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runtime: random offset for map iteration
R=golang-dev, r CC=golang-dev https://golang.org/cl/5285042
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@ -4085,7 +4085,8 @@ a single byte in the string.
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</li>
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</li>
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<li>
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<li>
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The iteration order over maps is not specified.
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The iteration order over maps is not specified
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and is not guaranteed to be the same from one iteration to the next.
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If map entries that have not yet been reached are deleted during iteration,
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If map entries that have not yet been reached are deleted during iteration,
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the corresponding iteration values will not be produced. If map entries are
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the corresponding iteration values will not be produced. If map entries are
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inserted during iteration, the behavior is implementation-dependent, but the
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inserted during iteration, the behavior is implementation-dependent, but the
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@ -80,16 +80,18 @@ typedef struct Hiter Hiter;
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struct Hiter
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struct Hiter
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{
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{
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uchar data[8]; // return val from next
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uchar data[8]; // return val from next
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int32 elemsize; // size of elements in table */
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int32 elemsize; // size of elements in table
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int32 changes; // number of changes observed last time */
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int32 changes; // number of changes observed last time
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int32 i; // stack pointer in subtable_state */
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int32 i; // stack pointer in subtable_state
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uchar last[8]; // last hash value returned */
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int32 cycled; // actually a bool but pad for next field, a pointer
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uchar h[8]; // the hash table */
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uchar last[8]; // last hash value returned
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uchar cycle[8]; // the value where we started and will stop
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uchar h[8]; // the hash table
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struct
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struct
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{
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{
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uchar sub[8]; // pointer into subtable */
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uchar sub[8]; // pointer into subtable
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uchar start[8]; // pointer into start of subtable */
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uchar start[8]; // pointer into start of subtable
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uchar end[8]; // pointer into end of subtable */
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uchar end[8]; // pointer into end of subtable
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uchar pad[8];
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uchar pad[8];
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} sub[4];
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} sub[4];
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};
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};
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@ -506,20 +506,27 @@ iter_restart (struct hash_iter *it, struct hash_subtable *st, int32 used)
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static void *
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static void *
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hash_next (struct hash_iter *it)
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hash_next (struct hash_iter *it)
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{
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{
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int32 elemsize = it->elemsize;
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int32 elemsize;
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struct hash_iter_sub *sub = &it->subtable_state[it->i];
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struct hash_iter_sub *sub;
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struct hash_entry *e = sub->e;
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struct hash_entry *e;
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struct hash_entry *last = sub->last;
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struct hash_entry *last;
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hash_hash_t e_hash = 0;
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hash_hash_t e_hash;
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if (it->changes != it->h->changes) { /* hash table's structure changed; recompute */
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if (it->changes != it->h->changes) { /* hash table's structure changed; recompute */
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if (~it->last_hash == 0)
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return (0);
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it->changes = it->h->changes;
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it->changes = it->h->changes;
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it->i = 0;
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it->i = 0;
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iter_restart (it, it->h->st, 0);
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iter_restart (it, it->h->st, 0);
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}
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elemsize = it->elemsize;
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Again:
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e_hash = 0;
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sub = &it->subtable_state[it->i];
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sub = &it->subtable_state[it->i];
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e = sub->e;
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e = sub->e;
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last = sub->last;
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last = sub->last;
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}
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if (e != sub->start && it->last_hash != HASH_OFFSET (e, -elemsize)->hash) {
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if (e != sub->start && it->last_hash != HASH_OFFSET (e, -elemsize)->hash) {
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struct hash_entry *start = HASH_OFFSET (e, -(elemsize * it->h->max_probes));
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struct hash_entry *start = HASH_OFFSET (e, -(elemsize * it->h->max_probes));
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struct hash_entry *pe = HASH_OFFSET (e, -elemsize);
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struct hash_entry *pe = HASH_OFFSET (e, -elemsize);
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@ -542,8 +549,20 @@ hash_next (struct hash_iter *it)
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}
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}
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if (e > last) {
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if (e > last) {
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if (it->i == 0) {
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if (it->i == 0) {
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it->last_hash = HASH_OFFSET (e, -elemsize)->hash;
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if(!it->cycled) {
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sub->e = e;
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// Wrap to zero and iterate up until it->cycle.
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it->cycled = true;
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it->last_hash = 0;
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it->subtable_state[0].e = it->h->st->entry;
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it->subtable_state[0].start = it->h->st->entry;
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it->subtable_state[0].last = it->h->st->last;
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goto Again;
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}
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// Set last_hash to impossible value and
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// break it->changes, so that check at top of
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// hash_next will be used if we get called again.
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it->last_hash = ~(uintptr_t)0;
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it->changes--;
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return (0);
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return (0);
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} else {
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} else {
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it->i--;
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it->i--;
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@ -552,6 +571,15 @@ hash_next (struct hash_iter *it)
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last = sub->last;
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last = sub->last;
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}
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}
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} else if ((e_hash & HASH_MASK) != HASH_SUBHASH) {
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} else if ((e_hash & HASH_MASK) != HASH_SUBHASH) {
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if(it->cycled && e->hash > it->cycle) {
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// Already returned this.
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// Set last_hash to impossible value and
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// break it->changes, so that check at top of
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// hash_next will be used if we get called again.
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it->last_hash = ~(uintptr_t)0;
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it->changes--;
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return (0);
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}
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it->last_hash = e->hash;
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it->last_hash = e->hash;
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sub->e = HASH_OFFSET (e, elemsize);
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sub->e = HASH_OFFSET (e, elemsize);
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return (e->data);
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return (e->data);
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@ -581,6 +609,17 @@ hash_iter_init (Hmap *h, struct hash_iter *it)
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it->subtable_state[0].e = h->st->entry;
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it->subtable_state[0].e = h->st->entry;
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it->subtable_state[0].start = h->st->entry;
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it->subtable_state[0].start = h->st->entry;
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it->subtable_state[0].last = h->st->last;
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it->subtable_state[0].last = h->st->last;
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// fastrand1 returns 31 useful bits.
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// We don't care about not having a bottom bit but we
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// do want top bits.
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if(sizeof(void*) == 8)
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it->cycle = (uint64)runtime·fastrand1()<<33 | (uint64)runtime·fastrand1()<<2;
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else
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it->cycle = runtime·fastrand1()<<1;
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it->cycled = false;
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it->last_hash = it->cycle;
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iter_restart(it, it->h->st, 0);
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}
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}
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static void
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static void
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@ -82,7 +82,9 @@ struct hash_iter {
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int32 elemsize; /* size of elements in table */
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int32 elemsize; /* size of elements in table */
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int32 changes; /* number of changes observed last time */
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int32 changes; /* number of changes observed last time */
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int32 i; /* stack pointer in subtable_state */
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int32 i; /* stack pointer in subtable_state */
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bool cycled; /* have reached the end and wrapped to 0 */
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hash_hash_t last_hash; /* last hash value returned */
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hash_hash_t last_hash; /* last hash value returned */
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hash_hash_t cycle; /* hash value where we started */
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struct Hmap *h; /* the hash table */
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struct Hmap *h; /* the hash table */
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struct hash_iter_sub {
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struct hash_iter_sub {
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struct hash_entry *e; /* pointer into subtable */
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struct hash_entry *e; /* pointer into subtable */
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