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https://github.com/golang/go
synced 2024-11-24 03:20:02 -07:00
encoding/gob: fewer decAlloc calls
Move decAlloc calls a bit higher in the call tree. Cleans code marginally, improves speed marginally. The benchmarks are noisy but the median time from 20 consective 1-second runs improves by about 2%. LGTM=r R=r CC=golang-codereviews https://golang.org/cl/105530043
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@ -323,7 +323,7 @@ func execDec(typ string, instr *decInstr, state *decoderState, t *testing.T, val
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if v+state.fieldnum != 6 {
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t.Fatalf("decoding field number %d, got %d", 6, v+state.fieldnum)
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}
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instr.op(instr, state, value)
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instr.op(instr, state, value.Elem())
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state.fieldnum = 6
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}
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@ -155,6 +155,8 @@ func ignoreTwoUints(i *decInstr, state *decoderState, v reflect.Value) {
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// decAlloc takes a value and returns a settable value that can
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// be assigned to. If the value is a pointer, decAlloc guarantees it points to storage.
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// The callers to the individual decoders are expected to have used decAlloc.
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// The individual decoders don't need to it.
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func decAlloc(v reflect.Value) reflect.Value {
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for v.Kind() == reflect.Ptr {
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if v.IsNil() {
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@ -167,7 +169,7 @@ func decAlloc(v reflect.Value) reflect.Value {
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// decBool decodes a uint and stores it as a boolean in value.
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func decBool(i *decInstr, state *decoderState, value reflect.Value) {
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decAlloc(value).SetBool(state.decodeUint() != 0)
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value.SetBool(state.decodeUint() != 0)
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}
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// decInt8 decodes an integer and stores it as an int8 in value.
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@ -176,7 +178,7 @@ func decInt8(i *decInstr, state *decoderState, value reflect.Value) {
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if v < math.MinInt8 || math.MaxInt8 < v {
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error_(i.ovfl)
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}
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decAlloc(value).SetInt(v)
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value.SetInt(v)
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}
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// decUint8 decodes an unsigned integer and stores it as a uint8 in value.
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@ -185,7 +187,7 @@ func decUint8(i *decInstr, state *decoderState, value reflect.Value) {
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if math.MaxUint8 < v {
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error_(i.ovfl)
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}
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decAlloc(value).SetUint(v)
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value.SetUint(v)
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}
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// decInt16 decodes an integer and stores it as an int16 in value.
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@ -194,7 +196,7 @@ func decInt16(i *decInstr, state *decoderState, value reflect.Value) {
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if v < math.MinInt16 || math.MaxInt16 < v {
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error_(i.ovfl)
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}
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decAlloc(value).SetInt(v)
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value.SetInt(v)
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}
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// decUint16 decodes an unsigned integer and stores it as a uint16 in value.
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@ -203,7 +205,7 @@ func decUint16(i *decInstr, state *decoderState, value reflect.Value) {
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if math.MaxUint16 < v {
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error_(i.ovfl)
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}
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decAlloc(value).SetUint(v)
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value.SetUint(v)
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}
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// decInt32 decodes an integer and stores it as an int32 in value.
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@ -212,7 +214,7 @@ func decInt32(i *decInstr, state *decoderState, value reflect.Value) {
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if v < math.MinInt32 || math.MaxInt32 < v {
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error_(i.ovfl)
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}
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decAlloc(value).SetInt(v)
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value.SetInt(v)
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}
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// decUint32 decodes an unsigned integer and stores it as a uint32 in value.
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@ -221,19 +223,19 @@ func decUint32(i *decInstr, state *decoderState, value reflect.Value) {
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if math.MaxUint32 < v {
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error_(i.ovfl)
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}
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decAlloc(value).SetUint(v)
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value.SetUint(v)
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}
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// decInt64 decodes an integer and stores it as an int64 in value.
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func decInt64(i *decInstr, state *decoderState, value reflect.Value) {
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v := state.decodeInt()
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decAlloc(value).SetInt(v)
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value.SetInt(v)
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}
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// decUint64 decodes an unsigned integer and stores it as a uint64 in value.
