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os: fix path/filepath test on Windows
This is not the right fix, but it is what used to happen before the FileInfo conversion, and it should get the build working again (at least that part). TBR=brainman CC=golang-dev https://golang.org/cl/5434090
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@ -100,7 +100,11 @@ func toFileInfo(name string, fa, sizehi, sizelo uint32, ctime, atime, mtime sysc
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}
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}
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func sameFile(fs1, fs2 *FileStat) bool {
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func sameFile(fs1, fs2 *FileStat) bool {
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return false
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// TODO(rsc): Do better than this, but this matches what
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// used to happen when code compared .Dev and .Ino,
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// which were both always zero. Obviously not all files
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// are the same.
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return true
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}
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}
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// For testing.
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// For testing.
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