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refactor/rename: fix misplaced 'continue'.

This was not a visible bug since the only caller discards the relevant
result, so I also deleted the result.

Fixes #9999

Change-Id: I276d6523b2891d3cb9c8137448e1aed32a5fd197
Reviewed-on: https://go-review.googlesource.com/5921
Reviewed-by: Michael Matloob <michaelmatloob@gmail.com>
Reviewed-by: Robert Griesemer <gri@golang.org>
This commit is contained in:
Alan Donovan 2015-02-25 12:37:17 -05:00
parent bd8de46c84
commit e591801c2d
2 changed files with 6 additions and 10 deletions

View File

@ -244,9 +244,7 @@ func (m *mover) move() error {
// None of the subpackages will change their name---only the from package
// itself will.
for p := range m.rev[m.from] {
_, err := importName(
m.iprog, m.iprog.Imported[p], m.from, path.Base(m.from), newName)
if err != nil {
if err := importName(m.iprog, m.iprog.Imported[p], m.from, path.Base(m.from), newName); err != nil {
return err
}
}

View File

@ -164,10 +164,9 @@ var reportError = func(posn token.Position, message string) {
// importName renames imports of the package with the given path in
// the given package. If fromName is not empty, only imports as
// fromName will be renamed. Even if renaming is successful, there
// may be some files that are unchanged; they are reported in
// unchangedFiles.
func importName(iprog *loader.Program, info *loader.PackageInfo, fromPath, fromName, to string) (unchangedFiles []string, err error) {
// fromName will be renamed. If the renaming would lead to a conflict,
// the file is left unchanged.
func importName(iprog *loader.Program, info *loader.PackageInfo, fromPath, fromName, to string) error {
for _, f := range info.Files {
var from types.Object
for _, imp := range f.Imports {
@ -193,13 +192,12 @@ func importName(iprog *loader.Program, info *loader.PackageInfo, fromPath, fromN
r.check(from)
if r.hadConflicts {
continue // ignore errors; leave the existing name
unchangedFiles = append(unchangedFiles, f.Name.Name)
}
if err := r.update(); err != nil {
return nil, err
return err
}
}
return unchangedFiles, nil
return nil
}
func Main(ctxt *build.Context, offsetFlag, fromFlag, to string) error {