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cmd/link: additional fixes for -newobj and "ld -r" ELF host objects

The previous fix for this issue (CL 208479) was not general enough;
this patch revises it to handle more cases.

The problem with the original fix was that once a sym.Symbol is
created for a given static symbol and given a bogus anonymous version
of -1, we hit problems if some other non-anonymous symbol (created by
host object loading) had relocations targeting the static symbol.

In this patch instead of assigning a fixed anonymous version of -1 to
such symbols, each time loader.Create is invoked we create a new
(unique) anonymous version for the sym.Symbol, then enter the result
into the loader's extStaticSyms map, permitting it to be found in
lookups when processing relocation targets.

NB: this code will hopefully get a lot simpler once we can move host
object loading away from early sym.Symbol creation.

Updates #35779.

Change-Id: I450ff577e17549025565d355d6707a2d28a5a617
Reviewed-on: https://go-review.googlesource.com/c/go/+/208778
Run-TryBot: Than McIntosh <thanm@google.com>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This commit is contained in:
Than McIntosh 2019-11-25 14:07:59 -05:00
parent bf3ee57d27
commit e4c01f088b

View File

@ -111,6 +111,8 @@ type Loader struct {
Syms []*sym.Symbol // indexed symbols. XXX we still make sym.Symbol for now. Syms []*sym.Symbol // indexed symbols. XXX we still make sym.Symbol for now.
anonVersion int // most recently assigned ext static sym pseudo-version
Reachable bitmap // bitmap of reachable symbols, indexed by global index Reachable bitmap // bitmap of reachable symbols, indexed by global index
// Used to implement field tracking; created during deadcode if // Used to implement field tracking; created during deadcode if
@ -130,9 +132,6 @@ const (
FlagStrictDups = 1 << iota FlagStrictDups = 1 << iota
) )
// anonVersion is used to tag symbols created by loader.Create.
const anonVersion = -1
func NewLoader(flags uint32) *Loader { func NewLoader(flags uint32) *Loader {
nbuiltin := goobj2.NBuiltin() nbuiltin := goobj2.NBuiltin()
return &Loader{ return &Loader{
@ -350,7 +349,7 @@ func (l *Loader) resolve(r *oReader, s goobj2.SymRef) Sym {
// This is more like Syms.ROLookup than Lookup -- it doesn't create // This is more like Syms.ROLookup than Lookup -- it doesn't create
// new symbol. // new symbol.
func (l *Loader) Lookup(name string, ver int) Sym { func (l *Loader) Lookup(name string, ver int) Sym {
if ver >= sym.SymVerStatic { if ver >= sym.SymVerStatic || ver < 0 {
return l.extStaticSyms[nameVer{name, ver}] return l.extStaticSyms[nameVer{name, ver}]
} }
return l.symsByName[ver][name] return l.symsByName[ver][name]
@ -846,13 +845,22 @@ func (l *Loader) ExtractSymbols(syms *sym.Symbols) {
} }
// Add symbols to the ctxt.Syms lookup table. This explicitly // Add symbols to the ctxt.Syms lookup table. This explicitly
// skips things created via loader.Create (marked with // skips things created via loader.Create (marked with versions
// anonVersion), since if we tried to add these we'd wind up with // less than zero), since if we tried to add these we'd wind up
// collisions. // with collisions. Along the way, update the version from the
// negative anon version to something larger than sym.SymVerStatic
// (needed so that sym.symbol.IsFileLocal() works properly).
anonVerReplacement := syms.IncVersion()
for _, s := range l.Syms { for _, s := range l.Syms {
if s != nil && s.Name != "" && s.Version != anonVersion { if s == nil {
continue
}
if s.Name != "" && s.Version >= 0 {
syms.Add(s) syms.Add(s)
} }
if s.Version < 0 {
s.Version = int16(anonVerReplacement)
}
} }
} }
@ -985,11 +993,14 @@ func (l *Loader) LookupOrCreate(name string, version int, syms *sym.Symbols) *sy
return s return s
} }
// Create creates a symbol with the specified name, but does not // Create creates a symbol with the specified name, returning a
// insert it into any lookup table (hence it is possible to create a // sym.Symbol object for it. This method is intended for static/hidden
// symbol name with name X when there is already an existing symbol // symbols discovered while loading host objects. We can see more than
// named X entered into the loader). This method is intended for // one instance of a given static symbol with the same name/version,
// static/hidden symbols discovered while loading host objects. // so we can't add them to the lookup tables "as is". Instead assign
// them fictitious (unique) versions, starting at -1 and decreasing by
// one for each newly created symbol, and record them in the
// extStaticSyms hash.
func (l *Loader) Create(name string, syms *sym.Symbols) *sym.Symbol { func (l *Loader) Create(name string, syms *sym.Symbols) *sym.Symbol {
i := l.max + 1 i := l.max + 1
l.max++ l.max++
@ -997,13 +1008,17 @@ func (l *Loader) Create(name string, syms *sym.Symbols) *sym.Symbol {
l.extStart = i l.extStart = i
} }
// Note the use of anonVersion -- this is to mark the symbol so that // Assign a new unique negative version -- this is to mark the
// it can be skipped when ExtractSymbols is adding ext syms to the // symbol so that it can be skipped when ExtractSymbols is adding
// sym.Symbols hash. // ext syms to the sym.Symbols hash.
l.extSyms = append(l.extSyms, nameVer{name, anonVersion}) l.anonVersion--
ver := l.anonVersion
l.extSyms = append(l.extSyms, nameVer{name, ver})
l.growSyms(int(i)) l.growSyms(int(i))
s := syms.Newsym(name, -1) s := syms.Newsym(name, ver)
l.Syms[i] = s l.Syms[i] = s
l.extStaticSyms[nameVer{name, ver}] = i
return s return s
} }