mirror of
https://github.com/golang/go
synced 2024-11-18 10:54:40 -07:00
runtime: convert timer.status to atomic type
This commit is contained in:
parent
535fe2b226
commit
ddfce125be
@ -36,7 +36,7 @@ type timer struct {
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nextwhen int64
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nextwhen int64
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// The status field holds one of the values below.
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// The status field holds one of the values below.
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status uint32
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status atomic.Uint32
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}
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}
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// Code outside this file has to be careful in using a timer value.
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// Code outside this file has to be careful in using a timer value.
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@ -249,6 +249,7 @@ func goroutineReady(arg any, seq uintptr) {
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goready(arg.(*g), 0)
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goready(arg.(*g), 0)
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}
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}
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// Note: this changes some unsynchronized operations to synchronized operations
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// addtimer adds a timer to the current P.
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// addtimer adds a timer to the current P.
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// This should only be called with a newly created timer.
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// This should only be called with a newly created timer.
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// That avoids the risk of changing the when field of a timer in some P's heap,
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// That avoids the risk of changing the when field of a timer in some P's heap,
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@ -263,10 +264,10 @@ func addtimer(t *timer) {
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if t.period < 0 {
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if t.period < 0 {
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throw("timer period must be non-negative")
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throw("timer period must be non-negative")
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}
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}
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if t.status != timerNoStatus {
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if t.status.Load() != timerNoStatus {
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throw("addtimer called with initialized timer")
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throw("addtimer called with initialized timer")
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}
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}
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t.status = timerWaiting
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t.status.Store(timerWaiting)
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when := t.when
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when := t.when
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@ -312,17 +313,17 @@ func doaddtimer(pp *p, t *timer) {
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// Reports whether the timer was removed before it was run.
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// Reports whether the timer was removed before it was run.
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func deltimer(t *timer) bool {
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func deltimer(t *timer) bool {
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for {
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for {
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switch s := atomic.Load(&t.status); s {
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switch s := t.status.Load(); s {
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case timerWaiting, timerModifiedLater:
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case timerWaiting, timerModifiedLater:
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// Prevent preemption while the timer is in timerModifying.
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// Prevent preemption while the timer is in timerModifying.
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// This could lead to a self-deadlock. See #38070.
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// This could lead to a self-deadlock. See #38070.
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mp := acquirem()
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mp := acquirem()
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if atomic.Cas(&t.status, s, timerModifying) {
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if t.status.CompareAndSwap(s, timerModifying) {
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// Must fetch t.pp before changing status,
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// Must fetch t.pp before changing status,
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// as cleantimers in another goroutine
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// as cleantimers in another goroutine
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// can clear t.pp of a timerDeleted timer.
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// can clear t.pp of a timerDeleted timer.
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tpp := t.pp.ptr()
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tpp := t.pp.ptr()
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if !atomic.Cas(&t.status, timerModifying, timerDeleted) {
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if !t.status.CompareAndSwap(timerModifying, timerDeleted) {
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badTimer()
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badTimer()
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}
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}
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releasem(mp)
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releasem(mp)
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@ -336,11 +337,11 @@ func deltimer(t *timer) bool {
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// Prevent preemption while the timer is in timerModifying.
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// Prevent preemption while the timer is in timerModifying.
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// This could lead to a self-deadlock. See #38070.
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// This could lead to a self-deadlock. See #38070.
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mp := acquirem()
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mp := acquirem()
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if atomic.Cas(&t.status, s, timerModifying) {
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if t.status.CompareAndSwap(s, timerModifying) {
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// Must fetch t.pp before setting status
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// Must fetch t.pp before setting status
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// to timerDeleted.
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// to timerDeleted.
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tpp := t.pp.ptr()
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tpp := t.pp.ptr()
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if !atomic.Cas(&t.status, timerModifying, timerDeleted) {
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if !t.status.CompareAndSwap(timerModifying, timerDeleted) {
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badTimer()
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badTimer()
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}
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}
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releasem(mp)
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releasem(mp)
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@ -449,12 +450,12 @@ func modtimer(t *timer, when, period int64, f func(any, uintptr), arg any, seq u
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var mp *m
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var mp *m
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loop:
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loop:
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for {
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for {
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switch status = atomic.Load(&t.status); status {
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switch status = t.status.Load(); status {
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case timerWaiting, timerModifiedEarlier, timerModifiedLater:
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case timerWaiting, timerModifiedEarlier, timerModifiedLater:
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// Prevent preemption while the timer is in timerModifying.
