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runtime: convert forcegcstate.idle to internal atomic type
Note that this changes a few unsynchronized operations of forcegcstate.idle to synchronized operations. Updates #53821 Change-Id: I041654cc84a188fad45e2df7abce3a434f9a1f15 Reviewed-on: https://go-review.googlesource.com/c/go/+/425361 Reviewed-by: Michael Knyszek <mknyszek@google.com> Reviewed-by: Michael Pratt <mpratt@google.com>
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@ -295,10 +295,10 @@ func forcegchelper() {
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lockInit(&forcegc.lock, lockRankForcegc)
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for {
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lock(&forcegc.lock)
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if forcegc.idle != 0 {
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if forcegc.idle.Load() {
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throw("forcegc: phase error")
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}
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atomic.Store(&forcegc.idle, 1)
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forcegc.idle.Store(true)
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goparkunlock(&forcegc.lock, waitReasonForceGCIdle, traceEvGoBlock, 1)
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// this goroutine is explicitly resumed by sysmon
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if debug.gctrace > 0 {
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@ -5312,9 +5312,9 @@ func sysmon() {
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idle++
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}
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// check if we need to force a GC
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if t := (gcTrigger{kind: gcTriggerTime, now: now}); t.test() && atomic.Load(&forcegc.idle) != 0 {
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if t := (gcTrigger{kind: gcTriggerTime, now: now}); t.test() && forcegc.idle.Load() {
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lock(&forcegc.lock)
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forcegc.idle = 0
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forcegc.idle.Store(false)
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var list gList
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list.push(forcegc.g)
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injectglist(&list)
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@ -912,7 +912,7 @@ type lfnode struct {
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type forcegcstate struct {
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lock mutex
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g *g
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idle uint32
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idle atomic.Bool
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}
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// extendRandom extends the random numbers in r[:n] to the whole slice r.
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