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runtime: scavenge on growth instead of inline with allocation
Inline scavenging causes significant performance regressions in tail latency for k8s and has relatively little benefit for RSS footprint. We disabled inline scavenging in Go 1.12.5 (CL 174102) as well, but we thought other changes in Go 1.13 had mitigated the issues with inline scavenging. Apparently we were wrong. This CL switches back to only doing foreground scavenging on heap growth, rather than doing it when allocation tries to allocate from scavenged space. Fixes #32828. Change-Id: I1f5df44046091f0b4f89fec73c2cde98bf9448cb Reviewed-on: https://go-review.googlesource.com/c/go/+/183857 Run-TryBot: Austin Clements <austin@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Keith Randall <khr@golang.org> Reviewed-by: Michael Knyszek <mknyszek@google.com>
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@ -1226,16 +1226,6 @@ HaveSpan:
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// heap_released since we already did so earlier.
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sysUsed(unsafe.Pointer(s.base()), s.npages<<_PageShift)
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s.scavenged = false
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// Since we allocated out of a scavenged span, we just
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// grew the RSS. Mitigate this by scavenging enough free
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// space to make up for it but only if we need to.
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//
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// scavengeLocked may cause coalescing, so prevent
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// coalescing with s by temporarily changing its state.
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s.state = mSpanManual
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h.scavengeIfNeededLocked(s.npages * pageSize)
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s.state = mSpanFree
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}
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h.setSpans(s.base(), npage, s)
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@ -1311,6 +1301,10 @@ func (h *mheap) grow(npage uintptr) bool {
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//
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// h must be locked.
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func (h *mheap) growAddSpan(v unsafe.Pointer, size uintptr) {
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// Scavenge some pages to make up for the virtual memory space
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// we just allocated, but only if we need to.
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h.scavengeIfNeededLocked(size)
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s := (*mspan)(h.spanalloc.alloc())
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s.init(uintptr(v), size/pageSize)
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h.setSpans(s.base(), s.npages, s)
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