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// Prevent preemption while the timer is in timerModifying.
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// This could lead to a self-deadlock. See #38070.
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// This could lead to a self-deadlock. See #38070.
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mp = acquirem()
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mp = acquirem()
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if atomic.Cas(&t.status, status, timerModifying) {
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if t.status.CompareAndSwap(status, timerModifying) {
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pending = true // timer not yet run
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pending = true // timer not yet run
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break loop
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break loop
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}
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}
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@ -466,7 +467,7 @@ loop:
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// Timer was already run and t is no longer in a heap.
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// Timer was already run and t is no longer in a heap.
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// Act like addtimer.
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// Act like addtimer.
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if atomic.Cas(&t.status, status, timerModifying) {
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if t.status.CompareAndSwap(status, timerModifying) {
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wasRemoved = true
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wasRemoved = true
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pending = false // timer already run or stopped
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pending = false // timer already run or stopped
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break loop
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break loop
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@ -476,7 +477,7 @@ loop:
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// Prevent preemption while the timer is in timerModifying.
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// Prevent preemption while the timer is in timerModifying.
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// This could lead to a self-deadlock. See #38070.
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// This could lead to a self-deadlock. See #38070.
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mp = acquirem()
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mp = acquirem()
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if atomic.Cas(&t.status, status, timerModifying) {
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if t.status.CompareAndSwap(status, timerModifying) {
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t.pp.ptr().deletedTimers.Add(-1)
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t.pp.ptr().deletedTimers.Add(-1)
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pending = false // timer already stopped
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pending = false // timer already stopped
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break loop
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break loop
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@ -506,7 +507,7 @@ loop:
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lock(&pp.timersLock)
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lock(&pp.timersLock)
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doaddtimer(pp, t)
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doaddtimer(pp, t)
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unlock(&pp.timersLock)
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unlock(&pp.timersLock)
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if !atomic.Cas(&t.status, timerModifying, timerWaiting) {
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if !t.status.CompareAndSwap(timerModifying, timerWaiting) {
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badTimer()
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badTimer()
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}
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}
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releasem(mp)
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releasem(mp)
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@ -531,7 +532,7 @@ loop:
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}
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}
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// Set the new status of the timer.
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// Set the new status of the timer.
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if !atomic.Cas(&t.status, timerModifying, newStatus) {
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if !t.status.CompareAndSwap(timerModifying, newStatus) {
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badTimer()
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badTimer()
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}
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}
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releasem(mp)
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releasem(mp)
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@ -577,18 +578,18 @@ func cleantimers(pp *p) {
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if t.pp.ptr() != pp {
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if t.pp.ptr() != pp {
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throw("cleantimers: bad p")
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throw("cleantimers: bad p")
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}
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}
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switch s := atomic.Load(&t.status); s {
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switch s := t.status.Load(); s {
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case timerDeleted:
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case timerDeleted:
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if !atomic.Cas(&t.status, s, timerRemoving) {
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if !t.status.CompareAndSwap(s, timerRemoving) {
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continue
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continue
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}
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}
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dodeltimer0(pp)
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dodeltimer0(pp)
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if !atomic.Cas(&t.status, timerRemoving, timerRemoved) {
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if !t.status.CompareAndSwap(timerRemoving, timerRemoved) {
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badTimer()
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badTimer()
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}
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}
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pp.deletedTimers.Add(-1)
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pp.deletedTimers.Add(-1)
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case timerModifiedEarlier, timerModifiedLater:
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case timerModifiedEarlier, timerModifiedLater:
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if !atomic.Cas(&t.status, s, timerMoving) {
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if !t.status.CompareAndSwap(s, timerMoving) {
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continue
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continue
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}
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}
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// Now we can change the when field.
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// Now we can change the when field.
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@ -596,7 +597,7 @@ func cleantimers(pp *p) {
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// Move t to the right position.
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// Move t to the right position.
