mirror of
https://github.com/golang/go
synced 2024-11-18 11:44:45 -07:00
cmd/compile: improve tighten pass
Move a value to the block which is the lowest common ancestor in the dominator tree of all of its uses. Make sure not to move a value into a loop. Makes the tighten pass on average (across go1 benchmarks) 40% slower. Still not a big contributor to overall compile time. Binary size is just a tad smaller. name old time/op new time/op delta BinaryTree17-12 2.77s ± 9% 2.76s ± 9% ~ (p=0.878 n=8+8) Fannkuch11-12 2.75s ± 1% 2.74s ± 1% ~ (p=0.232 n=8+7) FmtFprintfEmpty-12 48.9ns ± 9% 47.7ns ± 0% ~ (p=0.431 n=8+8) FmtFprintfString-12 143ns ± 8% 142ns ± 1% ~ (p=0.257 n=8+7) FmtFprintfInt-12 123ns ± 1% 122ns ± 1% -1.04% (p=0.026 n=7+8) FmtFprintfIntInt-12 195ns ± 7% 185ns ± 0% -5.32% (p=0.000 n=8+8) FmtFprintfPrefixedInt-12 194ns ± 4% 195ns ± 0% +0.81% (p=0.015 n=7+7) FmtFprintfFloat-12 267ns ± 0% 268ns ± 0% +0.37% (p=0.001 n=7+6) FmtManyArgs-12 800ns ± 0% 762ns ± 1% -4.78% (p=0.000 n=8+8) GobDecode-12 7.67ms ± 2% 7.60ms ± 2% ~ (p=0.234 n=8+8) GobEncode-12 6.55ms ± 0% 6.57ms ± 1% ~ (p=0.336 n=7+8) Gzip-12 237ms ± 0% 238ms ± 0% +0.40% (p=0.017 n=7+7) Gunzip-12 40.8ms ± 0% 40.2ms ± 0% -1.52% (p=0.000 n=7+8) HTTPClientServer-12 208µs ± 3% 209µs ± 3% ~ (p=0.955 n=8+7) JSONEncode-12 16.2ms ± 1% 17.2ms ±11% +5.80% (p=0.001 n=7+8) JSONDecode-12 57.3ms ±12% 55.5ms ± 3% ~ (p=0.867 n=8+7) Mandelbrot200-12 4.68ms ± 6% 4.46ms ± 1% ~ (p=0.442 n=8+8) GoParse-12 4.27ms ±44% 3.42ms ± 1% -19.95% (p=0.005 n=8+8) RegexpMatchEasy0_32-12 75.1ns ± 0% 75.8ns ± 1% +0.99% (p=0.002 n=7+7) RegexpMatchEasy0_1K-12 963ns ± 0% 1021ns ± 6% +5.98% (p=0.001 n=7+7) RegexpMatchEasy1_32-12 72.4ns ±11% 70.8ns ± 1% ~ (p=0.368 n=8+8) RegexpMatchEasy1_1K-12 394ns ± 1% 399ns ± 0% +1.23% (p=0.000 n=8+7) RegexpMatchMedium_32-12 114ns ± 0% 115ns ± 1% +0.63% (p=0.021 n=7+7) RegexpMatchMedium_1K-12 35.9µs ± 0% 37.6µs ± 1% +4.72% (p=0.000 n=7+8) RegexpMatchHard_32-12 1.93µs ± 2% 1.91µs ± 0% -0.91% (p=0.001 n=7+7) RegexpMatchHard_1K-12 60.2µs ± 3% 61.2µs ±10% ~ (p=0.442 n=8+8) Revcomp-12 404ms ± 1% 406ms ± 1% ~ (p=0.054 n=8+7) Template-12 64.6ms ± 1% 63.5ms ± 1% -1.66% (p=0.000 n=8+8) TimeParse-12 347ns ± 8% 309ns ± 0% -11.13% (p=0.000 n=8+7) TimeFormat-12 343ns ± 4% 331ns ± 0% -3.34% (p=0.000 n=8+7) Change-Id: Id6da1239ddd4d0cb074ff29cffb06302d1c6d08f Reviewed-on: https://go-review.googlesource.com/28712 Run-TryBot: Keith Randall <khr@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: David Chase <drchase@google.com>
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@ -135,9 +135,11 @@ func fuseBlockPlain(b *Block) bool {
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p := e.b
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p.Succs[e.i] = Edge{c, i}
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}
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if f := b.Func; f.Entry == b {
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f := b.Func
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if f.Entry == b {
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f.Entry = c
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}
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f.invalidateCFG()
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// trash b, just in case
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b.Kind = BlockInvalid
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123
src/cmd/compile/internal/ssa/lca.go
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123
src/cmd/compile/internal/ssa/lca.go
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@ -0,0 +1,123 @@
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// Copyright 2016 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package ssa
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// Code to compute lowest common ancestors in the dominator tree.