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func decUint64(i *decInstr, state *decoderState, value reflect.Value) {
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v := state.decodeUint()
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decAlloc(value).SetUint(v)
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value.SetUint(v)
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}
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// Floating-point numbers are transmitted as uint64s holding the bits
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@ -271,13 +273,13 @@ func float32FromBits(i *decInstr, u uint64) float64 {
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// decFloat32 decodes an unsigned integer, treats it as a 32-bit floating-point
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// number, and stores it in value.
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func decFloat32(i *decInstr, state *decoderState, value reflect.Value) {
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decAlloc(value).SetFloat(float32FromBits(i, state.decodeUint()))
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value.SetFloat(float32FromBits(i, state.decodeUint()))
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}
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// decFloat64 decodes an unsigned integer, treats it as a 64-bit floating-point
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// number, and stores it in value.
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func decFloat64(i *decInstr, state *decoderState, value reflect.Value) {
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decAlloc(value).SetFloat(float64FromBits(state.decodeUint()))
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value.SetFloat(float64FromBits(state.decodeUint()))
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}
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// decComplex64 decodes a pair of unsigned integers, treats them as a
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@ -286,7 +288,7 @@ func decFloat64(i *decInstr, state *decoderState, value reflect.Value) {
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func decComplex64(i *decInstr, state *decoderState, value reflect.Value) {
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real := float32FromBits(i, state.decodeUint())
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imag := float32FromBits(i, state.decodeUint())
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decAlloc(value).SetComplex(complex(real, imag))
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value.SetComplex(complex(real, imag))
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}
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// decComplex128 decodes a pair of unsigned integers, treats them as a
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@ -295,7 +297,7 @@ func decComplex64(i *decInstr, state *decoderState, value reflect.Value) {
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func decComplex128(i *decInstr, state *decoderState, value reflect.Value) {
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real := float64FromBits(state.decodeUint())
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imag := float64FromBits(state.decodeUint())
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decAlloc(value).SetComplex(complex(real, imag))
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value.SetComplex(complex(real, imag))
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}
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// decUint8Slice decodes a byte slice and stores in value a slice header
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@ -310,7 +312,6 @@ func decUint8Slice(i *decInstr, state *decoderState, value reflect.Value) {
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if n > state.b.Len() {
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errorf("%s data too long for buffer: %d", value.Type(), n)
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}
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value = decAlloc(value)
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if value.Cap() < n {
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value.Set(reflect.MakeSlice(value.Type(), n, n))
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} else {
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@ -338,7 +339,7 @@ func decString(i *decInstr, state *decoderState, value reflect.Value) {
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if _, err := state.b.Read(data); err != nil {
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errorf("error decoding string: %s", err)
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}
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decAlloc(value).SetString(string(data))
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value.SetString(string(data))
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}
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// ignoreUint8Array skips over the data for a byte slice value with no destination.
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@ -376,8 +377,6 @@ func (dec *Decoder) decodeSingle(engine *decEngine, ut *userTypeInfo, value refl
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// This state cannot arise for decodeSingle, which is called directly
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// from the user's value, not from the innards of an engine.
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func (dec *Decoder) decodeStruct(engine *decEngine, ut *userTypeInfo, value reflect.Value) {
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value = decAlloc(value)
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// println(value.Kind() == reflect.Ptr)
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state := dec.newDecoderState(&dec.buf)
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defer dec.freeDecoderState(state)
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state.fieldnum = -1
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@ -399,6 +398,9 @@ func (dec *Decoder) decodeStruct(engine *decEngine, ut *userTypeInfo, value refl
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if instr.index != nil {
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// Otherwise the field is unknown to us and instr.op is an ignore op.
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field = value.FieldByIndex(instr.index)
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if field.Kind() == reflect.Ptr {
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field = decAlloc(field)
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}
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}
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instr.op(instr, state, field)
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state.fieldnum = fieldnum
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@ -447,11 +449,16 @@ func (dec *Decoder) ignoreSingle(engine *decEngine) {
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// decodeArrayHelper does the work for decoding arrays and slices.