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dodeltimer0(pp)
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dodeltimer0(pp)
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doaddtimer(pp, t)
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doaddtimer(pp, t)
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if !atomic.Cas(&t.status, timerMoving, timerWaiting) {
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if !t.status.CompareAndSwap(timerMoving, timerWaiting) {
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badTimer()
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badTimer()
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}
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}
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default:
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default:
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@ -614,30 +615,30 @@ func moveTimers(pp *p, timers []*timer) {
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for _, t := range timers {
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for _, t := range timers {
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loop:
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loop:
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for {
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for {
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switch s := atomic.Load(&t.status); s {
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switch s := t.status.Load(); s {
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case timerWaiting:
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case timerWaiting:
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if !atomic.Cas(&t.status, s, timerMoving) {
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if !t.status.CompareAndSwap(s, timerMoving) {
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continue
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continue
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}
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}
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t.pp = 0
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t.pp = 0
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doaddtimer(pp, t)
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doaddtimer(pp, t)
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if !atomic.Cas(&t.status, timerMoving, timerWaiting) {
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if !t.status.CompareAndSwap(timerMoving, timerWaiting) {
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badTimer()
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badTimer()
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}
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}
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break loop
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break loop
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case timerModifiedEarlier, timerModifiedLater:
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case timerModifiedEarlier, timerModifiedLater:
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if !atomic.Cas(&t.status, s, timerMoving) {
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if !t.status.CompareAndSwap(s, timerMoving) {
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continue
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continue
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}
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}
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t.when = t.nextwhen
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t.when = t.nextwhen
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t.pp = 0
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t.pp = 0
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doaddtimer(pp, t)
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doaddtimer(pp, t)
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if !atomic.Cas(&t.status, timerMoving, timerWaiting) {
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if !t.status.CompareAndSwap(timerMoving, timerWaiting) {
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badTimer()
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badTimer()
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}
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}
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break loop
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break loop
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case timerDeleted:
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case timerDeleted:
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if !atomic.Cas(&t.status, s, timerRemoved) {
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if !t.status.CompareAndSwap(s, timerRemoved) {
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continue
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continue
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}
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}
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t.pp = 0
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t.pp = 0
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@ -688,11 +689,11 @@ func adjusttimers(pp *p, now int64) {
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if t.pp.ptr() != pp {
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if t.pp.ptr() != pp {
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throw("adjusttimers: bad p")
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throw("adjusttimers: bad p")
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}
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}
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switch s := atomic.Load(&t.status); s {
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switch s := t.status.Load(); s {
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case timerDeleted:
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case timerDeleted:
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if atomic.Cas(&t.status, s, timerRemoving) {
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if t.status.CompareAndSwap(s, timerRemoving) {
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changed := dodeltimer(pp, i)
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changed := dodeltimer(pp, i)
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if !atomic.Cas(&t.status, timerRemoving, timerRemoved) {
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if !t.status.CompareAndSwap(timerRemoving, timerRemoved) {
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badTimer()
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badTimer()
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}
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}
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pp.deletedTimers.Add(-1)
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pp.deletedTimers.Add(-1)
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@ -701,7 +702,7 @@ func adjusttimers(pp *p, now int64) {
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i = changed - 1
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i = changed - 1
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}
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}
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case timerModifiedEarlier, timerModifiedLater:
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case timerModifiedEarlier, timerModifiedLater:
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if atomic.Cas(&t.status, s, timerMoving) {
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if t.status.CompareAndSwap(s, timerMoving) {
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// Now we can change the when field.
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// Now we can change the when field.
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t.when = t.nextwhen
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t.when = t.nextwhen
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// Take t off the heap, and hold onto it.
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// Take t off the heap, and hold onto it.
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@ -741,7 +742,7 @@ func adjusttimers(pp *p, now int64) {
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func addAdjustedTimers(pp *p, moved []*timer) {
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func addAdjustedTimers(pp *p, moved []*timer) {
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for _, t := range moved {
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for _, t := range moved {
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doaddtimer(pp, t)
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doaddtimer(pp, t)
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if !atomic.Cas(&t.status, timerMoving, timerWaiting) {
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if !t.status.CompareAndSwap(timerMoving, timerWaiting) {
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badTimer()
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badTimer()
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}
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}
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}
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}
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@ -776,14 +777,14 @@ func runtimer(pp *p, now int64) int64 {
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if t.pp.ptr() != pp {
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if t.pp.ptr() != pp {
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throw("runtimer: bad p")
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throw("runtimer: bad p")
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}
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}
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switch s := atomic.Load(&t.status); s {
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switch s := t.status.Load(); s {
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case timerWaiting:
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case timerWaiting:
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if t.when > now {
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if t.when > now {
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// Not ready to run.
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// Not ready to run.
