mirror of
https://github.com/golang/go
synced 2024-11-17 06:04:47 -07:00
unicode/utf8: add AppendRune
AppendRune appends the UTF-8 encoding of a rune to a []byte. It is a generally more user friendly than EncodeRune. EncodeASCIIRune-4 2.35ns ± 2% EncodeJapaneseRune-4 4.60ns ± 2% AppendASCIIRune-4 0.30ns ± 3% AppendJapaneseRune-4 4.70ns ± 2% The ASCII case is written to be inlineable. Fixes #47609 Change-Id: If4f71eedffd2bd4ef0d7f960cb55b41c637eec54 Reviewed-on: https://go-review.googlesource.com/c/go/+/345571 Trust: Joe Tsai <joetsai@digital-static.net> Reviewed-by: Rob Pike <r@golang.org> Run-TryBot: Rob Pike <r@golang.org> TryBot-Result: Go Bot <gobot@golang.org>
This commit is contained in:
parent
ef4cb2f776
commit
f371b30f32
@ -122,6 +122,7 @@ func TestIntendedInlining(t *testing.T) {
|
||||
"FullRune",
|
||||
"FullRuneInString",
|
||||
"RuneLen",
|
||||
"AppendRune",
|
||||
"ValidRune",
|
||||
},
|
||||
"reflect": {
|
||||
|
@ -369,6 +369,32 @@ func EncodeRune(p []byte, r rune) int {
|
||||
}
|
||||
}
|
||||
|
||||
// AppendRune appends the UTF-8 encoding of r to the end of p and
|
||||
// returns the extended buffer. If the rune is out of range,
|
||||
// it appends the encoding of RuneError.
|
||||
func AppendRune(p []byte, r rune) []byte {
|
||||
// This function is inlineable for fast handling of ASCII.
|
||||
if uint32(r) <= rune1Max {
|
||||
return append(p, byte(r))
|
||||
}
|
||||
return appendRuneNonASCII(p, r)
|
||||
}
|
||||
|
||||
func appendRuneNonASCII(p []byte, r rune) []byte {
|
||||
// Negative values are erroneous. Making it unsigned addresses the problem.
|
||||
switch i := uint32(r); {
|
||||
case i <= rune2Max:
|
||||
return append(p, t2|byte(r>>6), tx|byte(r)&maskx)
|
||||
case i > MaxRune, surrogateMin <= i && i <= surrogateMax:
|
||||
r = RuneError
|
||||
fallthrough
|
||||
case i <= rune3Max:
|
||||
return append(p, t3|byte(r>>12), tx|byte(r>>6)&maskx, tx|byte(r)&maskx)
|
||||
default:
|
||||
return append(p, t4|byte(r>>18), tx|byte(r>>12)&maskx, tx|byte(r>>6)&maskx, tx|byte(r)&maskx)
|
||||
}
|
||||
}
|
||||
|
||||
// RuneCount returns the number of runes in p. Erroneous and short
|
||||
// encodings are treated as single runes of width 1 byte.
|
||||
func RuneCount(p []byte) int {
|
||||
|
@ -127,6 +127,17 @@ func TestEncodeRune(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
func TestAppendRune(t *testing.T) {
|
||||
for _, m := range utf8map {
|
||||
if buf := AppendRune(nil, m.r); string(buf) != m.str {
|
||||
t.Errorf("AppendRune(nil, %#04x) = %s, want %s", m.r, buf, m.str)
|
||||
}
|
||||
if buf := AppendRune([]byte("init"), m.r); string(buf) != "init"+m.str {
|
||||
t.Errorf("AppendRune(nil, %#04x) = %s, want %s", m.r, buf, "init"+m.str)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestDecodeRune(t *testing.T) {
|
||||
for _, m := range utf8map {
|
||||
b := []byte(m.str)
|
||||
@ -583,6 +594,20 @@ func BenchmarkEncodeJapaneseRune(b *testing.B) {
|
||||
}
|
||||
}
|
||||
|
||||
func BenchmarkAppendASCIIRune(b *testing.B) {
|
||||
buf := make([]byte, UTFMax)
|
||||
for i := 0; i < b.N; i++ {
|
||||
AppendRune(buf[:0], 'a')
|
||||
}
|
||||
}
|
||||
|
||||
func BenchmarkAppendJapaneseRune(b *testing.B) {
|
||||
buf := make([]byte, UTFMax)
|
||||
for i := 0; i < b.N; i++ {
|
||||
AppendRune(buf[:0], '本')
|
||||
}
|
||||
}
|
||||
|
||||
func BenchmarkDecodeASCIIRune(b *testing.B) {
|
||||
a := []byte{'a'}
|
||||
for i := 0; i < b.N; i++ {
|
||||
|
Loading…
Reference in New Issue
Block a user