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[dev.typeparams] cmd/compile: use Type.LinkString for map keys
This CL changes typecheck and order to use Type.LinkString for computing map keys instead of Type.NameString. As mentioned in the LinkString docs (added by the previous CL), LinkString reliably maps type identity to string equality as long as the LinkString calls all happen within the same compilation unit (which they do here). This eliminates the need for subsequent types.Identical checks. Change-Id: I32ff591e69d6f23f2dc6ebd5af343618ebe89013 Reviewed-on: https://go-review.googlesource.com/c/go/+/330911 Run-TryBot: Matthew Dempsky <mdempsky@google.com> TryBot-Result: Go Bot <gobot@golang.org> Trust: Matthew Dempsky <mdempsky@google.com> Reviewed-by: Robert Griesemer <gri@golang.org>
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@ -1388,7 +1388,7 @@ func WriteBasicTypes() {
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type typeAndStr struct {
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t *types.Type
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short string
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short string // "short" here means NameString
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regular string
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}
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@ -1401,8 +1401,13 @@ func (a typesByString) Less(i, j int) bool {
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}
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// When the only difference between the types is whether
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// they refer to byte or uint8, such as **byte vs **uint8,
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// the types' ShortStrings can be identical.
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// the types' NameStrings can be identical.
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// To preserve deterministic sort ordering, sort these by String().
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//
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// TODO(mdempsky): This all seems suspect. Using LinkString would
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// avoid naming collisions, and there shouldn't be a reason to care
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// about "byte" vs "uint8": they share the same runtime type
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// descriptor anyway.
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if a[i].regular != a[j].regular {
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return a[i].regular < a[j].regular
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}
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@ -662,29 +662,18 @@ func tcSwitchType(n *ir.SwitchStmt) {
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}
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type typeSet struct {
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m map[string][]typeSetEntry
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}
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type typeSetEntry struct {
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pos src.XPos
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typ *types.Type
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m map[string]src.XPos
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}
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func (s *typeSet) add(pos src.XPos, typ *types.Type) {
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if s.m == nil {
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s.m = make(map[string][]typeSetEntry)
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s.m = make(map[string]src.XPos)
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}
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// LongString does not uniquely identify types, so we need to
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// disambiguate collisions with types.Identical.
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// TODO(mdempsky): Add a method that *is* unique.
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ls := typ.NameString()
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prevs := s.m[ls]
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for _, prev := range prevs {
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if types.Identical(typ, prev.typ) {
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base.ErrorfAt(pos, "duplicate case %v in type switch\n\tprevious case at %s", typ, base.FmtPos(prev.pos))
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return
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}
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ls := typ.LinkString()
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if prev, ok := s.m[ls]; ok {
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base.ErrorfAt(pos, "duplicate case %v in type switch\n\tprevious case at %s", typ, base.FmtPos(prev))
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return
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}
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s.m[ls] = append(prevs, typeSetEntry{pos, typ})
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s.m[ls] = pos
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}
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@ -51,7 +51,7 @@ import (
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type orderState struct {
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out []ir.Node // list of generated statements
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temp []*ir.Name // stack of temporary variables
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free map[string][]*ir.Name // free list of unused temporaries, by type.LongString().
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free map[string][]*ir.Name // free list of unused temporaries, by type.LinkString().
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edit func(ir.Node) ir.Node // cached closure of o.exprNoLHS
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}
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@ -76,20 +76,14 @@ func (o *orderState) append(stmt ir.Node) {
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// If clear is true, newTemp emits code to zero the temporary.
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func (o *orderState) newTemp(t *types.Type, clear bool) *ir.Name {
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var v *ir.Name
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// Note: LongString is close to the type equality we want,
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// but not exactly. We still need to double-check with types.Identical.
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key := t.NameString()
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a := o.free[key]
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for i, n := range a {
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if types.Identical(t, n.Type()) {
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v = a[i]
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a[i] = a[len(a)-1]
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a = a[:len(a)-1]
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o.free[key] = a
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break
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key := t.LinkString()
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if a := o.free[key]; len(a) > 0 {
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v = a[len(a)-1]
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if !types.Identical(t, v.Type()) {
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base.Fatalf("expected %L to have type %v", v, t)
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}
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}
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if v == nil {
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o.free[key] = a[:len(a)-1]
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} else {
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v = typecheck.Temp(t)
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}
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if clear {
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@ -370,7 +364,7 @@ func (o *orderState) markTemp() ordermarker {
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// which must have been returned by markTemp.
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func (o *orderState) popTemp(mark ordermarker) {
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for _, n := range o.temp[mark:] {
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key := n.Type().NameString()
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key := n.Type().LinkString()
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o.free[key] = append(o.free[key], n)
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}
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o.temp = o.temp[:mark]
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