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runtime: avoid gp.lockedm race in exitsyscall0
Following https://golang.org/cl/291329, exitsyscall0 accesses gp.lockedm after releasing gp to the global runq. This creates a race window where another M may schedule the (unlocked) G, which subsequently calls LockOSThread, setting gp.lockedm and thus causing exitsyscall0 to think it should call stoplockedm. Avoid this race by checking if gp is locked before releasing it to the global runq. Fixes #46524 Change-Id: I3acdaf09e7a2178725adbe61e985130e9ebd0680 Reviewed-on: https://go-review.googlesource.com/c/go/+/324350 Trust: Michael Pratt <mpratt@google.com> Run-TryBot: Michael Pratt <mpratt@google.com> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Ian Lance Taylor <iant@golang.org> Reviewed-by: Michael Knyszek <mknyszek@google.com>
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@ -4083,8 +4083,16 @@ func exitsyscall0(gp *g) {
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if schedEnabled(gp) {
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_p_ = pidleget()
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}
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var locked bool
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if _p_ == nil {
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globrunqput(gp)
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// Below, we stoplockedm if gp is locked. globrunqput releases
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// ownership of gp, so we must check if gp is locked prior to
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// committing the release by unlocking sched.lock, otherwise we
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// could race with another M transitioning gp from unlocked to
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// locked.
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locked = gp.lockedm != 0
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} else if atomic.Load(&sched.sysmonwait) != 0 {
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atomic.Store(&sched.sysmonwait, 0)
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notewakeup(&sched.sysmonnote)
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@ -4094,7 +4102,7 @@ func exitsyscall0(gp *g) {
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acquirep(_p_)
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execute(gp, false) // Never returns.
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}
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if gp.lockedm != 0 {
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if locked {
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// Wait until another thread schedules gp and so m again.
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//
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// N.B. lockedm must be this M, as this g was running on this M
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