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func (dec *Decoder) decodeArrayHelper(state *decoderState, value reflect.Value, elemOp decOp, length int, ovfl error) {
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instr := &decInstr{elemOp, 0, nil, ovfl}
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isPtr := value.Type().Elem().Kind() == reflect.Ptr
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for i := 0; i < length; i++ {
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if state.b.Len() == 0 {
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errorf("decoding array or slice: length exceeds input size (%d elements)", length)
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}
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elemOp(instr, state, value.Index(i))
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v := value.Index(i)
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if isPtr {
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v = decAlloc(v)
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}
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elemOp(instr, state, v)
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}
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}
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@ -459,7 +466,6 @@ func (dec *Decoder) decodeArrayHelper(state *decoderState, value reflect.Value,
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// The length is an unsigned integer preceding the elements. Even though the length is redundant
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// (it's part of the type), it's a useful check and is included in the encoding.
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func (dec *Decoder) decodeArray(atyp reflect.Type, state *decoderState, value reflect.Value, elemOp decOp, length int, ovfl error) {
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value = decAlloc(value)
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if n := state.decodeUint(); n != uint64(length) {
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errorf("length mismatch in decodeArray")
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}
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@ -467,9 +473,13 @@ func (dec *Decoder) decodeArray(atyp reflect.Type, state *decoderState, value re
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}
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// decodeIntoValue is a helper for map decoding.
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func decodeIntoValue(state *decoderState, op decOp, value reflect.Value, ovfl error) reflect.Value {
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func decodeIntoValue(state *decoderState, op decOp, isPtr bool, value reflect.Value, ovfl error) reflect.Value {
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instr := &decInstr{op, 0, nil, ovfl}
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op(instr, state, value)
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v := value
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if isPtr {
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v = decAlloc(value)
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}
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op(instr, state, v)
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return value
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}
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@ -478,15 +488,16 @@ func decodeIntoValue(state *decoderState, op decOp, value reflect.Value, ovfl er
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// Because the internals of maps are not visible to us, we must
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// use reflection rather than pointer magic.
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func (dec *Decoder) decodeMap(mtyp reflect.Type, state *decoderState, value reflect.Value, keyOp, elemOp decOp, ovfl error) {
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value = decAlloc(value)
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if value.IsNil() {
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// Allocate map.
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value.Set(reflect.MakeMap(mtyp))
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}
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n := int(state.decodeUint())
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keyIsPtr := mtyp.Key().Kind() == reflect.Ptr
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elemIsPtr := mtyp.Elem().Kind() == reflect.Ptr
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for i := 0; i < n; i++ {
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key := decodeIntoValue(state, keyOp, allocValue(mtyp.Key()), ovfl)
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elem := decodeIntoValue(state, elemOp, allocValue(mtyp.Elem()), ovfl)
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key := decodeIntoValue(state, keyOp, keyIsPtr, allocValue(mtyp.Key()), ovfl)
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elem := decodeIntoValue(state, elemOp, elemIsPtr, allocValue(mtyp.Elem()), ovfl)
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value.SetMapIndex(key, elem)
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}
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}
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@ -528,7 +539,6 @@ func (dec *Decoder) decodeSlice(state *decoderState, value reflect.Value, elemOp
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// of interfaces, there will be buffer reloads.
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errorf("length of %s is negative (%d bytes)", value.Type(), u)
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}
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value = decAlloc(value)
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if value.Cap() < n {
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value.Set(reflect.MakeSlice(value.Type(), n, n))
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} else {
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@ -558,7 +568,6 @@ func (dec *Decoder) decodeInterface(ityp reflect.Type, state *decoderState, valu
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state.b.Read(b)
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name := string(b)
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// Allocate the destination interface value.
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value = decAlloc(value)
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if name == "" {
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// Copy the nil interface value to the target.
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value.Set(reflect.Zero(value.Type()))
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@ -834,7 +843,6 @@ func (dec *Decoder) gobDecodeOpFor(ut *userTypeInfo) *decOp {
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}
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var op decOp
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op = func(i *decInstr, state *decoderState, value reflect.Value) {
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value = decAlloc(value)
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// We now have the base type. We need its address if the receiver is a pointer.
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if value.Kind() != reflect.Ptr && rcvrType.Kind() == reflect.Ptr {
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value = value.Addr()
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@ -1072,6 +1080,7 @@ func (dec *Decoder) decodeValue(wireId typeId, value reflect.Value) {
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if dec.err != nil {
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return
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}
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value = decAlloc(value)
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engine := *enginePtr
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if st := base; st.Kind() == reflect.Struct && ut.externalDec == 0 {
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if engine.numInstr == 0 && st.NumField() > 0 &&
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