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shootout: make mandelbrot.go more like mandelbrot.c
Surprise! The C code is using floating point values for its counters. Its off the critical path, but the Go code and C code are supposed to be as similar as possible to make comparisons meaningful. It doesn't have a significant effect. R=golang-dev, r CC=golang-dev https://golang.org/cl/6260058
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@ -50,21 +50,21 @@ func main() {
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out := bufio.NewWriter(os.Stdout)
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defer out.Flush()
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w := *n
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h := *n
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w := float64(*n)
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h := float64(*n)
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bit_num := 0
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byte_acc := byte(0)
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const Iter = 50
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const Zero float64 = 0
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const Limit = 2.0
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fmt.Fprintf(out, "P4\n%d %d\n", w, h)
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fmt.Fprintf(out, "P4\n%d %d\n", *n, *n)
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for y := 0; y < h; y++ {
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for x := 0; x < w; x++ {
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for y := 0.0; y < h; y++ {
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for x := 0.0; x < w; x++ {
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Zr, Zi, Tr, Ti := Zero, Zero, Zero, Zero
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Cr := (2*float64(x)/float64(w) - 1.5)
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Ci := (2*float64(y)/float64(h) - 1.0)
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Cr := (2*x/w - 1.5)
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Ci := (2*y/h - 1.0)
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for i := 0; i < Iter && (Tr+Ti <= Limit*Limit); i++ {
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Zi = 2*Zr*Zi + Ci
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@ -85,7 +85,7 @@ func main() {
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byte_acc = 0
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bit_num = 0
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} else if x == w-1 {
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byte_acc <<= uint(8 - w%8)
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byte_acc <<= uint(8 - uint(*n)%8)
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out.WriteByte(byte_acc)
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byte_acc = 0
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bit_num = 0
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