> 24)
b[5] = byte(v >> 16)
b[6] = byte(v >> 8)
b[7] = byte(v)
}
func BeAppendUint64(b []byte, v uint64) []byte {
return append(b,
byte(v>>56),
byte(v>>48),
byte(v>>40),
byte(v>>32),
byte(v>>24),
byte(v>>16),
byte(v>>8),
byte(v),
)
}