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// https://en.wikipedia.org/wiki/Lowest_common_ancestor
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// https://en.wikipedia.org/wiki/Range_minimum_query#Solution_using_constant_time_and_linearithmic_space
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// lcaRange is a data structure that can compute lowest common ancestor queries
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// in O(n lg n) precomputed space and O(1) time per query.
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type lcaRange struct {
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// Additional information about each block (indexed by block ID).
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blocks []lcaRangeBlock
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// Data structure for range minimum queries.
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// rangeMin[k][i] contains the ID of the minimum depth block
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// in the Euler tour from positions i to i+1<<k-1, inclusive.
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rangeMin [][]ID
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}
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type lcaRangeBlock struct {
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b *Block
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parent ID // parent in dominator tree. 0 = no parent (entry or unreachable)
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firstChild ID // first child in dominator tree
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sibling ID // next child of parent
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pos int32 // an index in the Euler tour where this block appears (any one of its occurrences)
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depth int32 // depth in dominator tree (root=0, its children=1, etc.)
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}
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func makeLCArange(f *Func) *lcaRange {
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dom := f.idom()
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// Build tree
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blocks := make([]lcaRangeBlock, f.NumBlocks())
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for _, b := range f.Blocks {
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blocks[b.ID].b = b
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if dom[b.ID] == nil {
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continue // entry or unreachable
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}
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parent := dom[b.ID].ID
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blocks[b.ID].parent = parent
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blocks[b.ID].sibling = blocks[parent].firstChild
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blocks[parent].firstChild = b.ID
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}
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// Compute euler tour ordering.
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// Each reachable block will appear #children+1 times in the tour.
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tour := make([]ID, 0, f.NumBlocks()*2-1)
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type queueEntry struct {
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bid ID // block to work on
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cid ID // child we're already working on (0 = haven't started yet)
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}
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q := []queueEntry{{f.Entry.ID, 0}}
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for len(q) > 0 {
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n := len(q) - 1
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bid := q[n].bid
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cid := q[n].cid
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q = q[:n]
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// Add block to tour.
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blocks[bid].pos = int32(len(tour))
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tour = append(tour, bid)
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// Proceed down next child edge (if any).
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if cid == 0 {
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// This is our first visit to b. Set its depth.
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blocks[bid].depth = blocks[blocks[bid].parent].depth + 1
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// Then explore its first child.
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cid = blocks[bid].firstChild
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} else {
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// We've seen b before. Explore the next child.
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cid = blocks[cid].sibling
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}
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if cid != 0 {
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q = append(q, queueEntry{bid, cid}, queueEntry{cid, 0})
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}
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}
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// Compute fast range-minimum query data structure
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var rangeMin [][]ID
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rangeMin = append(rangeMin, tour) // 1-size windows are just the tour itself.
