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https://github.com/golang/go
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document utf8
R=rsc DELTA=18 (12 added, 0 deleted, 6 changed) OCL=25807 CL=25811
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@ -2,15 +2,16 @@
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// Use of this source code is governed by a BSD-style
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// license that can be found in the LICENSE file.
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// UTF-8 support.
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// Functions and constants to support text encoded in UTF-8.
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// This package calls a Unicode character a rune for brevity.
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package utf8
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package utf8
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// Numbers fundamental to the encoding.
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const (
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const (
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RuneError = 0xFFFD;
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RuneError = 0xFFFD; // the "error" Rune or "replacement character".
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RuneSelf = 0x80;
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RuneSelf = 0x80; // characters below Runeself are represented as themselves in a single byte.
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RuneMax = 0x10FFFF;
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RuneMax = 0x10FFFF; // maximum Unicode code point.
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UTFMax = 4;
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UTFMax = 4; // maximum number of bytes of a UTF-8 encoded Unicode character.
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)
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)
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const (
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const (
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@ -181,28 +182,34 @@ func decodeRuneInStringInternal(s string, i int, n int) (rune, size int, short b
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return RuneError, 1, false
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return RuneError, 1, false
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}
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}
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// FullRune reports whether the bytes in p begin with a full UTF-8 encoding of a rune.
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// An invalid encoding is considered a full Rune since it will convert as a width-1 error rune.
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func FullRune(p []byte) bool {
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func FullRune(p []byte) bool {
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rune, size, short := decodeRuneInternal(p);
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rune, size, short := decodeRuneInternal(p);
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return !short
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return !short
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}
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}
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// FullRuneInString is like FullRune but its input is a string.
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func FullRuneInString(s string, i int) bool {
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func FullRuneInString(s string, i int) bool {
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rune, size, short := decodeRuneInStringInternal(s, i, len(s) - i);
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rune, size, short := decodeRuneInStringInternal(s, i, len(s) - i);
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return !short
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return !short
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}
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}
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// DecodeRune unpacks the first UTF-8 encoding in p and returns the rune and its width in bytes.
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func DecodeRune(p []byte) (rune, size int) {
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func DecodeRune(p []byte) (rune, size int) {
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var short bool;
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var short bool;
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rune, size, short = decodeRuneInternal(p);
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rune, size, short = decodeRuneInternal(p);
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return;
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return;
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}
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}
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// DecodeRuneInString is like DecodeRune but its input is a string.
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func DecodeRuneInString(s string, i int) (rune, size int) {
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func DecodeRuneInString(s string, i int) (rune, size int) {
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var short bool;
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var short bool;
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rune, size, short = decodeRuneInStringInternal(s, i, len(s) - i);
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rune, size, short = decodeRuneInStringInternal(s, i, len(s) - i);
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return;
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return;
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}
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}
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// RuneLen returns the number of bytes required to encode the rune.
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func RuneLen(rune int) int {
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func RuneLen(rune int) int {
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switch {
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switch {
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case rune <= _Rune1Max:
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case rune <= _Rune1Max:
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@ -217,6 +224,8 @@ func RuneLen(rune int) int {
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return -1;
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return -1;
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}
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}
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// EncodeRune writes into p (which must be large enough) the UTF-8 encoding of the rune.
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// It returns the number of bytes written.
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func EncodeRune(rune int, p []byte) int {
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func EncodeRune(rune int, p []byte) int {
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if rune <= _Rune1Max {
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if rune <= _Rune1Max {
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p[0] = byte(rune);
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p[0] = byte(rune);
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@ -247,6 +256,8 @@ func EncodeRune(rune int, p []byte) int {
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return 4;
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return 4;
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}
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}
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// RuneCount returns the number of runes in p. Erroneous and short
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// encodings are treated as single runes of width 1 byte.
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func RuneCount(p []byte) int {
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func RuneCount(p []byte) int {
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i := 0;
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i := 0;
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var n int;
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var n int;
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@ -261,6 +272,7 @@ func RuneCount(p []byte) int {
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return n;
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return n;
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}
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}
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// RuneCountInString is like RuneCount but its input is a string.
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func RuneCountInString(s string, i int, l int) int {
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func RuneCountInString(s string, i int, l int) int {
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ei := i + l;
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ei := i + l;
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n := 0;
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n := 0;
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