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runtime: simplify and comment some windows code

Change-Id: I5cedd9e53f4e020aea74d498d0db88d79a95260c
Reviewed-on: https://go-review.googlesource.com/2718
Reviewed-by: Minux Ma <minux@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
This commit is contained in:
Alex Brainman 2015-01-14 10:42:26 +11:00
parent d34ee29a52
commit e810a079eb

View File

@ -42,6 +42,9 @@ import (
//go:cgo_import_dynamic runtime._timeBeginPeriod timeBeginPeriod "winmm.dll"
var (
// Following syscalls are available on every Windows PC.
// All these variables are set by the Windows executable
// loader before the Go program starts.
_AddVectoredExceptionHandler,
_CloseHandle,
_CreateEventA,
@ -74,9 +77,29 @@ var (
_WaitForSingleObject,
_WriteFile,
_timeBeginPeriod stdFunction
// Following syscalls are only available on some Windows PCs.
// We will load syscalls, if available, before using them.
_AddVectoredContinueHandler,
_GetQueuedCompletionStatusEx stdFunction
)
var _GetQueuedCompletionStatusEx stdFunction
func loadOptionalSyscalls() {
var buf [50]byte // large enough for longest string
strtoptr := func(s string) uintptr {
buf[copy(buf[:], s)] = 0 // nil-terminated for OS
return uintptr(noescape(unsafe.Pointer(&buf[0])))
}
l := stdcall1(_LoadLibraryA, strtoptr("kernel32.dll"))
findfunc := func(name string) stdFunction {
f := stdcall2(_GetProcAddress, l, strtoptr(name))
return stdFunction(unsafe.Pointer(f))
}
if l != 0 {
_AddVectoredContinueHandler = findfunc("AddVectoredContinueHandler")
_GetQueuedCompletionStatusEx = findfunc("GetQueuedCompletionStatusEx")
}
}
// in sys_windows_386.s and sys_windows_amd64.s
func externalthreadhandler()
@ -117,34 +140,24 @@ func disableWER() {
stdcall1(_SetErrorMode, uintptr(errormode)|SEM_FAILCRITICALERRORS|SEM_NOGPFAULTERRORBOX|SEM_NOOPENFILEERRORBOX)
}
var (
kernel32Name = []byte("kernel32.dll\x00")
addVectoredContinueHandlerName = []byte("AddVectoredContinueHandler\x00")
getQueuedCompletionStatusExName = []byte("GetQueuedCompletionStatusEx\x00")
)
func osinit() {
setBadSignalMsg()
kernel32 := stdcall1(_LoadLibraryA, uintptr(unsafe.Pointer(&kernel32Name[0])))
loadOptionalSyscalls()
disableWER()
externalthreadhandlerp = funcPC(externalthreadhandler)
stdcall2(_AddVectoredExceptionHandler, 1, funcPC(exceptiontramp))
addVectoredContinueHandler := uintptr(0)
if kernel32 != 0 {
addVectoredContinueHandler = stdcall2(_GetProcAddress, kernel32, uintptr(unsafe.Pointer(&addVectoredContinueHandlerName[0])))
}
if addVectoredContinueHandler == 0 || unsafe.Sizeof(&kernel32) == 4 {
if _AddVectoredContinueHandler == nil || unsafe.Sizeof(&_AddVectoredContinueHandler) == 4 {
// use SetUnhandledExceptionFilter for windows-386 or
// if VectoredContinueHandler is unavailable.
// note: SetUnhandledExceptionFilter handler won't be called, if debugging.
stdcall1(_SetUnhandledExceptionFilter, funcPC(lastcontinuetramp))
} else {
stdcall2(stdFunction(unsafe.Pointer(addVectoredContinueHandler)), 1, funcPC(firstcontinuetramp))
stdcall2(stdFunction(unsafe.Pointer(addVectoredContinueHandler)), 0, funcPC(lastcontinuetramp))
stdcall2(_AddVectoredContinueHandler, 1, funcPC(firstcontinuetramp))
stdcall2(_AddVectoredContinueHandler, 0, funcPC(lastcontinuetramp))
}
stdcall2(_SetConsoleCtrlHandler, funcPC(ctrlhandler), 1)
@ -158,10 +171,6 @@ func osinit() {
// equivalent threads that all do a mix of GUI, IO, computations, etc.
// In such context dynamic priority boosting does nothing but harm, so we turn it off.
stdcall2(_SetProcessPriorityBoost, currentProcess, 1)
if kernel32 != 0 {
_GetQueuedCompletionStatusEx = stdFunction(unsafe.Pointer(stdcall2(_GetProcAddress, kernel32, uintptr(unsafe.Pointer(&getQueuedCompletionStatusExName[0])))))
}
}
//go:nosplit