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for logS, s := 1, 2; s < len(tour); logS, s = logS+1, s*2 {
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r := make([]ID, len(tour)-s+1)
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for i := 0; i < len(tour)-s+1; i++ {
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bid := rangeMin[logS-1][i]
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bid2 := rangeMin[logS-1][i+s/2]
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if blocks[bid2].depth < blocks[bid].depth {
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bid = bid2
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}
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r[i] = bid
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}
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rangeMin = append(rangeMin, r)
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}
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return &lcaRange{blocks: blocks, rangeMin: rangeMin}
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}
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// find returns the lowest common ancestor of a and b.
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func (lca *lcaRange) find(a, b *Block) *Block {
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if a == b {
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return a
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}
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// Find the positions of a and bin the Euler tour.
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p1 := lca.blocks[a.ID].pos
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p2 := lca.blocks[b.ID].pos
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if p1 > p2 {
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p1, p2 = p2, p1
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}
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// The lowest common ancestor is the minimum depth block
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// on the tour from p1 to p2. We've precomputed minimum
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// depth blocks for powers-of-two subsequences of the tour.
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// Combine the right two precomputed values to get the answer.
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logS := uint(log2(int64(p2 - p1)))
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bid1 := lca.rangeMin[logS][p1]
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bid2 := lca.rangeMin[logS][p2-1<<logS+1]
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if lca.blocks[bid1].depth < lca.blocks[bid2].depth {
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return lca.blocks[bid1].b
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}
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return lca.blocks[bid2].b
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}
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103
src/cmd/compile/internal/ssa/lca_test.go
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103
src/cmd/compile/internal/ssa/lca_test.go
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@ -0,0 +1,103 @@
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// Copyright 2016 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package ssa
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import "testing"
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type lca interface {
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find(a, b *Block) *Block
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}
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func lcaEqual(f *Func, lca1, lca2 lca) bool {
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for _, b := range f.Blocks {
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for _, c := range f.Blocks {
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if lca1.find(b, c) != lca2.find(b, c) {
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return false
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}
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}
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}
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return true
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}
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func testLCAgen(t *testing.T, bg blockGen, size int) {
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c := NewConfig("amd64", DummyFrontend{t}, nil, true)
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fun := Fun(c, "entry", bg(size)...)
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CheckFunc(fun.f)
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if size == 4 {
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t.Logf(fun.f.String())
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}
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lca1 := makeLCArange(fun.f)
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lca2 := makeLCAeasy(fun.f)
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for _, b := range fun.f.Blocks {
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for _, c := range fun.f.Blocks {
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l1 := lca1.find(b, c)
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l2 := lca2.find(b, c)
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if l1 != l2 {
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t.Errorf("lca(%s,%s)=%s, want %s", b, c, l1, l2)
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}
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}
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}
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}
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func TestLCALinear(t *testing.T) {
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testLCAgen(t, genLinear, 10)
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testLCAgen(t, genLinear, 100)
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}
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func TestLCAFwdBack(t *testing.T) {
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testLCAgen(t, genFwdBack, 10)
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testLCAgen(t, genFwdBack, 100)
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}
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func TestLCAManyPred(t *testing.T) {
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testLCAgen(t, genManyPred, 10)
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testLCAgen(t, genManyPred, 100)
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}
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func TestLCAMaxPred(t *testing.T) {
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testLCAgen(t, genMaxPred, 10)
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testLCAgen(t, genMaxPred, 100)
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}
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func TestLCAMaxPredValue(t *testing.T) {
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testLCAgen(t, genMaxPredValue, 10)
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testLCAgen(t, genMaxPredValue, 100)
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}
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// Simple implementation of LCA to compare against.
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type lcaEasy struct {
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parent []*Block
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}
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func makeLCAeasy(f *Func) *lcaEasy {
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return &lcaEasy{parent: dominators(f)}
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}
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func (lca *lcaEasy) find(a, b *Block) *Block {
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da := lca.depth(a)
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db := lca.depth(b)
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for da > db {
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da--
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a = lca.parent[a.ID]
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}
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for da < db {
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db--
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b = lca.parent[b.ID]
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}
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for a != b {
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a = lca.parent[a.ID]
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b = lca.parent[b.ID]
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}
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return a
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}
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func (lca *lcaEasy) depth(b *Block) int {
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n := 0
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for b != nil {
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b = lca.parent[b.ID]
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n++
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}
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return n
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}
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@ -189,6 +189,7 @@ func nto(x int64) int64 {
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}
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// log2 returns logarithm in base of uint64(n), with log2(0) = -1.
