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debug/macho, debug/pe: load DWARF line section and pass to dwarf.New
Change-Id: I1e6c6b3e2984528c0331e17755cc057e7199193e Reviewed-on: https://go-review.googlesource.com/7071 Reviewed-by: Nigel Tao <nigeltao@golang.org> Reviewed-by: Rob Pike <r@golang.org>
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@ -472,9 +472,9 @@ func (f *File) Section(name string) *Section {
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// DWARF returns the DWARF debug information for the Mach-O file.
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func (f *File) DWARF() (*dwarf.Data, error) {
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// There are many other DWARF sections, but these
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// are the required ones, and the debug/dwarf package
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// does not use the others, so don't bother loading them.
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var names = [...]string{"abbrev", "info", "str"}
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// are the ones the debug/dwarf package uses.
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// Don't bother loading others.
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var names = [...]string{"abbrev", "info", "line", "str"}
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var dat [len(names)][]byte
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for i, name := range names {
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name = "__debug_" + name
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@ -489,8 +489,8 @@ func (f *File) DWARF() (*dwarf.Data, error) {
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dat[i] = b
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}
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abbrev, info, str := dat[0], dat[1], dat[2]
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return dwarf.New(abbrev, nil, nil, info, nil, nil, nil, str)
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abbrev, info, line, str := dat[0], dat[1], dat[2], dat[3]
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return dwarf.New(abbrev, nil, nil, info, line, nil, nil, str)
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}
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// ImportedSymbols returns the names of all symbols
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@ -296,9 +296,9 @@ func (f *File) Section(name string) *Section {
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func (f *File) DWARF() (*dwarf.Data, error) {
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// There are many other DWARF sections, but these
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// are the required ones, and the debug/dwarf package
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// does not use the others, so don't bother loading them.
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var names = [...]string{"abbrev", "info", "str"}
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// are the ones the debug/dwarf package uses.
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// Don't bother loading others.
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var names = [...]string{"abbrev", "info", "line", "str"}
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var dat [len(names)][]byte
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for i, name := range names {
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name = ".debug_" + name
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@ -313,8 +313,8 @@ func (f *File) DWARF() (*dwarf.Data, error) {
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dat[i] = b
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}
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abbrev, info, str := dat[0], dat[1], dat[2]
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return dwarf.New(abbrev, nil, nil, info, nil, nil, nil, str)
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abbrev, info, line, str := dat[0], dat[1], dat[2], dat[3]
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return dwarf.New(abbrev, nil, nil, info, line, nil, nil, str)
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}
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// ImportedSymbols returns the names of all symbols
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