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return t.when
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return t.when
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}
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}
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if !atomic.Cas(&t.status, s, timerRunning) {
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if !t.status.CompareAndSwap(s, timerRunning) {
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continue
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continue
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}
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}
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// Note that runOneTimer may temporarily unlock
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// Note that runOneTimer may temporarily unlock
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@ -792,11 +793,11 @@ func runtimer(pp *p, now int64) int64 {
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return 0
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return 0
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case timerDeleted:
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case timerDeleted:
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if !atomic.Cas(&t.status, s, timerRemoving) {
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if !t.status.CompareAndSwap(s, timerRemoving) {
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continue
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continue
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}
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}
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dodeltimer0(pp)
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dodeltimer0(pp)
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if !atomic.Cas(&t.status, timerRemoving, timerRemoved) {
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if !t.status.CompareAndSwap(timerRemoving, timerRemoved) {
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badTimer()
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badTimer()
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}
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}
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pp.deletedTimers.Add(-1)
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pp.deletedTimers.Add(-1)
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@ -805,13 +806,13 @@ func runtimer(pp *p, now int64) int64 {
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}
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}
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case timerModifiedEarlier, timerModifiedLater:
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case timerModifiedEarlier, timerModifiedLater:
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if !atomic.Cas(&t.status, s, timerMoving) {
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if !t.status.CompareAndSwap(s, timerMoving) {
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continue
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continue
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}
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}
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t.when = t.nextwhen
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t.when = t.nextwhen
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dodeltimer0(pp)
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dodeltimer0(pp)
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doaddtimer(pp, t)
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doaddtimer(pp, t)
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if !atomic.Cas(&t.status, timerMoving, timerWaiting) {
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if !t.status.CompareAndSwap(timerMoving, timerWaiting) {
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badTimer()
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badTimer()
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}
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}
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@ -858,14 +859,14 @@ func runOneTimer(pp *p, t *timer, now int64) {
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t.when = maxWhen
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t.when = maxWhen
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}
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}
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siftdownTimer(pp.timers, 0)
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siftdownTimer(pp.timers, 0)
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if !atomic.Cas(&t.status, timerRunning, timerWaiting) {
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if !t.status.CompareAndSwap(timerRunning, timerWaiting) {
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badTimer()
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badTimer()
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}
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}
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updateTimer0When(pp)
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updateTimer0When(pp)
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} else {
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} else {
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// Remove from heap.
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// Remove from heap.
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dodeltimer0(pp)
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dodeltimer0(pp)
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if !atomic.Cas(&t.status, timerRunning, timerNoStatus) {
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if !t.status.CompareAndSwap(timerRunning, timerNoStatus) {
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badTimer()
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badTimer()
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}
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}
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}
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}
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@ -912,7 +913,7 @@ func clearDeletedTimers(pp *p) {
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nextTimer:
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nextTimer:
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for _, t := range timers {
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for _, t := range timers {
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for {
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for {
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switch s := atomic.Load(&t.status); s {
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switch s := t.status.Load(); s {
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case timerWaiting:
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case timerWaiting:
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if changedHeap {
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if changedHeap {
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timers[to] = t
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timers[to] = t
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@ -921,22 +922,22 @@ nextTimer:
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to++
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to++
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continue nextTimer
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continue nextTimer
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case timerModifiedEarlier, timerModifiedLater:
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case timerModifiedEarlier, timerModifiedLater:
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if atomic.Cas(&t.status, s, timerMoving) {
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if t.status.CompareAndSwap(s, timerMoving) {
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t.when = t.nextwhen
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t.when = t.nextwhen
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timers[to] = t
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timers[to] = t
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siftupTimer(timers, to)
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siftupTimer(timers, to)
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to++
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to++
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changedHeap = true
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changedHeap = true
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if !atomic.Cas(&t.status, timerMoving, timerWaiting) {
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if !t.status.CompareAndSwap(timerMoving, timerWaiting) {
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badTimer()
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badTimer()
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}
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}
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continue nextTimer
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continue nextTimer
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}
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}
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case timerDeleted:
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case timerDeleted:
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if atomic.Cas(&t.status, s, timerRemoving) {
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if t.status.CompareAndSwap(s, timerRemoving) {
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t.pp = 0
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t.pp = 0
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cdel++
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cdel++
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if !atomic.Cas(&t.status, timerRemoving, timerRemoved) {
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if !t.status.CompareAndSwap(timerRemoving, timerRemoved) {
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badTimer()
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badTimer()
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}
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}
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changedHeap = true
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changedHeap = true
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Reference in New Issue
Block a user