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Rob Pike 2009-08-20 15:39:41 -07:00
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@ -250,86 +250,106 @@ var (
<h2 id="names">Names</h2> <h2 id="names">Names</h2>
<h3 id="mixed-caps">Use MixedCaps</h3>
<p> <p>
Go uses the case of the first letter in a name to decide Names are as important in Go as in any other language.
whether the name is visible in other packages. In some cases they even have semantic effect: for instance,
Multiword names use MixedCaps or mixedCaps the visibility of a name outside a package is determined by whether its
rather than underscores. first character is an upper case letter,
while methods are looked up by name alone (although the type must match too).
It's therefore worth spending a little time talking about naming conventions
in Go programs.
</p> </p>
<h3 id="package-names">Use short package names</h3>
<h3 id="package-names">Package names</h3>
<p> <p>
Package names are lower case single-word names: When a package is imported, the package name becomes an accessor for the
there should be no need for underscore or mixedCaps. contents. After
The package name is conventionally the base name of </p>
the source directory: the package in <code>src/pkg/container/vector</code>
<pre>
import "bytes"
</pre>
<p>
the importing package can talk about <code>bytes.Buffer</code>. It's
helpful if everyone using the package can use the same name to refer to
its contents, which implies that the package name should be good:
short, concise, evocative. By convention, packages are given
lower case, single-word names; there should be no need for underscores
or mixedCaps.
Err on the side of brevity, since everyone using your
package will be typing that name.
And don't worry about collisions <i>a priori</i>.
The package name is only the default name for imports; it need not be unique
across all source code, and in the rare case of a collision the
importing package can choose a different name to use locally.
</p>
<p>
Another convention is that the package name is the base name of
its source directory;
the package in <code>src/pkg/container/vector</code>
is installed as <code>"container/vector"</code> but has name <code>vector</code>, is installed as <code>"container/vector"</code> but has name <code>vector</code>,
not <code>container_vector</code> and not <code>containerVector</code>. not <code>container_vector</code> and not <code>containerVector</code>.
The package name is only the default name used
when importing the package; it need not be unique
across all source code.
</p>
<h3 id="name-length">Avoid long names</h3>
<p>
A name's length should not exceed its information content.
For a function-local variable
in scope only for a few lines, the name <code>i</code> conveys just
as much information as <code>index</code> or <code>idx</code> and is easier to read.
Letters are easier to distinguish than numbers; use <code>i</code> and <code>j</code>
not <code>i1</code> and <code>i2</code>.
</p> </p>
<p> <p>
Exported names must convey more information The importer of a package will use the name to refer to its contents
because they appear far from their origin. (the <code>import .</code> notation is intended mostly for tests and other
Even so, longer names are not always better, unusual situations), and exported names in the package can use that fact
and the package name can help convey information: to avoid stutter.
the buffered <code>Reader</code> is <code>bufio.Reader</code>, not <code>bufio.BufReader</code>. For instance, the buffered reader type in the <code>bufio</code> package is called <code>Reader</code>,
Similarly, <code>once.Do</code> is as precise and evocative as not <code>BufReader</code>, because users see it as <code>bufio.Reader</code>,
<code>once.DoOrWaitUntilDone</code>, and <code>once.Do(f)</code> reads which is a clear, concise name.
better than <code>once.DoOrWaitUntilDone(f)</code>. Moreover,
Encoding small essays into function names is not Go style; because imported entities are always addressed with their package name, <code>bufio.Reader</code>
using clear names supported by good documentation is. does not conflict with <code>io.Reader</code>.
Use the package structure to help you choose good names.
</p> </p>
<h3 id="interfacers">Use the -er convention for interface names</h3> <p>
Another short example is <code>once.Do</code>;
<code>once.Do(setup)</code> reads well and would not be improved by
writing <code>once.DoOrWaitUntilDone(setup)</code>.
Long names don't automatically make things more readable.
If the name represents something intricate or subtle, it's usually better
to write a helpful doc comment than to attempt to put all the information
into the name.
</p>
<h3 id="interface-names">Interface names</h3>
<p> <p>
One-method interfaces are conventionally named by By convention, one-method interfaces are named by
the method name plus the -er suffix: <code>Reader</code>, the method name plus the -er suffix: <code>Reader</code>,
<code>Writer</code>, <code>Formatter</code>. <code>Writer</code>, <code>Formatter</code> etc.
</p> </p>
<h3 id="common-names">Use canonical names</h3>
<p> <p>
XXX permits interfaces String() not ToString() XXX There are a number of such names and it's productive to honor them and the function
A few method names—<code>Read</code>, <code>Write</code>, <code>Close</code>, <code>Flush</code>, <code>String</code>—have names they capture.
<code>Read</code>, <code>Write</code>, <code>Close</code>, <code>Flush</code>,
<code>String</code> and so on have
canonical signatures and meanings. To avoid confusion, canonical signatures and meanings. To avoid confusion,
don't give your method one of those names unless it don't give your method one of those names unless it
has the same signature and meaning. has the same signature and meaning.
Conversely, if your type implements a method with the Conversely, if your type implements a method with the
same meaning as a method on a well-known type, same meaning as a method on a well-known type,
give it the same name and signature. give it the same name and signature;
call your string-converter method <code>String</code> not <code>ToString</code>.
</p> </p>
<h3 id="mixed-caps">MixedCaps</h3>
<p> <p>
Some function-local variables have canonical names too. Finally, the convention in Go is to used <code>MixedCaps</code>
Just as <code>i</code> is idiomatic in Go for an or <code>mixedCaps</code> rather than underscores to write
index variable, <code>n</code> is idiomatic for a count, <code>b</code> for a <code>[]byte</code>, multiword names.
<code>s</code> for a <code>string</code>, <code>r</code> for a <code>Reader</code>,
<code>err</code> for an <code>os.Error</code>
and so on.
Don't mix shorthands: it is especially confusing to
have two different variables <code>i</code> and <code>idx</code>,
or <code>n</code> and <code>cnt</code>.
</p> </p>
<h2 id="idioms">Idioms</h2> <h2 id="idioms">Idioms</h2>
<h3 id="struct-allocation">Allocate using literals</h3> <h3 id="struct-allocation">Allocate using literals</h3>