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// Rounds down.
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func log2(n int64) (l int64) {
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l = -1
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x := uint64(n)
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@ -92,6 +92,9 @@ func TestLog2(t *testing.T) {
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{1, 0},
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{2, 1},
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{4, 2},
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{7, 2},
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{8, 3},
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{9, 3},
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{1024, 10}}
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for _, tc := range log2Tests {
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@ -7,90 +7,135 @@ package ssa
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// tighten moves Values closer to the Blocks in which they are used.
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// This can reduce the amount of register spilling required,
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// if it doesn't also create more live values.
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// For now, it handles only the trivial case in which a
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// Value with one or fewer args is only used in a single Block,
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// and not in a phi value.
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// TODO: Do something smarter.
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// A Value can be moved to any block that
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// dominates all blocks in which it is used.
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// Figure out when that will be an improvement.
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func tighten(f *Func) {
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// For each value, the number of blocks in which it is used.
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uses := make([]int32, f.NumValues())
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canMove := make([]bool, f.NumValues())
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for _, b := range f.Blocks {
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for _, v := range b.Values {
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switch v.Op {
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case OpPhi, OpGetClosurePtr, OpArg, OpSelect0, OpSelect1:
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// Phis need to stay in their block.
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// GetClosurePtr & Arg must stay in the entry block.
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// Tuple selectors must stay with the tuple generator.
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continue
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}
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if len(v.Args) > 0 && v.Args[len(v.Args)-1].Type.IsMemory() {
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// We can't move values which have a memory arg - it might
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// make two memory values live across a block boundary.
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continue
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}
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// Count arguments which will need a register.
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narg := 0
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for _, a := range v.Args {
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switch a.Op {
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case OpConst8, OpConst16, OpConst32, OpConst64, OpAddr:
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// Probably foldable into v, don't count as an argument needing a register.
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// TODO: move tighten to a machine-dependent phase and use v.rematerializeable()?
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default:
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narg++
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}
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}
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if narg >= 2 && !v.Type.IsBoolean() {
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// Don't move values with more than one input, as that may
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// increase register pressure.
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// We make an exception for boolean-typed values, as they will
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// likely be converted to flags, and we want flag generators
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// moved next to uses (because we only have 1 flag register).
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continue
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}
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canMove[v.ID] = true
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}
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}
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// For each value, whether that value is ever an arg to a phi value.
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phi := make([]bool, f.NumValues())
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// Build data structure for fast least-common-ancestor queries.
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lca := makeLCArange(f)
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// For each value, one block in which that value is used.
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home := make([]*Block, f.NumValues())
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// For each moveable value, record the block that dominates all uses found so far.
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target := make([]*Block, f.NumValues())
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// Grab loop information.
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// We use this to make sure we don't tighten a value into a (deeper) loop.
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idom := f.idom()
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loops := f.loopnest()
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loops.calculateDepths()
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changed := true
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for changed {
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changed = false
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// Reset uses
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for i := range uses {
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uses[i] = 0
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// Reset target
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for i := range target {
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target[i] = nil
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}
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// No need to reset home; any relevant values will be written anew anyway.
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// No need to reset phi; once used in a phi, always used in a phi.
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// Compute target locations (for moveable values only).
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// target location = the least common ancestor of all uses in the dominator tree.
