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cmd/internal/obj/ppc64: on Power10, use xxspltidp for float constants
Any normal float32 constant can be generated by this instruction; use xxspltidp when possible. This prefixed instruction is much faster than the two instruction load sequence from the float32/float64 constant pool. Change-Id: Id751d9ffdae71463adbde66427b986f0b2ef74c2 Reviewed-on: https://go-review.googlesource.com/c/go/+/575555 Reviewed-by: Than McIntosh <thanm@google.com> Reviewed-by: Dmitri Shuralyov <dmitshur@google.com> TryBot-Result: Gopher Robot <gobot@golang.org> Run-TryBot: Paul Murphy <murp@ibm.com> LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com> Reviewed-by: Lynn Boger <laboger@linux.vnet.ibm.com>
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@ -37,6 +37,7 @@ import (
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"internal/abi"
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"internal/buildcfg"
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"log"
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"math"
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"math/bits"
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"strings"
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)
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@ -90,6 +91,29 @@ func isNOTOCfunc(name string) bool {
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}
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}
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// Try converting FMOVD/FMOVS to XXSPLTIDP. If it is converted,
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// return true.
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func convertFMOVtoXXSPLTIDP(p *obj.Prog) bool {
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if p.From.Type != obj.TYPE_FCONST || buildcfg.GOPPC64 < 10 {
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return false
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}
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v := p.From.Val.(float64)
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if float64(float32(v)) != v {
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return false
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}
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// Secondly, is this value a normal value?
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ival := int64(math.Float32bits(float32(v)))
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isDenorm := ival&0x7F800000 == 0 && ival&0x007FFFFF != 0
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if !isDenorm {
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p.As = AXXSPLTIDP
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p.From.Type = obj.TYPE_CONST
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p.From.Offset = ival
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// Convert REG_Fx into equivalent REG_VSx
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p.To.Reg = REG_VS0 + (p.To.Reg & 31)
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}
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return !isDenorm
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}
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func progedit(ctxt *obj.Link, p *obj.Prog, newprog obj.ProgAlloc) {
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p.From.Class = 0
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p.To.Class = 0
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@ -111,7 +135,7 @@ func progedit(ctxt *obj.Link, p *obj.Prog, newprog obj.ProgAlloc) {
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// Rewrite float constants to values stored in memory.
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switch p.As {
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case AFMOVS:
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if p.From.Type == obj.TYPE_FCONST {
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if p.From.Type == obj.TYPE_FCONST && !convertFMOVtoXXSPLTIDP(p) {
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f32 := float32(p.From.Val.(float64))
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p.From.Type = obj.TYPE_MEM
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p.From.Sym = ctxt.Float32Sym(f32)
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@ -123,7 +147,7 @@ func progedit(ctxt *obj.Link, p *obj.Prog, newprog obj.ProgAlloc) {
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if p.From.Type == obj.TYPE_FCONST {
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f64 := p.From.Val.(float64)
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// Constant not needed in memory for float +/- 0
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if f64 != 0 {
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if f64 != 0 && !convertFMOVtoXXSPLTIDP(p) {
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p.From.Type = obj.TYPE_MEM
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p.From.Sym = ctxt.Float64Sym(f64)
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p.From.Name = obj.NAME_EXTERN
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@ -196,3 +196,34 @@ func Float32Max(a, b float32) float32 {
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// ppc64/power10:"XSMAXJDP"
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return max(a, b)
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}
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// ------------------------ //
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// Constant Optimizations //
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// ------------------------ //
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func Float32Constant() float32 {
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// ppc64x/power8:"FMOVS\t[$]f32\\.42440000\\(SB\\)"
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// ppc64x/power9:"FMOVS\t[$]f32\\.42440000\\(SB\\)"
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// ppc64x/power10:"XXSPLTIDP\t[$]1111752704,"
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return 49.0
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}
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func Float64Constant() float64 {
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// ppc64x/power8:"FMOVD\t[$]f64\\.4048800000000000\\(SB\\)"
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// ppc64x/power9:"FMOVD\t[$]f64\\.4048800000000000\\(SB\\)"
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// ppc64x/power10:"XXSPLTIDP\t[$]1111752704,"
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return 49.0
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}
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func Float32DenormalConstant() float32 {
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// ppc64x:"FMOVS\t[$]f32\\.00400000\\(SB\\)"
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return 0x1p-127
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}
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// A float64 constant which can be exactly represented as a
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// denormal float32 value. On ppc64x, denormal values cannot
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// be used with XXSPLTIDP.
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func Float64DenormalFloat32Constant() float64 {
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// ppc64x:"FMOVD\t[$]f64\\.3800000000000000\\(SB\\)"
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return 0x1p-127
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}
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@ -204,7 +204,9 @@ func constantCheck32() bool {
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func constantConvert32(x float32) float32 {
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// amd64:"MOVSS\t[$]f32.3f800000\\(SB\\)"
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// s390x:"FMOVS\t[$]f32.3f800000\\(SB\\)"
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// ppc64x:"FMOVS\t[$]f32.3f800000\\(SB\\)"
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// ppc64x/power8:"FMOVS\t[$]f32.3f800000\\(SB\\)"
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// ppc64x/power9:"FMOVS\t[$]f32.3f800000\\(SB\\)"
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// ppc64x/power10:"XXSPLTIDP\t[$]1065353216, VS0"
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// arm64:"FMOVS\t[$]\\(1.0\\)"
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if x > math.Float32frombits(0x3f800000) {
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return -x
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