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doc/articles/image_draw.html: Change ColorImage to Uniform

Fixes #3474.

R=nigeltao
CC=golang-dev
https://golang.org/cl/6048050
This commit is contained in:
Benny Siegert 2012-04-19 11:04:42 +10:00 committed by Nigel Tao
parent 5694ebf057
commit e03dd509d4

View File

@ -89,7 +89,7 @@ interface which has a <code>Set</code> method.
<p>
To fill a rectangle with a solid color, use an <code>image.Uniform</code>
source. The <code>ColorImage</code> type re-interprets a <code>Color</code> as a
source. The <code>Uniform</code> type re-interprets a <code>Color</code> as a
practically infinite-sized <code>Image</code> of that color. For those
familiar with the design of Plan 9's draw library, there is no need
for an explicit "repeat bit" in Go's slice-based image types; the
@ -189,7 +189,7 @@ To draw an image through a circular mask with center <code>p</code> and radius
<p>
To draw a font glyph in blue starting from a point <code>p</code>, draw with
an <code>image.ColorImage</code> source and an <code>image.Alpha mask</code>. For
an <code>image.Uniform</code> source and an <code>image.Alpha mask</code>. For
simplicity, we aren't performing any sub-pixel positioning or
rendering, or correcting for a font's height above a baseline.
</p>