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for _, b := range f.Blocks {
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for _, v := range b.Values {
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for _, w := range v.Args {
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if v.Op == OpPhi {
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phi[w.ID] = true
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for i, a := range v.Args {
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if !canMove[a.ID] {
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continue
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}
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use := b
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if v.Op == OpPhi {
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use = b.Preds[i].b
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}
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if target[a.ID] == nil {
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target[a.ID] = use
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} else {
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target[a.ID] = lca.find(target[a.ID], use)
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}
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uses[w.ID]++
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home[w.ID] = b
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}
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}
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if b.Control != nil {
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uses[b.Control.ID]++
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home[b.Control.ID] = b
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if c := b.Control; c != nil {
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if !canMove[c.ID] {
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continue
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}
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if target[c.ID] == nil {
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target[c.ID] = b
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} else {
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target[c.ID] = lca.find(target[c.ID], b)
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}
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}
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}
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// If the target location is inside a loop,
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// move the target location up to just before the loop head.
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for _, b := range f.Blocks {
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origloop := loops.b2l[b.ID]
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for _, v := range b.Values {
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t := target[v.ID]
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if t == nil {
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continue
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}
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targetloop := loops.b2l[t.ID]
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for targetloop != nil && (origloop == nil || targetloop.depth > origloop.depth) {
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t = idom[targetloop.header.ID]
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target[v.ID] = t
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targetloop = loops.b2l[t.ID]
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}
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}
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}
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// Move values to target locations.
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for _, b := range f.Blocks {
|
||||
for i := 0; i < len(b.Values); i++ {
|
||||
v := b.Values[i]
|
||||
switch v.Op {
|
||||
case OpPhi, OpGetClosurePtr, OpConvert, OpArg:
|
||||
// GetClosurePtr & Arg must stay in entry block.
|
||||
// OpConvert must not float over call sites.
|
||||
// TODO do we instead need a dependence edge of some sort for OpConvert?
|
||||
// Would memory do the trick, or do we need something else that relates
|
||||
// to safe point operations?
|
||||
continue
|
||||
default:
|
||||
}
|
||||
if v.Op == OpSelect0 || v.Op == OpSelect1 {
|
||||
// tuple selector must stay with tuple generator
|
||||
t := target[v.ID]
|
||||
if t == nil || t == b {
|
||||
// v is not moveable, or is already in correct place.
|
||||
continue
|
||||
}
|
||||
if len(v.Args) > 0 && v.Args[len(v.Args)-1].Type.IsMemory() {
|
||||
// We can't move values which have a memory arg - it might
|
||||
// make two memory values live across a block boundary.
|
||||
continue
|
||||
}
|
||||
if uses[v.ID] == 1 && !phi[v.ID] && home[v.ID] != b && (len(v.Args) < 2 || v.Type.IsBoolean()) {
|
||||
// v is used in exactly one block, and it is not b.
|
||||
// Furthermore, it takes at most one input,
|
||||
// so moving it will not increase the
|
||||
// number of live values anywhere.
|
||||
// Move v to that block.
|
||||
// Also move bool generators even if they have more than 1 input.
|
||||
// They will likely be converted to flags, and we want flag
|
||||
// generators moved next to uses (because we only have 1 flag register).
|
||||
c := home[v.ID]
|
||||
c.Values = append(c.Values, v)
|
||||
v.Block = c
|
||||
last := len(b.Values) - 1
|
||||
b.Values[i] = b.Values[last]
|
||||
b.Values[last] = nil
|
||||
b.Values = b.Values[:last]
|
||||
changed = true
|
||||
}
|
||||
// Move v to the block which dominates its uses.
|
||||
t.Values = append(t.Values, v)
|
||||
v.Block = t
|
||||
last := len(b.Values) - 1
|
||||
b.Values[i] = b.Values[last]
|
||||
b.Values[last] = nil
|
||||
b.Values = b.Values[:last]
|
||||
changed = true
|
||||
i--
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,6 +23,7 @@ func trim(f *Func) {
|
||||
j := b.Succs[0].i
|
||||
p.Succs[i] = Edge{s, j}
|
||||
s.Preds[j] = Edge{p, i}
|
||||
f.invalidateCFG()
|
||||
}
|
||||
tail := f.Blocks[n:]
|
||||
for i := range tail {
|
||||
|
Loading…
Reference in New Issue
Block a user